mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 08:51:57 +00:00
Added openal-soft library for Win32
This commit is contained in:
parent
3f29e641eb
commit
a916fd71fc
10 changed files with 2925 additions and 0 deletions
484
neo/libs/openal-soft/COPYING
Normal file
484
neo/libs/openal-soft/COPYING
Normal file
|
@ -0,0 +1,484 @@
|
||||||
|
|
||||||
|
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
|
||||||
|
Copyright (C) 1991 Free Software Foundation, Inc.
|
||||||
|
675 Mass Ave, Cambridge, MA 02139, USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
[This is the first released version of the library GPL. It is
|
||||||
|
numbered 2 because it goes with version 2 of the ordinary GPL.]
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
Licenses are intended to guarantee your freedom to share and change
|
||||||
|
free software--to make sure the software is free for all its users.
|
||||||
|
|
||||||
|
This license, the Library General Public License, applies to some
|
||||||
|
specially designated Free Software Foundation software, and to any
|
||||||
|
other libraries whose authors decide to use it. You can use it for
|
||||||
|
your libraries, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if
|
||||||
|
you distribute copies of the library, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of the library, whether gratis
|
||||||
|
or for a fee, you must give the recipients all the rights that we gave
|
||||||
|
you. You must make sure that they, too, receive or can get the source
|
||||||
|
code. If you link a program with the library, you must provide
|
||||||
|
complete object files to the recipients so that they can relink them
|
||||||
|
with the library, after making changes to the library and recompiling
|
||||||
|
it. And you must show them these terms so they know their rights.
|
||||||
|
|
||||||
|
Our method of protecting your rights has two steps: (1) copyright
|
||||||
|
the library, and (2) offer you this license which gives you legal
|
||||||
|
permission to copy, distribute and/or modify the library.
|
||||||
|
|
||||||
|
Also, for each distributor's protection, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
library. If the library is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original
|
||||||
|
version, so that any problems introduced by others will not reflect on
|
||||||
|
the original authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that companies distributing free
|
||||||
|
software will individually obtain patent licenses, thus in effect
|
||||||
|
transforming the program into proprietary software. To prevent this,
|
||||||
|
we have made it clear that any patent must be licensed for everyone's
|
||||||
|
free use or not licensed at all.
|
||||||
|
|
||||||
|
Most GNU software, including some libraries, is covered by the ordinary
|
||||||
|
GNU General Public License, which was designed for utility programs. This
|
||||||
|
license, the GNU Library General Public License, applies to certain
|
||||||
|
designated libraries. This license is quite different from the ordinary
|
||||||
|
one; be sure to read it in full, and don't assume that anything in it is
|
||||||
|
the same as in the ordinary license.
|
||||||
|
|
||||||
|
The reason we have a separate public license for some libraries is that
|
||||||
|
they blur the distinction we usually make between modifying or adding to a
|
||||||
|
program and simply using it. Linking a program with a library, without
|
||||||
|
changing the library, is in some sense simply using the library, and is
|
||||||
|
analogous to running a utility program or application program. However, in
|
||||||
|
a textual and legal sense, the linked executable is a combined work, a
|
||||||
|
derivative of the original library, and the ordinary General Public License
|
||||||
|
treats it as such.
|
||||||
|
|
||||||
|
Because of this blurred distinction, using the ordinary General
|
||||||
|
Public License for libraries did not effectively promote software
|
||||||
|
sharing, because most developers did not use the libraries. We
|
||||||
|
concluded that weaker conditions might promote sharing better.
|
||||||
|
|
||||||
|
However, unrestricted linking of non-free programs would deprive the
|
||||||
|
users of those programs of all benefit from the free status of the
|
||||||
|
libraries themselves. This Library General Public License is intended to
|
||||||
|
permit developers of non-free programs to use free libraries, while
|
||||||
|
preserving your freedom as a user of such programs to change the free
|
||||||
|
libraries that are incorporated in them. (We have not seen how to achieve
|
||||||
|
this as regards changes in header files, but we have achieved it as regards
|
||||||
|
changes in the actual functions of the Library.) The hope is that this
|
||||||
|
will lead to faster development of free libraries.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow. Pay close attention to the difference between a
|
||||||
|
"work based on the library" and a "work that uses the library". The
|
||||||
|
former contains code derived from the library, while the latter only
|
||||||
|
works together with the library.
|
||||||
|
|
||||||
|
Note that it is possible for a library to be covered by the ordinary
|
||||||
|
General Public License rather than by this special one.
|
||||||
|
|
||||||
|
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License Agreement applies to any software library which
|
||||||
|
contains a notice placed by the copyright holder or other authorized
|
||||||
|
party saying it may be distributed under the terms of this Library
|
||||||
|
General Public License (also called "this License"). Each licensee is
|
||||||
|
addressed as "you".
|
||||||
|
|
||||||
|
A "library" means a collection of software functions and/or data
|
||||||
|
prepared so as to be conveniently linked with application programs
|
||||||
|
(which use some of those functions and data) to form executables.
|
||||||
|
|
||||||
|
The "Library", below, refers to any such software library or work
|
||||||
|
which has been distributed under these terms. A "work based on the
|
||||||
|
Library" means either the Library or any derivative work under
|
||||||
|
copyright law: that is to say, a work containing the Library or a
|
||||||
|
portion of it, either verbatim or with modifications and/or translated
|
||||||
|
straightforwardly into another language. (Hereinafter, translation is
|
||||||
|
included without limitation in the term "modification".)
|
||||||
|
|
||||||
|
"Source code" for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For a library, complete source code means
|
||||||
|
all the source code for all modules it contains, plus any associated
|
||||||
|
interface definition files, plus the scripts used to control compilation
|
||||||
|
and installation of the library.
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running a program using the Library is not restricted, and output from
|
||||||
|
such a program is covered only if its contents constitute a work based
|
||||||
|
on the Library (independent of the use of the Library in a tool for
|
||||||
|
writing it). Whether that is true depends on what the Library does
|
||||||
|
and what the program that uses the Library does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Library's
|
||||||
|
complete source code as you receive it, in any medium, provided that
|
||||||
|
you conspicuously and appropriately publish on each copy an
|
||||||
|
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||||
|
all the notices that refer to this License and to the absence of any
|
||||||
|
warranty; and distribute a copy of this License along with the
|
||||||
|
Library.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy,
|
||||||
|
and you may at your option offer warranty protection in exchange for a
|
||||||
|
fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Library or any portion
|
||||||
|
of it, thus forming a work based on the Library, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The modified work must itself be a software library.
|
||||||
|
|
||||||
|
b) You must cause the files modified to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
c) You must cause the whole of the work to be licensed at no
|
||||||
|
charge to all third parties under the terms of this License.
|
||||||
|
|
||||||
|
d) If a facility in the modified Library refers to a function or a
|
||||||
|
table of data to be supplied by an application program that uses
|
||||||
|
the facility, other than as an argument passed when the facility
|
||||||
|
is invoked, then you must make a good faith effort to ensure that,
|
||||||
|
in the event an application does not supply such function or
|
||||||
|
table, the facility still operates, and performs whatever part of
|
||||||
|
its purpose remains meaningful.
|
||||||
|
|
||||||
|
(For example, a function in a library to compute square roots has
|
||||||
|
a purpose that is entirely well-defined independent of the
|
||||||
|
application. Therefore, Subsection 2d requires that any
|
||||||
|
application-supplied function or table used by this function must
|
||||||
|
be optional: if the application does not supply it, the square
|
||||||
|
root function must still compute square roots.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Library,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Library, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote
|
||||||
|
it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Library.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Library
|
||||||
|
with the Library (or with a work based on the Library) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||||
|
License instead of this License to a given copy of the Library. To do
|
||||||
|
this, you must alter all the notices that refer to this License, so
|
||||||
|
that they refer to the ordinary GNU General Public License, version 2,
|
||||||
|
instead of to this License. (If a newer version than version 2 of the
|
||||||
|
ordinary GNU General Public License has appeared, then you can specify
|
||||||
|
that version instead if you wish.) Do not make any other change in
|
||||||
|
these notices.
|
||||||
|
|
||||||
|
Once this change is made in a given copy, it is irreversible for
|
||||||
|
that copy, so the ordinary GNU General Public License applies to all
|
||||||
|
subsequent copies and derivative works made from that copy.
|
||||||
|
|
||||||
|
This option is useful when you wish to copy part of the code of
|
||||||
|
the Library into a program that is not a library.
|
||||||
|
|
||||||
|
4. You may copy and distribute the Library (or a portion or
|
||||||
|
derivative of it, under Section 2) in object code or executable form
|
||||||
|
under the terms of Sections 1 and 2 above provided that you accompany
|
||||||
|
it with the complete corresponding machine-readable source code, which
|
||||||
|
must be distributed under the terms of Sections 1 and 2 above on a
|
||||||
|
medium customarily used for software interchange.
|
||||||
|
|
||||||
|
If distribution of object code is made by offering access to copy
|
||||||
|
from a designated place, then offering equivalent access to copy the
|
||||||
|
source code from the same place satisfies the requirement to
|
||||||
|
distribute the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
5. A program that contains no derivative of any portion of the
|
||||||
|
Library, but is designed to work with the Library by being compiled or
|
||||||
|
linked with it, is called a "work that uses the Library". Such a
|
||||||
|
work, in isolation, is not a derivative work of the Library, and
|
||||||
|
therefore falls outside the scope of this License.
|
||||||
|
|
||||||
|
However, linking a "work that uses the Library" with the Library
|
||||||
|
creates an executable that is a derivative of the Library (because it
|
||||||
|
contains portions of the Library), rather than a "work that uses the
|
||||||
|
library". The executable is therefore covered by this License.
|
||||||
|
Section 6 states terms for distribution of such executables.
|
||||||
|
|
||||||
|
When a "work that uses the Library" uses material from a header file
|
||||||
|
that is part of the Library, the object code for the work may be a
|
||||||
|
derivative work of the Library even though the source code is not.
|
||||||
|
Whether this is true is especially significant if the work can be
|
||||||
|
linked without the Library, or if the work is itself a library. The
|
||||||
|
threshold for this to be true is not precisely defined by law.
|
||||||
|
|
||||||
|
If such an object file uses only numerical parameters, data
|
||||||
|
structure layouts and accessors, and small macros and small inline
|
||||||
|
functions (ten lines or less in length), then the use of the object
|
||||||
|
file is unrestricted, regardless of whether it is legally a derivative
|
||||||
|
work. (Executables containing this object code plus portions of the
|
||||||
|
Library will still fall under Section 6.)
