From 9a99185fe9c5832f795afce6dc77f45d3302a676 Mon Sep 17 00:00:00 2001 From: Robert Beckebans Date: Sat, 12 Oct 2024 12:00:51 +0200 Subject: [PATCH] Renamed ENGINE_BRANCH back to master --- neo/framework/Licensee.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/neo/framework/Licensee.h b/neo/framework/Licensee.h index 269cedba..014bc1b0 100644 --- a/neo/framework/Licensee.h +++ b/neo/framework/Licensee.h @@ -40,11 +40,11 @@ If you have questions concerning this license or the applicable additional terms // RB: changed home folder so we don't break the savegame of the original game #define SAVE_PATH "\\id Software\\RBDOOM 3 BFG" -#define ENGINE_VERSION "RBDOOM 3 BFG 1.6.0 preview" // printed in console +#define ENGINE_VERSION "RBDOOM 3 BFG 1.6.0" // printed in console // RB end // jmarshall -#define ENGINE_BRANCH "Masked Software Occlusion Culling" +#define ENGINE_BRANCH "master" // jmarshall end #ifdef STANDALONE