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Synched gist at Sat Sep 16 09:53:12 PDT 2023

This commit is contained in:
Marco Cawthorne 2023-09-16 09:53:12 -07:00
parent 2c8542c545
commit ce32718108
Signed by: eukara
GPG key ID: CE2032F0A2882A22

View file

@ -39,7 +39,9 @@ Some comments on the addons, regarding their usefulness:
For over 2 decades, people have been sharing maps, mods and addons in a variety of frustrating ways. Install an addon and you're the janitor - cleaning up the base install of Half-Life is so annoying you better just remove the game and re-install it.
Add support for pak style loading of zip files (also commonly seen in id Tech games with the extension of .pk3 and .pk4 (indicating compressed zips)) within the game directory and people can finally delete a map by issuing a command as simple as:
Ever since 1999, with the release of [Quake III Arena, people just share glorified .zip files they plop into their game/mod directory](https://www.lvlworld.com/).
The gist: Add support for pak style loading of zip files (also commonly seen in id Tech games with the extension of .pk3 and .pk4 (indicating compressed zips)) within the game directory and people can finally delete a map by issuing a command as simple as:
```
rm map-JohnDoe-dm_partybus.pk3
@ -47,6 +49,8 @@ rm map-JohnDoe-dm_partybus.pk3
...and that would take care of it all. The directory structure within the .zip should be as if you could run `unzip` on the file and it'd organize itself inside the game directory.
Installation of maps, addons and mods would be a breeze.
Choosing zip and recognizing the .pk3 and .pk4 extensions would make it easier for people to package the files for the virtual filesystem. Valve may choose to also use their own .vpk format if it would benefit things like Workshop support.
## Bug: Fix the memory leaks