Commit graph

15 commits

Author SHA1 Message Date
Robert Beckebans
7f0f7f8a41 Commented out #include <inttypes.h>. fixes #112 2014-05-16 10:47:42 +02:00
Robert Beckebans
87b0040f92 Changed r_useShadowMapping 1: medium+faster, 2: high quality 2014-05-16 00:14:42 +02:00
Robert Beckebans
cd3ed5a927 Sacrificed texture bias option for shadows option. fixes #109
We can't add new graphics options without altering the original Flash menu
files which we don't have. I disabled the r_lodBias functionality which
can make the game look worse by adding a bias to the texture lookup
functions which cause choosing texture mip maps that are smaller than the
original image size in every view even though we want the first mip map
level 0 which is the best quality.
2014-05-15 23:46:53 +02:00
Robert Beckebans
160a4dd2aa Updated README 2014-05-10 16:50:01 +02:00
LinAGKar
6c643f5164 Added instructions for openSUSE. 2014-04-28 22:55:15 +02:00
Robert Beckebans
1e443f6857 Bink support on Linux with CMake 2014-04-05 17:38:42 +02:00
SpiritQuaddicted
d6dd5fabc6 README.TXT, fixed list numbering
The COMPILING ON GNU/LINUX list skipped the 2 and went straight from 1 to 3.
2013-01-07 18:20:45 +01:00
Daniel Gibson
2a94049016 Add installation instructions to README 2013-01-06 21:17:30 +01:00
Daniel Gibson
1e22219121 Add/update minizip copyright note in README
forgot that when updating zip..
2013-01-06 19:03:03 +01:00
Robert Beckebans
61a0a90f01 Updated README.txt .. 2013-01-06 17:48:30 +01:00
Daniel Gibson
634f7ea630 Update zlib to version 1.2.7 2013-01-02 05:29:56 +01:00
Robert Beckebans
6b918aef86 Disabled broken savegame and profile storage checks for the PC 2012-12-19 23:56:20 +01:00
Robert Beckebans
a95f5811b6 Updated README.txt 2012-12-19 16:19:42 +01:00
Robert Beckebans
bf7f892d5d Updated README.txt with compile instructions for Linux 2012-12-19 16:18:18 +01:00
Brian Harris
5016f605b8 Initial commit 2012-11-26 12:58:24 -06:00