|
||||||
|
|
||||||
|
Otherwise, if the work is a derivative of the Library, you may
|
||||||
|
distribute the object code for the work under the terms of Section 6.
|
||||||
|
Any executables containing that work also fall under Section 6,
|
||||||
|
whether or not they are linked directly with the Library itself.
|
||||||
|
|
||||||
|
6. As an exception to the Sections above, you may also compile or
|
||||||
|
link a "work that uses the Library" with the Library to produce a
|
||||||
|
work containing portions of the Library, and distribute that work
|
||||||
|
under terms of your choice, provided that the terms permit
|
||||||
|
modification of the work for the customer's own use and reverse
|
||||||
|
engineering for debugging such modifications.
|
||||||
|
|
||||||
|
You must give prominent notice with each copy of the work that the
|
||||||
|
Library is used in it and that the Library and its use are covered by
|
||||||
|
this License. You must supply a copy of this License. If the work
|
||||||
|
during execution displays copyright notices, you must include the
|
||||||
|
copyright notice for the Library among them, as well as a reference
|
||||||
|
directing the user to the copy of this License. Also, you must do one
|
||||||
|
of these things:
|
||||||
|
|
||||||
|
a) Accompany the work with the complete corresponding
|
||||||
|
machine-readable source code for the Library including whatever
|
||||||
|
changes were used in the work (which must be distributed under
|
||||||
|
Sections 1 and 2 above); and, if the work is an executable linked
|
||||||
|
with the Library, with the complete machine-readable "work that
|
||||||
|
uses the Library", as object code and/or source code, so that the
|
||||||
|
user can modify the Library and then relink to produce a modified
|
||||||
|
executable containing the modified Library. (It is understood
|
||||||
|
that the user who changes the contents of definitions files in the
|
||||||
|
Library will not necessarily be able to recompile the application
|
||||||
|
to use the modified definitions.)
|
||||||
|
|
||||||
|
b) Accompany the work with a written offer, valid for at
|
||||||
|
least three years, to give the same user the materials
|
||||||
|
specified in Subsection 6a, above, for a charge no more
|
||||||
|
than the cost of performing this distribution.
|
||||||
|
|
||||||
|
c) If distribution of the work is made by offering access to copy
|
||||||
|
from a designated place, offer equivalent access to copy the above
|
||||||
|
specified materials from the same place.
|
||||||
|
|
||||||
|
d) Verify that the user has already received a copy of these
|
||||||
|
materials or that you have already sent this user a copy.
|
||||||
|
|
||||||
|
For an executable, the required form of the "work that uses the
|
||||||
|
Library" must include any data and utility programs needed for
|
||||||
|
reproducing the executable from it. However, as a special exception,
|
||||||
|
the source code distributed need not include anything that is normally
|
||||||
|
distributed (in either source or binary form) with the major
|
||||||
|
components (compiler, kernel, and so on) of the operating system on
|
||||||
|
which the executable runs, unless that component itself accompanies
|
||||||
|
the executable.
|
||||||
|
|
||||||
|
It may happen that this requirement contradicts the license
|
||||||
|
restrictions of other proprietary libraries that do not normally
|
||||||
|
accompany the operating system. Such a contradiction means you cannot
|
||||||
|
use both them and the Library together in an executable that you
|
||||||
|
distribute.
|
||||||
|
|
||||||
|
7. You may place library facilities that are a work based on the
|
||||||
|
Library side-by-side in a single library together with other library
|
||||||
|
facilities not covered by this License, and distribute such a combined
|
||||||
|
library, provided that the separate distribution of the work based on
|
||||||
|
the Library and of the other library facilities is otherwise
|
||||||
|
permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Library General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
Appendix: How to Apply These Terms to Your New Libraries
|
||||||
|
|
||||||
|
If you develop a new library, and you want it to be of the greatest
|
||||||
|
possible use to the public, we recommend making it free software that
|
||||||
|
everyone can redistribute and change. You can do so by permitting
|
||||||
|
redistribution under these terms (or, alternatively, under the terms of the
|
||||||
|
ordinary General Public License).
|
||||||
|
|
||||||
|
To apply these terms, attach the following notices to the library. It is
|
||||||
|
safest to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the library's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Library General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 2 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Library General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Library General Public
|
||||||
|
License along with this library; if not, write to the Free
|
||||||
|
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||||
|
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1990
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
That's all there is to it!
|
||||||
|
|
656
neo/libs/openal-soft/include/AL/al.h
Normal file
656
neo/libs/openal-soft/include/AL/al.h
Normal file
|
@ -0,0 +1,656 @@
|
||||||
|
#ifndef AL_AL_H
|
||||||
|
#define AL_AL_H
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_API
|
||||||
|
#if defined(AL_LIBTYPE_STATIC)
|
||||||
|
#define AL_API
|
||||||
|
#elif defined(_WIN32)
|
||||||
|
#define AL_API __declspec(dllimport)
|
||||||
|
#else
|
||||||
|
#define AL_API extern
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#define AL_APIENTRY __cdecl
|
||||||
|
#else
|
||||||
|
#define AL_APIENTRY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/** Deprecated macro. */
|
||||||
|
#define OPENAL
|
||||||
|
#define ALAPI AL_API
|
||||||
|
#define ALAPIENTRY AL_APIENTRY
|
||||||
|
#define AL_INVALID (-1)
|
||||||
|
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
|
||||||
|
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
|
||||||
|
|
||||||
|
/** Supported AL version. */
|
||||||
|
#define AL_VERSION_1_0
|
||||||
|
#define AL_VERSION_1_1
|
||||||
|
|
||||||
|
/** 8-bit boolean */
|
||||||
|
typedef char ALboolean;
|
||||||
|
|
||||||
|
/** character */
|
||||||
|
typedef char ALchar;
|
||||||
|
|
||||||
|
/** signed 8-bit 2's complement integer */
|
||||||
|
typedef signed char ALbyte;
|
||||||
|
|
||||||
|
/** unsigned 8-bit integer */
|
||||||
|
typedef unsigned char ALubyte;
|
||||||
|
|
||||||
|
/** signed 16-bit 2's complement integer */
|
||||||
|
typedef short ALshort;
|
||||||
|
|
||||||
|
/** unsigned 16-bit integer */
|
||||||
|
typedef unsigned short ALushort;
|
||||||
|
|
||||||
|
/** signed 32-bit 2's complement integer */
|
||||||
|
typedef int ALint;
|
||||||
|
|
||||||
|
/** unsigned 32-bit integer */
|
||||||
|
typedef unsigned int ALuint;
|
||||||
|
|
||||||
|
/** non-negative 32-bit binary integer size */
|
||||||
|
typedef int ALsizei;
|
||||||
|
|
||||||
|
/** enumerated 32-bit value */
|
||||||
|
typedef int ALenum;
|
||||||
|
|
||||||
|
/** 32-bit IEEE754 floating-point */
|
||||||
|
typedef float ALfloat;
|
||||||
|
|
||||||
|
/** 64-bit IEEE754 floating-point */
|
||||||
|
typedef double ALdouble;
|
||||||
|
|
||||||
|
/** void type (for opaque pointers only) */
|
||||||
|
typedef void ALvoid;
|
||||||
|
|
||||||
|
|
||||||
|
/* Enumerant values begin at column 50. No tabs. */
|
||||||
|
|
||||||
|
/** "no distance model" or "no buffer" */
|
||||||
|
#define AL_NONE 0
|
||||||
|
|
||||||
|
/** Boolean False. */
|
||||||
|
#define AL_FALSE 0
|
||||||
|
|
||||||
|
/** Boolean True. */
|
||||||
|
#define AL_TRUE 1
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Relative source.
|
||||||
|
* Type: ALboolean
|
||||||
|
* Range: [AL_TRUE, AL_FALSE]
|
||||||
|
* Default: AL_FALSE
|
||||||
|
*
|
||||||
|
* Specifies if the Source has relative coordinates.
|
||||||
|
*/
|
||||||
|
#define AL_SOURCE_RELATIVE 0x202
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Inner cone angle, in degrees.
|
||||||
|
* Type: ALint, ALfloat
|
||||||
|
* Range: [0 - 360]
|
||||||
|
* Default: 360
|
||||||
|
*
|
||||||
|
* The angle covered by the inner cone, where the source will not attenuate.
|
||||||
|
*/
|
||||||
|
#define AL_CONE_INNER_ANGLE 0x1001
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Outer cone angle, in degrees.
|
||||||
|
* Range: [0 - 360]
|
||||||
|
* Default: 360
|
||||||
|
*
|
||||||
|
* The angle covered by the outer cone, where the source will be fully
|
||||||
|
* attenuated.
|
||||||
|
*/
|
||||||
|
#define AL_CONE_OUTER_ANGLE 0x1002
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source pitch.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.5 - 2.0]
|
||||||
|
* Default: 1.0
|
||||||
|
*
|
||||||
|
* A multiplier for the frequency (sample rate) of the source's buffer.
|
||||||
|
*/
|
||||||
|
#define AL_PITCH 0x1003
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source or listener position.
|
||||||
|
* Type: ALfloat[3], ALint[3]
|
||||||
|
* Default: {0, 0, 0}
|
||||||
|
*
|
||||||
|
* The source or listener location in three dimensional space.
|
||||||
|
*
|
||||||
|
* OpenAL, like OpenGL, uses a right handed coordinate system, where in a
|
||||||
|
* frontal default view X (thumb) points right, Y points up (index finger), and
|
||||||
|
* Z points towards the viewer/camera (middle finger).
|
||||||
|
*
|
||||||
|
* To switch from a left handed coordinate system, flip the sign on the Z
|
||||||
|
* coordinate.
|
||||||
|
*/
|
||||||
|
#define AL_POSITION 0x1004
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source direction.
|
||||||
|
* Type: ALfloat[3], ALint[3]
|
||||||
|
* Default: {0, 0, 0}
|
||||||
|
*
|
||||||
|
* Specifies the current direction in local space.
|
||||||
|
* A zero-length vector specifies an omni-directional source (cone is ignored).
|
||||||
|
*/
|
||||||
|
#define AL_DIRECTION 0x1005
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source or listener velocity.
|
||||||
|
* Type: ALfloat[3], ALint[3]
|
||||||
|
* Default: {0, 0, 0}
|
||||||
|
*
|
||||||
|
* Specifies the current velocity in local space.
|
||||||
|
*/
|
||||||
|
#define AL_VELOCITY 0x1006
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source looping.
