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aas
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
amplitude
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
cm
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Merge pull request #646 from davidebeatrici/collisionmodel-contactinfo-material-id-init
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2022-09-05 22:33:15 +02:00 |
cmake
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Added missing files
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2022-02-21 18:15:56 +01:00 |
d3xp
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Replaced std::min/max with Min/Max
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2022-11-19 16:46:21 +01:00 |
extern
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Update NVRHI submodule
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2022-11-20 12:52:07 +01:00 |
framework
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Replaced std::min/max with Min/Max
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2022-11-19 16:46:21 +01:00 |
idlib
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Merge branch 'master' into 635-nvrhi4
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2022-11-18 16:51:40 +01:00 |
imgui
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Small fixes to get the ingame AF editor running
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2022-09-15 11:44:26 +02:00 |
libs
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Build / Source changes for NVRHI on SDL, source cleanup for clang C++17 std, initial macOS NVRHI implementation
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2022-10-21 23:46:42 -04:00 |
premake
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renderer
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Invalid binding set cache if either vertex data or joint data changes
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2022-11-20 12:52:07 +01:00 |
shaders
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Fix VK descriptor set slot for motionBlur shader
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2022-11-20 12:52:06 +01:00 |
sound
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LoadOgg fix
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2022-10-27 12:09:47 +02:00 |
swf
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Add various move constructors
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2022-10-23 17:49:54 -05:00 |
sys
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Replaced std::min/max with Min/Max
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2022-11-19 16:46:21 +01:00 |
tools
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Merge branch 'master' into 635-nvrhi3
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2022-10-20 17:08:08 +02:00 |
ui
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( ), ( void ) -> ()
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2022-06-18 10:43:30 +02:00 |
astyle-code.bat
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Merge branch 'master' into 635-nvrhi3
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2022-09-25 13:48:54 +02:00 |
astyle-code.sh
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Formatted doomclassic code with Astyle
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2022-09-05 22:25:33 +02:00 |
astyle-options.ini
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Tweaked Rust coding style quotation
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2020-03-27 18:59:11 +01:00 |
astyle.exe
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astyle.x86
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astyle.x86_64
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cmake-eclipse-linux-debug.sh
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cmake-eclipse-linux-profile.sh
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cmake-linux-debug.sh
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Fixed Linux build under Kubuntu 18.10
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2019-10-04 11:56:37 +02:00 |
cmake-linux-release.sh
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Optimized shadow mapping using Blue Noise sampling.
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2020-04-29 01:19:53 +02:00 |
cmake-linux-vulkan-debug.sh
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Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580
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2020-03-22 15:29:24 +01:00 |
cmake-linux-vulkan-release.sh
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Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580
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2020-03-22 15:29:24 +01:00 |
cmake-macos-opengl-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-macos-opengl-retail.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-macos-vulkan-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-macos-vulkan-retail.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-vs2019-64bit-no-ffmpeg.bat
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- added cnew make batch file for vs2019
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2022-06-21 00:44:01 +02:00 |
cmake-vs2019-arm64.bat
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Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
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2022-06-04 13:37:00 +02:00 |
cmake-vs2019-openal.bat
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Cleanup
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2022-04-29 17:51:58 +02:00 |
cmake-vs2019-win64.bat
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Fixed rendering of FFmpeg, Binkdec videos and Doomclassic modes #648 677
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2022-06-04 13:37:00 +02:00 |
cmake-xcode-opengl-debug.sh
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Update cmake shell scripts for macOS with improved Xcode integration
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2021-05-27 23:41:05 -04:00 |
cmake-xcode-opengl-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-xcode-opengl-universal.sh
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Add support for macOS universal binary builds (x86_64 & arm64)
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2021-08-20 02:13:19 -04:00 |
cmake-xcode-vulkan-debug.sh
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macOS Vulkan: Check and disable MoltenVK's use of Metal argument buffers for shader allocation scalability
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2022-01-30 12:41:12 -05:00 |
cmake-xcode-vulkan-release.sh
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Disable FFmpeg and enable libbinkdec for macOS release and retail builds
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2021-07-29 21:03:18 -04:00 |
cmake-xcode-vulkan-universal.sh
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Add support for macOS universal binary builds (x86_64 & arm64)
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2021-08-20 02:13:19 -04:00 |
CMakeLists.txt
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Move DeviceManager_<API>.cpp files to neo/sys directory for single stream common maintenance
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2022-11-08 16:33:29 -05:00 |
compileshaders.cmake
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Reenabled parallel shader compiling on Windows
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2022-10-26 11:09:50 +02:00 |
idStuff.natvis
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- Skinned / animated GLTF models
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2022-07-31 12:13:07 +02:00 |
premake4.exe
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premake4.lua
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premake4_embed.bat
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