Renamed ENGINE_BRANCH back to master

This commit is contained in:
Robert Beckebans 2024-10-12 12:00:51 +02:00
parent 1056b50103
commit 9a99185fe9

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@ -40,11 +40,11 @@ If you have questions concerning this license or the applicable additional terms
// RB: changed home folder so we don't break the savegame of the original game
#define SAVE_PATH "\\id Software\\RBDOOM 3 BFG"
#define ENGINE_VERSION "RBDOOM 3 BFG 1.6.0 preview" // printed in console
#define ENGINE_VERSION "RBDOOM 3 BFG 1.6.0" // printed in console
// RB end
// jmarshall
#define ENGINE_BRANCH "Masked Software Occlusion Culling"
#define ENGINE_BRANCH "master"
// jmarshall end
#ifdef STANDALONE