|
||||||
|
* Type: ALboolean
|
||||||
|
* Range: [AL_TRUE, AL_FALSE]
|
||||||
|
* Default: AL_FALSE
|
||||||
|
*
|
||||||
|
* Specifies whether source is looping.
|
||||||
|
*/
|
||||||
|
#define AL_LOOPING 0x1007
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source buffer.
|
||||||
|
* Type: ALuint
|
||||||
|
* Range: any valid Buffer.
|
||||||
|
*
|
||||||
|
* Specifies the buffer to provide sound samples.
|
||||||
|
*/
|
||||||
|
#define AL_BUFFER 0x1009
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source or listener gain.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - ]
|
||||||
|
*
|
||||||
|
* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation
|
||||||
|
* of about -6dB. Each multiplicaton by 2 equals an amplification of about
|
||||||
|
* +6dB.
|
||||||
|
*
|
||||||
|
* A value of 0.0 is meaningless with respect to a logarithmic scale; it is
|
||||||
|
* silent.
|
||||||
|
*/
|
||||||
|
#define AL_GAIN 0x100A
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Minimum source gain.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - 1.0]
|
||||||
|
*
|
||||||
|
* The minimum gain allowed for a source, after distance and cone attenation is
|
||||||
|
* applied (if applicable).
|
||||||
|
*/
|
||||||
|
#define AL_MIN_GAIN 0x100D
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Maximum source gain.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - 1.0]
|
||||||
|
*
|
||||||
|
* The maximum gain allowed for a source, after distance and cone attenation is
|
||||||
|
* applied (if applicable).
|
||||||
|
*/
|
||||||
|
#define AL_MAX_GAIN 0x100E
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Listener orientation.
|
||||||
|
* Type: ALfloat[6]
|
||||||
|
* Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0}
|
||||||
|
*
|
||||||
|
* Effectively two three dimensional vectors. The first vector is the front (or
|
||||||
|
* "at") and the second is the top (or "up").
|
||||||
|
*
|
||||||
|
* Both vectors are in local space.
|
||||||
|
*/
|
||||||
|
#define AL_ORIENTATION 0x100F
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source state (query only).
|
||||||
|
* Type: ALint
|
||||||
|
* Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED]
|
||||||
|
*/
|
||||||
|
#define AL_SOURCE_STATE 0x1010
|
||||||
|
|
||||||
|
/** Source state value. */
|
||||||
|
#define AL_INITIAL 0x1011
|
||||||
|
#define AL_PLAYING 0x1012
|
||||||
|
#define AL_PAUSED 0x1013
|
||||||
|
#define AL_STOPPED 0x1014
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source Buffer Queue size (query only).
|
||||||
|
* Type: ALint
|
||||||
|
*
|
||||||
|
* The number of buffers queued using alSourceQueueBuffers, minus the buffers
|
||||||
|
* removed with alSourceUnqueueBuffers.
|
||||||
|
*/
|
||||||
|
#define AL_BUFFERS_QUEUED 0x1015
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source Buffer Queue processed count (query only).
|
||||||
|
* Type: ALint
|
||||||
|
*
|
||||||
|
* The number of queued buffers that have been fully processed, and can be
|
||||||
|
* removed with alSourceUnqueueBuffers.
|
||||||
|
*
|
||||||
|
* Looping sources will never fully process buffers because they will be set to
|
||||||
|
* play again for when the source loops.
|
||||||
|
*/
|
||||||
|
#define AL_BUFFERS_PROCESSED 0x1016
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source reference distance.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - ]
|
||||||
|
* Default: 1.0
|
||||||
|
*
|
||||||
|
* The distance in units that no attenuation occurs.
|
||||||
|
*
|
||||||
|
* At 0.0, no distance attenuation ever occurs on non-linear attenuation models.
|
||||||
|
*/
|
||||||
|
#define AL_REFERENCE_DISTANCE 0x1020
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source rolloff factor.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - ]
|
||||||
|
* Default: 1.0
|
||||||
|
*
|
||||||
|
* Multiplier to exaggerate or diminish distance attenuation.
|
||||||
|
*
|
||||||
|
* At 0.0, no distance attenuation ever occurs.
|
||||||
|
*/
|
||||||
|
#define AL_ROLLOFF_FACTOR 0x1021
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Outer cone gain.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - 1.0]
|
||||||
|
* Default: 0.0
|
||||||
|
*
|
||||||
|
* The gain attenuation applied when the listener is outside of the source's
|
||||||
|
* outer cone.
|
||||||
|
*/
|
||||||
|
#define AL_CONE_OUTER_GAIN 0x1022
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source maximum distance.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - ]
|
||||||
|
* Default: +inf
|
||||||
|
*
|
||||||
|
* The distance above which the source is not attenuated any further with a
|
||||||
|
* clamped distance model, or where attenuation reaches 0.0 gain for linear
|
||||||
|
* distance models with a default rolloff factor.
|
||||||
|
*/
|
||||||
|
#define AL_MAX_DISTANCE 0x1023
|
||||||
|
|
||||||
|
/** Source buffer position, in seconds */
|
||||||
|
#define AL_SEC_OFFSET 0x1024
|
||||||
|
/** Source buffer position, in sample frames */
|
||||||
|
#define AL_SAMPLE_OFFSET 0x1025
|
||||||
|
/** Source buffer position, in bytes */
|
||||||
|
#define AL_BYTE_OFFSET 0x1026
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Source type (query only).
|
||||||
|
* Type: ALint
|
||||||
|
* Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED]
|
||||||
|
*
|
||||||
|
* A Source is Static if a Buffer has been attached using AL_BUFFER.
|
||||||
|
*
|
||||||
|
* A Source is Streaming if one or more Buffers have been attached using
|
||||||
|
* alSourceQueueBuffers.
|
||||||
|
*
|
||||||
|
* A Source is Undetermined when it has the NULL buffer attached using
|
||||||
|
* AL_BUFFER.
|
||||||
|
*/
|
||||||
|
#define AL_SOURCE_TYPE 0x1027
|
||||||
|
|
||||||
|
/** Source type value. */
|
||||||
|
#define AL_STATIC 0x1028
|
||||||
|
#define AL_STREAMING 0x1029
|
||||||
|
#define AL_UNDETERMINED 0x1030
|
||||||
|
|
||||||
|
/** Buffer format specifier. */
|
||||||
|
#define AL_FORMAT_MONO8 0x1100
|
||||||
|
#define AL_FORMAT_MONO16 0x1101
|
||||||
|
#define AL_FORMAT_STEREO8 0x1102
|
||||||
|
#define AL_FORMAT_STEREO16 0x1103
|
||||||
|
|
||||||
|
/** Buffer frequency (query only). */
|
||||||
|
#define AL_FREQUENCY 0x2001
|
||||||
|
/** Buffer bits per sample (query only). */
|
||||||
|
#define AL_BITS 0x2002
|
||||||
|
/** Buffer channel count (query only). */
|
||||||
|
#define AL_CHANNELS 0x2003
|
||||||
|
/** Buffer data size (query only). */
|
||||||
|
#define AL_SIZE 0x2004
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Buffer state.
|
||||||
|
*
|
||||||
|
* Not for public use.
|
||||||
|
*/
|
||||||
|
#define AL_UNUSED 0x2010
|
||||||
|
#define AL_PENDING 0x2011
|
||||||
|
#define AL_PROCESSED 0x2012
|
||||||
|
|
||||||
|
|
||||||
|
/** No error. */
|
||||||
|
#define AL_NO_ERROR 0
|
||||||
|
|
||||||
|
/** Invalid name paramater passed to AL call. */
|
||||||
|
#define AL_INVALID_NAME 0xA001
|
||||||
|
|
||||||
|
/** Invalid enum parameter passed to AL call. */
|
||||||
|
#define AL_INVALID_ENUM 0xA002
|
||||||
|
|
||||||
|
/** Invalid value parameter passed to AL call. */
|
||||||
|
#define AL_INVALID_VALUE 0xA003
|
||||||
|
|
||||||
|
/** Illegal AL call. */
|
||||||
|
#define AL_INVALID_OPERATION 0xA004
|
||||||
|
|
||||||
|
/** Not enough memory. */
|
||||||
|
#define AL_OUT_OF_MEMORY 0xA005
|
||||||
|
|
||||||
|
|
||||||
|
/** Context string: Vendor ID. */
|
||||||
|
#define AL_VENDOR 0xB001
|
||||||
|
/** Context string: Version. */
|
||||||
|
#define AL_VERSION 0xB002
|
||||||
|
/** Context string: Renderer ID. */
|
||||||
|
#define AL_RENDERER 0xB003
|
||||||
|
/** Context string: Space-separated extension list. */
|
||||||
|
#define AL_EXTENSIONS 0xB004
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Doppler scale.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - ]
|
||||||
|
* Default: 1.0
|
||||||
|
*
|
||||||
|
* Scale for source and listener velocities.
|
||||||
|
*/
|
||||||
|
#define AL_DOPPLER_FACTOR 0xC000
|
||||||
|
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Doppler velocity (deprecated).
|
||||||
|
*
|
||||||
|
* A multiplier applied to the Speed of Sound.
|
||||||
|
*/
|
||||||
|
#define AL_DOPPLER_VELOCITY 0xC001
|
||||||
|
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Speed of Sound, in units per second.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0001 - ]
|
||||||
|
* Default: 343.3
|
||||||
|
*
|
||||||
|
* The speed at which sound waves are assumed to travel, when calculating the
|
||||||
|
* doppler effect.
|
||||||
|
*/
|
||||||
|
#define AL_SPEED_OF_SOUND 0xC003
|
||||||
|
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Distance attenuation model.
|
||||||
|
* Type: ALint
|
||||||
|
* Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED,
|
||||||
|
* AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED,
|
||||||
|
* AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED]
|
||||||
|
* Default: AL_INVERSE_DISTANCE_CLAMPED
|
||||||
|
*
|
||||||
|
* The model by which sources attenuate with distance.
|
||||||
|
*
|
||||||
|
* None - No distance attenuation.
|
||||||
|
* Inverse - Doubling the distance halves the source gain.
|
||||||
|
* Linear - Linear gain scaling between the reference and max distances.
|
||||||
|
* Exponent - Exponential gain dropoff.
|
||||||
|
*
|
||||||
|
* Clamped variations work like the non-clamped counterparts, except the
|
||||||
|
* distance calculated is clamped between the reference and max distances.
