mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 15:31:39 +00:00
ef3c9f708d
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1472 af15c1b1-3010-417e-b628-4374ebc0bcbd
584 lines
32 KiB
Text
584 lines
32 KiB
Text
++'_SDL_AddEventWatch'.'SDL2.DLL'..'SDL_AddEventWatch'
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++'_SDL_AddHintCallback'.'SDL2.DLL'..'SDL_AddHintCallback'
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++'_SDL_AddTimer'.'SDL2.DLL'..'SDL_AddTimer'
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++'_SDL_AllocFormat'.'SDL2.DLL'..'SDL_AllocFormat'
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++'_SDL_AllocPalette'.'SDL2.DLL'..'SDL_AllocPalette'
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++'_SDL_AllocRW'.'SDL2.DLL'..'SDL_AllocRW'
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++'_SDL_AtomicAdd'.'SDL2.DLL'..'SDL_AtomicAdd'
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++'_SDL_AtomicCAS'.'SDL2.DLL'..'SDL_AtomicCAS'
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++'_SDL_AtomicCASPtr'.'SDL2.DLL'..'SDL_AtomicCASPtr'
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++'_SDL_AtomicGet'.'SDL2.DLL'..'SDL_AtomicGet'
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++'_SDL_AtomicGetPtr'.'SDL2.DLL'..'SDL_AtomicGetPtr'
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++'_SDL_AtomicLock'.'SDL2.DLL'..'SDL_AtomicLock'
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++'_SDL_AtomicSet'.'SDL2.DLL'..'SDL_AtomicSet'
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++'_SDL_AtomicSetPtr'.'SDL2.DLL'..'SDL_AtomicSetPtr'
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++'_SDL_AtomicTryLock'.'SDL2.DLL'..'SDL_AtomicTryLock'
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++'_SDL_AtomicUnlock'.'SDL2.DLL'..'SDL_AtomicUnlock'
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++'_SDL_AudioInit'.'SDL2.DLL'..'SDL_AudioInit'
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++'_SDL_AudioQuit'.'SDL2.DLL'..'SDL_AudioQuit'
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++'_SDL_BuildAudioCVT'.'SDL2.DLL'..'SDL_BuildAudioCVT'
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++'_SDL_CalculateGammaRamp'.'SDL2.DLL'..'SDL_CalculateGammaRamp'
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++'_SDL_CaptureMouse'.'SDL2.DLL'..'SDL_CaptureMouse'
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++'_SDL_ClearError'.'SDL2.DLL'..'SDL_ClearError'
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++'_SDL_ClearHints'.'SDL2.DLL'..'SDL_ClearHints'
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++'_SDL_ClearQueuedAudio'.'SDL2.DLL'..'SDL_ClearQueuedAudio'
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++'_SDL_CloseAudio'.'SDL2.DLL'..'SDL_CloseAudio'
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++'_SDL_CloseAudioDevice'.'SDL2.DLL'..'SDL_CloseAudioDevice'
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++'_SDL_CondBroadcast'.'SDL2.DLL'..'SDL_CondBroadcast'
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++'_SDL_CondSignal'.'SDL2.DLL'..'SDL_CondSignal'
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++'_SDL_CondWait'.'SDL2.DLL'..'SDL_CondWait'
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++'_SDL_CondWaitTimeout'.'SDL2.DLL'..'SDL_CondWaitTimeout'
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++'_SDL_ConvertAudio'.'SDL2.DLL'..'SDL_ConvertAudio'
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++'_SDL_ConvertPixels'.'SDL2.DLL'..'SDL_ConvertPixels'
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++'_SDL_ConvertSurface'.'SDL2.DLL'..'SDL_ConvertSurface'
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++'_SDL_ConvertSurfaceFormat'.'SDL2.DLL'..'SDL_ConvertSurfaceFormat'
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++'_SDL_CreateColorCursor'.'SDL2.DLL'..'SDL_CreateColorCursor'
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++'_SDL_CreateCond'.'SDL2.DLL'..'SDL_CreateCond'
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++'_SDL_CreateCursor'.'SDL2.DLL'..'SDL_CreateCursor'
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++'_SDL_CreateMutex'.'SDL2.DLL'..'SDL_CreateMutex'
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++'_SDL_CreateRGBSurface'.'SDL2.DLL'..'SDL_CreateRGBSurface'
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++'_SDL_CreateRGBSurfaceFrom'.'SDL2.DLL'..'SDL_CreateRGBSurfaceFrom'
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++'_SDL_CreateRGBSurfaceWithFormat'.'SDL2.DLL'..'SDL_CreateRGBSurfaceWithFormat'
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++'_SDL_CreateRGBSurfaceWithFormatFrom'.'SDL2.DLL'..'SDL_CreateRGBSurfaceWithFormatFrom'
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++'_SDL_CreateRenderer'.'SDL2.DLL'..'SDL_CreateRenderer'
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++'_SDL_CreateSemaphore'.'SDL2.DLL'..'SDL_CreateSemaphore'
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++'_SDL_CreateShapedWindow'.'SDL2.DLL'..'SDL_CreateShapedWindow'
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++'_SDL_CreateSoftwareRenderer'.'SDL2.DLL'..'SDL_CreateSoftwareRenderer'
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++'_SDL_CreateSystemCursor'.'SDL2.DLL'..'SDL_CreateSystemCursor'
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++'_SDL_CreateTexture'.'SDL2.DLL'..'SDL_CreateTexture'
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++'_SDL_CreateTextureFromSurface'.'SDL2.DLL'..'SDL_CreateTextureFromSurface'
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++'_SDL_CreateThread'.'SDL2.DLL'..'SDL_CreateThread'
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++'_SDL_CreateWindow'.'SDL2.DLL'..'SDL_CreateWindow'
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++'_SDL_CreateWindowAndRenderer'.'SDL2.DLL'..'SDL_CreateWindowAndRenderer'
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++'_SDL_CreateWindowFrom'.'SDL2.DLL'..'SDL_CreateWindowFrom'
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++'_SDL_DXGIGetOutputInfo'.'SDL2.DLL'..'SDL_DXGIGetOutputInfo'
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++'_SDL_DYNAPI_entry'.'SDL2.DLL'..'SDL_DYNAPI_entry'
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++'_SDL_DelEventWatch'.'SDL2.DLL'..'SDL_DelEventWatch'
