mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-02-02 22:11:22 +00:00
3e2ee378b3
mainstream. some of the changes relevant to our supported targets include: - all: - SDL2 hg r11769 (SDL bug #3996) - mac: - SDL2 hg r11709 (SDL bug #3951) - SDL2 hg r11710 (SDL bug #3976) - SDL2 hg r11786 - windows: - SDL2 hg r11716 - SDL2 hg r11721 (SDL bug #3990) - SDL2 hg r11722 (SDL bug #3990) - SDL2 hg r11725 - SDL2 hg r11758 (SDL bug #3931) - SDL2 hg r11761 (SDL bug #3931) - SDL2 hg r11803 (SDL bug #4019) - SDL2 hg r11815 (SDL bug #4018) - SDL2 hg r11824 - SDL2 hg r11825 (SDL bug #4043) - SDL2 hg r11835 (SDL bug #3985) git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1555 af15c1b1-3010-417e-b628-4374ebc0bcbd |
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.. | ||
bin | ||
include | ||
lib | ||
lib64 | ||
main | ||
watcom | ||
BUGS.txt | ||
COPYING.txt | ||
README-SDL.txt | ||
README.txt | ||
WhatsNew.txt |
Simple DirectMedia Layer (SDL) Version 2.0 --- https://www.libsdl.org/ Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. More extensive documentation is available in the docs directory, starting with README.md Enjoy! Sam Lantinga (slouken@libsdl.org)