mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 15:31:39 +00:00
79aac789be
Set to 1 to scale forward/side/up speed by "cl_movespeedkey" (usually 2), and make "speedkey" act as "slowkey". Change "always run" menu option to offer "off" (cl_alwaysrun 0, cl_forwardspeed 200, cl_backspeed 200), "vanilla" (cl_alwaysrun 0, cl_forwardspeed 400, cl_backspeed 400) and "quakespasm" (cl_alwaysrun 1, cl_forwardspeed 200, cl_backspeed 200). git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1480 af15c1b1-3010-417e-b628-4374ebc0bcbd
2782 lines
55 KiB
C
2782 lines
55 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "bgmusic.h"
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void (*vid_menucmdfn)(void); //johnfitz
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void (*vid_menudrawfn)(void);
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void (*vid_menukeyfn)(int key);
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enum m_state_e m_state;
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void M_Menu_Main_f (void);
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void M_Menu_SinglePlayer_f (void);
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void M_Menu_Load_f (void);
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void M_Menu_Save_f (void);
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void M_Menu_MultiPlayer_f (void);
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void M_Menu_Setup_f (void);
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void M_Menu_Net_f (void);
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void M_Menu_LanConfig_f (void);
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void M_Menu_GameOptions_f (void);
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void M_Menu_Search_f (void);
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void M_Menu_ServerList_f (void);
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void M_Menu_Options_f (void);
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void M_Menu_Keys_f (void);
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void M_Menu_Video_f (void);
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void M_Menu_Help_f (void);
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void M_Menu_Quit_f (void);
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void M_Main_Draw (void);
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void M_SinglePlayer_Draw (void);
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void M_Load_Draw (void);
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void M_Save_Draw (void);
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void M_MultiPlayer_Draw (void);
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void M_Setup_Draw (void);
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void M_Net_Draw (void);
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void M_LanConfig_Draw (void);
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void M_GameOptions_Draw (void);
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void M_Search_Draw (void);
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void M_ServerList_Draw (void);
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void M_Options_Draw (void);
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void M_Keys_Draw (void);
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void M_Video_Draw (void);
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void M_Help_Draw (void);
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void M_Quit_Draw (void);
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void M_Main_Key (int key);
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void M_SinglePlayer_Key (int key);
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void M_Load_Key (int key);
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void M_Save_Key (int key);
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void M_MultiPlayer_Key (int key);
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void M_Setup_Key (int key);
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void M_Net_Key (int key);
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void M_LanConfig_Key (int key);
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void M_GameOptions_Key (int key);
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void M_Search_Key (int key);
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void M_ServerList_Key (int key);
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void M_Options_Key (int key);
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void M_Keys_Key (int key);
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void M_Video_Key (int key);
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void M_Help_Key (int key);
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void M_Quit_Key (int key);
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qboolean m_entersound; // play after drawing a frame, so caching
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// won't disrupt the sound
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qboolean m_recursiveDraw;
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enum m_state_e m_return_state;
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qboolean m_return_onerror;
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char m_return_reason [32];
