doom3-bfg/neo/renderer
2021-07-30 14:08:44 -04:00
..
Color idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS 2021-07-26 08:46:39 +02:00
DXT Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
jobs Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
OpenGL Fixed reloading of images after bakeEnvironmentProbes... 2021-05-07 13:14:00 +02:00
SMAA Added SMAA intrinsic helper images 2015-12-26 15:20:19 +01:00
Vulkan Remove all X11_XCB platform-specific code from RBDoom3BFG 2021-07-30 14:08:44 -04:00
BinaryImage.cpp Ran Astyle 2021-04-29 15:20:45 +02:00
BinaryImage.h Implemented GGX Split Sum approximation using a 2D atlas trick 2021-03-22 20:45:25 +01:00
BinaryImageData.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
BoundsTrack.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BoundsTrack.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
BufferObject.cpp Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
BufferObject.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Cinematic.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Cinematic.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Font.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Font.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Framebuffer.cpp Deleted almost all OpenGL code from _VK backend files 2018-10-03 21:14:28 +02:00
Framebuffer.h Several bugfixes that address cubemap processing for SH/GGX data 2021-05-03 20:36:26 +02:00
GLMatrix.cpp Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
GLMatrix.h SSAO experiment 2016-01-02 19:28:49 +01:00
GLState.h Merge vkDOOM3 stencil PSO creation 2019-11-08 18:12:37 +01:00
GuiModel.cpp Show all valid light material textures with editLights 2021-05-06 13:31:58 +02:00
GuiModel.h Moved generic ImGui drawing to idGuiModel::EmitImGui 2020-05-09 17:38:00 +02:00
Image.h Merge branch '545-irradiance-light-grid' 2021-04-29 16:33:10 +02:00
Image_blueNoiseVC_1M.h Optimized shadow mapping using Blue Noise sampling. 2020-04-29 01:19:53 +02:00
Image_blueNoiseVC_2.h Optimized Filmic Dithering with precalculated Blue Noise 2020-05-10 22:10:32 +02:00
Image_brdfLut.h Added support to load RG16F texture data. Added R_WriteEXR function 2020-04-18 19:16:24 +02:00
Image_env_UAC_lobby_amb.h Updated default builtin irradiance/radiance probe data 2021-05-03 22:38:51 +02:00
Image_env_UAC_lobby_spec.h Updated default builtin irradiance/radiance probe data 2021-05-03 22:38:51 +02:00
Image_files.cpp Write smaller EXR files using TinyEXR zip compression 2021-05-07 11:31:03 +02:00
Image_intrinsic.cpp Several bugfixes that address cubemap processing for SH/GGX data 2021-05-03 20:36:26 +02:00
Image_load.cpp Fixed reloading of images after bakeEnvironmentProbes 2021-05-05 12:34:45 +02:00
Image_process.cpp Bugfixed and flipped environment probe glReadPixels output 2021-03-23 09:36:39 +01:00
Image_program.cpp Added invertGreen( normalmap.png ) material keyword 2021-03-27 22:17:05 +01:00
ImageManager.cpp First time that multiple environment probes work 2020-05-17 17:37:06 +02:00
Interaction.cpp Renamed r_useIBL to r_usePBR and fixed r_pbrDebug rendering 2020-04-26 10:38:28 +02:00
Interaction.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Material.cpp Show all valid light material textures with editLights 2021-05-06 13:31:58 +02:00
Material.h Show all valid light material textures with editLights 2021-05-06 13:31:58 +02:00
Model.cpp Run astyle 2021-05-20 08:10:50 +02:00
Model.h Exporting to OBJ also supports .md5mesh now 2021-02-10 17:42:51 +01:00
Model_ase.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ase.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_beam.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ColladaHelper.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ColladaParser.cpp Fixed unnessary warnings with VS2017 2021-03-15 21:21:56 +01:00
Model_ColladaParser.h Only enable MikkTSpace for new assets 2020-12-21 17:30:47 +01:00
Model_liquid.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_local.h Added OBJ model support based on IcedTech 1 2021-02-14 16:42:01 +01:00
