mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-14 00:50:38 +00:00
2d5f1285e9
handle the -safe command line switch using a new global safemode, check for safemode in the related driver init functions and remove the safeargvs & co from common.c and COM_InitArgv(). git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@307 af15c1b1-3010-417e-b628-4374ebc0bcbd
389 lines
10 KiB
C
389 lines
10 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2005 John Fitzgibbons and others
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Copyright (C) 2007-2008 Kristian Duske
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "SDL.h"
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static qboolean no_mouse = false;
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// mouse variables
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cvar_t m_filter = {"m_filter","0"};
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// total accumulated mouse movement since last frame
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// this gets updated from the main game loop via IN_MouseMove
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static int total_dx, total_dy = 0;
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static int FilterMouseEvents (const SDL_Event *event)
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{
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switch (event->type)
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{
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case SDL_MOUSEMOTION:
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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return 0;
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}
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return 1;
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}
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void IN_Activate (void)
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{
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if (no_mouse)
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return;
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if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_ON)
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{
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SDL_WM_GrabInput(SDL_GRAB_ON);
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if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_ON)
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Con_Printf("WARNING: SDL_WM_GrabInput(SDL_GRAB_ON) failed.\n");
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}
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if (SDL_ShowCursor(SDL_QUERY) != SDL_DISABLE)
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{
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SDL_ShowCursor(SDL_DISABLE);
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if (SDL_ShowCursor(SDL_QUERY) != SDL_DISABLE)
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Con_Printf("WARNING: SDL_ShowCursor(SDL_DISABLE) failed.\n");
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}
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if (SDL_GetEventFilter() != NULL)
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SDL_SetEventFilter(NULL);
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total_dx = 0;
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total_dy = 0;
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}
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void IN_Deactivate (qboolean free_cursor)
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{
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if (no_mouse)
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return;
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if (free_cursor)
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{
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if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_OFF)
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{
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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if (SDL_WM_GrabInput(SDL_GRAB_QUERY) != SDL_GRAB_OFF)
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Con_Printf("WARNING: SDL_WM_GrabInput(SDL_GRAB_OFF) failed.\n");
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}
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if (SDL_ShowCursor(SDL_QUERY) != SDL_ENABLE)
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{
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SDL_ShowCursor(SDL_ENABLE);
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if (SDL_ShowCursor(SDL_QUERY) != SDL_ENABLE)
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Con_Printf("WARNING: SDL_ShowCursor(SDL_ENABLE) failed.\n");
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}
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}
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// discard all mouse events when input is deactivated
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if (SDL_GetEventFilter() != FilterMouseEvents)
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SDL_SetEventFilter(FilterMouseEvents);
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}
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void IN_Init (void)
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{
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BuildKeyMaps();
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if (SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL) == -1)
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Con_Printf("Warning: SDL_EnableKeyRepeat() failed.\n");
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if (safemode || COM_CheckParm("-nomouse"))
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{
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no_mouse = true;
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// discard all mouse events when input is deactivated
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SDL_SetEventFilter(FilterMouseEvents);
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}
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IN_Activate();
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}
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void IN_Shutdown (void)
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{
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IN_Deactivate(true);
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}
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void IN_Commands (void)
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{
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// TODO: implement this for joystick support
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}
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extern cvar_t cl_maxpitch; //johnfitz -- variable pitch clamping
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extern cvar_t cl_minpitch; //johnfitz -- variable pitch clamping
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void IN_MouseMove(int dx, int dy)
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{
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total_dx += dx;
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total_dy += dy;
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}
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void IN_Move (usercmd_t *cmd)
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{
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int dmx, dmy;
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/* TODO: fix this
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if (m_filter.value)
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{
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dmx = (2*mx - dmx) * 0.5;
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dmy = (2*my - dmy) * 0.5;
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}
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*/
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dmx = total_dx * sensitivity.value;
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dmy = total_dy * sensitivity.value;
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total_dx = 0;
