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Fixed the autosave dialog being stuck on the screen when starting a map (map or devmap) via the command line, or before selecting Doom 3.
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2555b804d6
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db626df078
1 changed files with 3 additions and 3 deletions
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@ -1050,13 +1050,13 @@ HandleCommonErrors
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*/
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bool HandleCommonErrors( const idSaveLoadParms& parms )
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{
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common->Dialog().ShowSaveIndicator( false );
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if( parms.GetError() == SAVEGAME_E_NONE )
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{
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return true;
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}
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common->Dialog().ShowSaveIndicator( false );
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if( parms.GetError() & SAVEGAME_E_CORRUPTED )
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{
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// This one might need to be handled by the game
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