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#define StartingGame (m_multiplayer_cursor == 1)
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#define JoiningGame (m_multiplayer_cursor == 0)
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#define IPXConfig (m_net_cursor == 0)
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#define TCPIPConfig (m_net_cursor == 1)
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void M_ConfigureNetSubsystem(void);
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/*
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================
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M_DrawCharacter
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Draws one solid graphics character
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================
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*/
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void M_DrawCharacter (int cx, int line, int num)
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{
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Draw_Character (cx, line, num);
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}
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void M_Print (int cx, int cy, const char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, (*str)+128);
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str++;
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cx += 8;
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}
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}
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void M_PrintWhite (int cx, int cy, const char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, *str);
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str++;
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cx += 8;
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}
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}
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void M_DrawTransPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x, y, pic); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x, y, pic); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawTransPicTranslate (int x, int y, qpic_t *pic, int top, int bottom) //johnfitz -- more parameters
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{
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Draw_TransPicTranslate (x, y, pic, top, bottom); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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qpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = Draw_CachePic ("gfx/box_tl.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_ml.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bl.lmp");
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M_DrawTransPic (cx, cy+8, p);
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// draw middle
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cx += 8;
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while (width > 0)
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{
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cy = y;
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p = Draw_CachePic ("gfx/box_tm.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mm.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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if (n == 1)
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p = Draw_CachePic ("gfx/box_mm2.lmp");
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bm.lmp");
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M_DrawTransPic (cx, cy+8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = Draw_CachePic ("gfx/box_tr.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mr.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_br.lmp");
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M_DrawTransPic (cx, cy+8, p);
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}
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//=============================================================================
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int m_save_demonum;
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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m_entersound = true;
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if (key_dest == key_menu)
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{
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if (m_state != m_main)
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{
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M_Menu_Main_f ();
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return;
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}
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IN_Activate();
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key_dest = key_game;
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m_state = m_none;
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return;
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}
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if (key_dest == key_console)
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{
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Con_ToggleConsole_f ();
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}