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total_dy = 0;
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if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
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cmd->sidemove += m_side.value * dmx;
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else
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cl.viewangles[YAW] -= m_yaw.value * dmx;
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if (in_mlook.state & 1)
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V_StopPitchDrift ();
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if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
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{
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cl.viewangles[PITCH] += m_pitch.value * dmy;
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//johnfitz -- variable pitch clamping
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if (cl.viewangles[PITCH] > cl_maxpitch.value)
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cl.viewangles[PITCH] = cl_maxpitch.value;
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if (cl.viewangles[PITCH] < cl_minpitch.value)
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cl.viewangles[PITCH] = cl_minpitch.value;
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//johnfitz
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}
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else
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{
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if ((in_strafe.state & 1) && noclip_anglehack)
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cmd->upmove -= m_forward.value * dmy;
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else
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cmd->forwardmove -= m_forward.value * dmy;
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}
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}
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void IN_ClearStates (void)
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{
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}
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/* =================================
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SDL to quake keynum mapping
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=================================*/
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static byte key_map[SDLK_LAST];
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void BuildKeyMaps (void)
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{
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int i;
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for (i = 0; i < SDLK_LAST; i++)
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key_map[i] = 0;
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key_map[SDLK_BACKSPACE] = K_BACKSPACE;
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key_map[SDLK_TAB] = K_TAB;
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key_map[SDLK_RETURN] = K_ENTER;
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key_map[SDLK_PAUSE] = K_PAUSE;
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key_map[SDLK_ESCAPE] = K_ESCAPE;
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key_map[SDLK_SPACE] = K_SPACE;
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key_map[SDLK_EXCLAIM] = '!';
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key_map[SDLK_QUOTEDBL] = '"';
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key_map[SDLK_HASH] = '#';
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key_map[SDLK_DOLLAR] = '$';
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key_map[SDLK_AMPERSAND] = '&';
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key_map[SDLK_QUOTE] = '\'';
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key_map[SDLK_LEFTPAREN] = '(';
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key_map[SDLK_RIGHTPAREN] = ')';
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key_map[SDLK_ASTERISK] = '*';
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key_map[SDLK_PLUS] = '+';
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key_map[SDLK_COMMA] = ',';
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key_map[SDLK_MINUS] = '-';
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key_map[SDLK_PERIOD] = '.';
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key_map[SDLK_SLASH] = '/';
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key_map[SDLK_0] = '0';
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key_map[SDLK_1] = '1';
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key_map[SDLK_2] = '2';
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key_map[SDLK_3] = '3';
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key_map[SDLK_4] = '4';
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key_map[SDLK_5] = '5';
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key_map[SDLK_6] = '6';
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key_map[SDLK_7] = '7';
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key_map[SDLK_8] = '8';
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key_map[SDLK_9] = '9';
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key_map[SDLK_COLON] = ':';
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key_map[SDLK_SEMICOLON] = ';';
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key_map[SDLK_LESS] = '<';
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key_map[SDLK_EQUALS] = '=';
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key_map[SDLK_GREATER] = '>';
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key_map[SDLK_QUESTION] = '?';
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key_map[SDLK_AT] = '@';
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key_map[SDLK_LEFTBRACKET] = '[';
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key_map[SDLK_BACKSLASH] = '\\';
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key_map[SDLK_RIGHTBRACKET] = ']';
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key_map[SDLK_CARET] = '^';
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key_map[SDLK_UNDERSCORE] = '_';
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key_map[SDLK_BACKQUOTE] = '`';
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key_map[SDLK_a] = 'a';
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key_map[SDLK_b] = 'b';
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key_map[SDLK_c] = 'c';
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key_map[SDLK_d] = 'd';
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key_map[SDLK_e] = 'e';
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key_map[SDLK_f] = 'f';
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key_map[SDLK_g] = 'g';
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key_map[SDLK_h] = 'h';
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key_map[SDLK_i] = 'i';
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key_map[SDLK_j] = 'j';
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key_map[SDLK_k] = 'k';
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key_map[SDLK_l] = 'l';
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key_map[SDLK_m] = 'm';
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key_map[SDLK_n] = 'n';
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key_map[SDLK_o] = 'o';
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key_map[SDLK_p] = 'p';
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key_map[SDLK_q] = 'q';
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key_map[SDLK_r] = 'r';
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key_map[SDLK_s] = 's';
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key_map[SDLK_t] = 't';
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key_map[SDLK_u] = 'u';
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key_map[SDLK_v] = 'v';
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key_map[SDLK_w] = 'w';
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key_map[SDLK_x] = 'x';
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key_map[SDLK_y] = 'y';
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key_map[SDLK_z] = 'z';
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key_map[SDLK_DELETE] = K_DEL;
