Robert Beckebans
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16a21fdeb8
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
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Admer
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2f58f2b0c2
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
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Robert Beckebans
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0964c02bcf
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Ran Astyle
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2021-04-29 15:20:45 +02:00 |
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Stephen Saunders
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0aae6f0902
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macOS support for OpenGL and MoltenVK, demo recording/playback improvements
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2021-04-19 14:32:52 -04:00 |
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Robert Beckebans
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fa3df4e2d2
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Fixed OpenGL backend, Added r_usePBR to toggle Image Based Lighting
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2019-11-22 18:25:33 +01:00 |
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Robert Beckebans
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4a6af2d609
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
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Robert Beckebans
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eb60a374fe
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Fixed Linux build under Kubuntu 18.10
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2019-10-04 11:56:37 +02:00 |
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Robert Beckebans
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49eb54d1ad
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First time Vulkan can render a map without light interactions
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2018-11-03 12:01:03 +01:00 |
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Robert Beckebans
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5ec3ab6b18
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Replaced GL_Cull with the new GL state bits
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2018-11-01 16:30:05 +01:00 |
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Robert Beckebans
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0441fff277
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Added RenderProgs_VK.cpp for Vulkan specific GLSL/SPIR-V handling
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2018-10-28 13:22:36 +01:00 |
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Robert Beckebans
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0d58f44f30
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Big simplification of renderprog management
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2018-10-13 18:34:29 +02:00 |
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Robert Beckebans
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644cab3d15
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Started to move GL specific GLSL stuff to RenderProgs_GL.cpp
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2018-10-13 14:42:30 +02:00 |
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