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else
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{
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M_Menu_Main_f ();
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}
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}
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//=============================================================================
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/* MAIN MENU */
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int m_main_cursor;
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#define MAIN_ITEMS 5
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void M_Menu_Main_f (void)
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{
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if (key_dest != key_menu)
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{
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m_save_demonum = cls.demonum;
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cls.demonum = -1;
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}
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_main;
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m_entersound = true;
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}
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void M_Main_Draw (void)
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{
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int f;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
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p = Draw_CachePic ("gfx/ttl_main.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp") );
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f = (int)(realtime * 10)%6;
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M_DrawTransPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
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}
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void M_Main_Key (int key)
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{
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switch (key)
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{
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case K_ESCAPE:
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case K_BBUTTON:
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IN_Activate();
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key_dest = key_game;
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m_state = m_none;
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cls.demonum = m_save_demonum;
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if (!fitzmode) /* QuakeSpasm customization: */
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break;
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if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
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CL_NextDemo ();
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break;
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case K_DOWNARROW:
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S_LocalSound ("misc/menu1.wav");
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if (++m_main_cursor >= MAIN_ITEMS)
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m_main_cursor = 0;
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break;
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case K_UPARROW:
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S_LocalSound ("misc/menu1.wav");
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if (--m_main_cursor < 0)
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m_main_cursor = MAIN_ITEMS - 1;
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break;
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case K_ENTER:
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case K_KP_ENTER:
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case K_ABUTTON:
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m_entersound = true;
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switch (m_main_cursor)
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{
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case 0:
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M_Menu_SinglePlayer_f ();
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break;
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case 1:
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M_Menu_MultiPlayer_f ();
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break;
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case 2:
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M_Menu_Options_f ();
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break;
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case 3:
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M_Menu_Help_f ();
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break;
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case 4:
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M_Menu_Quit_f ();
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break;
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}
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}
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}
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//=============================================================================
