59 lines
1.9 KiB
C
59 lines
1.9 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 2006 Hermitworks Entertainment Corp
|
|
|
|
This file is part of Space Trader source code.
|
|
|
|
Space Trader source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Space Trader source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Space Trader source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef GAME_HOST_H_
|
|
#define GAME_HOST_H_
|
|
|
|
#ifdef _MSC_VER
|
|
#define GAME_CALL __fastcall
|
|
#else
|
|
#define GAME_CALL
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif
|
|
|
|
/******************************************************************************
|
|
|
|
These types and functions are exported from the game to the game host.
|
|
|
|
******************************************************************************/
|
|
int GAME_CALL Game_Main( HINSTANCE hInstance, HWND hWnd, LPSTR lpCmdLine, int nCmdShow );
|
|
|
|
void GAME_CALL Game_GetExitState( int *retCode, char *exit_msg,
|
|
size_t msg_buff_len );
|
|
|
|
/******************************************************************************
|
|
|
|
These functions will be called by the game. The game host needs to
|
|
implement all of them (most can be stubbed out).
|
|
|
|
******************************************************************************/
|
|
void GAME_CALL Host_RecordError( const char *msg );
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif |