Robert Beckebans
7f0f7f8a41
Commented out #include <inttypes.h>. fixes #112
2014-05-16 10:47:42 +02:00
Robert Beckebans
87b0040f92
Changed r_useShadowMapping 1: medium+faster, 2: high quality
2014-05-16 00:14:42 +02:00
Robert Beckebans
cd3ed5a927
Sacrificed texture bias option for shadows option. fixes #109
...
We can't add new graphics options without altering the original Flash menu
files which we don't have. I disabled the r_lodBias functionality which
can make the game look worse by adding a bias to the texture lookup
functions which cause choosing texture mip maps that are smaller than the
original image size in every view even though we want the first mip map
level 0 which is the best quality.
2014-05-15 23:46:53 +02:00
Robert Beckebans
160a4dd2aa
Updated README
2014-05-10 16:50:01 +02:00
LinAGKar
6c643f5164
Added instructions for openSUSE.
2014-04-28 22:55:15 +02:00
Robert Beckebans
1e443f6857
Bink support on Linux with CMake
2014-04-05 17:38:42 +02:00
SpiritQuaddicted
d6dd5fabc6
README.TXT, fixed list numbering
...
The COMPILING ON GNU/LINUX list skipped the 2 and went straight from 1 to 3.
2013-01-07 18:20:45 +01:00
Daniel Gibson
2a94049016
Add installation instructions to README
2013-01-06 21:17:30 +01:00
Daniel Gibson
1e22219121
Add/update minizip copyright note in README
...
forgot that when updating zip..
2013-01-06 19:03:03 +01:00
Robert Beckebans
61a0a90f01
Updated README.txt ..
2013-01-06 17:48:30 +01:00
Daniel Gibson
634f7ea630
Update zlib to version 1.2.7
2013-01-02 05:29:56 +01:00
Robert Beckebans
6b918aef86
Disabled broken savegame and profile storage checks for the PC
2012-12-19 23:56:20 +01:00
Robert Beckebans
a95f5811b6
Updated README.txt
2012-12-19 16:19:42 +01:00
Robert Beckebans
bf7f892d5d
Updated README.txt with compile instructions for Linux
2012-12-19 16:18:18 +01:00
Brian Harris
5016f605b8
Initial commit
2012-11-26 12:58:24 -06:00