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/* SINGLE PLAYER MENU */
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int m_singleplayer_cursor;
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#define SINGLEPLAYER_ITEMS 3
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void M_Menu_SinglePlayer_f (void)
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{
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_singleplayer;
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m_entersound = true;
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}
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void M_SinglePlayer_Draw (void)
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{
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int f;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
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p = Draw_CachePic ("gfx/ttl_sgl.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
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f = (int)(realtime * 10)%6;
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M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
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}
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void M_SinglePlayer_Key (int key)
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{
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switch (key)
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{
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case K_ESCAPE:
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case K_BBUTTON:
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M_Menu_Main_f ();
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break;
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case K_DOWNARROW:
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S_LocalSound ("misc/menu1.wav");
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if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
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m_singleplayer_cursor = 0;
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break;
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case K_UPARROW:
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S_LocalSound ("misc/menu1.wav");
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if (--m_singleplayer_cursor < 0)
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m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
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break;
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case K_ENTER:
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case K_KP_ENTER:
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case K_ABUTTON:
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m_entersound = true;
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switch (m_singleplayer_cursor)
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{
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case 0:
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if (sv.active)
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if (!SCR_ModalMessage("Are you sure you want to\nstart a new game?\n", 0.0f))
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break;
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IN_Activate();
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key_dest = key_game;
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if (sv.active)
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Cbuf_AddText ("disconnect\n");
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Cbuf_AddText ("maxplayers 1\n");
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Cbuf_AddText ("deathmatch 0\n"); //johnfitz
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Cbuf_AddText ("coop 0\n"); //johnfitz
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Cbuf_AddText ("map start\n");
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break;
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case 1:
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M_Menu_Load_f ();
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break;
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case 2:
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M_Menu_Save_f ();
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break;
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}
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}
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}
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//=============================================================================
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/* LOAD/SAVE MENU */
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int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
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#define MAX_SAVEGAMES 20 /* johnfitz -- increased from 12 */
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char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
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int loadable[MAX_SAVEGAMES];
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void M_ScanSaves (void)
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{
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int i, j;
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char name[MAX_OSPATH];
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FILE *f;
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int version;
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for (i = 0; i < MAX_SAVEGAMES; i++)
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{
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strcpy (m_filenames[i], "--- UNUSED SLOT ---");
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loadable[i] = false;
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q_snprintf (name, sizeof(name), "%s/s%i.sav", com_gamedir, i);
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f = fopen (name, "r");
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if (!f)
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continue;
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fscanf (f, "%i\n", &version);
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fscanf (f, "%79s\n", name);
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strncpy (m_filenames[i], name, sizeof(m_filenames[i])-1);
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// change _ back to space
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for (j = 0; j < SAVEGAME_COMMENT_LENGTH; j++)
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{
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if (m_filenames[i][j] == '_')
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m_filenames[i][j] = ' ';
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}
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loadable[i] = true;
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fclose (f);
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}
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}
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void M_Menu_Load_f (void)
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{
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m_entersound = true;
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m_state = m_load;
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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M_ScanSaves ();
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}
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void M_Menu_Save_f (void)
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{
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if (!sv.active)
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return;
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if (cl.intermission)
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return;
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if (svs.maxclients != 1)
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return;
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m_entersound = true;
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m_state = m_save;
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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M_ScanSaves ();
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}
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void M_Load_Draw (void)
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{
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int i;
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qpic_t *p;
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p = Draw_CachePic ("gfx/p_load.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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for (i = 0; i < MAX_SAVEGAMES; i++)
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M_Print (16, 32 + 8*i, m_filenames[i]);
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// line cursor
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M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
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}
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void M_Save_Draw (void)
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{
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int i;
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qpic_t *p;
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p = Draw_CachePic ("gfx/p_save.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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for (i = 0; i < MAX_SAVEGAMES; i++)
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M_Print (16, 32 + 8*i, m_filenames[i]);
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// line cursor
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M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
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}
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void M_Load_Key (int k)
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{
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switch (k)
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{
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case K_ESCAPE:
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case K_BBUTTON:
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M_Menu_SinglePlayer_f ();
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break;
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case K_ENTER:
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case K_KP_ENTER:
