quakespasm/Windows/SDL2
Ozkan Sezer d5c3058022 rebuilt SDL2 after applying changesets r10883 and r10887 from SDL repo.
I doubt that we'd ever hit those bugs, but whatever.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1378 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-15 23:03:35 +00:00
..
bin - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00
include rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10881 2017-02-12 08:20:38 +00:00
lib rebuilt SDL2 after applying changesets r10883 and r10887 from SDL repo. 2017-02-15 23:03:35 +00:00
lib64 rebuilt SDL2 after applying changesets r10883 and r10887 from SDL repo. 2017-02-15 23:03:35 +00:00
BUGS.txt - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00
COPYING.txt rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
README-SDL.txt - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00
README.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
WhatsNew.txt - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)