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key_map[SDLK_KP0] = KP_INS;
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key_map[SDLK_KP1] = KP_END;
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key_map[SDLK_KP2] = KP_DOWNARROW;
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key_map[SDLK_KP3] = KP_PGDN;
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key_map[SDLK_KP4] = KP_LEFTARROW;
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key_map[SDLK_KP5] = KP_5;
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key_map[SDLK_KP6] = KP_RIGHTARROW;
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key_map[SDLK_KP7] = KP_HOME;
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key_map[SDLK_KP8] = KP_UPARROW;
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key_map[SDLK_KP9] = KP_PGUP;
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key_map[SDLK_KP_PERIOD] = KP_DEL;
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key_map[SDLK_KP_DIVIDE] = KP_SLASH;
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key_map[SDLK_KP_MULTIPLY] = KP_STAR;
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key_map[SDLK_KP_MINUS] = KP_MINUS;
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key_map[SDLK_KP_PLUS] = KP_PLUS;
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key_map[SDLK_KP_ENTER] = KP_ENTER;
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key_map[SDLK_KP_EQUALS] = 0;
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key_map[SDLK_UP] = K_UPARROW;
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key_map[SDLK_DOWN] = K_DOWNARROW;
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key_map[SDLK_RIGHT] = K_RIGHTARROW;
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key_map[SDLK_LEFT] = K_LEFTARROW;
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key_map[SDLK_INSERT] = K_INS;
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key_map[SDLK_HOME] = K_HOME;
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key_map[SDLK_END] = K_END;
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key_map[SDLK_PAGEUP] = K_PGUP;
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key_map[SDLK_PAGEDOWN] = K_PGDN;
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key_map[SDLK_F1] = K_F1;
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key_map[SDLK_F2] = K_F2;
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key_map[SDLK_F3] = K_F3;
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key_map[SDLK_F4] = K_F4;
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key_map[SDLK_F5] = K_F5;
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key_map[SDLK_F6] = K_F6;
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key_map[SDLK_F7] = K_F7;
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key_map[SDLK_F8] = K_F8;
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key_map[SDLK_F9] = K_F9;
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key_map[SDLK_F10] = K_F10;
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key_map[SDLK_F11] = K_F11;
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key_map[SDLK_F12] = K_F12;
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key_map[SDLK_F13] = 0;
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key_map[SDLK_F14] = 0;
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key_map[SDLK_F15] = 0;
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key_map[SDLK_NUMLOCK] = KP_NUMLOCK;
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key_map[SDLK_CAPSLOCK] = 0;
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key_map[SDLK_SCROLLOCK] = 0;
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key_map[SDLK_RSHIFT] = K_SHIFT;
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key_map[SDLK_LSHIFT] = K_SHIFT;
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key_map[SDLK_RCTRL] = K_CTRL;
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key_map[SDLK_LCTRL] = K_CTRL;
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key_map[SDLK_RALT] = K_ALT;
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key_map[SDLK_LALT] = K_ALT;
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key_map[SDLK_RMETA] = 0;
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key_map[SDLK_LMETA] = 0;
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key_map[SDLK_LSUPER] = 0;
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key_map[SDLK_RSUPER] = 0;
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key_map[SDLK_MODE] = 0;
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key_map[SDLK_COMPOSE] = 0;
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key_map[SDLK_HELP] = 0;
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key_map[SDLK_PRINT] = 0;
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key_map[SDLK_SYSREQ] = 0;
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key_map[SDLK_BREAK] = 0;
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key_map[SDLK_MENU] = 0;
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key_map[SDLK_POWER] = 0;
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key_map[SDLK_EURO] = 0;
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key_map[SDLK_UNDO] = 0;
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}
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/*
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=======
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MapKey
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Map from SDL to quake keynums
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=======
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*/
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int Key_Map (void *event) /* SDL_KeyboardEvent *event */
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{
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return key_map[(*(SDL_KeyboardEvent *)event).keysym.sym];
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/* TODO: keypad handling
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if (cl_keypad.value) {
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if (extended) {
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switch (key) {
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case K_ENTER: return KP_ENTER;
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case '/': return KP_SLASH;
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case K_PAUSE: return KP_NUMLOCK;
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};
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} else {
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switch (key) {
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case K_HOME: return KP_HOME;
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case K_UPARROW: return KP_UPARROW;
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case K_PGUP: return KP_PGUP;
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case K_LEFTARROW: return KP_LEFTARROW;
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case K_RIGHTARROW: return KP_RIGHTARROW;
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case K_END: return KP_END;
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case K_DOWNARROW: return KP_DOWNARROW;
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case K_PGDN: return KP_PGDN;
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case K_INS: return KP_INS;
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case K_DEL: return KP_DEL;
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}
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}
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} else {
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// cl_keypad 0, compatibility mode
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switch (key) {
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case KP_STAR: return '*';
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case KP_MINUS: return '-';
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case KP_5: return '5';
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case KP_PLUS: return '+';
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}
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}
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*/
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}
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