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Color
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
DXT
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
jobs
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Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
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2014-02-23 15:19:11 +01:00 |
OpenGL
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Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
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2014-02-23 15:19:11 +01:00 |
AutoRender.cpp
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change threadnames so they fit into 15chars
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2013-03-26 00:36:04 +01:00 |
AutoRender.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
AutoRenderBink.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
AutoRenderBink.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BinaryImage.cpp
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Prioritize source SWF and image (for SWF atlas) files over their binary equivalents in resources files when not in production mode. Now you can replace individual menus without having to extract and delete all the base/*.resources files first.
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2013-09-21 19:35:00 +10:00 |
BinaryImage.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BinaryImageData.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BoundsTrack.cpp
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Force format invocations to be correct (on gcc and clang) and fix them.
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2014-02-23 19:16:23 +01:00 |
BoundsTrack.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
BufferObject.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
BufferObject.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Cinematic.cpp
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Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
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2014-04-21 23:56:46 +02:00 |
Cinematic.h
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Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
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2014-04-21 23:56:46 +02:00 |
Font.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Font.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
GLMatrix.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
GLMatrix.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
GLState.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
GraphicsAPIWrapper.h
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
GuiModel.cpp
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Merged FFmpeg Bink video support from DOOM-3-BFG-VR fork
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2014-04-05 15:41:19 +02:00 |
GuiModel.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Image.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Image_files.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_intrinsic.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_load.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_process.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Image_program.cpp
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Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
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2014-02-23 15:19:11 +01:00 |
ImageManager.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ImageOpts.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Interaction.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Interaction.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Material.cpp
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Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
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2014-04-21 23:56:46 +02:00 |
Material.h
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Fixed FFmpeg video timings and crashes. Also fixes the black screen problem with Ubuntu 14.04 #92
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2014-04-21 23:56:46 +02:00 |
Model.cpp
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Fix multiple compiler warnings and properly handle st_lwPolygon::surf for 64bit.
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2014-02-17 14:22:01 +01:00 |
Model.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_ase.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_ase.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_beam.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_liquid.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_local.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_lwo.cpp
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Formatted code with AStyle
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2014-02-18 11:57:59 +01:00 |
Model_lwo.h
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Formatted code with AStyle
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2014-02-18 11:57:59 +01:00 |
Model_ma.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_ma.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_md3.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_md3.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
Model_md5.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
Model_prt.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
Model_sprite.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ModelDecal.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
ModelDecal.h
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Fixed compile problems on Win64
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2012-12-17 12:24:31 +01:00 |
ModelManager.cpp
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Changed model loader to not generate binary files for defaulted models. closes #39
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2013-05-24 19:27:18 +02:00 |
ModelManager.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
ModelOverlay.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
ModelOverlay.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderContext.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderEntity.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderLog.cpp
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderLog.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderProgs.cpp
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Added glConfig.vendorType settings for Linux and disabled unused shaders. #90
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2014-04-20 17:20:50 +02:00 |
RenderProgs.h
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
RenderProgs_embedded.h
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
RenderProgs_GLSL.cpp
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Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95
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2014-04-26 14:13:25 +02:00 |
RenderSystem.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderSystem.h
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
RenderSystem_init.cpp
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Merge pull request #93 from dekadenZ/fix-renderer-string-cmp
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2014-04-25 11:07:12 +02:00 |
RenderTexture.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderWorld.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderWorld_defs.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld_demo.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld_load.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
RenderWorld_local.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
RenderWorld_portals.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ResolutionScale.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ResolutionScale.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
ScreenRect.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
ScreenRect.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
simplex.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
tr_backend_draw.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
tr_backend_rendertools.cpp
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Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
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2014-02-23 15:19:11 +01:00 |
tr_frontend_addlights.cpp
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Changed astyle-code.sh script to use the system astyle which is 2.03 on Kubuntu 13.10
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2014-02-23 15:19:11 +01:00 |
tr_frontend_addmodels.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
tr_frontend_deform.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
tr_frontend_guisurf.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
tr_frontend_main.cpp
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
tr_frontend_subview.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
tr_local.h
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Added r_useVirtualScreenResolution cvar to control whether to do 2D rendering at 640x480 and stretch to the current resolution (default), or render at the current resolution.
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2013-09-21 22:12:42 +10:00 |
tr_trace.cpp
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Added GLSL ES 1.0 backend for Mesa drivers #90
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2014-04-20 16:29:58 +02:00 |
tr_trisurf.cpp
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Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM
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2013-06-01 15:13:00 +02:00 |
VertexCache.cpp
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Force format invocations to be correct (on gcc and clang) and fix them.
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2014-02-23 19:16:23 +01:00 |
VertexCache.h
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |