Commit graph

10 commits

Author SHA1 Message Date
HarrievG
331d14567d + id style gltf2 parser
+ initial attempt to dmap glb/gltf
[!] added blend file and glb for debugging purposes
2022-06-06 00:53:44 +02:00
Admer
2f58f2b0c2 Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops 2021-09-11 17:53:30 +02:00
Robert Beckebans
9a0a89dbbd idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS 2021-07-26 08:46:39 +02:00
Robert Beckebans
86ff6cea87 Fixed a problem with octahedron irradiance sampling 2020-11-15 14:01:14 +01:00
Robert Beckebans
b8907b9754 Octahedron mapping hello world in IBL shader 2020-11-14 18:02:07 +01:00
Robert Beckebans
2e580b38ad Some experiments with octahedron probes 2020-11-14 16:04:03 +01:00
Robert Beckebans
4a6af2d609 Applied new Astyle settings 2019-11-11 20:27:44 +01:00
Robert Beckebans
dd9b8a8710 Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Robert Beckebans
f55a763ca4 Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Brian Harris
5016f605b8 Initial commit 2012-11-26 12:58:24 -06:00