From db626df0782f8e08ac84c103abe21470f7ee9441 Mon Sep 17 00:00:00 2001 From: Jonathan Young Date: Sat, 19 Oct 2013 16:43:39 +1000 Subject: [PATCH] Fixed the autosave dialog being stuck on the screen when starting a map (map or devmap) via the command line, or before selecting Doom 3. --- neo/framework/Common_load.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/neo/framework/Common_load.cpp b/neo/framework/Common_load.cpp index 17388d30..ba839b82 100644 --- a/neo/framework/Common_load.cpp +++ b/neo/framework/Common_load.cpp @@ -1050,13 +1050,13 @@ HandleCommonErrors */ bool HandleCommonErrors( const idSaveLoadParms& parms ) { + common->Dialog().ShowSaveIndicator( false ); + if( parms.GetError() == SAVEGAME_E_NONE ) { return true; } - - common->Dialog().ShowSaveIndicator( false ); - + if( parms.GetError() & SAVEGAME_E_CORRUPTED ) { // This one might need to be handled by the game