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Tweak Muzzle Flashes option casing in the menus for consistency
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1 changed files with 1 additions and 1 deletions
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@ -128,7 +128,7 @@ void idMenuScreen_Shell_GameOptions::Initialize( idMenuHandler* data )
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control = new( TAG_SWF )idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TOGGLE );
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control->SetLabel( "muzzle flashes" );
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control->SetLabel( "Muzzle Flashes" );
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control->SetDataSource( &systemData, idMenuDataSource_GameSettings::GAME_FIELD_MUZZLE_FLASHES );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
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