|
||||||
|
*/
|
||||||
|
#define AL_DISTANCE_MODEL 0xD000
|
||||||
|
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
|
||||||
|
|
||||||
|
/** Distance model value. */
|
||||||
|
#define AL_INVERSE_DISTANCE 0xD001
|
||||||
|
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
|
||||||
|
#define AL_LINEAR_DISTANCE 0xD003
|
||||||
|
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
|
||||||
|
#define AL_EXPONENT_DISTANCE 0xD005
|
||||||
|
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
|
||||||
|
|
||||||
|
/** Renderer State management. */
|
||||||
|
AL_API void AL_APIENTRY alEnable(ALenum capability);
|
||||||
|
AL_API void AL_APIENTRY alDisable(ALenum capability);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability);
|
||||||
|
|
||||||
|
/** State retrieval. */
|
||||||
|
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param);
|
||||||
|
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values);
|
||||||
|
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values);
|
||||||
|
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values);
|
||||||
|
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param);
|
||||||
|
AL_API ALint AL_APIENTRY alGetInteger(ALenum param);
|
||||||
|
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param);
|
||||||
|
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Error retrieval.
|
||||||
|
*
|
||||||
|
* Obtain the first error generated in the AL context since the last check.
|
||||||
|
*/
|
||||||
|
AL_API ALenum AL_APIENTRY alGetError(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Extension support.
|
||||||
|
*
|
||||||
|
* Query for the presence of an extension, and obtain any appropriate function
|
||||||
|
* pointers and enum values.
|
||||||
|
*/
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname);
|
||||||
|
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname);
|
||||||
|
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename);
|
||||||
|
|
||||||
|
|
||||||
|
/** Set Listener parameters */
|
||||||
|
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value);
|
||||||
|
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value);
|
||||||
|
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values);
|
||||||
|
|
||||||
|
/** Get Listener parameters */
|
||||||
|
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value);
|
||||||
|
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value);
|
||||||
|
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values);
|
||||||
|
|
||||||
|
|
||||||
|
/** Create Source objects. */
|
||||||
|
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources);
|
||||||
|
/** Delete Source objects. */
|
||||||
|
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources);
|
||||||
|
/** Verify a handle is a valid Source. */
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source);
|
||||||
|
|
||||||
|
/** Set Source parameters. */
|
||||||
|
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value);
|
||||||
|
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value);
|
||||||
|
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values);
|
||||||
|
|
||||||
|
/** Get Source parameters. */
|
||||||
|
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values);
|
||||||
|
|
||||||
|
|
||||||
|
/** Play, replay, or resume (if paused) a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources);
|
||||||
|
/** Stop a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources);
|
||||||
|
/** Rewind a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources);
|
||||||
|
/** Pause a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources);
|
||||||
|
|
||||||
|
/** Play, replay, or resume a Source */
|
||||||
|
AL_API void AL_APIENTRY alSourcePlay(ALuint source);
|
||||||
|
/** Stop a Source */
|
||||||
|
AL_API void AL_APIENTRY alSourceStop(ALuint source);
|
||||||
|
/** Rewind a Source (set playback postiton to beginning) */
|
||||||
|
AL_API void AL_APIENTRY alSourceRewind(ALuint source);
|
||||||
|
/** Pause a Source */
|
||||||
|
AL_API void AL_APIENTRY alSourcePause(ALuint source);
|
||||||
|
|
||||||
|
/** Queue buffers onto a source */
|
||||||
|
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||||
|
/** Unqueue processed buffers from a source */
|
||||||
|
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers);
|
||||||
|
|
||||||
|
|
||||||
|
/** Create Buffer objects */
|
||||||
|
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers);
|
||||||
|
/** Delete Buffer objects */
|
||||||
|
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers);
|
||||||
|
/** Verify a handle is a valid Buffer */
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer);
|
||||||
|
|
||||||
|
/** Specifies the data to be copied into a buffer */
|
||||||
|
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||||
|
|
||||||
|
/** Set Buffer parameters, */
|
||||||
|
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value);
|
||||||
|
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value);
|
||||||
|
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values);
|
||||||
|
|
||||||
|
/** Get Buffer parameters. */
|
||||||
|
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value);
|
||||||
|
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value);
|
||||||
|
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values);
|
||||||
|
|
||||||
|
/** Pointer-to-function type, useful for dynamically getting AL entry points. */
|
||||||
|
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability);
|
||||||
|
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability);
|
||||||
|
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param);
|
||||||
|
typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param);
|
||||||
|
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param);
|
||||||
|
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param);
|
||||||
|
typedef ALenum (AL_APIENTRY *LPALGETERROR)(void);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname);
|
||||||
|
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname);
|
||||||
|
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers);
|
||||||
|
typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel);
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
} /* extern "C" */
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* AL_AL_H */
|
237
neo/libs/openal-soft/include/AL/alc.h
Normal file
237
neo/libs/openal-soft/include/AL/alc.h
Normal file
|
@ -0,0 +1,237 @@
|
||||||
|
#ifndef AL_ALC_H
|
||||||
|
#define AL_ALC_H
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_API
|
||||||
|
#if defined(AL_LIBTYPE_STATIC)
|
||||||
|
#define ALC_API
|
||||||
|
#elif defined(_WIN32)
|
||||||
|
#define ALC_API __declspec(dllimport)
|
||||||
|
#else
|
||||||
|
#define ALC_API extern
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#define ALC_APIENTRY __cdecl
|
||||||
|
#else
|
||||||
|
#define ALC_APIENTRY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/** Deprecated macro. */
|
||||||
|
#define ALCAPI ALC_API
|
||||||
|
#define ALCAPIENTRY ALC_APIENTRY
|
||||||
|
#define ALC_INVALID 0
|
||||||
|
|
||||||
|
/** Supported ALC version? */
|
||||||
|
#define ALC_VERSION_0_1 1
|
||||||
|
|
||||||
|
/** Opaque device handle */
|
||||||
|
typedef struct ALCdevice_struct ALCdevice;
|
||||||
|
/** Opaque context handle */
|
||||||
|
typedef struct ALCcontext_struct ALCcontext;
|
||||||
|
|
||||||
|
/** 8-bit boolean */
|
||||||
|
typedef char ALCboolean;
|
||||||
|
|
||||||
|
/** character */
|
||||||
|
typedef char ALCchar;
|
||||||
|
|
||||||
|
/** signed 8-bit 2's complement integer */
|
||||||
|
typedef signed char ALCbyte;
|
||||||
|
|
||||||
|
/** unsigned 8-bit integer */
|
||||||
|
typedef unsigned char ALCubyte;
|
||||||
|
|
||||||
|
/** signed 16-bit 2's complement integer */
|
||||||
|
typedef short ALCshort;
|
||||||
|
|
||||||
|
/** unsigned 16-bit integer */
|
||||||
|
typedef unsigned short ALCushort;
|
||||||
|
|
||||||
|
/** signed 32-bit 2's complement integer */
|
||||||
|
typedef int ALCint;
|
||||||
|
|
||||||
|
/** unsigned 32-bit integer */
|
||||||
|
typedef unsigned int ALCuint;
|
||||||
|
|
||||||
|
/** non-negative 32-bit binary integer size */
|
||||||
|
typedef int ALCsizei;
|
||||||
|
|
||||||
|
/** enumerated 32-bit value */
|
||||||
|
typedef int ALCenum;
|
||||||
|
|
||||||
|
/** 32-bit IEEE754 floating-point */
|
||||||
|
typedef float ALCfloat;
|
||||||
|
|
||||||
|
/** 64-bit IEEE754 floating-point */
|
||||||
|
typedef double ALCdouble;
|
||||||
|
|
||||||
|
/** void type (for opaque pointers only) */
|
||||||
|
typedef void ALCvoid;
|
||||||
|
|
||||||
|
|
||||||
|
/* Enumerant values begin at column 50. No tabs. */
|
||||||
|
|
||||||
|
/** Boolean False. */
|
||||||
|
#define ALC_FALSE 0
|
||||||
|
|
||||||
|
/** Boolean True. */
|
||||||
|
#define ALC_TRUE 1
|
||||||
|
|
||||||
|
/** Context attribute: <int> Hz. */
|
||||||
|
#define ALC_FREQUENCY 0x1007
|
||||||
|
|
||||||
|
/** Context attribute: <int> Hz. */
|
||||||
|
#define ALC_REFRESH 0x1008
|
||||||
|
|
||||||
|
/** Context attribute: AL_TRUE or AL_FALSE. */
|
||||||
|
#define ALC_SYNC 0x1009
|
||||||
|
|
||||||
|
/** Context attribute: <int> requested Mono (3D) Sources. */
|
||||||
|
#define ALC_MONO_SOURCES 0x1010
|
||||||
|
|
||||||
|
/** Context attribute: <int> requested Stereo Sources. */
|
||||||
|
#define ALC_STEREO_SOURCES 0x1011
|
||||||
|
|
||||||
|
/** No error. */
|
||||||
|
#define ALC_NO_ERROR 0
|
||||||
|
|
||||||
|
/** Invalid device handle. */
|
||||||
|
#define ALC_INVALID_DEVICE 0xA001
|
||||||
|
|
||||||
|
/** Invalid context handle. */
|
||||||
|
#define ALC_INVALID_CONTEXT 0xA002
|
||||||
|
|
||||||
|
/** Invalid enum parameter passed to an ALC call. */
|
||||||
|
#define ALC_INVALID_ENUM 0xA003
|
||||||
|
|
||||||
|
/** Invalid value parameter passed to an ALC call. */
|
||||||
|
#define ALC_INVALID_VALUE 0xA004
|
||||||
|
|
||||||
|
/** Out of memory. */
|
||||||
|
#define ALC_OUT_OF_MEMORY 0xA005
|
||||||
|
|
||||||
|
|
||||||
|
/** Runtime ALC version. */
|
||||||
|
#define ALC_MAJOR_VERSION 0x1000
|
||||||
|
#define ALC_MINOR_VERSION 0x1001
|
||||||
|
|
||||||
|
/** Context attribute list properties. */
|
||||||
|
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||||
|
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||||
|
|
||||||
|
/** String for the default device specifier. */
|
||||||
|
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
|
||||||
|
/**
|
||||||
|
* String for the given device's specifier.
|
||||||
|
*
|
||||||
|
* If device handle is NULL, it is instead a null-char separated list of
|
||||||
|
* strings of known device specifiers (list ends with an empty string).
|
||||||
|
*/
|
||||||
|
#define ALC_DEVICE_SPECIFIER 0x1005
|
||||||
|
/** String for space-separated list of ALC extensions. */
|
||||||
|
#define ALC_EXTENSIONS 0x1006
|
||||||
|
|
||||||
|
|
||||||
|
/** Capture extension */
|
||||||
|
#define ALC_EXT_CAPTURE 1
|
||||||
|
/**
|
||||||
|
* String for the given capture device's specifier.
