Commit graph

586 commits

Author SHA1 Message Date
Robert Beckebans
a54612c0be More renderer backend refactoring. DOES NOT COMPILE 2017-09-09 14:57:48 +02:00
Robert Beckebans
a5b5840ca7 Started to refactor RB_ functions into idRenderBackend. DOES NOT COMPILE 2017-09-03 23:17:44 +02:00
Robert Beckebans
530b382929 Merging Image code from vkneo 2017-09-03 13:56:30 +02:00
Robert Beckebans
e0ba08b3f9 Added new GL states 2017-09-03 13:27:21 +02:00
Robert Beckebans
c91f8f4338 Merge branch 'master' into vkdoom3-merge 2017-09-03 10:32:19 +02:00
Robert Beckebans
e22837309b Merged LordHavoc's image compression progress bar
# Conflicts:
#	neo/framework/common_frame.cpp
2017-09-03 10:30:13 +02:00
Robert Beckebans
657b5c02f9 Optimized makeAmbient importance sampling with Hammersley point set 2017-09-03 10:28:23 +02:00
Robert Beckebans
736ccadcb3 Started to move files so it can be compared to vkdoom3 2017-09-03 10:22:36 +02:00
Robert Beckebans
4daffd67c0 Astyle 2017-09-03 09:45:03 +02:00
Robert Beckebans
72091f73ca Merge branch 'master' into vkdoom3-merge 2017-09-02 14:40:39 +02:00
Robert Beckebans
09f92b95d9 Disable ATL warning with VS2015 2017-09-02 13:58:21 +02:00
Robert Beckebans
6fbaf4e904 Merge remote-tracking branch 'Codes4Fun/HDRMSAAFix' 2017-09-02 13:33:55 +02:00
Robert Beckebans
fab5644a75 Merge pull request #393 from dsalt/compile-warnings
Trivial fixes for some (mostly) string-related compile warnings
2017-08-30 12:39:40 +02:00
Robert Beckebans
579de5008d Merged SWF fixes from vkDoom3 2017-08-29 16:26:03 +02:00
Darren Salt
5791f11a6b Kill a macro redefinition warning. 2017-08-27 23:31:51 +01:00
Darren Salt
c8fae11e7d Constify format string in DisplayRealTimeString (fixes warnings). 2017-08-27 22:26:28 +01:00
Darren Salt
01be91c9c8 Fix detection of Mesa >= 17.2.
This handles accelerated drivers (vendor == "X.Org") and software rendering (llvmpipe).
2017-08-09 17:02:35 +01:00
Ensiform
df08e21e0d Add cmake files for VS 2017 support
Win10 solutions are likely needed to be used if you don't want to depend on the DXSDK same as 2015.
2017-07-15 21:28:05 -05:00
Robert Beckebans
81dc65119d Merge pull request #341 from boscorillium/glew2.0
update to glew 2.0
2017-04-21 10:55:32 +02:00
Codes4Fun
de899cdbda Automatic reload of shaders after changing r_useHDR and r_useHalfLambertLighting. 2016-10-24 16:08:27 -07:00
Codes4Fun
2ce3f660bd Fixed resolution changing bug with MSAA and HDR.
After a resolution change the hdrNonMSAAFBO needed to be reattached
after Resize, not doing that resulted in a black screen (being attached
to the old deleted texture).
2016-10-24 16:07:17 -07:00
Codes4Fun
d53b9cafda Update to use glConfig.multisamples.
code under USE_HDR_MSAA was stil using r_multiSamples, so switched it to
use glConfig.multiSamples.
2016-10-24 16:06:21 -07:00
Codes4Fun
3241d08740 Added UpdateStereo3DMode function.
This is to consolidate how we update the glConfig.stereo3Dmode, and to
update it before initializing the framebuffers so that they are
initially allocated correctly and avoid framebuffers getting reallocated
later.
2016-10-24 15:58:43 -07:00
Codes4Fun
e83aa52d4f Fix for Stereoscopic 3D modes.
A lot of places using glConfig.nativeScreenWidth, when they should be
calling renderSystem->GetWidth() (and height equivalent) which take into
account stereoscopic 3d modes.
2016-10-23 18:55:16 -07:00
Shane Utt
8226e25886 Regenerate RenderProgs_embedded.h 2016-10-14 21:32:57 -04:00
Tim Howard
fc3fd70409 update to glew 2.0 2016-08-13 21:05:14 -04:00
Jonathan Young
5368af9ad8 Fix playDemo running as fast as possible (like timeDemo). 2016-07-16 11:24:06 +10:00
Jonathan Young
ca0527f9a6 Merged Storm Engine 2 demo fixes. 2016-07-15 16:36:34 +10:00
Jonathan Young
42f93f5b0e Include json maps in command argument auto-complete. 2016-07-04 19:14:16 +10:00
Jonathan Young
9325c3672c Fix debug assert when auto-completing some command arguments. 2016-07-04 19:12:58 +10:00
Robert Beckebans
3d75dbcb4a GCC compile fixes under Kubuntu 15.10 2016-07-03 22:56:29 +02:00
Robert Beckebans
9a340f3914 Renamed Flash GUI development cvars to postLoadFlash* 2016-07-03 15:33:01 +02:00
Robert Beckebans
e6f75d3336 Merge branch 'flash-tools' 2016-07-03 15:11:43 +02:00
Robert Beckebans
d3b9d238ec Merge branch 'collada-support' 2016-07-03 14:59:45 +02:00
Robert Beckebans
7296fd83b5 Added COLLADA model support to get rid of ancient LWO/ASE formats 2016-07-03 13:47:52 +02:00
Robert Beckebans
3e1d21ef34 Merged some SS2 shadow mapping performance improvements 2016-07-02 11:24:22 +02:00
Robert Beckebans
081c848f87 envShot cleanup 2016-07-02 11:24:22 +02:00
Robert Beckebans
30f85f5b46 Merged Steel Storm 2 envShot bugfix by LordHavoc 2016-07-02 11:24:22 +02:00
Robert Beckebans
3bac15f585 Merged some SS2 shadow mapping performance improvements 2016-07-02 11:22:04 +02:00
y2keeth
7b5fc61a51 added option to game setting to turn on or off muzzleflashes 2016-06-29 18:37:59 -04:00
y2keeth
321dda8b8f increase max_decals and deffered decals, shotgun now has full impacts 2016-06-26 21:05:41 -04:00
y2keeth
473449cf5a Merge remote-tracking branch 'refs/remotes/RobertBeckebans/master' 2016-06-26 20:49:32 -04:00
Robert Beckebans
f3c8e0748e Move worlspawn to first entry if map was read from Blender 2016-06-19 17:19:24 +02:00
Robert Beckebans
45c96fa6bc envShot cleanup 2016-06-14 10:33:50 +02:00
Robert Beckebans
b8748b59e5 Merged Steel Storm 2 envShot bugfix by LordHavoc 2016-06-13 22:29:31 +02:00
Robert Beckebans
a884b08010 Astyle 2016-05-10 09:55:37 +02:00
Robert Beckebans
c664c9e940 Save rendermodels as OBJ if postLoadExportModels is set 2016-03-16 23:18:47 +01:00
Robert Beckebans
95de9c62a5 exportDecls command to export def/* stuff for Blender 2016-03-05 21:19:14 +01:00
Robert Beckebans
52b7775d83 Added support for new JSON based map format 2016-03-05 20:52:09 +01:00
Robert Beckebans
be556174e0 Merge branch 'master' into map-primitive-polygons-for-blender 2016-03-05 20:20:07 +01:00