diff --git a/RELEASE-NOTES.md b/RELEASE-NOTES.md index 2cf85a0c..1ee037a4 100644 --- a/RELEASE-NOTES.md +++ b/RELEASE-NOTES.md @@ -18,6 +18,27 @@ _______________________________________ TBD - RBDOOM-3-BFG 1.5.0 _______________________________ +## .plan - Oct 20, 2022 + +This build based on the 635-nvrhi3 branch fixes several issues in the AAS builder with the dmap glTF2 workflow. + +Changelog: + +* Removal of backface generation in idAASBuild for polygon meshes + +* Fixed dmap crash while trying to merge leaf nodes + +* Add move semantics to idList and idStr (thanks Admer) + * idListArrayResize uses std::move + * idStr implements move constructor + * and move operator + * mpMap_t also implements a move operator + +* Fix snprintf() buffer length issues for Doom Classic on Linux with GCC 12 compiler + + + + ## .plan - Oct 1, 2022 This build based on the 635-nvrhi3 branch repairs the loading of animated glTF2 models (thanks to Harrie van Ginneken) and an updated version of TrenchBroom.