|
||||||
|
*
|
||||||
|
* If device handle is NULL, it is instead a null-char separated list of
|
||||||
|
* strings of known capture device specifiers (list ends with an empty string).
|
||||||
|
*/
|
||||||
|
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
|
||||||
|
/** String for the default capture device specifier. */
|
||||||
|
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
|
||||||
|
/** Number of sample frames available for capture. */
|
||||||
|
#define ALC_CAPTURE_SAMPLES 0x312
|
||||||
|
|
||||||
|
|
||||||
|
/** Enumerate All extension */
|
||||||
|
#define ALC_ENUMERATE_ALL_EXT 1
|
||||||
|
/** String for the default extended device specifier. */
|
||||||
|
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
||||||
|
/**
|
||||||
|
* String for the given extended device's specifier.
|
||||||
|
*
|
||||||
|
* If device handle is NULL, it is instead a null-char separated list of
|
||||||
|
* strings of known extended device specifiers (list ends with an empty string).
|
||||||
|
*/
|
||||||
|
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||||
|
|
||||||
|
|
||||||
|
/** Context management. */
|
||||||
|
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
|
||||||
|
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
|
||||||
|
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
|
||||||
|
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
|
||||||
|
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
|
||||||
|
|
||||||
|
/** Device management. */
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Error support.
|
||||||
|
*
|
||||||
|
* Obtain the most recent Device error.
|
||||||
|
*/
|
||||||
|
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Extension support.
|
||||||
|
*
|
||||||
|
* Query for the presence of an extension, and obtain any appropriate
|
||||||
|
* function pointers and enum values.
|
||||||
|
*/
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
|
||||||
|
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
|
||||||
|
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
|
||||||
|
|
||||||
|
/** Query function. */
|
||||||
|
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
|
||||||
|
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||||
|
|
||||||
|
/** Capture function. */
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
|
||||||
|
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
|
||||||
|
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
|
||||||
|
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||||
|
|
||||||
|
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
|
||||||
|
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context);
|
||||||
|
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void);
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context);
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
|
||||||
|
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
|
||||||
|
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
|
||||||
|
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
|
||||||
|
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* AL_ALC_H */
|
355
neo/libs/openal-soft/include/AL/alext.h
Normal file
355
neo/libs/openal-soft/include/AL/alext.h
Normal file
|
@ -0,0 +1,355 @@
|
||||||
|
/**
|
||||||
|
* OpenAL cross platform audio library
|
||||||
|
* Copyright (C) 2008 by authors.
|
||||||
|
* This library is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Library General Public
|
||||||
|
* License as published by the Free Software Foundation; either
|
||||||
|
* version 2 of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Library General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Library General Public
|
||||||
|
* License along with this library; if not, write to the
|
||||||
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||||
|
* Boston, MA 02111-1307, USA.
|
||||||
|
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef AL_ALEXT_H
|
||||||
|
#define AL_ALEXT_H
|
||||||
|
|
||||||
|
#include <stddef.h>
|
||||||
|
/* Define int64_t and uint64_t types */
|
||||||
|
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||||
|
#include <inttypes.h>
|
||||||
|
#elif defined(_WIN32) && defined(__GNUC__)
|
||||||
|
#include <stdint.h>
|
||||||
|
#elif defined(_WIN32)
|
||||||
|
typedef __int64 int64_t;
|
||||||
|
typedef unsigned __int64 uint64_t;
|
||||||
|
#else
|
||||||
|
/* Fallback if nothing above works */
|
||||||
|
#include <inttypes.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "alc.h"
|
||||||
|
#include "al.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_LOKI_IMA_ADPCM_format
|
||||||
|
#define AL_LOKI_IMA_ADPCM_format 1
|
||||||
|
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
|
||||||
|
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_LOKI_WAVE_format
|
||||||
|
#define AL_LOKI_WAVE_format 1
|
||||||
|
#define AL_FORMAT_WAVE_EXT 0x10002
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_vorbis
|
||||||
|
#define AL_EXT_vorbis 1
|
||||||
|
#define AL_FORMAT_VORBIS_EXT 0x10003
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_LOKI_quadriphonic
|
||||||
|
#define AL_LOKI_quadriphonic 1
|
||||||
|
#define AL_FORMAT_QUAD8_LOKI 0x10004
|
||||||
|
#define AL_FORMAT_QUAD16_LOKI 0x10005
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_float32
|
||||||
|
#define AL_EXT_float32 1
|
||||||
|
#define AL_FORMAT_MONO_FLOAT32 0x10010
|
||||||
|
#define AL_FORMAT_STEREO_FLOAT32 0x10011
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_double
|
||||||
|
#define AL_EXT_double 1
|
||||||
|
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
|
||||||
|
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_MULAW
|
||||||
|
#define AL_EXT_MULAW 1
|
||||||
|
#define AL_FORMAT_MONO_MULAW_EXT 0x10014
|
||||||
|
#define AL_FORMAT_STEREO_MULAW_EXT 0x10015
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_ALAW
|
||||||
|
#define AL_EXT_ALAW 1
|
||||||
|
#define AL_FORMAT_MONO_ALAW_EXT 0x10016
|
||||||
|
#define AL_FORMAT_STEREO_ALAW_EXT 0x10017
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_LOKI_audio_channel
|
||||||
|
#define ALC_LOKI_audio_channel 1
|
||||||
|
#define ALC_CHAN_MAIN_LOKI 0x500001
|
||||||
|
#define ALC_CHAN_PCM_LOKI 0x500002
|
||||||
|
#define ALC_CHAN_CD_LOKI 0x500003
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_MCFORMATS
|
||||||
|
#define AL_EXT_MCFORMATS 1
|
||||||
|
#define AL_FORMAT_QUAD8 0x1204
|
||||||
|
#define AL_FORMAT_QUAD16 0x1205
|
||||||
|
#define AL_FORMAT_QUAD32 0x1206
|
||||||
|
#define AL_FORMAT_REAR8 0x1207
|
||||||
|
#define AL_FORMAT_REAR16 0x1208
|
||||||
|
#define AL_FORMAT_REAR32 0x1209
|
||||||
|
#define AL_FORMAT_51CHN8 0x120A
|
||||||
|
#define AL_FORMAT_51CHN16 0x120B
|
||||||
|
#define AL_FORMAT_51CHN32 0x120C
|
||||||
|
#define AL_FORMAT_61CHN8 0x120D
|
||||||
|
#define AL_FORMAT_61CHN16 0x120E
|
||||||
|
#define AL_FORMAT_61CHN32 0x120F
|
||||||
|
#define AL_FORMAT_71CHN8 0x1210
|
||||||
|
#define AL_FORMAT_71CHN16 0x1211
|
||||||
|
#define AL_FORMAT_71CHN32 0x1212
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_MULAW_MCFORMATS
|
||||||
|
#define AL_EXT_MULAW_MCFORMATS 1
|
||||||
|
#define AL_FORMAT_MONO_MULAW 0x10014
|
||||||
|
#define AL_FORMAT_STEREO_MULAW 0x10015
|
||||||
|
#define AL_FORMAT_QUAD_MULAW 0x10021
|
||||||
|
#define AL_FORMAT_REAR_MULAW 0x10022
|
||||||
|
#define AL_FORMAT_51CHN_MULAW 0x10023
|
||||||
|
#define AL_FORMAT_61CHN_MULAW 0x10024
|
||||||
|
#define AL_FORMAT_71CHN_MULAW 0x10025
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_IMA4
|
||||||
|
#define AL_EXT_IMA4 1
|
||||||
|
#define AL_FORMAT_MONO_IMA4 0x1300
|
||||||
|
#define AL_FORMAT_STEREO_IMA4 0x1301
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_STATIC_BUFFER
|
||||||
|
#define AL_EXT_STATIC_BUFFER 1
|
||||||
|
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_EFX
|
||||||
|
#define ALC_EXT_EFX 1
|
||||||
|
#include "efx.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_disconnect
|
||||||
|
#define ALC_EXT_disconnect 1
|
||||||
|
#define ALC_CONNECTED 0x313
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_thread_local_context
|
||||||
|
#define ALC_EXT_thread_local_context 1
|
||||||
|
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
|
||||||
|
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
|
||||||
|
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_source_distance_model
|
||||||
|
#define AL_EXT_source_distance_model 1
|
||||||
|
#define AL_SOURCE_DISTANCE_MODEL 0x200
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_buffer_sub_data
|
||||||
|
#define AL_SOFT_buffer_sub_data 1
|
||||||
|
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
|
||||||
|
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
|
||||||
|
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_loop_points
|
||||||
|
#define AL_SOFT_loop_points 1
|
||||||
|
#define AL_LOOP_POINTS_SOFT 0x2015
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_FOLDBACK
|
||||||
|
#define AL_EXT_FOLDBACK 1
|
||||||
|
#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK"
|
||||||
|
#define AL_FOLDBACK_EVENT_BLOCK 0x4112
|
||||||
|
#define AL_FOLDBACK_EVENT_START 0x4111
|
||||||
|
#define AL_FOLDBACK_EVENT_STOP 0x4113
|
||||||
|
#define AL_FOLDBACK_MODE_MONO 0x4101
|
||||||
|
#define AL_FOLDBACK_MODE_STEREO 0x4102
|
||||||
|
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei);
|
||||||
|
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK);
|
||||||
|
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback);
|
||||||
|
AL_API void AL_APIENTRY alRequestFoldbackStop(void);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_DEDICATED
|
||||||
|
#define ALC_EXT_DEDICATED 1
|
||||||
|
#define AL_DEDICATED_GAIN 0x0001
|
||||||
|
#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001
|
||||||
|
#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_buffer_samples
|
||||||
|
#define AL_SOFT_buffer_samples 1
|
||||||
|
/* Channel configurations */
|
||||||
|
#define AL_MONO_SOFT 0x1500
|
||||||
|
#define AL_STEREO_SOFT 0x1501
|
||||||
|
#define AL_REAR_SOFT 0x1502
|
||||||
|
#define AL_QUAD_SOFT 0x1503
|
||||||
|
#define AL_5POINT1_SOFT 0x1504
|
||||||
|
#define AL_6POINT1_SOFT 0x1505
|
||||||
|
#define AL_7POINT1_SOFT 0x1506
|
||||||
|
|
||||||
|
/* Sample types */
|
||||||
|
#define AL_BYTE_SOFT 0x1400
|
||||||
|
#define AL_UNSIGNED_BYTE_SOFT 0x1401
|
||||||
|
#define AL_SHORT_SOFT 0x1402
|
||||||
|
#define AL_UNSIGNED_SHORT_SOFT 0x1403
|
||||||
|
#define AL_INT_SOFT 0x1404
|
||||||
|
#define AL_UNSIGNED_INT_SOFT 0x1405
|
||||||
|
#define AL_FLOAT_SOFT 0x1406
|
||||||
|
#define AL_DOUBLE_SOFT 0x1407
|
||||||
|
#define AL_BYTE3_SOFT 0x1408
|
||||||
|
#define AL_UNSIGNED_BYTE3_SOFT 0x1409
|
||||||
|
|
||||||
|
/* Storage formats */
|
||||||
|
#define AL_MONO8_SOFT 0x1100
|
||||||
|
#define AL_MONO16_SOFT 0x1101
|
||||||
|
#define AL_MONO32F_SOFT 0x10010
|
||||||
|
#define AL_STEREO8_SOFT 0x1102
|
||||||
|
#define AL_STEREO16_SOFT 0x1103
|
||||||
|
#define AL_STEREO32F_SOFT 0x10011
|
||||||
|
#define AL_QUAD8_SOFT 0x1204
|
||||||
|
#define AL_QUAD16_SOFT 0x1205
|
||||||
|
#define AL_QUAD32F_SOFT 0x1206
|
||||||
|
#define AL_REAR8_SOFT 0x1207
|
||||||
|
#define AL_REAR16_SOFT 0x1208
|
||||||
|
#define AL_REAR32F_SOFT 0x1209
|
||||||
|
#define AL_5POINT1_8_SOFT 0x120A
