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Synched gist at Fri Sep 15 22:14:42 PDT 2023

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Marco Cawthorne 2023-09-15 22:14:42 -07:00
parent 374e334c66
commit d521e2a4ea
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
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@ -80,6 +80,14 @@ The whole model based approach isn't very good. Nobody enjoys this. At the very
Accessibility feature, a way to jump repeatedly automatically. Supported by various third-party Quake engines as well.
## Quality of Life: Mods Win32 DLL loading
Valve ships Proton. Make it so the native Linux version can load Win32 dlls. It's something we've talked about before and some people have successfully tested - it'd be interesting to pursue but kind of a pipe dream.
## Improvement: Support old backgrounds
Old mods ship with backgrounds for the original MFC version of the Half-Life menu. Check if a splash.bmp is in the current game dir depth and not one of the VGUI menu based .tga files. The video card requirements on Steam + Half-Life was raised high enough that no GPU that can only load 256px textures into video memory can run the engine anyway. Might as well store a non-power-of-two image like that in as a fallback if no VGUI menu files exist.
## Quality of Life: add `find` console command from Source
Or maybe just make the console nicer to use in general.