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@ -49,7 +49,7 @@ rm map-JohnDoe-dm_partybus.pk3
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...and that would take care of it all. The directory structure within the .zip should be as if you could run `unzip` on the file and it'd organize itself inside the game directory.
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Installation of maps, addons and mods would be a breeze.
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Installation **and** de-installation of maps, addons and mods would be a breeze.
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Choosing zip and recognizing the .pk3 and .pk4 extensions would make it easier for people to package the files for the virtual filesystem. Valve may choose to also use their own .vpk format if it would benefit things like Workshop support.
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