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++'_SDL_DelHintCallback'.'SDL2.DLL'..'SDL_DelHintCallback'
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++'_SDL_Delay'.'SDL2.DLL'..'SDL_Delay'
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++'_SDL_DequeueAudio'.'SDL2.DLL'..'SDL_DequeueAudio'
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++'_SDL_DestroyCond'.'SDL2.DLL'..'SDL_DestroyCond'
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++'_SDL_DestroyMutex'.'SDL2.DLL'..'SDL_DestroyMutex'
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++'_SDL_DestroyRenderer'.'SDL2.DLL'..'SDL_DestroyRenderer'
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++'_SDL_DestroySemaphore'.'SDL2.DLL'..'SDL_DestroySemaphore'
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++'_SDL_DestroyTexture'.'SDL2.DLL'..'SDL_DestroyTexture'
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++'_SDL_DestroyWindow'.'SDL2.DLL'..'SDL_DestroyWindow'
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++'_SDL_DetachThread'.'SDL2.DLL'..'SDL_DetachThread'
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++'_SDL_Direct3D9GetAdapterIndex'.'SDL2.DLL'..'SDL_Direct3D9GetAdapterIndex'
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++'_SDL_DisableScreenSaver'.'SDL2.DLL'..'SDL_DisableScreenSaver'
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++'_SDL_EnableScreenSaver'.'SDL2.DLL'..'SDL_EnableScreenSaver'
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++'_SDL_EnclosePoints'.'SDL2.DLL'..'SDL_EnclosePoints'
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++'_SDL_Error'.'SDL2.DLL'..'SDL_Error'
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++'_SDL_EventState'.'SDL2.DLL'..'SDL_EventState'
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++'_SDL_FillRect'.'SDL2.DLL'..'SDL_FillRect'
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++'_SDL_FillRects'.'SDL2.DLL'..'SDL_FillRects'
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++'_SDL_FilterEvents'.'SDL2.DLL'..'SDL_FilterEvents'
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++'_SDL_FlushEvent'.'SDL2.DLL'..'SDL_FlushEvent'
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++'_SDL_FlushEvents'.'SDL2.DLL'..'SDL_FlushEvents'
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++'_SDL_FreeCursor'.'SDL2.DLL'..'SDL_FreeCursor'
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++'_SDL_FreeFormat'.'SDL2.DLL'..'SDL_FreeFormat'
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++'_SDL_FreePalette'.'SDL2.DLL'..'SDL_FreePalette'
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++'_SDL_FreeRW'.'SDL2.DLL'..'SDL_FreeRW'
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++'_SDL_FreeSurface'.'SDL2.DLL'..'SDL_FreeSurface'
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++'_SDL_FreeWAV'.'SDL2.DLL'..'SDL_FreeWAV'
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++'_SDL_GL_BindTexture'.'SDL2.DLL'..'SDL_GL_BindTexture'
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++'_SDL_GL_CreateContext'.'SDL2.DLL'..'SDL_GL_CreateContext'
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++'_SDL_GL_DeleteContext'.'SDL2.DLL'..'SDL_GL_DeleteContext'
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++'_SDL_GL_ExtensionSupported'.'SDL2.DLL'..'SDL_GL_ExtensionSupported'
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++'_SDL_GL_GetAttribute'.'SDL2.DLL'..'SDL_GL_GetAttribute'
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++'_SDL_GL_GetCurrentContext'.'SDL2.DLL'..'SDL_GL_GetCurrentContext'
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++'_SDL_GL_GetCurrentWindow'.'SDL2.DLL'..'SDL_GL_GetCurrentWindow'
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++'_SDL_GL_GetDrawableSize'.'SDL2.DLL'..'SDL_GL_GetDrawableSize'
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++'_SDL_GL_GetProcAddress'.'SDL2.DLL'..'SDL_GL_GetProcAddress'
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++'_SDL_GL_GetSwapInterval'.'SDL2.DLL'..'SDL_GL_GetSwapInterval'
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++'_SDL_GL_LoadLibrary'.'SDL2.DLL'..'SDL_GL_LoadLibrary'
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++'_SDL_GL_MakeCurrent'.'SDL2.DLL'..'SDL_GL_MakeCurrent'
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++'_SDL_GL_ResetAttributes'.'SDL2.DLL'..'SDL_GL_ResetAttributes'
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++'_SDL_GL_SetAttribute'.'SDL2.DLL'..'SDL_GL_SetAttribute'
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++'_SDL_GL_SetSwapInterval'.'SDL2.DLL'..'SDL_GL_SetSwapInterval'
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++'_SDL_GL_SwapWindow'.'SDL2.DLL'..'SDL_GL_SwapWindow'
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++'_SDL_GL_UnbindTexture'.'SDL2.DLL'..'SDL_GL_UnbindTexture'
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++'_SDL_GL_UnloadLibrary'.'SDL2.DLL'..'SDL_GL_UnloadLibrary'
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++'_SDL_GameControllerAddMapping'.'SDL2.DLL'..'SDL_GameControllerAddMapping'
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++'_SDL_GameControllerAddMappingsFromRW'.'SDL2.DLL'..'SDL_GameControllerAddMappingsFromRW'
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++'_SDL_GameControllerClose'.'SDL2.DLL'..'SDL_GameControllerClose'
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++'_SDL_GameControllerEventState'.'SDL2.DLL'..'SDL_GameControllerEventState'
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++'_SDL_GameControllerFromInstanceID'.'SDL2.DLL'..'SDL_GameControllerFromInstanceID'
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++'_SDL_GameControllerGetAttached'.'SDL2.DLL'..'SDL_GameControllerGetAttached'
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++'_SDL_GameControllerGetAxis'.'SDL2.DLL'..'SDL_GameControllerGetAxis'
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++'_SDL_GameControllerGetAxisFromString'.'SDL2.DLL'..'SDL_GameControllerGetAxisFromString'
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++'_SDL_GameControllerGetBindForAxis'.'SDL2.DLL'..'SDL_GameControllerGetBindForAxis'
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++'_SDL_GameControllerGetBindForButton'.'SDL2.DLL'..'SDL_GameControllerGetBindForButton'