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case K_ABUTTON:
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S_LocalSound ("misc/menu2.wav");
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if (!loadable[load_cursor])
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return;
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m_state = m_none;
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IN_Activate();
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key_dest = key_game;
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// Host_Loadgame_f can't bring up the loading plaque because too much
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// stack space has been used, so do it now
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SCR_BeginLoadingPlaque ();
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// issue the load command
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Cbuf_AddText (va ("load s%i\n", load_cursor) );
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor--;
|
|
if (load_cursor < 0)
|
|
load_cursor = MAX_SAVEGAMES-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor++;
|
|
if (load_cursor >= MAX_SAVEGAMES)
|
|
load_cursor = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_Save_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_SinglePlayer_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_state = m_none;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
Cbuf_AddText (va("save s%i\n", load_cursor));
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor--;
|
|
if (load_cursor < 0)
|
|
load_cursor = MAX_SAVEGAMES-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor++;
|
|
if (load_cursor >= MAX_SAVEGAMES)
|
|
load_cursor = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* MULTIPLAYER MENU */
|
|
|
|
int m_multiplayer_cursor;
|
|
#define MULTIPLAYER_ITEMS 3
|
|
|
|
|
|
void M_Menu_MultiPlayer_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_multiplayer;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_MultiPlayer_Draw (void)
|
|
{
|
|
int f;
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
|
|
|
|
f = (int)(realtime * 10)%6;
|
|
|
|
M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
|
|
if (ipxAvailable || tcpipAvailable)
|
|
return;
|
|
M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
|
|
}
|
|
|
|
|
|
void M_MultiPlayer_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
|
|
m_multiplayer_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (--m_multiplayer_cursor < 0)
|
|
m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
switch (m_multiplayer_cursor)
|
|
{
|
|
case 0:
|
|
if (ipxAvailable || tcpipAvailable)
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case 1:
|
|
if (ipxAvailable || tcpipAvailable)
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case 2:
|
|
M_Menu_Setup_f ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SETUP MENU */
|
|
|
|
int setup_cursor = 4;
|
|
int setup_cursor_table[] = {40, 56, 80, 104, 140};
|
|
|
|
char setup_hostname[16];
|
|
char setup_myname[16];
|
|
int setup_oldtop;
|
|
int setup_oldbottom;
|
|
int setup_top;
|
|
int setup_bottom;
|
|
|
|
#define NUM_SETUP_CMDS 5
|
|
|
|
void M_Menu_Setup_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_setup;
|
|
m_entersound = true;
|
|
Q_strcpy(setup_myname, cl_name.string);
|
|
Q_strcpy(setup_hostname, hostname.string);
|
|
setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
|
|
setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
|
|
}
|
|
|
|
|
|
void M_Setup_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
M_Print (64, 40, "Hostname");
|
|
M_DrawTextBox (160, 32, 16, 1);
|
|
M_Print (168, 40, setup_hostname);
|
|
|
|
M_Print (64, 56, "Your name");
|
|
M_DrawTextBox (160, 48, 16, 1);
|
|
M_Print (168, 56, setup_myname);
|
|
|
|
M_Print (64, 80, "Shirt color");
|
|
M_Print (64, 104, "Pants color");
|
|
|
|
M_DrawTextBox (64, 140-8, 14, 1);
|
|
M_Print (72, 140, "Accept Changes");
|
|
|
|
p = Draw_CachePic ("gfx/bigbox.lmp");
|
|
M_DrawTransPic (160, 64, p);
|
|
p = Draw_CachePic ("gfx/menuplyr.lmp");
|
|
M_DrawTransPicTranslate (172, 72, p, setup_top, setup_bottom);
|
|
|
|
M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (setup_cursor == 0)
|
|
M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
|
|
|
|
if (setup_cursor == 1)
|
|
M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Setup_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
setup_cursor--;
|
|
if (setup_cursor < 0)
|
|
setup_cursor = NUM_SETUP_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
setup_cursor++;
|
|
if (setup_cursor >= NUM_SETUP_CMDS)
|
|
setup_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (setup_cursor < 2)
|
|
return;
|
|
S_LocalSound ("misc/menu3.wav");
|
|
if (setup_cursor == 2)
|
|
setup_top = setup_top - 1;
|
|
if (setup_cursor == 3)
|
|
setup_bottom = setup_bottom - 1;
|
|
break;
|
|
case K_RIGHTARROW:
|
|
if (setup_cursor < 2)
|
|
return;
|
|
forward:
|
|
S_LocalSound ("misc/menu3.wav");
|
|
if (setup_cursor == 2)
|
|
setup_top = setup_top + 1;
|
|
if (setup_cursor == 3)
|
|
setup_bottom = setup_bottom + 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
if (setup_cursor == 0 || setup_cursor == 1)
|
|
return;
|
|
|
|
if (setup_cursor == 2 || setup_cursor == 3)
|
|
goto forward;
|
|
|
|
// setup_cursor == 4 (OK)
|
|
if (Q_strcmp(cl_name.string, setup_myname) != 0)
