mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
ffe43cf024
so that it can be used in snd_mpg123.c, too, if needed. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1658 af15c1b1-3010-417e-b628-4374ebc0bcbd
366 lines
11 KiB
XML
366 lines
11 KiB
XML
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="QuakeSpasm-SDL2" />
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<Option pch_mode="2" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug">
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<Option output="bin\Debug\quakespasm-sdl2" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj\Debug\SDL2\" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Option parameters="-window -basedir C:\QuakeSpasm" />
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<Compiler>
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<Add option="-g" />
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</Compiler>
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</Target>
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<Target title="Release">
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<Option output="bin\Release\quakespasm-sdl2" prefix_auto="1" extension_auto="1" />
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<Option object_output="obj\Release\SDL2\" />
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<Option type="0" />
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<Option compiler="gcc" />
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<Option parameters="-window -basedir C:\QuakeSpasm" />
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<Compiler>
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<Add option="-O2" />
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</Compiler>
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<Linker>
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<Add option="-s" />
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</Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-Wall" />
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<Add option="-DUSE_SDL2" />
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<Add option="-DUSE_CODEC_MP3" />
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<Add option="-DUSE_CODEC_VORBIS" />
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<Add option="-DUSE_CODEC_WAVE" />
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<Add option="-DUSE_CODEC_FLAC" />
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<Add option="-DUSE_CODEC_OPUS" />
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<Add option="-DUSE_CODEC_MIKMOD" />
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<Add option="-DUSE_CODEC_UMX" />
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<Add directory="..\codecs\include" />
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<Add directory="..\SDL2\include" />
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</Compiler>
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<Linker>
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<Add library="mingw32" />
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<Add library="SDL2main" />
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<Add library="SDL2" />
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<Add library="vorbisfile" />
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<Add library="vorbis" />
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<Add library="opusfile" />
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<Add library="opus" />
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<Add library="FLAC" />
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<Add library="ogg" />
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<Add library="mad" />
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<Add library="mikmod" />
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<Add library="winmm" />
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<Add library="opengl32" />
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<Add library="wsock32" />
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<Add directory="..\codecs\x86" />
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<Add directory="..\SDL2\lib" />
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</Linker>
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<Unit filename="..\..\Quake\sbar.c">
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<Unit filename="..\..\Quake\sbar.h" />
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<Unit filename="..\..\Quake\snd_codec.c">
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<Unit filename="..\..\Quake\snd_mp3.c">
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<Unit filename="..\..\Quake\snd_mp3tag.c">
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<Unit filename="..\..\Quake\snd_opus.c">
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<Unit filename="..\..\Quake\snd_opus.h" />
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<Unit filename="..\..\Quake\zone.h" />
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<Unit filename="..\QuakeSpasm.rc">
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<Extensions>
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<code_completion />
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<envvars />
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<debugger />
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<lib_finder />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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