|
||||||
|
#define AL_5POINT1_16_SOFT 0x120B
|
||||||
|
#define AL_5POINT1_32F_SOFT 0x120C
|
||||||
|
#define AL_6POINT1_8_SOFT 0x120D
|
||||||
|
#define AL_6POINT1_16_SOFT 0x120E
|
||||||
|
#define AL_6POINT1_32F_SOFT 0x120F
|
||||||
|
#define AL_7POINT1_8_SOFT 0x1210
|
||||||
|
#define AL_7POINT1_16_SOFT 0x1211
|
||||||
|
#define AL_7POINT1_32F_SOFT 0x1212
|
||||||
|
|
||||||
|
/* Buffer attributes */
|
||||||
|
#define AL_INTERNAL_FORMAT_SOFT 0x2008
|
||||||
|
#define AL_BYTE_LENGTH_SOFT 0x2009
|
||||||
|
#define AL_SAMPLE_LENGTH_SOFT 0x200A
|
||||||
|
#define AL_SEC_LENGTH_SOFT 0x200B
|
||||||
|
|
||||||
|
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||||
|
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
|
||||||
|
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||||
|
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_direct_channels
|
||||||
|
#define AL_SOFT_direct_channels 1
|
||||||
|
#define AL_DIRECT_CHANNELS_SOFT 0x1033
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_SOFT_loopback
|
||||||
|
#define ALC_SOFT_loopback 1
|
||||||
|
#define ALC_FORMAT_CHANNELS_SOFT 0x1990
|
||||||
|
#define ALC_FORMAT_TYPE_SOFT 0x1991
|
||||||
|
|
||||||
|
/* Sample types */
|
||||||
|
#define ALC_BYTE_SOFT 0x1400
|
||||||
|
#define ALC_UNSIGNED_BYTE_SOFT 0x1401
|
||||||
|
#define ALC_SHORT_SOFT 0x1402
|
||||||
|
#define ALC_UNSIGNED_SHORT_SOFT 0x1403
|
||||||
|
#define ALC_INT_SOFT 0x1404
|
||||||
|
#define ALC_UNSIGNED_INT_SOFT 0x1405
|
||||||
|
#define ALC_FLOAT_SOFT 0x1406
|
||||||
|
|
||||||
|
/* Channel configurations */
|
||||||
|
#define ALC_MONO_SOFT 0x1500
|
||||||
|
#define ALC_STEREO_SOFT 0x1501
|
||||||
|
#define ALC_QUAD_SOFT 0x1503
|
||||||
|
#define ALC_5POINT1_SOFT 0x1504
|
||||||
|
#define ALC_6POINT1_SOFT 0x1505
|
||||||
|
#define ALC_7POINT1_SOFT 0x1506
|
||||||
|
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum);
|
||||||
|
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type);
|
||||||
|
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_STEREO_ANGLES
|
||||||
|
#define AL_EXT_STEREO_ANGLES 1
|
||||||
|
#define AL_STEREO_ANGLES 0x1030
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_SOURCE_RADIUS
|
||||||
|
#define AL_EXT_SOURCE_RADIUS 1
|
||||||
|
#define AL_SOURCE_RADIUS 0x1031
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_source_latency
|
||||||
|
#define AL_SOFT_source_latency 1
|
||||||
|
#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200
|
||||||
|
#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201
|
||||||
|
typedef int64_t ALint64SOFT;
|
||||||
|
typedef uint64_t ALuint64SOFT;
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value);
|
||||||
|
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3);
|
||||||
|
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values);
|
||||||
|
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value);
|
||||||
|
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3);
|
||||||
|
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
3
neo/libs/openal-soft/include/AL/efx-creative.h
Normal file
3
neo/libs/openal-soft/include/AL/efx-creative.h
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
/* The tokens that would be defined here are already defined in efx.h. This
|
||||||
|
* empty file is here to provide compatibility with Windows-based projects
|
||||||
|
* that would include it. */
|
402
neo/libs/openal-soft/include/AL/efx-presets.h
Normal file
402
neo/libs/openal-soft/include/AL/efx-presets.h
Normal file
|
@ -0,0 +1,402 @@
|
||||||
|
/* Reverb presets for EFX */
|
||||||
|
|
||||||
|
#ifndef EFX_PRESETS_H
|
||||||
|
#define EFX_PRESETS_H
|
||||||
|
|
||||||
|
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
|
||||||
|
#define EFXEAXREVERBPROPERTIES_DEFINED
|
||||||
|
typedef struct {
|
||||||
|
float flDensity;
|
||||||
|
float flDiffusion;
|
||||||
|
float flGain;
|
||||||
|
float flGainHF;
|
||||||
|
float flGainLF;
|
||||||
|
float flDecayTime;
|
||||||
|
float flDecayHFRatio;
|
||||||
|
float flDecayLFRatio;
|
||||||
|
float flReflectionsGain;
|
||||||
|
float flReflectionsDelay;
|
||||||
|
float flReflectionsPan[3];
|
||||||
|
float flLateReverbGain;
|
||||||
|
float flLateReverbDelay;
|
||||||
|
float flLateReverbPan[3];
|
||||||
|
float flEchoTime;
|
||||||
|
float flEchoDepth;
|
||||||
|
float flModulationTime;
|
||||||
|
float flModulationDepth;
|
||||||
|
float flAirAbsorptionGainHF;
|
||||||
|
float flHFReference;
|
||||||
|
float flLFReference;
|
||||||
|
float flRoomRolloffFactor;
|
||||||
|
int iDecayHFLimit;
|
||||||
|
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Default Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_GENERIC \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PADDEDCELL \
|
||||||
|
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ROOM \
|
||||||
|
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_BATHROOM \
|
||||||
|
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_LIVINGROOM \
|
||||||
|
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_STONEROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_AUDITORIUM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CONCERTHALL \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CAVE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ARENA \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_HANGAR \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \
|
||||||
|
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_HALLWAY \
|
||||||
|
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_STONECORRIDOR \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ALLEY \
|
||||||
|
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FOREST \
|
||||||
|
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY \
|
||||||
|
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOUNTAINS \
|
||||||
|
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_QUARRY \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PLAIN \
|
||||||
|
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PARKINGLOT \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SEWERPIPE \
|
||||||
|
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_UNDERWATER \
|
||||||
|
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRUGGED \
|
||||||
|
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DIZZY \
|
||||||
|
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PSYCHOTIC \
|
||||||
|
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Castle Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
|
||||||
|
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_HALL \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
|
||||||
|
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Factory Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
|
||||||
|
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
|
||||||
|
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
|
||||||
|
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
|
||||||
|
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
|
||||||
|
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_HALL \
|
||||||
|
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
|
||||||
|
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
|
||||||
|
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
|
||||||
|
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Ice Palace Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
|
||||||
|
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
|
||||||
|
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
|
||||||
|
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
|
||||||
|
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
|
||||||
|
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
|
||||||
|
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
|
||||||
|
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
|
||||||
|
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Space Station Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
|
||||||
|
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
|
||||||
|
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
|
||||||
|
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
|
||||||
|
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
|
||||||
|
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
|
||||||
|
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
|
||||||
|
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
|
||||||
|
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Wooden Galleon Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_HALL \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
|
||||||
|
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Sports Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
|
||||||
|
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
|
||||||
|
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
|
||||||
|
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Prefab Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
|
||||||
|
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
|
||||||
|
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
|
||||||
|
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Dome and Pipe Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DOME_TOMB \
|
||||||
|
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_SMALL \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
|
||||||
|
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
|
||||||
|
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_LARGE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_RESONANT \
|
||||||
|
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Outdoors Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
|
||||||
|
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
|
||||||
|
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
|
||||||
|
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
|
||||||
|
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
|
||||||
|
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Mood Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
|
||||||
|
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOOD_HELL \
|
||||||
|
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOOD_MEMORY \
|
||||||
|
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Driving Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
|
||||||
|
{ 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
|
||||||
|
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
|
||||||
|
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
|
||||||
|
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
|
||||||
|
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* City Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_STREETS \
|
||||||
|
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_SUBWAY \
|
||||||
|
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_MUSEUM \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_LIBRARY \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_ABANDONED \
|
||||||
|
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Misc. Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DUSTYROOM \
|
||||||
|
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CHAPEL \
|
||||||
|