|
|
Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
|
|
if (Q_strcmp(hostname.string, setup_hostname) != 0)
|
|
Cvar_Set("hostname", setup_hostname);
|
|
if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
|
|
Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
|
|
m_entersound = true;
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (setup_cursor == 0)
|
|
{
|
|
if (strlen(setup_hostname))
|
|
setup_hostname[strlen(setup_hostname)-1] = 0;
|
|
}
|
|
|
|
if (setup_cursor == 1)
|
|
{
|
|
if (strlen(setup_myname))
|
|
setup_myname[strlen(setup_myname)-1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (setup_top > 13)
|
|
setup_top = 0;
|
|
if (setup_top < 0)
|
|
setup_top = 13;
|
|
if (setup_bottom > 13)
|
|
setup_bottom = 0;
|
|
if (setup_bottom < 0)
|
|
setup_bottom = 13;
|
|
}
|
|
|
|
|
|
void M_Setup_Char (int k)
|
|
{
|
|
int l;
|
|
|
|
switch (setup_cursor)
|
|
{
|
|
case 0:
|
|
l = strlen(setup_hostname);
|
|
if (l < 15)
|
|
{
|
|
setup_hostname[l+1] = 0;
|
|
setup_hostname[l] = k;
|
|
}
|
|
break;
|
|
case 1:
|
|
l = strlen(setup_myname);
|
|
if (l < 15)
|
|
{
|
|
setup_myname[l+1] = 0;
|
|
setup_myname[l] = k;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_Setup_TextEntry (void)
|
|
{
|
|
return (setup_cursor == 0 || setup_cursor == 1);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* NET MENU */
|
|
|
|
int m_net_cursor;
|
|
int m_net_items;
|
|
|
|
const char *net_helpMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
" Novell network LANs ",
|
|
" or Windows 95 DOS-box. ",
|
|
" ",
|
|
"(LAN=Local Area Network)",
|
|
|
|
" Commonly used to play ",
|
|
" over the Internet, but ",
|
|
" also used on a Local ",
|
|
" Area Network. "
|
|
};
|
|
|
|
void M_Menu_Net_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_net;
|
|
m_entersound = true;
|
|
m_net_items = 2;
|
|
|
|
if (m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
m_net_cursor--;
|
|
M_Net_Key (K_DOWNARROW);
|
|
}
|
|
|
|
|
|
void M_Net_Draw (void)
|
|
{
|
|
int f;
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
f = 32;
|
|
|
|
if (ipxAvailable)
|
|
p = Draw_CachePic ("gfx/netmen3.lmp");
|
|
else
|
|
p = Draw_CachePic ("gfx/dim_ipx.lmp");
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
f += 19;
|
|
if (tcpipAvailable)
|
|
p = Draw_CachePic ("gfx/netmen4.lmp");
|
|
else
|
|
p = Draw_CachePic ("gfx/dim_tcp.lmp");
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
f = (320-26*8)/2;
|
|
M_DrawTextBox (f, 96, 24, 4);
|
|
f += 8;
|
|
M_Print (f, 104, net_helpMessage[m_net_cursor*4+0]);
|
|
M_Print (f, 112, net_helpMessage[m_net_cursor*4+1]);
|
|
M_Print (f, 120, net_helpMessage[m_net_cursor*4+2]);
|
|
M_Print (f, 128, net_helpMessage[m_net_cursor*4+3]);
|
|
|
|
f = (int)(realtime * 10)%6;
|
|
M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
}
|
|
|
|
|
|
void M_Net_Key (int k)
|
|
{
|
|
again:
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (++m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (--m_net_cursor < 0)
|
|
m_net_cursor = m_net_items - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
}
|
|
|
|
if (m_net_cursor == 0 && !ipxAvailable)
|
|
goto again;
|
|
if (m_net_cursor == 1 && !tcpipAvailable)
|
|
goto again;
|
|
}
|
|
|
|
//=============================================================================
|
|
/* OPTIONS MENU */
|
|
|
|
enum
|
|
{
|
|
OPT_CUSTOMIZE = 0,
|
|
OPT_CONSOLE, // 1
|
|
OPT_DEFAULTS, // 2
|
|
OPT_SCALE,
|
|
OPT_SCRSIZE,
|
|
OPT_GAMMA,
|
|
OPT_CONTRAST,
|
|
OPT_MOUSESPEED,
|
|
OPT_SBALPHA,
|
|
OPT_SNDVOL,
|
|
OPT_MUSICVOL,
|
|
OPT_MUSICEXT,
|
|
OPT_ALWAYRUN,
|
|
OPT_INVMOUSE,
|
|
OPT_ALWAYSMLOOK,
|
|
OPT_LOOKSPRING,
|
|
OPT_LOOKSTRAFE,
|
|
//#ifdef _WIN32
|
|
// OPT_USEMOUSE,
|
|
//#endif
|
|
OPT_VIDEO, // This is the last before OPTIONS_ITEMS
|
|
OPTIONS_ITEMS
|
|
};
|
|
|
|
enum
|
|
{
|
|
ALWAYSRUN_OFF = 0,
|
|
ALWAYSRUN_VANILLA,
|
|
ALWAYSRUN_QUAKESPASM,
|
|
ALWAYSRUN_ITEMS
|
|
};
|
|
|
|
#define SLIDER_RANGE 10
|
|
|
|
int options_cursor;
|
|
|
|
void M_Menu_Options_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_options;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_AdjustSliders (int dir)
|
|
{
|
|
int curr_alwaysrun, target_alwaysrun;
|
|
float f, l;
|
|
|
|
S_LocalSound ("misc/menu3.wav");
|
|
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_SCALE: // console and menu scale
|
|
l = ((vid.width + 31) / 32) / 10.0;
|
|
f = scr_conscale.value + dir * .1;
|
|
if (f < 1) f = 1;
|
|
else if(f > l) f = l;
|
|
Cvar_SetValue ("scr_conscale", f);
|
|
Cvar_SetValue ("scr_menuscale", f);
|
|
Cvar_SetValue ("scr_sbarscale", f);
|
|
break;
|
|
case OPT_SCRSIZE: // screen size
|
|
f = scr_viewsize.value + dir * 10;
|
|
if (f > 120) f = 120;
|
|
else if(f < 30) f = 30;
|
|
Cvar_SetValue ("viewsize", f);
|
|
break;
|
|
case OPT_GAMMA: // gamma
|
|
f = vid_gamma.value - dir * 0.05;
|
|
if (f < 0.5) f = 0.5;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("gamma", f);
|
|
break;
|
|
case OPT_CONTRAST: // contrast
|
|
f = vid_contrast.value + dir * 0.1;
|
|
if (f < 1) f = 1;
|
|
else if (f > 2) f = 2;
|
|
Cvar_SetValue ("contrast", f);
|
|
break;
|
|
case OPT_MOUSESPEED: // mouse speed
|
|
f = sensitivity.value + dir * 0.5;
|
|
if (f > 11) f = 11;
|
|
else if (f < 1) f = 1;
|
|
Cvar_SetValue ("sensitivity", f);
|
|
break;
|
|
case OPT_SBALPHA: // statusbar alpha
|
|