Model_lwo.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_lwo.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ma.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_ma.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_md3.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_md3.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_md5.cpp idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS 2021-07-26 08:46:39 +02:00
Model_obj.cpp Changed r_useOpenGL45 default to 1 on Win and updated docs 2021-02-17 20:52:36 +01:00
Model_obj.h Merged stuff from Iced-Hellfire-Dev branch, no specular fix 2021-02-20 12:56:24 +01:00
Model_prt.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Model_sprite.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelDecal.cpp Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
ModelDecal.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelManager.cpp Added OBJ model support based on IcedTech 1 2021-02-14 16:42:01 +01:00
ModelManager.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ModelOverlay.cpp Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
ModelOverlay.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderBackend.cpp Updated release notes, added angles support for lights 2021-05-09 21:25:25 +02:00
RenderBackend.h Remove all X11_XCB platform-specific code from RBDoom3BFG 2021-07-30 14:08:44 -04:00
RenderCommon.h Remove all X11_XCB platform-specific code from RBDoom3BFG 2021-07-30 14:08:44 -04:00
RenderContext.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderEntity.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderLog.cpp Ran Astyle 2021-04-29 15:20:45 +02:00
RenderLog.h Added GPU timer queries for Vulkan 2020-05-05 01:21:29 +02:00
RenderProgs.cpp Combined lightgrid trilerp with IBL PBR lighting 2021-04-15 15:01:31 +02:00
RenderProgs.h Use dynamic light grid size in shaders 2021-04-15 16:09:39 +02:00
RenderProgs_embedded.h Updated release notes, added angles support for lights 2021-05-09 21:25:25 +02:00
RenderProgs_GLSL.cpp Pull request cleanup 2021-04-29 16:32:15 +02:00
RenderSystem.cpp Show all valid light material textures with editLights 2021-05-06 13:31:58 +02:00
RenderSystem.h Small bugfixes and r_useHDR 1 is now fixed for OpenGL 2021-04-18 21:20:29 +02:00
RenderSystem_init.cpp Remove all X11_XCB platform-specific code from RBDoom3BFG 2021-07-30 14:08:44 -04:00
RenderWorld.cpp Autospawn env probes in the center of BSP areas 2020-11-30 18:27:06 +01:00
RenderWorld.h Added extra rendertarget for environment probes 2021-03-14 13:22:17 +01:00
RenderWorld_defs.cpp Don't use 1 pixel border for non-lightgrid octahedrons 2021-04-27 14:15:11 +02:00
RenderWorld_demo.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
RenderWorld_envprobes.cpp Updated release notes with screenshots 2021-05-08 11:34:12 +02:00
RenderWorld_lightgrid.cpp Updated release notes, added angles support for lights 2021-05-09 21:25:25 +02:00
RenderWorld_load.cpp idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS 2021-07-26 08:46:39 +02:00
RenderWorld_local.h Updated release notes, added angles support for lights 2021-05-09 21:25:25 +02:00
RenderWorld_portals.cpp First step at generating multiple env probes 2020-05-16 17:40:30 +02:00
ResolutionScale.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ResolutionScale.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ScreenRect.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ScreenRect.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
simplex.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
tr_frontend_addlights.cpp Added GPU timer queries for Vulkan 2020-05-05 01:21:29 +02:00
tr_frontend_addmodels.cpp Store irradiance probe resolution and border size 2021-04-26 16:31:04 +02:00
tr_frontend_deform.cpp Surpress some warnings for retail builds 2021-05-02 15:42:40 +02:00
tr_frontend_guisurf.cpp Merged some smaller bugfixes from Stephen's branch 2021-02-20 12:03:11 +01:00
tr_frontend_main.cpp idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS 2021-07-26 08:46:39 +02:00
tr_frontend_subview.cpp First time that multiple environment probes work 2020-05-17 17:37:06 +02:00
tr_trace.cpp Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types 2021-05-25 20:06:37 -04:00
tr_trisurf.cpp Added interpolation of the 3 nearest reflection probes 2021-04-28 15:44:33 +02:00
VertexCache.cpp Ran Astyle 2021-04-29 15:20:45 +02:00
VertexCache.h Quadrupled static vertex cache limits for mods 2020-11-10 18:09:04 +01:00