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Updated RELEASE-NOTES.md
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@ -18,6 +18,27 @@ _______________________________________
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TBD - RBDOOM-3-BFG 1.5.0
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_______________________________
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## .plan - Oct 20, 2022
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This build based on the 635-nvrhi3 branch fixes several issues in the AAS builder with the dmap glTF2 workflow.
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Changelog:
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* Removal of backface generation in idAASBuild for polygon meshes
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* Fixed dmap crash while trying to merge leaf nodes
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* Add move semantics to idList and idStr (thanks Admer)
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* idListArrayResize uses std::move
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* idStr implements move constructor
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* and move operator
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* mpMap_t also implements a move operator
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* Fix snprintf() buffer length issues for Doom Classic on Linux with GCC 12 compiler
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## .plan - Oct 1, 2022
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This build based on the 635-nvrhi3 branch repairs the loading of animated glTF2 models (thanks to Harrie van Ginneken) and an updated version of TrenchBroom.
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