Commit graph

1872 commits

Author SHA1 Message Date
Robert Beckebans
f426ae3472 Bumped required C++ standard to 14 2022-09-17 08:55:55 +02:00
Robert Beckebans
5569af4f26 Astyle 2022-09-17 08:55:07 +02:00
HarrievG
4401deac27 idList iterator fix
parser cleanup fix
2022-09-17 08:55:07 +02:00
Robert Beckebans
5c01fb206e Astyle 2022-09-17 08:12:31 +02:00
HarrievG
e0d178b14d idList iterator fix
parser cleanup fix
2022-09-17 08:04:34 +02:00
Robert Beckebans
4dbb4bd114 Renamed r_gapi to r_graphicsAPI 2022-09-17 08:01:22 +02:00
Robert Beckebans
322245d9f1 Small fixes to get the ingame AF editor running 2022-09-15 11:44:26 +02:00
Robert Beckebans
25b7680cfb Added Imgui AF editor by Stephen Pridham 2022-09-15 11:03:22 +02:00
Robert Beckebans
f4e84b50db Adapted imgui_stdlib to idStr 2022-09-15 11:02:43 +02:00
Robert Beckebans
86dd5558da Added imgui_stdlib.h interface 2022-09-15 10:36:37 +02:00
Robert Beckebans
2249abbbd8 Updated Imgui to version 1.88 2022-09-15 10:34:02 +02:00
Robert Beckebans
a72b78fd26 Synced renderer with SP branch for the most parts 2022-09-14 18:03:29 +02:00
Robert Beckebans
75b299b6c0 Merge branch 'master' into 635-nvrhi3 2022-09-14 16:26:15 +02:00
Robert Beckebans
55b9937380 Formatted jpeg-6 code with Astyle 2022-09-12 20:47:41 +02:00
Robert Beckebans
a86e001738 Added more Makkon textures to convertMapQuakeToDoom cmd 2022-09-12 18:53:26 +02:00
Robert Beckebans
5d5de028ea Improved Quake .map converter to get Makkon's samplemaps working 2022-09-11 15:34:29 +02:00
Robert Beckebans
4335eed1a7 Added sample sound shaders for looping background music 2022-09-10 22:09:24 +02:00
Robert Beckebans
18a4af8dd4 Formatted terrible oggvorbis code with Astyle 2022-09-10 21:28:59 +02:00
Robert Beckebans
3219e86f01 Also play music after loading a savegame 2022-09-10 21:14:24 +02:00
Robert Beckebans
12c9664a55 Scan for music/*.ogg files and play a different track for each map 2022-09-10 19:52:35 +02:00
Robert Beckebans
7e4694aa3e Merged Ogg Vorbis support from DNF id Tech 4 branch 2022-09-10 14:01:35 +02:00
Robert Beckebans
d7d3694118 Added ancient oggvorbis code from vanilla Doom 3 2022-09-10 13:35:51 +02:00
Robert Beckebans
7f95839129 [bakeLightGrids] Fixed too bright grid points caused by bad cubemap captures 2022-09-06 18:39:47 +02:00
Robert Beckebans
2e6f61f9cb Merge branch 'master' into 635-nvrhi3 2022-09-06 12:24:11 +02:00
Robert Beckebans
9fa54bb38e Fixed VS 2019 build 2022-09-06 12:08:44 +02:00
Robert Beckebans
4652eb94d9
Merge pull request #646 from davidebeatrici/collisionmodel-contactinfo-material-id-init
cm/CollisionModel: Initialize "material" and "id" fields in "contactInfo_t"
2022-09-05 22:33:15 +02:00
Robert Beckebans
de6ab9d31f Removed #define JPEG_INTERNALS from Cinematic.cpp. Closes #684 2022-09-05 22:29:53 +02:00
Robert Beckebans
539c3a93cd Formatted doomclassic code with Astyle 2022-09-05 22:25:33 +02:00
Robert Beckebans
f67a6733d9 Fixed GCC compile errors in doomclassic code 2022-09-05 22:18:39 +02:00
Robert Beckebans
b04ba7fcfd Fixed GCC compile error caused by the glTF2 code 2022-09-05 22:07:19 +02:00
Robert Beckebans
30b394bd3f Fixed inconsistent override warnings 2022-09-05 21:57:17 +02:00
Robert Beckebans
3c1bcc2153 Fixed Linux compile issues caused by glTF2 code 2022-09-05 19:29:11 +02:00
Robert Beckebans
fd6eee32e3 Removed idVec4i 2022-09-04 16:15:02 +02:00
Robert Beckebans
1192a2187f Updated RELEASE-NOTES with glTF2 changelog 2022-09-04 14:26:59 +02:00
Robert Beckebans
4e4f181825 Merge branch 'master' into 679-gltf-map-support-nvrhi 2022-09-04 13:51:56 +02:00
Robert Beckebans
0ea058612c Deleted obsolete base/physic_test.blend 2022-09-04 13:48:38 +02:00
Robert Beckebans
007c601c58 Merge branch '679-gltf-map-support2' into 679-gltf-map-support-nvrhi 2022-09-04 13:43:31 +02:00
Robert Beckebans
b775de0e99 Merge branch 'master' into 679-gltf-map-support2 2022-09-04 13:41:47 +02:00
Robert Beckebans
bbba8d8d61 Added original BFG materials with small fixes for TrenchBroom 2022-09-04 13:40:52 +02:00
Robert Beckebans
4d099cd62b Keep info_player_deathmatch use_aas in icedhellfire branch 2022-08-27 13:44:56 +02:00
Robert Beckebans
9f1c060e53 Removed _rbdoom_bots.def which should belong into the icedhellfire mod 2022-08-27 13:20:36 +02:00
Robert Beckebans
711d9a381f Added original BFG def files like in the release builds 2022-08-27 13:19:29 +02:00
Robert Beckebans
1654e97e3d Added original BFG script files 2022-08-27 13:19:00 +02:00
Robert Beckebans
f02429aa98 Added missing _tb_models.def 2022-08-21 17:27:05 +02:00
Robert Beckebans
a0d6449dc8
Merge pull request #687 from runlevel5/gcc12
Fix GCC12 warning on sprintf()
2022-08-19 16:21:52 +02:00
Robert Beckebans
7a61f33040
Merge pull request #685 from GoGoOtaku/GoGoOtaku-patch-2
Fix include in OpenGL RenderBackend
2022-08-19 16:20:52 +02:00
Robert Beckebans
4258367037 Fixed glTF2 bounding box calculation if GPU skinning is used 2022-08-16 20:35:52 +02:00
HarrievG
8b5dc677e3 - fixed asserts while converting gltf meshes primitives 2022-08-16 20:26:37 +02:00
Robert Beckebans
f22d7f511b Merge branch '679-gltf-map-support2' into 679-gltf-map-support-nvrhi 2022-08-16 13:45:58 +02:00
Robert Beckebans
f195a7670e Merge branch '635-nvrhi2' into 679-gltf-map-support-nvrhi 2022-08-16 13:44:44 +02:00