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SMALLWATERROOM \
|
||||||
|
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#endif /* EFX_PRESETS_H */
|
761
neo/libs/openal-soft/include/AL/efx.h
Normal file
761
neo/libs/openal-soft/include/AL/efx.h
Normal file
|
@ -0,0 +1,761 @@
|
||||||
|
#ifndef AL_EFX_H
|
||||||
|
#define AL_EFX_H
|
||||||
|
|
||||||
|
|
||||||
|
#include "alc.h"
|
||||||
|
#include "al.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
|
||||||
|
|
||||||
|
#define ALC_EFX_MAJOR_VERSION 0x20001
|
||||||
|
#define ALC_EFX_MINOR_VERSION 0x20002
|
||||||
|
#define ALC_MAX_AUXILIARY_SENDS 0x20003
|
||||||
|
|
||||||
|
|
||||||
|
/* Listener properties. */
|
||||||
|
#define AL_METERS_PER_UNIT 0x20004
|
||||||
|
|
||||||
|
/* Source properties. */
|
||||||
|
#define AL_DIRECT_FILTER 0x20005
|
||||||
|
#define AL_AUXILIARY_SEND_FILTER 0x20006
|
||||||
|
#define AL_AIR_ABSORPTION_FACTOR 0x20007
|
||||||
|
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
|
||||||
|
#define AL_CONE_OUTER_GAINHF 0x20009
|
||||||
|
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
|
||||||
|
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
|
||||||
|
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
|
||||||
|
|
||||||
|
|
||||||
|
/* Effect properties. */
|
||||||
|
|
||||||
|
/* Reverb effect parameters */
|
||||||
|
#define AL_REVERB_DENSITY 0x0001
|
||||||
|
#define AL_REVERB_DIFFUSION 0x0002
|
||||||
|
#define AL_REVERB_GAIN 0x0003
|
||||||
|
#define AL_REVERB_GAINHF 0x0004
|
||||||
|
#define AL_REVERB_DECAY_TIME 0x0005
|
||||||
|
#define AL_REVERB_DECAY_HFRATIO 0x0006
|
||||||
|
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
|
||||||
|
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
|
||||||
|
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
|
||||||
|
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
|
||||||
|
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
|
||||||
|
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
|
||||||
|
#define AL_REVERB_DECAY_HFLIMIT 0x000D
|
||||||
|
|
||||||
|
/* EAX Reverb effect parameters */
|
||||||
|
#define AL_EAXREVERB_DENSITY 0x0001
|
||||||
|
#define AL_EAXREVERB_DIFFUSION 0x0002
|
||||||
|
#define AL_EAXREVERB_GAIN 0x0003
|
||||||
|
#define AL_EAXREVERB_GAINHF 0x0004
|
||||||
|
#define AL_EAXREVERB_GAINLF 0x0005
|
||||||
|
#define AL_EAXREVERB_DECAY_TIME 0x0006
|
||||||
|
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
|
||||||
|
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
|
||||||
|
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
|
||||||
|
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
|
||||||
|
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
|
||||||
|
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
|
||||||
|
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
|
||||||
|
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
|
||||||
|
#define AL_EAXREVERB_ECHO_TIME 0x000F
|
||||||
|
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
|
||||||
|
#define AL_EAXREVERB_MODULATION_TIME 0x0011
|
||||||
|
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
|
||||||
|
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
|
||||||
|
#define AL_EAXREVERB_HFREFERENCE 0x0014
|
||||||
|
#define AL_EAXREVERB_LFREFERENCE 0x0015
|
||||||
|
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
|
||||||
|
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
|
||||||
|
|
||||||
|
/* Chorus effect parameters */
|
||||||
|
#define AL_CHORUS_WAVEFORM 0x0001
|
||||||
|
#define AL_CHORUS_PHASE 0x0002
|
||||||
|
#define AL_CHORUS_RATE 0x0003
|
||||||
|
#define AL_CHORUS_DEPTH 0x0004
|
||||||
|
#define AL_CHORUS_FEEDBACK 0x0005
|
||||||
|
#define AL_CHORUS_DELAY 0x0006
|
||||||
|
|
||||||
|
/* Distortion effect parameters */
|
||||||
|
#define AL_DISTORTION_EDGE 0x0001
|
||||||
|
#define AL_DISTORTION_GAIN 0x0002
|
||||||
|
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
|
||||||
|
#define AL_DISTORTION_EQCENTER 0x0004
|
||||||
|
#define AL_DISTORTION_EQBANDWIDTH 0x0005
|
||||||
|
|
||||||
|
/* Echo effect parameters */
|
||||||
|
#define AL_ECHO_DELAY 0x0001
|
||||||
|
#define AL_ECHO_LRDELAY 0x0002
|
||||||
|
#define AL_ECHO_DAMPING 0x0003
|
||||||
|
#define AL_ECHO_FEEDBACK 0x0004
|
||||||
|
#define AL_ECHO_SPREAD 0x0005
|
||||||
|
|
||||||
|
/* Flanger effect parameters */
|
||||||
|
#define AL_FLANGER_WAVEFORM 0x0001
|
||||||
|
#define AL_FLANGER_PHASE 0x0002
|
||||||
|
#define AL_FLANGER_RATE 0x0003
|
||||||
|
#define AL_FLANGER_DEPTH 0x0004
|
||||||
|
#define AL_FLANGER_FEEDBACK 0x0005
|
||||||
|
#define AL_FLANGER_DELAY 0x0006
|
||||||
|
|
||||||
|
/* Frequency shifter effect parameters */
|
||||||
|
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
|
||||||
|
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
|
||||||
|
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
|
||||||
|
|
||||||
|
/* Vocal morpher effect parameters */
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
|
||||||
|
#define AL_VOCAL_MORPHER_RATE 0x0006
|
||||||
|
|
||||||
|
/* Pitchshifter effect parameters */
|
||||||
|
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
|
||||||
|
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
|
||||||
|
|
||||||
|
/* Ringmodulator effect parameters */
|
||||||
|
#define AL_RING_MODULATOR_FREQUENCY 0x0001
|
||||||
|
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
|
||||||
|
#define AL_RING_MODULATOR_WAVEFORM 0x0003
|
||||||
|
|
||||||
|
/* Autowah effect parameters */
|
||||||
|
#define AL_AUTOWAH_ATTACK_TIME 0x0001
|
||||||
|
#define AL_AUTOWAH_RELEASE_TIME 0x0002
|
||||||
|
#define AL_AUTOWAH_RESONANCE 0x0003
|
||||||
|
#define AL_AUTOWAH_PEAK_GAIN 0x0004
|
||||||
|
|
||||||
|
/* Compressor effect parameters */
|
||||||
|
#define AL_COMPRESSOR_ONOFF 0x0001
|
||||||
|
|
||||||
|
/* Equalizer effect parameters */
|
||||||
|
#define AL_EQUALIZER_LOW_GAIN 0x0001
|
||||||
|
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
|
||||||
|
#define AL_EQUALIZER_MID1_GAIN 0x0003
|
||||||
|
#define AL_EQUALIZER_MID1_CENTER 0x0004
|
||||||
|
#define AL_EQUALIZER_MID1_WIDTH 0x0005
|
||||||
|
#define AL_EQUALIZER_MID2_GAIN 0x0006
|
||||||
|
#define AL_EQUALIZER_MID2_CENTER 0x0007
|
||||||
|
#define AL_EQUALIZER_MID2_WIDTH 0x0008
|
||||||
|
#define AL_EQUALIZER_HIGH_GAIN 0x0009
|
||||||
|
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
|
||||||
|
|
||||||
|
/* Effect type */
|
||||||
|
#define AL_EFFECT_FIRST_PARAMETER 0x0000
|
||||||
|
#define AL_EFFECT_LAST_PARAMETER 0x8000
|
||||||
|
#define AL_EFFECT_TYPE 0x8001
|
||||||
|
|
||||||
|
/* Effect types, used with the AL_EFFECT_TYPE property */
|
||||||
|
#define AL_EFFECT_NULL 0x0000
|
||||||
|
#define AL_EFFECT_REVERB 0x0001
|
||||||
|
#define AL_EFFECT_CHORUS 0x0002
|
||||||
|
#define AL_EFFECT_DISTORTION 0x0003
|
||||||
|
#define AL_EFFECT_ECHO 0x0004
|
||||||
|
#define AL_EFFECT_FLANGER 0x0005
|
||||||
|
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
|
||||||
|
#define AL_EFFECT_VOCAL_MORPHER 0x0007
|
||||||
|
#define AL_EFFECT_PITCH_SHIFTER 0x0008
|
||||||
|
#define AL_EFFECT_RING_MODULATOR 0x0009
|
||||||
|
#define AL_EFFECT_AUTOWAH 0x000A
|
||||||
|
#define AL_EFFECT_COMPRESSOR 0x000B
|
||||||
|
#define AL_EFFECT_EQUALIZER 0x000C
|
||||||
|
#define AL_EFFECT_EAXREVERB 0x8000
|
||||||
|
|
||||||
|
/* Auxiliary Effect Slot properties. */
|
||||||
|
#define AL_EFFECTSLOT_EFFECT 0x0001
|
||||||
|
#define AL_EFFECTSLOT_GAIN 0x0002
|
||||||
|
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
|
||||||
|
|
||||||
|
/* NULL Auxiliary Slot ID to disable a source send. */
|
||||||
|
#define AL_EFFECTSLOT_NULL 0x0000
|
||||||
|
|
||||||
|
|
||||||
|
/* Filter properties. */
|
||||||
|
|
||||||
|
/* Lowpass filter parameters */
|
||||||
|
#define AL_LOWPASS_GAIN 0x0001
|
||||||
|
#define AL_LOWPASS_GAINHF 0x0002
|
||||||
|
|
||||||
|
/* Highpass filter parameters */
|
||||||
|
#define AL_HIGHPASS_GAIN 0x0001
|
||||||
|
#define AL_HIGHPASS_GAINLF 0x0002
|
||||||
|
|
||||||
|
/* Bandpass filter parameters */
|
||||||
|
#define AL_BANDPASS_GAIN 0x0001
|
||||||
|
#define AL_BANDPASS_GAINLF 0x0002
|
||||||
|
#define AL_BANDPASS_GAINHF 0x0003
|
||||||
|
|
||||||
|
/* Filter type */
|
||||||
|
#define AL_FILTER_FIRST_PARAMETER 0x0000
|
||||||
|
#define AL_FILTER_LAST_PARAMETER 0x8000
|
||||||
|
#define AL_FILTER_TYPE 0x8001
|
||||||
|
|
||||||
|
/* Filter types, used with the AL_FILTER_TYPE property */
|
||||||
|
#define AL_FILTER_NULL 0x0000
|
||||||
|
#define AL_FILTER_LOWPASS 0x0001
|
||||||
|
#define AL_FILTER_HIGHPASS 0x0002
|
||||||
|
#define AL_FILTER_BANDPASS 0x0003
|
||||||
|
|
||||||
|
|
||||||
|
/* Effect object function types. */
|
||||||
|
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
||||||
|
|
||||||
|
/* Filter object function types. */
|
||||||
|
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
||||||
|
|
||||||
|
/* Auxiliary Effect Slot object function types. */
|
||||||
|
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||||
|
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||||
|
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||||
|
|
||||||
|
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||||
|
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||||
|
|
||||||
|
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||||
|
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Filter ranges and defaults. */
|
||||||
|
|
||||||
|
/* Lowpass filter */
|
||||||
|
#define AL_LOWPASS_MIN_GAIN (0.0f)
|
||||||
|
#define AL_LOWPASS_MAX_GAIN (1.0f)
|
||||||
|
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_LOWPASS_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_LOWPASS_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
|
||||||
|
|
||||||
|
/* Highpass filter */
|
||||||
|
#define AL_HIGHPASS_MIN_GAIN (0.0f)
|
||||||
|
#define AL_HIGHPASS_MAX_GAIN (1.0f)
|
||||||
|
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
|
||||||
|
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
|
||||||
|
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
|
||||||
|
|
||||||
|
/* Bandpass filter */
|
||||||
|
#define AL_BANDPASS_MIN_GAIN (0.0f)
|
||||||
|
#define AL_BANDPASS_MAX_GAIN (1.0f)
|
||||||
|
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_BANDPASS_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_BANDPASS_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
|
||||||
|
|
||||||
|
#define AL_BANDPASS_MIN_GAINLF (0.0f)
|
||||||
|
#define AL_BANDPASS_MAX_GAINLF (1.0f)
|
||||||
|
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
|
||||||
|
|
||||||
|
|
||||||
|
/* Effect parameter ranges and defaults. */
|
||||||
|
|
||||||
|
/* Standard reverb effect */
|
||||||
|
#define AL_REVERB_MIN_DENSITY (0.0f)
|
||||||
|
#define AL_REVERB_MAX_DENSITY (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DIFFUSION (0.0f)
|
||||||
|
#define AL_REVERB_MAX_DIFFUSION (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_GAIN (0.0f)
|
||||||
|
#define AL_REVERB_MAX_GAIN (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_GAIN (0.32f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_REVERB_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
|
||||||
|
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||||
|
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||||