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++'_SDL_GameControllerGetButton'.'SDL2.DLL'..'SDL_GameControllerGetButton'
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++'_SDL_GameControllerGetButtonFromString'.'SDL2.DLL'..'SDL_GameControllerGetButtonFromString'
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++'_SDL_GameControllerGetJoystick'.'SDL2.DLL'..'SDL_GameControllerGetJoystick'
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++'_SDL_GameControllerGetProduct'.'SDL2.DLL'..'SDL_GameControllerGetProduct'
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++'_SDL_GameControllerGetProductVersion'.'SDL2.DLL'..'SDL_GameControllerGetProductVersion'
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++'_SDL_GameControllerGetStringForAxis'.'SDL2.DLL'..'SDL_GameControllerGetStringForAxis'
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++'_SDL_GameControllerGetStringForButton'.'SDL2.DLL'..'SDL_GameControllerGetStringForButton'
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++'_SDL_GameControllerGetVendor'.'SDL2.DLL'..'SDL_GameControllerGetVendor'
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++'_SDL_GameControllerMapping'.'SDL2.DLL'..'SDL_GameControllerMapping'
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++'_SDL_GameControllerMappingForGUID'.'SDL2.DLL'..'SDL_GameControllerMappingForGUID'
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++'_SDL_GameControllerMappingForIndex'.'SDL2.DLL'..'SDL_GameControllerMappingForIndex'
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++'_SDL_GameControllerName'.'SDL2.DLL'..'SDL_GameControllerName'
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++'_SDL_GameControllerNameForIndex'.'SDL2.DLL'..'SDL_GameControllerNameForIndex'
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++'_SDL_GameControllerNumMappings'.'SDL2.DLL'..'SDL_GameControllerNumMappings'
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++'_SDL_GameControllerOpen'.'SDL2.DLL'..'SDL_GameControllerOpen'
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++'_SDL_GameControllerUpdate'.'SDL2.DLL'..'SDL_GameControllerUpdate'
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++'_SDL_GetAssertionHandler'.'SDL2.DLL'..'SDL_GetAssertionHandler'
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++'_SDL_GetAssertionReport'.'SDL2.DLL'..'SDL_GetAssertionReport'
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++'_SDL_GetAudioDeviceName'.'SDL2.DLL'..'SDL_GetAudioDeviceName'
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++'_SDL_GetAudioDeviceStatus'.'SDL2.DLL'..'SDL_GetAudioDeviceStatus'
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++'_SDL_GetAudioDriver'.'SDL2.DLL'..'SDL_GetAudioDriver'
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++'_SDL_GetAudioStatus'.'SDL2.DLL'..'SDL_GetAudioStatus'
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++'_SDL_GetBasePath'.'SDL2.DLL'..'SDL_GetBasePath'
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++'_SDL_GetCPUCacheLineSize'.'SDL2.DLL'..'SDL_GetCPUCacheLineSize'
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++'_SDL_GetCPUCount'.'SDL2.DLL'..'SDL_GetCPUCount'
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++'_SDL_GetClipRect'.'SDL2.DLL'..'SDL_GetClipRect'
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++'_SDL_GetClipboardText'.'SDL2.DLL'..'SDL_GetClipboardText'
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++'_SDL_GetClosestDisplayMode'.'SDL2.DLL'..'SDL_GetClosestDisplayMode'
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++'_SDL_GetColorKey'.'SDL2.DLL'..'SDL_GetColorKey'
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++'_SDL_GetCurrentAudioDriver'.'SDL2.DLL'..'SDL_GetCurrentAudioDriver'
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++'_SDL_GetCurrentDisplayMode'.'SDL2.DLL'..'SDL_GetCurrentDisplayMode'
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++'_SDL_GetCurrentVideoDriver'.'SDL2.DLL'..'SDL_GetCurrentVideoDriver'
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++'_SDL_GetCursor'.'SDL2.DLL'..'SDL_GetCursor'
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++'_SDL_GetDefaultAssertionHandler'.'SDL2.DLL'..'SDL_GetDefaultAssertionHandler'
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++'_SDL_GetDefaultCursor'.'SDL2.DLL'..'SDL_GetDefaultCursor'
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++'_SDL_GetDesktopDisplayMode'.'SDL2.DLL'..'SDL_GetDesktopDisplayMode'
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++'_SDL_GetDisplayBounds'.'SDL2.DLL'..'SDL_GetDisplayBounds'
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++'_SDL_GetDisplayDPI'.'SDL2.DLL'..'SDL_GetDisplayDPI'
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++'_SDL_GetDisplayMode'.'SDL2.DLL'..'SDL_GetDisplayMode'
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++'_SDL_GetDisplayName'.'SDL2.DLL'..'SDL_GetDisplayName'
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++'_SDL_GetDisplayUsableBounds'.'SDL2.DLL'..'SDL_GetDisplayUsableBounds'
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++'_SDL_GetError'.'SDL2.DLL'..'SDL_GetError'
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++'_SDL_GetEventFilter'.'SDL2.DLL'..'SDL_GetEventFilter'
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++'_SDL_GetGlobalMouseState'.'SDL2.DLL'..'SDL_GetGlobalMouseState'
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++'_SDL_GetGrabbedWindow'.'SDL2.DLL'..'SDL_GetGrabbedWindow'
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++'_SDL_GetHint'.'SDL2.DLL'..'SDL_GetHint'
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++'_SDL_GetHintBoolean'.'SDL2.DLL'..'SDL_GetHintBoolean'
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++'_SDL_GetKeyFromName'.'SDL2.DLL'..'SDL_GetKeyFromName'
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++'_SDL_GetKeyFromScancode'.'SDL2.DLL'..'SDL_GetKeyFromScancode'
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++'_SDL_GetKeyName'.'SDL2.DLL'..'SDL_GetKeyName'
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++'_SDL_GetKeyboardFocus'.'SDL2.DLL'..'SDL_GetKeyboardFocus'
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++'_SDL_GetKeyboardState'.'SDL2.DLL'..'SDL_GetKeyboardState'
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++'_SDL_GetModState'.'SDL2.DLL'..'SDL_GetModState'
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++'_SDL_GetMouseFocus'.'SDL2.DLL'..'SDL_GetMouseFocus'
