Tweak Muzzle Flashes option casing in the menus for consistency

This commit is contained in:
Hugo Locurcio 2020-01-18 18:17:56 +01:00
parent beb13673a2
commit 3f50abbba4
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GPG key ID: 39E8F8BE30B0A49C

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@ -128,7 +128,7 @@ void idMenuScreen_Shell_GameOptions::Initialize( idMenuHandler* data )
control = new( TAG_SWF )idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TOGGLE );
control->SetLabel( "muzzle flashes" );
control->SetLabel( "Muzzle Flashes" );
control->SetDataSource( &systemData, idMenuDataSource_GameSettings::GAME_FIELD_MUZZLE_FLASHES );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );