Defaulted off r_showViewEnvprobes

This commit is contained in:
Robert Beckebans 2021-02-10 16:28:16 +01:00
parent a0eb203aaf
commit 6cff363845

View file

@ -299,7 +299,7 @@ idCVar r_useHierarchicalDepthBuffer( "r_useHierarchicalDepthBuffer", "1", CVAR_R
idCVar r_usePBR( "r_usePBR", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "use PBR and Image Based Lighting instead of old Quake 4 style ambient lighting" );
idCVar r_pbrDebug( "r_pbrDebug", "0", CVAR_RENDERER | CVAR_INTEGER, "show which materials have PBR support (green = PBR, red = oldschool D3)" );
idCVar r_showViewEnvprobes( "r_showViewEnvprobes", "1", CVAR_RENDERER | CVAR_INTEGER, "1 = displays the bounding boxes of all view environment probes, 2 = show irradiance" );
idCVar r_showViewEnvprobes( "r_showViewEnvprobes", "0", CVAR_RENDERER | CVAR_INTEGER, "1 = displays the bounding boxes of all view environment probes, 2 = show irradiance" );
idCVar r_exposure( "r_exposure", "0.5", CVAR_ARCHIVE | CVAR_RENDERER | CVAR_FLOAT, "HDR exposure or LDR brightness [0.0 .. 1.0]", 0.0f, 1.0f );
// RB end