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++'_SDL_GetMouseState'.'SDL2.DLL'..'SDL_GetMouseState'
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++'_SDL_GetNumAudioDevices'.'SDL2.DLL'..'SDL_GetNumAudioDevices'
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++'_SDL_GetNumAudioDrivers'.'SDL2.DLL'..'SDL_GetNumAudioDrivers'
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++'_SDL_GetNumDisplayModes'.'SDL2.DLL'..'SDL_GetNumDisplayModes'
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++'_SDL_GetNumRenderDrivers'.'SDL2.DLL'..'SDL_GetNumRenderDrivers'
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++'_SDL_GetNumTouchDevices'.'SDL2.DLL'..'SDL_GetNumTouchDevices'
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++'_SDL_GetNumTouchFingers'.'SDL2.DLL'..'SDL_GetNumTouchFingers'
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++'_SDL_GetNumVideoDisplays'.'SDL2.DLL'..'SDL_GetNumVideoDisplays'
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++'_SDL_GetNumVideoDrivers'.'SDL2.DLL'..'SDL_GetNumVideoDrivers'
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++'_SDL_GetPerformanceCounter'.'SDL2.DLL'..'SDL_GetPerformanceCounter'
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++'_SDL_GetPerformanceFrequency'.'SDL2.DLL'..'SDL_GetPerformanceFrequency'
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++'_SDL_GetPixelFormatName'.'SDL2.DLL'..'SDL_GetPixelFormatName'
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++'_SDL_GetPlatform'.'SDL2.DLL'..'SDL_GetPlatform'
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++'_SDL_GetPowerInfo'.'SDL2.DLL'..'SDL_GetPowerInfo'
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++'_SDL_GetPrefPath'.'SDL2.DLL'..'SDL_GetPrefPath'
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++'_SDL_GetQueuedAudioSize'.'SDL2.DLL'..'SDL_GetQueuedAudioSize'
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++'_SDL_GetRGB'.'SDL2.DLL'..'SDL_GetRGB'
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++'_SDL_GetRGBA'.'SDL2.DLL'..'SDL_GetRGBA'
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++'_SDL_GetRelativeMouseMode'.'SDL2.DLL'..'SDL_GetRelativeMouseMode'
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++'_SDL_GetRelativeMouseState'.'SDL2.DLL'..'SDL_GetRelativeMouseState'
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++'_SDL_GetRenderDrawBlendMode'.'SDL2.DLL'..'SDL_GetRenderDrawBlendMode'
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++'_SDL_GetRenderDrawColor'.'SDL2.DLL'..'SDL_GetRenderDrawColor'
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++'_SDL_GetRenderDriverInfo'.'SDL2.DLL'..'SDL_GetRenderDriverInfo'
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++'_SDL_GetRenderTarget'.'SDL2.DLL'..'SDL_GetRenderTarget'
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++'_SDL_GetRenderer'.'SDL2.DLL'..'SDL_GetRenderer'
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++'_SDL_GetRendererInfo'.'SDL2.DLL'..'SDL_GetRendererInfo'
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++'_SDL_GetRendererOutputSize'.'SDL2.DLL'..'SDL_GetRendererOutputSize'
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++'_SDL_GetRevision'.'SDL2.DLL'..'SDL_GetRevision'
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++'_SDL_GetRevisionNumber'.'SDL2.DLL'..'SDL_GetRevisionNumber'
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++'_SDL_GetScancodeFromKey'.'SDL2.DLL'..'SDL_GetScancodeFromKey'
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++'_SDL_GetScancodeFromName'.'SDL2.DLL'..'SDL_GetScancodeFromName'
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++'_SDL_GetScancodeName'.'SDL2.DLL'..'SDL_GetScancodeName'
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++'_SDL_GetShapedWindowMode'.'SDL2.DLL'..'SDL_GetShapedWindowMode'
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++'_SDL_GetSurfaceAlphaMod'.'SDL2.DLL'..'SDL_GetSurfaceAlphaMod'
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++'_SDL_GetSurfaceBlendMode'.'SDL2.DLL'..'SDL_GetSurfaceBlendMode'
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++'_SDL_GetSurfaceColorMod'.'SDL2.DLL'..'SDL_GetSurfaceColorMod'
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++'_SDL_GetSystemRAM'.'SDL2.DLL'..'SDL_GetSystemRAM'
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++'_SDL_GetTextureAlphaMod'.'SDL2.DLL'..'SDL_GetTextureAlphaMod'
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++'_SDL_GetTextureBlendMode'.'SDL2.DLL'..'SDL_GetTextureBlendMode'
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++'_SDL_GetTextureColorMod'.'SDL2.DLL'..'SDL_GetTextureColorMod'
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++'_SDL_GetThreadID'.'SDL2.DLL'..'SDL_GetThreadID'
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++'_SDL_GetThreadName'.'SDL2.DLL'..'SDL_GetThreadName'
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++'_SDL_GetTicks'.'SDL2.DLL'..'SDL_GetTicks'
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++'_SDL_GetTouchDevice'.'SDL2.DLL'..'SDL_GetTouchDevice'
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++'_SDL_GetTouchFinger'.'SDL2.DLL'..'SDL_GetTouchFinger'
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++'_SDL_GetVersion'.'SDL2.DLL'..'SDL_GetVersion'
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++'_SDL_GetVideoDriver'.'SDL2.DLL'..'SDL_GetVideoDriver'
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++'_SDL_GetWindowBordersSize'.'SDL2.DLL'..'SDL_GetWindowBordersSize'
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++'_SDL_GetWindowBrightness'.'SDL2.DLL'..'SDL_GetWindowBrightness'
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++'_SDL_GetWindowData'.'SDL2.DLL'..'SDL_GetWindowData'
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++'_SDL_GetWindowDisplayIndex'.'SDL2.DLL'..'SDL_GetWindowDisplayIndex'
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++'_SDL_GetWindowDisplayMode'.'SDL2.DLL'..'SDL_GetWindowDisplayMode'
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++'_SDL_GetWindowFlags'.'SDL2.DLL'..'SDL_GetWindowFlags'
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++'_SDL_GetWindowFromID'.'SDL2.DLL'..'SDL_GetWindowFromID'
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++'_SDL_GetWindowGammaRamp'.'SDL2.DLL'..'SDL_GetWindowGammaRamp'
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++'_SDL_GetWindowGrab'.'SDL2.DLL'..'SDL_GetWindowGrab'
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++'_SDL_GetWindowID'.'SDL2.DLL'..'SDL_GetWindowID'
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++'_SDL_GetWindowMaximumSize'.'SDL2.DLL'..'SDL_GetWindowMaximumSize'
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++'_SDL_GetWindowMinimumSize'.'SDL2.DLL'..'SDL_GetWindowMinimumSize'
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++'_SDL_GetWindowOpacity'.'SDL2.DLL'..'SDL_GetWindowOpacity'
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++'_SDL_GetWindowPixelFormat'.'SDL2.DLL'..'SDL_GetWindowPixelFormat'
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++'_SDL_GetWindowPosition'.'SDL2.DLL'..'SDL_GetWindowPosition'
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++'_SDL_GetWindowSize'.'SDL2.DLL'..'SDL_GetWindowSize'
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++'_SDL_GetWindowSurface'.'SDL2.DLL'..'SDL_GetWindowSurface'
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++'_SDL_GetWindowTitle'.'SDL2.DLL'..'SDL_GetWindowTitle'
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++'_SDL_GetWindowWMInfo'.'SDL2.DLL'..'SDL_GetWindowWMInfo'
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++'_SDL_HapticClose'.'SDL2.DLL'..'SDL_HapticClose'
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++'_SDL_HapticDestroyEffect'.'SDL2.DLL'..'SDL_HapticDestroyEffect'
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++'_SDL_HapticEffectSupported'.'SDL2.DLL'..'SDL_HapticEffectSupported'
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++'_SDL_HapticGetEffectStatus'.'SDL2.DLL'..'SDL_HapticGetEffectStatus'
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++'_SDL_HapticIndex'.'SDL2.DLL'..'SDL_HapticIndex'
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++'_SDL_HapticName'.'SDL2.DLL'..'SDL_HapticName'
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++'_SDL_HapticNewEffect'.'SDL2.DLL'..'SDL_HapticNewEffect'
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++'_SDL_HapticNumAxes'.'SDL2.DLL'..'SDL_HapticNumAxes'
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++'_SDL_HapticNumEffects'.'SDL2.DLL'..'SDL_HapticNumEffects'
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|
++'_SDL_HapticNumEffectsPlaying'.'SDL2.DLL'..'SDL_HapticNumEffectsPlaying'
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++'_SDL_HapticOpen'.'SDL2.DLL'..'SDL_HapticOpen'
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|
++'_SDL_HapticOpenFromJoystick'.'SDL2.DLL'..'SDL_HapticOpenFromJoystick'
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++'_SDL_HapticOpenFromMouse'.'SDL2.DLL'..'SDL_HapticOpenFromMouse'
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|
++'_SDL_HapticOpened'.'SDL2.DLL'..'SDL_HapticOpened'
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++'_SDL_HapticPause'.'SDL2.DLL'..'SDL_HapticPause'
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++'_SDL_HapticQuery'.'SDL2.DLL'..'SDL_HapticQuery'
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++'_SDL_HapticRumbleInit'.'SDL2.DLL'..'SDL_HapticRumbleInit'
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++'_SDL_HapticRumblePlay'.'SDL2.DLL'..'SDL_HapticRumblePlay'
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++'_SDL_HapticRumbleStop'.'SDL2.DLL'..'SDL_HapticRumbleStop'
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++'_SDL_HapticRumbleSupported'.'SDL2.DLL'..'SDL_HapticRumbleSupported'
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++'_SDL_HapticRunEffect'.'SDL2.DLL'..'SDL_HapticRunEffect'
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++'_SDL_HapticSetAutocenter'.'SDL2.DLL'..'SDL_HapticSetAutocenter'
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++'_SDL_HapticSetGain'.'SDL2.DLL'..'SDL_HapticSetGain'
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++'_SDL_HapticStopAll'.'SDL2.DLL'..'SDL_HapticStopAll'
|
|
++'_SDL_HapticStopEffect'.'SDL2.DLL'..'SDL_HapticStopEffect'
|
|
++'_SDL_HapticUnpause'.'SDL2.DLL'..'SDL_HapticUnpause'
|
|
++'_SDL_HapticUpdateEffect'.'SDL2.DLL'..'SDL_HapticUpdateEffect'
|
|
++'_SDL_Has3DNow'.'SDL2.DLL'..'SDL_Has3DNow'
|
|
++'_SDL_HasAVX'.'SDL2.DLL'..'SDL_HasAVX'
|
|
++'_SDL_HasAVX2'.'SDL2.DLL'..'SDL_HasAVX2'
|
|
++'_SDL_HasAltiVec'.'SDL2.DLL'..'SDL_HasAltiVec'
|
|
++'_SDL_HasClipboardText'.'SDL2.DLL'..'SDL_HasClipboardText'
|
|
++'_SDL_HasEvent'.'SDL2.DLL'..'SDL_HasEvent'
|
|
++'_SDL_HasEvents'.'SDL2.DLL'..'SDL_HasEvents'
|
|
++'_SDL_HasIntersection'.'SDL2.DLL'..'SDL_HasIntersection'
|
|
++'_SDL_HasMMX'.'SDL2.DLL'..'SDL_HasMMX'
|
|
++'_SDL_HasNEON'.'SDL2.DLL'..'SDL_HasNEON'
|
|
++'_SDL_HasRDTSC'.'SDL2.DLL'..'SDL_HasRDTSC'
|
|
++'_SDL_HasSSE'.'SDL2.DLL'..'SDL_HasSSE'
|
|
++'_SDL_HasSSE2'.'SDL2.DLL'..'SDL_HasSSE2'
|
|
++'_SDL_HasSSE3'.'SDL2.DLL'..'SDL_HasSSE3'
|
|
++'_SDL_HasSSE41'.'SDL2.DLL'..'SDL_HasSSE41'
|
|
++'_SDL_HasSSE42'.'SDL2.DLL'..'SDL_HasSSE42'
|
|
++'_SDL_HasScreenKeyboardSupport'.'SDL2.DLL'..'SDL_HasScreenKeyboardSupport'
|
|
++'_SDL_HideWindow'.'SDL2.DLL'..'SDL_HideWindow'
|
|
++'_SDL_Init'.'SDL2.DLL'..'SDL_Init'
|
|
++'_SDL_InitSubSystem'.'SDL2.DLL'..'SDL_InitSubSystem'
|
|
++'_SDL_IntersectRect'.'SDL2.DLL'..'SDL_IntersectRect'
|
|
++'_SDL_IntersectRectAndLine'.'SDL2.DLL'..'SDL_IntersectRectAndLine'
|
|
++'_SDL_IsGameController'.'SDL2.DLL'..'SDL_IsGameController'
|
|
++'_SDL_IsScreenKeyboardShown'.'SDL2.DLL'..'SDL_IsScreenKeyboardShown'
|
|
++'_SDL_IsScreenSaverEnabled'.'SDL2.DLL'..'SDL_IsScreenSaverEnabled'
|
|
++'_SDL_IsShapedWindow'.'SDL2.DLL'..'SDL_IsShapedWindow'
|
|
++'_SDL_IsTextInputActive'.'SDL2.DLL'..'SDL_IsTextInputActive'
|
|
++'_SDL_JoystickClose'.'SDL2.DLL'..'SDL_JoystickClose'
|
|
++'_SDL_JoystickCurrentPowerLevel'.'SDL2.DLL'..'SDL_JoystickCurrentPowerLevel'
|
|
++'_SDL_JoystickEventState'.'SDL2.DLL'..'SDL_JoystickEventState'
|
|
++'_SDL_JoystickFromInstanceID'.'SDL2.DLL'..'SDL_JoystickFromInstanceID'
|
|
++'_SDL_JoystickGetAttached'.'SDL2.DLL'..'SDL_JoystickGetAttached'
|
|
++'_SDL_JoystickGetAxis'.'SDL2.DLL'..'SDL_JoystickGetAxis'
|
|
++'_SDL_JoystickGetAxisInitialState'.'SDL2.DLL'..'SDL_JoystickGetAxisInitialState'
|
|
++'_SDL_JoystickGetBall'.'SDL2.DLL'..'SDL_JoystickGetBall'
|
|
++'_SDL_JoystickGetButton'.'SDL2.DLL'..'SDL_JoystickGetButton'
|
|
++'_SDL_JoystickGetDeviceGUID'.'SDL2.DLL'..'SDL_JoystickGetDeviceGUID'
|
|
++'_SDL_JoystickGetDeviceProduct'.'SDL2.DLL'..'SDL_JoystickGetDeviceProduct'
|
|
++'_SDL_JoystickGetDeviceProductVersion'.'SDL2.DLL'..'SDL_JoystickGetDeviceProductVersion'
|
|
++'_SDL_JoystickGetDeviceType'.'SDL2.DLL'..'SDL_JoystickGetDeviceType'
|
|
++'_SDL_JoystickGetDeviceVendor'.'SDL2.DLL'..'SDL_JoystickGetDeviceVendor'
|
|
++'_SDL_JoystickGetGUID'.'SDL2.DLL'..'SDL_JoystickGetGUID'
|
|
++'_SDL_JoystickGetGUIDFromString'.'SDL2.DLL'..'SDL_JoystickGetGUIDFromString'
|
|
++'_SDL_JoystickGetGUIDString'.'SDL2.DLL'..'SDL_JoystickGetGUIDString'
|
|
++'_SDL_JoystickGetHat'.'SDL2.DLL'..'SDL_JoystickGetHat'
|
|
++'_SDL_JoystickGetProduct'.'SDL2.DLL'..'SDL_JoystickGetProduct'
|
|
++'_SDL_JoystickGetProductVersion'.'SDL2.DLL'..'SDL_JoystickGetProductVersion'
|
|
++'_SDL_JoystickGetType'.'SDL2.DLL'..'SDL_JoystickGetType'
|
|
++'_SDL_JoystickGetVendor'.'SDL2.DLL'..'SDL_JoystickGetVendor'
|
|
++'_SDL_JoystickInstanceID'.'SDL2.DLL'..'SDL_JoystickInstanceID'
|
|
++'_SDL_JoystickIsHaptic'.'SDL2.DLL'..'SDL_JoystickIsHaptic'
|
|
++'_SDL_JoystickName'.'SDL2.DLL'..'SDL_JoystickName'
|
|
++'_SDL_JoystickNameForIndex'.'SDL2.DLL'..'SDL_JoystickNameForIndex'
|
|
++'_SDL_JoystickNumAxes'.'SDL2.DLL'..'SDL_JoystickNumAxes'
|
|
++'_SDL_JoystickNumBalls'.'SDL2.DLL'..'SDL_JoystickNumBalls'
|
|
++'_SDL_JoystickNumButtons'.'SDL2.DLL'..'SDL_JoystickNumButtons'
|
|
++'_SDL_JoystickNumHats'.'SDL2.DLL'..'SDL_JoystickNumHats'
|
|
++'_SDL_JoystickOpen'.'SDL2.DLL'..'SDL_JoystickOpen'
|
|
++'_SDL_JoystickUpdate'.'SDL2.DLL'..'SDL_JoystickUpdate'
|
|
++'_SDL_LoadBMP_RW'.'SDL2.DLL'..'SDL_LoadBMP_RW'
|
|
++'_SDL_LoadDollarTemplates'.'SDL2.DLL'..'SDL_LoadDollarTemplates'
|
|
++'_SDL_LoadFunction'.'SDL2.DLL'..'SDL_LoadFunction'
|
|
++'_SDL_LoadObject'.'SDL2.DLL'..'SDL_LoadObject'
|
|
++'_SDL_LoadWAV_RW'.'SDL2.DLL'..'SDL_LoadWAV_RW'
|
|
++'_SDL_LockAudio'.'SDL2.DLL'..'SDL_LockAudio'
|
|
++'_SDL_LockAudioDevice'.'SDL2.DLL'..'SDL_LockAudioDevice'
|
|
++'_SDL_LockMutex'.'SDL2.DLL'..'SDL_LockMutex'
|
|
++'_SDL_LockSurface'.'SDL2.DLL'..'SDL_LockSurface'
|
|
++'_SDL_LockTexture'.'SDL2.DLL'..'SDL_LockTexture'
|
|
++'_SDL_Log'.'SDL2.DLL'..'SDL_Log'
|
|
++'_SDL_LogCritical'.'SDL2.DLL'..'SDL_LogCritical'
|
|
++'_SDL_LogDebug'.'SDL2.DLL'..'SDL_LogDebug'
|
|
++'_SDL_LogError'.'SDL2.DLL'..'SDL_LogError'
|
|
++'_SDL_LogGetOutputFunction'.'SDL2.DLL'..'SDL_LogGetOutputFunction'
|
|
++'_SDL_LogGetPriority'.'SDL2.DLL'..'SDL_LogGetPriority'
|
|
++'_SDL_LogInfo'.'SDL2.DLL'..'SDL_LogInfo'
|
|
++'_SDL_LogMessage'.'SDL2.DLL'..'SDL_LogMessage'
|
|
++'_SDL_LogMessageV'.'SDL2.DLL'..'SDL_LogMessageV'
|
|
++'_SDL_LogResetPriorities'.'SDL2.DLL'..'SDL_LogResetPriorities'
|
|
++'_SDL_LogSetAllPriority'.'SDL2.DLL'..'SDL_LogSetAllPriority'
|
|
++'_SDL_LogSetOutputFunction'.'SDL2.DLL'..'SDL_LogSetOutputFunction'
|
|
++'_SDL_LogSetPriority'.'SDL2.DLL'..'SDL_LogSetPriority'
|
|
++'_SDL_LogVerbose'.'SDL2.DLL'..'SDL_LogVerbose'
|
|
++'_SDL_LogWarn'.'SDL2.DLL'..'SDL_LogWarn'
|
|
++'_SDL_LowerBlit'.'SDL2.DLL'..'SDL_LowerBlit'
|
|
++'_SDL_LowerBlitScaled'.'SDL2.DLL'..'SDL_LowerBlitScaled'
|
|
++'_SDL_MapRGB'.'SDL2.DLL'..'SDL_MapRGB'
|
|
++'_SDL_MapRGBA'.'SDL2.DLL'..'SDL_MapRGBA'
|
|
++'_SDL_MasksToPixelFormatEnum'.'SDL2.DLL'..'SDL_MasksToPixelFormatEnum'
|
|
++'_SDL_MaximizeWindow'.'SDL2.DLL'..'SDL_MaximizeWindow'
|
|
++'_SDL_MemoryBarrierAcquireFunction'.'SDL2.DLL'..'SDL_MemoryBarrierAcquireFunction'
|
|
++'_SDL_MemoryBarrierReleaseFunction'.'SDL2.DLL'..'SDL_MemoryBarrierReleaseFunction'
|
|
++'_SDL_MinimizeWindow'.'SDL2.DLL'..'SDL_MinimizeWindow'
|
|
++'_SDL_MixAudio'.'SDL2.DLL'..'SDL_MixAudio'
|
|
++'_SDL_MixAudioFormat'.'SDL2.DLL'..'SDL_MixAudioFormat'
|
|
++'_SDL_MouseIsHaptic'.'SDL2.DLL'..'SDL_MouseIsHaptic'
|
|
++'_SDL_NumHaptics'.'SDL2.DLL'..'SDL_NumHaptics'
|
|
++'_SDL_NumJoysticks'.'SDL2.DLL'..'SDL_NumJoysticks'
|
|
++'_SDL_OpenAudio'.'SDL2.DLL'..'SDL_OpenAudio'
|
|
++'_SDL_OpenAudioDevice'.'SDL2.DLL'..'SDL_OpenAudioDevice'
|
|
++'_SDL_PauseAudio'.'SDL2.DLL'..'SDL_PauseAudio'
|
|
++'_SDL_PauseAudioDevice'.'SDL2.DLL'..'SDL_PauseAudioDevice'
|
|
++'_SDL_PeepEvents'.'SDL2.DLL'..'SDL_PeepEvents'
|
|
++'_SDL_PixelFormatEnumToMasks'.'SDL2.DLL'..'SDL_PixelFormatEnumToMasks'
|
|
++'_SDL_PollEvent'.'SDL2.DLL'..'SDL_PollEvent'
|
|
++'_SDL_PumpEvents'.'SDL2.DLL'..'SDL_PumpEvents'
|
|
++'_SDL_PushEvent'.'SDL2.DLL'..'SDL_PushEvent'
|
|
++'_SDL_QueryTexture'.'SDL2.DLL'..'SDL_QueryTexture'
|
|
++'_SDL_QueueAudio'.'SDL2.DLL'..'SDL_QueueAudio'
|
|
++'_SDL_Quit'.'SDL2.DLL'..'SDL_Quit'
|
|
++'_SDL_QuitSubSystem'.'SDL2.DLL'..'SDL_QuitSubSystem'
|
|
++'_SDL_RWFromConstMem'.'SDL2.DLL'..'SDL_RWFromConstMem'
|
|
++'_SDL_RWFromFP'.'SDL2.DLL'..'SDL_RWFromFP'
|
|
++'_SDL_RWFromFile'.'SDL2.DLL'..'SDL_RWFromFile'
|
|
++'_SDL_RWFromMem'.'SDL2.DLL'..'SDL_RWFromMem'
|
|
++'_SDL_RaiseWindow'.'SDL2.DLL'..'SDL_RaiseWindow'
|
|
++'_SDL_ReadBE16'.'SDL2.DLL'..'SDL_ReadBE16'
|
|
++'_SDL_ReadBE32'.'SDL2.DLL'..'SDL_ReadBE32'
|
|
++'_SDL_ReadBE64'.'SDL2.DLL'..'SDL_ReadBE64'
|
|
++'_SDL_ReadLE16'.'SDL2.DLL'..'SDL_ReadLE16'
|
|
++'_SDL_ReadLE32'.'SDL2.DLL'..'SDL_ReadLE32'
|
|
++'_SDL_ReadLE64'.'SDL2.DLL'..'SDL_ReadLE64'
|
|
++'_SDL_ReadU8'.'SDL2.DLL'..'SDL_ReadU8'
|
|
++'_SDL_RecordGesture'.'SDL2.DLL'..'SDL_RecordGesture'
|
|
++'_SDL_RegisterApp'.'SDL2.DLL'..'SDL_RegisterApp'
|
|
++'_SDL_RegisterEvents'.'SDL2.DLL'..'SDL_RegisterEvents'
|
|
++'_SDL_RemoveTimer'.'SDL2.DLL'..'SDL_RemoveTimer'
|
|
++'_SDL_RenderClear'.'SDL2.DLL'..'SDL_RenderClear'
|
|
++'_SDL_RenderCopy'.'SDL2.DLL'..'SDL_RenderCopy'
|
|
++'_SDL_RenderCopyEx'.'SDL2.DLL'..'SDL_RenderCopyEx'
|
|
++'_SDL_RenderDrawLine'.'SDL2.DLL'..'SDL_RenderDrawLine'
|
|
++'_SDL_RenderDrawLines'.'SDL2.DLL'..'SDL_RenderDrawLines'
|
|
++'_SDL_RenderDrawPoint'.'SDL2.DLL'..'SDL_RenderDrawPoint'
|
|
++'_SDL_RenderDrawPoints'.'SDL2.DLL'..'SDL_RenderDrawPoints'
|
|
++'_SDL_RenderDrawRect'.'SDL2.DLL'..'SDL_RenderDrawRect'
|
|
++'_SDL_RenderDrawRects'.'SDL2.DLL'..'SDL_RenderDrawRects'
|
|
++'_SDL_RenderFillRect'.'SDL2.DLL'..'SDL_RenderFillRect'
|
|
++'_SDL_RenderFillRects'.'SDL2.DLL'..'SDL_RenderFillRects'
|
|
++'_SDL_RenderGetClipRect'.'SDL2.DLL'..'SDL_RenderGetClipRect'
|
|
++'_SDL_RenderGetD3D9Device'.'SDL2.DLL'..'SDL_RenderGetD3D9Device'
|
|
