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doom3-bfg/base/materials/_tb_helpers.mtr

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// RB: map TrenchBroom's default material to textures/base_wall/snpanel2rust so users have properly sealed maps
textures/__TB_empty
{
qer_editorimage textures/base_wall/snpanel2rust.tga
bumpmap textures/base_wall/snpanel2_local.tga
diffusemap textures/base_wall/snpanel2rust_d.tga
specularmap textures/base_wall/snpanel2rust_s.tga
}