Renamed r_useFilmicPostProcessEffects to r_useFilmicPostProcessing

This commit is contained in:
Robert Beckebans 2021-02-10 16:35:08 +01:00
parent 6cff363845
commit f560ee861b
5 changed files with 7 additions and 5 deletions

View file

@ -6003,7 +6003,7 @@ void idRenderBackend::PostProcess( const void* data )
{
// only do the post process step if resolution scaling is enabled. Prevents the unnecessary copying of the framebuffer and
// corresponding full screen quad pass.
if( rs_enable.GetInteger() == 0 && !r_useFilmicPostProcessEffects.GetBool() && r_antiAliasing.GetInteger() == 0 )
if( rs_enable.GetInteger() == 0 && !r_useFilmicPostProcessing.GetBool() && r_antiAliasing.GetInteger() == 0 )
{
return;
}
@ -6113,7 +6113,7 @@ void idRenderBackend::PostProcess( const void* data )
#endif
}
if( r_useFilmicPostProcessEffects.GetBool() )
if( r_useFilmicPostProcessing.GetBool() )
{
globalImages->currentRenderImage->CopyFramebuffer( viewport.x1, viewport.y1, viewport.GetWidth(), viewport.GetHeight() );