++'_SDL_RenderGetIntegerScale'.'SDL2.DLL'..'SDL_RenderGetIntegerScale'
|
|
++'_SDL_RenderGetLogicalSize'.'SDL2.DLL'..'SDL_RenderGetLogicalSize'
|
|
++'_SDL_RenderGetScale'.'SDL2.DLL'..'SDL_RenderGetScale'
|
|
++'_SDL_RenderGetViewport'.'SDL2.DLL'..'SDL_RenderGetViewport'
|
|
++'_SDL_RenderIsClipEnabled'.'SDL2.DLL'..'SDL_RenderIsClipEnabled'
|
|
++'_SDL_RenderPresent'.'SDL2.DLL'..'SDL_RenderPresent'
|
|
++'_SDL_RenderReadPixels'.'SDL2.DLL'..'SDL_RenderReadPixels'
|
|
++'_SDL_RenderSetClipRect'.'SDL2.DLL'..'SDL_RenderSetClipRect'
|
|
++'_SDL_RenderSetIntegerScale'.'SDL2.DLL'..'SDL_RenderSetIntegerScale'
|
|
++'_SDL_RenderSetLogicalSize'.'SDL2.DLL'..'SDL_RenderSetLogicalSize'
|
|
++'_SDL_RenderSetScale'.'SDL2.DLL'..'SDL_RenderSetScale'
|
|
++'_SDL_RenderSetViewport'.'SDL2.DLL'..'SDL_RenderSetViewport'
|
|
++'_SDL_RenderTargetSupported'.'SDL2.DLL'..'SDL_RenderTargetSupported'
|
|
++'_SDL_ReportAssertion'.'SDL2.DLL'..'SDL_ReportAssertion'
|
|
++'_SDL_ResetAssertionReport'.'SDL2.DLL'..'SDL_ResetAssertionReport'
|
|
++'_SDL_RestoreWindow'.'SDL2.DLL'..'SDL_RestoreWindow'
|
|
++'_SDL_SaveAllDollarTemplates'.'SDL2.DLL'..'SDL_SaveAllDollarTemplates'
|
|
++'_SDL_SaveBMP_RW'.'SDL2.DLL'..'SDL_SaveBMP_RW'
|
|
++'_SDL_SaveDollarTemplate'.'SDL2.DLL'..'SDL_SaveDollarTemplate'
|
|
++'_SDL_SemPost'.'SDL2.DLL'..'SDL_SemPost'
|
|
++'_SDL_SemTryWait'.'SDL2.DLL'..'SDL_SemTryWait'
|
|
++'_SDL_SemValue'.'SDL2.DLL'..'SDL_SemValue'
|
|
++'_SDL_SemWait'.'SDL2.DLL'..'SDL_SemWait'
|
|
++'_SDL_SemWaitTimeout'.'SDL2.DLL'..'SDL_SemWaitTimeout'
|
|
++'_SDL_SetAssertionHandler'.'SDL2.DLL'..'SDL_SetAssertionHandler'
|
|
++'_SDL_SetClipRect'.'SDL2.DLL'..'SDL_SetClipRect'
|
|
++'_SDL_SetClipboardText'.'SDL2.DLL'..'SDL_SetClipboardText'
|
|
++'_SDL_SetColorKey'.'SDL2.DLL'..'SDL_SetColorKey'
|
|
++'_SDL_SetCursor'.'SDL2.DLL'..'SDL_SetCursor'
|
|
++'_SDL_SetError'.'SDL2.DLL'..'SDL_SetError'
|
|
++'_SDL_SetEventFilter'.'SDL2.DLL'..'SDL_SetEventFilter'
|
|
++'_SDL_SetHint'.'SDL2.DLL'..'SDL_SetHint'
|
|
++'_SDL_SetHintWithPriority'.'SDL2.DLL'..'SDL_SetHintWithPriority'
|
|
++'_SDL_SetMainReady'.'SDL2.DLL'..'SDL_SetMainReady'
|
|
++'_SDL_SetModState'.'SDL2.DLL'..'SDL_SetModState'
|
|
++'_SDL_SetPaletteColors'.'SDL2.DLL'..'SDL_SetPaletteColors'
|
|
++'_SDL_SetPixelFormatPalette'.'SDL2.DLL'..'SDL_SetPixelFormatPalette'
|
|
++'_SDL_SetRelativeMouseMode'.'SDL2.DLL'..'SDL_SetRelativeMouseMode'
|
|
++'_SDL_SetRenderDrawBlendMode'.'SDL2.DLL'..'SDL_SetRenderDrawBlendMode'
|
|
++'_SDL_SetRenderDrawColor'.'SDL2.DLL'..'SDL_SetRenderDrawColor'
|
|
++'_SDL_SetRenderTarget'.'SDL2.DLL'..'SDL_SetRenderTarget'
|
|
++'_SDL_SetSurfaceAlphaMod'.'SDL2.DLL'..'SDL_SetSurfaceAlphaMod'
|
|
++'_SDL_SetSurfaceBlendMode'.'SDL2.DLL'..'SDL_SetSurfaceBlendMode'
|
|
++'_SDL_SetSurfaceColorMod'.'SDL2.DLL'..'SDL_SetSurfaceColorMod'
|
|
++'_SDL_SetSurfacePalette'.'SDL2.DLL'..'SDL_SetSurfacePalette'
|
|
++'_SDL_SetSurfaceRLE'.'SDL2.DLL'..'SDL_SetSurfaceRLE'
|
|
++'_SDL_SetTextInputRect'.'SDL2.DLL'..'SDL_SetTextInputRect'
|
|
++'_SDL_SetTextureAlphaMod'.'SDL2.DLL'..'SDL_SetTextureAlphaMod'
|
|
++'_SDL_SetTextureBlendMode'.'SDL2.DLL'..'SDL_SetTextureBlendMode'
|
|
++'_SDL_SetTextureColorMod'.'SDL2.DLL'..'SDL_SetTextureColorMod'
|
|
++'_SDL_SetThreadPriority'.'SDL2.DLL'..'SDL_SetThreadPriority'
|
|
++'_SDL_SetWindowBordered'.'SDL2.DLL'..'SDL_SetWindowBordered'
|
|
++'_SDL_SetWindowBrightness'.'SDL2.DLL'..'SDL_SetWindowBrightness'
|
|
++'_SDL_SetWindowData'.'SDL2.DLL'..'SDL_SetWindowData'
|
|
++'_SDL_SetWindowDisplayMode'.'SDL2.DLL'..'SDL_SetWindowDisplayMode'
|
|
++'_SDL_SetWindowFullscreen'.'SDL2.DLL'..'SDL_SetWindowFullscreen'
|
|
++'_SDL_SetWindowGammaRamp'.'SDL2.DLL'..'SDL_SetWindowGammaRamp'
|
|
++'_SDL_SetWindowGrab'.'SDL2.DLL'..'SDL_SetWindowGrab'
|
|
++'_SDL_SetWindowHitTest'.'SDL2.DLL'..'SDL_SetWindowHitTest'
|
|
++'_SDL_SetWindowIcon'.'SDL2.DLL'..'SDL_SetWindowIcon'
|
|
++'_SDL_SetWindowInputFocus'.'SDL2.DLL'..'SDL_SetWindowInputFocus'
|
|
++'_SDL_SetWindowMaximumSize'.'SDL2.DLL'..'SDL_SetWindowMaximumSize'
|
|
++'_SDL_SetWindowMinimumSize'.'SDL2.DLL'..'SDL_SetWindowMinimumSize'
|
|
++'_SDL_SetWindowModalFor'.'SDL2.DLL'..'SDL_SetWindowModalFor'
|
|
++'_SDL_SetWindowOpacity'.'SDL2.DLL'..'SDL_SetWindowOpacity'
|
|
++'_SDL_SetWindowPosition'.'SDL2.DLL'..'SDL_SetWindowPosition'
|
|
++'_SDL_SetWindowResizable'.'SDL2.DLL'..'SDL_SetWindowResizable'
|
|
++'_SDL_SetWindowShape'.'SDL2.DLL'..'SDL_SetWindowShape'
|
|
++'_SDL_SetWindowSize'.'SDL2.DLL'..'SDL_SetWindowSize'
|
|
++'_SDL_SetWindowTitle'.'SDL2.DLL'..'SDL_SetWindowTitle'
|
|
++'_SDL_SetWindowsMessageHook'.'SDL2.DLL'..'SDL_SetWindowsMessageHook'
|
|
++'_SDL_ShowCursor'.'SDL2.DLL'..'SDL_ShowCursor'
|
|
++'_SDL_ShowMessageBox'.'SDL2.DLL'..'SDL_ShowMessageBox'
|
|
++'_SDL_ShowSimpleMessageBox'.'SDL2.DLL'..'SDL_ShowSimpleMessageBox'
|
|
++'_SDL_ShowWindow'.'SDL2.DLL'..'SDL_ShowWindow'
|
|
++'_SDL_SoftStretch'.'SDL2.DLL'..'SDL_SoftStretch'
|
|
++'_SDL_StartTextInput'.'SDL2.DLL'..'SDL_StartTextInput'
|
|
++'_SDL_StopTextInput'.'SDL2.DLL'..'SDL_StopTextInput'
|
|
++'_SDL_TLSCreate'.'SDL2.DLL'..'SDL_TLSCreate'
|
|
++'_SDL_TLSGet'.'SDL2.DLL'..'SDL_TLSGet'
|
|
++'_SDL_TLSSet'.'SDL2.DLL'..'SDL_TLSSet'
|
|
++'_SDL_ThreadID'.'SDL2.DLL'..'SDL_ThreadID'
|
|
++'_SDL_TryLockMutex'.'SDL2.DLL'..'SDL_TryLockMutex'
|
|
++'_SDL_UnionRect'.'SDL2.DLL'..'SDL_UnionRect'
|
|
++'_SDL_UnloadObject'.'SDL2.DLL'..'SDL_UnloadObject'
|
|
++'_SDL_UnlockAudio'.'SDL2.DLL'..'SDL_UnlockAudio'
|
|
++'_SDL_UnlockAudioDevice'.'SDL2.DLL'..'SDL_UnlockAudioDevice'
|
|
++'_SDL_UnlockMutex'.'SDL2.DLL'..'SDL_UnlockMutex'
|
|
++'_SDL_UnlockSurface'.'SDL2.DLL'..'SDL_UnlockSurface'
|
|
++'_SDL_UnlockTexture'.'SDL2.DLL'..'SDL_UnlockTexture'
|
|
++'_SDL_UnregisterApp'.'SDL2.DLL'..'SDL_UnregisterApp'
|
|
++'_SDL_UpdateTexture'.'SDL2.DLL'..'SDL_UpdateTexture'
|
|
++'_SDL_UpdateWindowSurface'.'SDL2.DLL'..'SDL_UpdateWindowSurface'
|
|
++'_SDL_UpdateWindowSurfaceRects'.'SDL2.DLL'..'SDL_UpdateWindowSurfaceRects'
|
|
++'_SDL_UpdateYUVTexture'.'SDL2.DLL'..'SDL_UpdateYUVTexture'
|
|
++'_SDL_UpperBlit'.'SDL2.DLL'..'SDL_UpperBlit'
|
|
++'_SDL_UpperBlitScaled'.'SDL2.DLL'..'SDL_UpperBlitScaled'
|
|
++'_SDL_VideoInit'.'SDL2.DLL'..'SDL_VideoInit'
|
|
++'_SDL_VideoQuit'.'SDL2.DLL'..'SDL_VideoQuit'
|
|
++'_SDL_WaitEvent'.'SDL2.DLL'..'SDL_WaitEvent'
|
|
++'_SDL_WaitEventTimeout'.'SDL2.DLL'..'SDL_WaitEventTimeout'
|
|