|
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||||
|
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||||
|
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||||
|
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||||
|
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||||
|
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||||
|
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||||
|
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||||
|
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||||
|
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||||
|
|
||||||
|
/* EAX reverb effect */
|
||||||
|
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_GAIN (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_GAIN (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
|
||||||
|
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
|
||||||
|
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||||
|
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||||
|
|
||||||
|
/* Chorus effect */
|
||||||
|
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
|
||||||
|
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_WAVEFORM (0)
|
||||||
|
#define AL_CHORUS_MAX_WAVEFORM (1)
|
||||||
|
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_PHASE (-180)
|
||||||
|
#define AL_CHORUS_MAX_PHASE (180)
|
||||||
|
#define AL_CHORUS_DEFAULT_PHASE (90)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_RATE (0.0f)
|
||||||
|
#define AL_CHORUS_MAX_RATE (10.0f)
|
||||||
|
#define AL_CHORUS_DEFAULT_RATE (1.1f)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_DEPTH (0.0f)
|
||||||
|
#define AL_CHORUS_MAX_DEPTH (1.0f)
|
||||||
|
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
|
||||||
|
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
|
||||||
|
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_DELAY (0.0f)
|
||||||
|
#define AL_CHORUS_MAX_DELAY (0.016f)
|
||||||
|
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
|
||||||
|
|
||||||
|
/* Distortion effect */
|
||||||
|
#define AL_DISTORTION_MIN_EDGE (0.0f)
|
||||||
|
#define AL_DISTORTION_MAX_EDGE (1.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_GAIN (0.01f)
|
||||||
|
#define AL_DISTORTION_MAX_GAIN (1.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
|
||||||
|
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
|
||||||
|
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
|
||||||
|
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
|
||||||
|
|
||||||
|
/* Echo effect */
|
||||||
|
#define AL_ECHO_MIN_DELAY (0.0f)
|
||||||
|
#define AL_ECHO_MAX_DELAY (0.207f)
|
||||||
|
#define AL_ECHO_DEFAULT_DELAY (0.1f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_LRDELAY (0.0f)
|
||||||
|
#define AL_ECHO_MAX_LRDELAY (0.404f)
|
||||||
|
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_DAMPING (0.0f)
|
||||||
|
#define AL_ECHO_MAX_DAMPING (0.99f)
|
||||||
|
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_FEEDBACK (0.0f)
|
||||||
|
#define AL_ECHO_MAX_FEEDBACK (1.0f)
|
||||||
|
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_SPREAD (-1.0f)
|
||||||
|
#define AL_ECHO_MAX_SPREAD (1.0f)
|
||||||
|
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
|
||||||
|
|
||||||
|
/* Flanger effect */
|
||||||
|
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
|
||||||
|
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_WAVEFORM (0)
|
||||||
|
#define AL_FLANGER_MAX_WAVEFORM (1)
|
||||||
|
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_PHASE (-180)
|
||||||
|
#define AL_FLANGER_MAX_PHASE (180)
|
||||||
|
#define AL_FLANGER_DEFAULT_PHASE (0)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_RATE (0.0f)
|
||||||
|
#define AL_FLANGER_MAX_RATE (10.0f)
|
||||||
|
#define AL_FLANGER_DEFAULT_RATE (0.27f)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_DEPTH (0.0f)
|
||||||
|
#define AL_FLANGER_MAX_DEPTH (1.0f)
|
||||||
|
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
|
||||||
|
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
|
||||||
|
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_DELAY (0.0f)
|
||||||
|
#define AL_FLANGER_MAX_DELAY (0.004f)
|
||||||
|
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
|
||||||
|
|
||||||
|
/* Frequency shifter effect */
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
|
||||||
|
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
|
||||||
|
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
|
||||||
|
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
|
||||||
|
|
||||||
|
/* Vocal morpher effect */
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_A (0)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_E (1)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_I (2)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_O (3)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_U (4)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_B (15)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_D (16)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_F (17)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_G (18)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_J (19)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_K (20)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_L (21)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_M (22)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_N (23)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_P (24)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_R (25)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_S (26)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_T (27)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_V (28)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
|
||||||
|
|
||||||
|
/* Pitch shifter effect */
|
||||||
|
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
|
||||||
|
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
|
||||||
|
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
|
||||||
|
|
||||||
|
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
|
||||||
|
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
|
||||||
|
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
|
||||||
|
|
||||||
|
/* Ring modulator effect */
|
||||||
|
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
|
||||||
|
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
|
||||||
|
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
|
||||||
|
|
||||||
|
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
|
||||||
|
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
|
||||||
|
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
|
||||||
|
|
||||||
|
#define AL_RING_MODULATOR_SINUSOID (0)
|
||||||
|
#define AL_RING_MODULATOR_SAWTOOTH (1)
|
||||||
|
#define AL_RING_MODULATOR_SQUARE (2)
|
||||||
|
|
||||||
|
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
|
||||||
|
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
|
||||||
|
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
|
||||||
|
|
||||||
|
/* Autowah effect */
|
||||||
|
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
|
||||||
|
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
|
||||||
|
|
||||||
|
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
|
||||||
|
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
|
||||||
|
|
||||||
|
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
|
||||||
|
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
|
||||||
|
|
||||||
|
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
|
||||||
|
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
|
||||||
|
|
||||||
|
/* Compressor effect */
|
||||||
|
#define AL_COMPRESSOR_MIN_ONOFF (0)
|
||||||
|
#define AL_COMPRESSOR_MAX_ONOFF (1)
|
||||||
|
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
|
||||||
|
|
||||||
|
/* Equalizer effect */
|
||||||
|
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
|
||||||
|
|
||||||
|
|
||||||
|
/* Source parameter value ranges and defaults. */
|
||||||
|
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
|
||||||
|
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
|
||||||
|
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||||
|
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
|
||||||
|
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
|
||||||
|
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
|
||||||
|
|
||||||
|
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
|
||||||
|
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
|
||||||
|
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
|
||||||
|
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||||
|
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||||
|
|
||||||
|
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
|
||||||
|
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
|
||||||
|
|
||||||
|
/* Listener parameter value ranges and defaults. */
|
||||||
|
#define AL_MIN_METERS_PER_UNIT FLT_MIN
|
||||||
|
#define AL_MAX_METERS_PER_UNIT FLT_MAX
|
||||||
|
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
} /* extern "C" */
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* AL_EFX_H */
|
BIN
neo/libs/openal-soft/lib/win32/OpenAL32.lib
Normal file
BIN
neo/libs/openal-soft/lib/win32/OpenAL32.lib
Normal file
Binary file not shown.
27
neo/libs/openal-soft/readme.txt
Normal file
27
neo/libs/openal-soft/readme.txt
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
OpenAL Soft Binary Distribution
|
||||||
|
|
||||||
|
These binaries are provided as a convenience. Users and developers may use it
|
||||||
|
so they can use OpenAL Soft without having to build it from source.
|
||||||
|
|
||||||
|
Note that it is still expected to install the OpenAL redistributable provided
|
||||||
|
by Creative Labs (at http://openal.org/), as that will provide the "router"
|
||||||
|
OpenAL32.dll that applications talk to, and may provide extra drivers for the
|
||||||
|
user's hardware. The DLLs provided here will simply add additional devices for
|
||||||
|
applications to select from. If you do not wish to use the redistributable,
|
||||||
|
then rename soft_oal.dll to OpenAL32.dll (note: even the 64-bit DLL should be
|
||||||
|
named OpenAL32.dll)... just be aware this will prevent other system-installed
|
||||||
|
OpenAL implementations from working.
|
||||||
|
|
||||||
|
To use the 32-bit DLL, copy it from the Win32 folder to the folder OpenAL32.dll
|
||||||
|
is installed in.
|
||||||
|
For 32-bit Windows, the Win32 DLL will typically go into the system32 folder.
|
||||||
|
For 64-bit Windows, the Win32 DLL will typically go into the SysWOW64 folder.
|
||||||
|
|
||||||
|
To use the 64-bit DLL, copy it from the Win64 folder to the folder OpenAL32.dll
|
||||||
|
is installed in. This will typically be the system32 folder.
|
||||||
|
|
||||||
|
The included openal-info32.exe and openal-info64.exe programs can be used to
|
||||||
|
tell if the OpenAL Soft DLL is being detected. It should be run from a command
|
||||||
|
shell, as the program will exit as soon as it's done printing information.
|
||||||
|
|
||||||
|
Have fun!
|
BIN
neo/libs/openal-soft/win32/OpenAL32.dll
Normal file
BIN
neo/libs/openal-soft/win32/OpenAL32.dll
Normal file
Binary file not shown.
Loading…
Reference in a new issue