++'_SDL_WaitThread'.'SDL2.DLL'..'SDL_WaitThread'
|
|
++'_SDL_WarpMouseGlobal'.'SDL2.DLL'..'SDL_WarpMouseGlobal'
|
|
++'_SDL_WarpMouseInWindow'.'SDL2.DLL'..'SDL_WarpMouseInWindow'
|
|
++'_SDL_WasInit'.'SDL2.DLL'..'SDL_WasInit'
|
|
++'_SDL_WriteBE16'.'SDL2.DLL'..'SDL_WriteBE16'
|
|
++'_SDL_WriteBE32'.'SDL2.DLL'..'SDL_WriteBE32'
|
|
++'_SDL_WriteBE64'.'SDL2.DLL'..'SDL_WriteBE64'
|
|
++'_SDL_WriteLE16'.'SDL2.DLL'..'SDL_WriteLE16'
|
|
++'_SDL_WriteLE32'.'SDL2.DLL'..'SDL_WriteLE32'
|
|
++'_SDL_WriteLE64'.'SDL2.DLL'..'SDL_WriteLE64'
|
|
++'_SDL_WriteU8'.'SDL2.DLL'..'SDL_WriteU8'
|
|
++'_SDL_abs'.'SDL2.DLL'..'SDL_abs'
|
|
++'_SDL_acos'.'SDL2.DLL'..'SDL_acos'
|
|
++'_SDL_asin'.'SDL2.DLL'..'SDL_asin'
|
|
++'_SDL_atan'.'SDL2.DLL'..'SDL_atan'
|
|
++'_SDL_atan2'.'SDL2.DLL'..'SDL_atan2'
|
|
++'_SDL_atof'.'SDL2.DLL'..'SDL_atof'
|
|
++'_SDL_atoi'.'SDL2.DLL'..'SDL_atoi'
|
|
++'_SDL_calloc'.'SDL2.DLL'..'SDL_calloc'
|
|
++'_SDL_ceil'.'SDL2.DLL'..'SDL_ceil'
|
|
++'_SDL_copysign'.'SDL2.DLL'..'SDL_copysign'
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++'_SDL_cos'.'SDL2.DLL'..'SDL_cos'
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++'_SDL_cosf'.'SDL2.DLL'..'SDL_cosf'
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++'_SDL_fabs'.'SDL2.DLL'..'SDL_fabs'
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++'_SDL_floor'.'SDL2.DLL'..'SDL_floor'
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++'_SDL_free'.'SDL2.DLL'..'SDL_free'
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++'_SDL_getenv'.'SDL2.DLL'..'SDL_getenv'
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++'_SDL_iconv'.'SDL2.DLL'..'SDL_iconv'
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++'_SDL_iconv_close'.'SDL2.DLL'..'SDL_iconv_close'
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++'_SDL_iconv_open'.'SDL2.DLL'..'SDL_iconv_open'
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++'_SDL_iconv_string'.'SDL2.DLL'..'SDL_iconv_string'
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++'_SDL_isdigit'.'SDL2.DLL'..'SDL_isdigit'
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++'_SDL_isspace'.'SDL2.DLL'..'SDL_isspace'
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++'_SDL_itoa'.'SDL2.DLL'..'SDL_itoa'
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++'_SDL_lltoa'.'SDL2.DLL'..'SDL_lltoa'
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++'_SDL_log'.'SDL2.DLL'..'SDL_log'
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++'_SDL_ltoa'.'SDL2.DLL'..'SDL_ltoa'
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++'_SDL_malloc'.'SDL2.DLL'..'SDL_malloc'
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++'_SDL_memcmp'.'SDL2.DLL'..'SDL_memcmp'
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++'_SDL_memcpy'.'SDL2.DLL'..'SDL_memcpy'
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|
++'_SDL_memmove'.'SDL2.DLL'..'SDL_memmove'
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|
++'_SDL_memset'.'SDL2.DLL'..'SDL_memset'
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|
++'_SDL_pow'.'SDL2.DLL'..'SDL_pow'
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|
++'_SDL_qsort'.'SDL2.DLL'..'SDL_qsort'
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|
++'_SDL_realloc'.'SDL2.DLL'..'SDL_realloc'
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++'_SDL_scalbn'.'SDL2.DLL'..'SDL_scalbn'
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|
++'_SDL_setenv'.'SDL2.DLL'..'SDL_setenv'
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|
++'_SDL_sin'.'SDL2.DLL'..'SDL_sin'
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|
++'_SDL_sinf'.'SDL2.DLL'..'SDL_sinf'
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|
++'_SDL_snprintf'.'SDL2.DLL'..'SDL_snprintf'
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|
++'_SDL_sqrt'.'SDL2.DLL'..'SDL_sqrt'
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|
++'_SDL_sqrtf'.'SDL2.DLL'..'SDL_sqrtf'
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|
++'_SDL_sscanf'.'SDL2.DLL'..'SDL_sscanf'
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|
++'_SDL_strcasecmp'.'SDL2.DLL'..'SDL_strcasecmp'
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|
++'_SDL_strchr'.'SDL2.DLL'..'SDL_strchr'
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|
++'_SDL_strcmp'.'SDL2.DLL'..'SDL_strcmp'
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|
++'_SDL_strdup'.'SDL2.DLL'..'SDL_strdup'
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|
++'_SDL_strlcat'.'SDL2.DLL'..'SDL_strlcat'
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|
++'_SDL_strlcpy'.'SDL2.DLL'..'SDL_strlcpy'
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|
++'_SDL_strlen'.'SDL2.DLL'..'SDL_strlen'
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|
++'_SDL_strlwr'.'SDL2.DLL'..'SDL_strlwr'
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|
++'_SDL_strncasecmp'.'SDL2.DLL'..'SDL_strncasecmp'
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|
++'_SDL_strncmp'.'SDL2.DLL'..'SDL_strncmp'
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|
++'_SDL_strrchr'.'SDL2.DLL'..'SDL_strrchr'
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|
++'_SDL_strrev'.'SDL2.DLL'..'SDL_strrev'
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|
++'_SDL_strstr'.'SDL2.DLL'..'SDL_strstr'
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|
++'_SDL_strtod'.'SDL2.DLL'..'SDL_strtod'
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|
++'_SDL_strtol'.'SDL2.DLL'..'SDL_strtol'
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|
++'_SDL_strtoll'.'SDL2.DLL'..'SDL_strtoll'
|
|
++'_SDL_strtoul'.'SDL2.DLL'..'SDL_strtoul'
|
|
++'_SDL_strtoull'.'SDL2.DLL'..'SDL_strtoull'
|
|
++'_SDL_strupr'.'SDL2.DLL'..'SDL_strupr'
|
|
++'_SDL_tan'.'SDL2.DLL'..'SDL_tan'
|
|
++'_SDL_tanf'.'SDL2.DLL'..'SDL_tanf'
|
|
++'_SDL_tolower'.'SDL2.DLL'..'SDL_tolower'
|
|
++'_SDL_toupper'.'SDL2.DLL'..'SDL_toupper'
|
|
++'_SDL_uitoa'.'SDL2.DLL'..'SDL_uitoa'
|
|
++'_SDL_ulltoa'.'SDL2.DLL'..'SDL_ulltoa'
|
|
++'_SDL_ultoa'.'SDL2.DLL'..'SDL_ultoa'
|
|
++'_SDL_utf8strlcpy'.'SDL2.DLL'..'SDL_utf8strlcpy'
|
|
++'_SDL_vsnprintf'.'SDL2.DLL'..'SDL_vsnprintf'
|
|
++'_SDL_vsscanf'.'SDL2.DLL'..'SDL_vsscanf'
|
|
++'_SDL_wcslcat'.'SDL2.DLL'..'SDL_wcslcat'
|
|
++'_SDL_wcslcpy'.'SDL2.DLL'..'SDL_wcslcpy'
|
|
++'_SDL_wcslen'.'SDL2.DLL'..'SDL_wcslen'
|