f = scr_sbaralpha.value - dir * 0.05;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("scr_sbaralpha", f);
|
|
break;
|
|
case OPT_MUSICVOL: // music volume
|
|
f = bgmvolume.value + dir * 0.1;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("bgmvolume", f);
|
|
break;
|
|
case OPT_MUSICEXT: // enable external music vs cdaudio
|
|
Cvar_Set ("bgm_extmusic", bgm_extmusic.value ? "0" : "1");
|
|
break;
|
|
case OPT_SNDVOL: // sfx volume
|
|
f = sfxvolume.value + dir * 0.1;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("volume", f);
|
|
break;
|
|
|
|
case OPT_ALWAYRUN: // always run
|
|
if (cl_alwaysrun.value)
|
|
curr_alwaysrun = ALWAYSRUN_QUAKESPASM;
|
|
else if (cl_forwardspeed.value > 200)
|
|
curr_alwaysrun = ALWAYSRUN_VANILLA;
|
|
else
|
|
curr_alwaysrun = ALWAYSRUN_OFF;
|
|
|
|
target_alwaysrun = (ALWAYSRUN_ITEMS + curr_alwaysrun + dir) % ALWAYSRUN_ITEMS;
|
|
|
|
if (target_alwaysrun == ALWAYSRUN_VANILLA)
|
|
{
|
|
Cvar_SetValue ("cl_alwaysrun", 0);
|
|
Cvar_SetValue ("cl_forwardspeed", 400);
|
|
Cvar_SetValue ("cl_backspeed", 400);
|
|
}
|
|
else if (target_alwaysrun == ALWAYSRUN_QUAKESPASM)
|
|
{
|
|
Cvar_SetValue ("cl_alwaysrun", 1);
|
|
Cvar_SetValue ("cl_forwardspeed", 200);
|
|
Cvar_SetValue ("cl_backspeed", 200);
|
|
}
|
|
else // ALWAYSRUN_OFF
|
|
{
|
|
Cvar_SetValue ("cl_alwaysrun", 0);
|
|
Cvar_SetValue ("cl_forwardspeed", 200);
|
|
Cvar_SetValue ("cl_backspeed", 200);
|
|
}
|
|
break;
|
|
|
|
case OPT_INVMOUSE: // invert mouse
|
|
Cvar_SetValue ("m_pitch", -m_pitch.value);
|
|
break;
|
|
|
|
case OPT_ALWAYSMLOOK:
|
|
if (in_mlook.state & 1)
|
|
Cbuf_AddText("-mlook");
|
|
else
|
|
Cbuf_AddText("+mlook");
|
|
break;
|
|
|
|
case OPT_LOOKSPRING: // lookspring
|
|
Cvar_Set ("lookspring", lookspring.value ? "0" : "1");
|
|
break;
|
|
|
|
case OPT_LOOKSTRAFE: // lookstrafe
|
|
Cvar_Set ("lookstrafe", lookstrafe.value ? "0" : "1");
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_DrawSlider (int x, int y, float range)
|
|
{
|
|
int i;
|
|
|
|
if (range < 0)
|
|
range = 0;
|
|
if (range > 1)
|
|
range = 1;
|
|
M_DrawCharacter (x-8, y, 128);
|
|
for (i = 0; i < SLIDER_RANGE; i++)
|
|
M_DrawCharacter (x + i*8, y, 129);
|
|
M_DrawCharacter (x+i*8, y, 130);
|
|
M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
|
|
}
|
|
|
|
void M_DrawCheckbox (int x, int y, int on)
|
|
{
|
|
#if 0
|
|
if (on)
|
|
M_DrawCharacter (x, y, 131);
|
|
else
|
|
M_DrawCharacter (x, y, 129);
|
|
#endif
|
|
if (on)
|
|
M_Print (x, y, "on");
|
|
else
|
|
M_Print (x, y, "off");
|
|
}
|
|
|
|
void M_Options_Draw (void)
|
|
{
|
|
float r, l;
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_option.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
// Draw the items in the order of the enum defined above:
|
|
// OPT_CUSTOMIZE:
|
|
M_Print (16, 32, " Controls");
|
|
// OPT_CONSOLE:
|
|
M_Print (16, 32 + 8*OPT_CONSOLE, " Goto console");
|
|
// OPT_DEFAULTS:
|
|
M_Print (16, 32 + 8*OPT_DEFAULTS, " Reset config");
|
|
|
|
// OPT_SCALE:
|
|
M_Print (16, 32 + 8*OPT_SCALE, " Scale");
|
|
l = (vid.width / 320.0) - 1;
|
|
r = l > 0 ? (scr_conscale.value - 1) / l : 0;
|
|
M_DrawSlider (220, 32 + 8*OPT_SCALE, r);
|
|
|
|
// OPT_SCRSIZE:
|
|
M_Print (16, 32 + 8*OPT_SCRSIZE, " Screen size");
|
|
r = (scr_viewsize.value - 30) / (120 - 30);
|
|
M_DrawSlider (220, 32 + 8*OPT_SCRSIZE, r);
|
|
|
|
// OPT_GAMMA:
|
|
M_Print (16, 32 + 8*OPT_GAMMA, " Brightness");
|
|
r = (1.0 - vid_gamma.value) / 0.5;
|
|
M_DrawSlider (220, 32 + 8*OPT_GAMMA, r);
|
|
|
|
// OPT_CONTRAST:
|
|
M_Print (16, 32 + 8*OPT_CONTRAST, " Contrast");
|
|
r = vid_contrast.value - 1.0;
|
|
M_DrawSlider (220, 32 + 8*OPT_CONTRAST, r);
|
|
|
|
// OPT_MOUSESPEED:
|
|
M_Print (16, 32 + 8*OPT_MOUSESPEED, " Mouse Speed");
|
|
r = (sensitivity.value - 1)/10;
|
|
M_DrawSlider (220, 32 + 8*OPT_MOUSESPEED, r);
|
|
|
|
// OPT_SBALPHA:
|
|
M_Print (16, 32 + 8*OPT_SBALPHA, " Statusbar alpha");
|
|
r = (1.0 - scr_sbaralpha.value) ; // scr_sbaralpha range is 1.0 to 0.0
|
|
M_DrawSlider (220, 32 + 8*OPT_SBALPHA, r);
|
|
|
|
// OPT_SNDVOL:
|
|
M_Print (16, 32 + 8*OPT_SNDVOL, " Sound Volume");
|
|
r = sfxvolume.value;
|
|
M_DrawSlider (220, 32 + 8*OPT_SNDVOL, r);
|
|
|
|
// OPT_MUSICVOL:
|
|
M_Print (16, 32 + 8*OPT_MUSICVOL, " Music Volume");
|
|
r = bgmvolume.value;
|
|
M_DrawSlider (220, 32 + 8*OPT_MUSICVOL, r);
|
|
|
|
// OPT_MUSICEXT:
|
|
M_Print (16, 32 + 8*OPT_MUSICEXT, " External Music");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_MUSICEXT, bgm_extmusic.value);
|
|
|
|
// OPT_ALWAYRUN:
|
|
M_Print (16, 32 + 8*OPT_ALWAYRUN, " Always Run");
|
|
if (cl_alwaysrun.value)
|
|
M_Print (220, 32 + 8*OPT_ALWAYRUN, "quakespasm");
|
|
else if (cl_forwardspeed.value > 200.0)
|
|
M_Print (220, 32 + 8*OPT_ALWAYRUN, "vanilla");
|
|
else
|
|
M_Print (220, 32 + 8*OPT_ALWAYRUN, "off");
|
|
|
|
// OPT_INVMOUSE:
|
|
M_Print (16, 32 + 8*OPT_INVMOUSE, " Invert Mouse");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_INVMOUSE, m_pitch.value < 0);
|
|
|
|
// OPT_ALWAYSMLOOK:
|
|
M_Print (16, 32 + 8*OPT_ALWAYSMLOOK, " Mouse Look");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_ALWAYSMLOOK, in_mlook.state & 1);
|
|
|
|
// OPT_LOOKSPRING:
|
|
M_Print (16, 32 + 8*OPT_LOOKSPRING, " Lookspring");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_LOOKSPRING, lookspring.value);
|
|
|
|
// OPT_LOOKSTRAFE:
|
|
M_Print (16, 32 + 8*OPT_LOOKSTRAFE, " Lookstrafe");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_LOOKSTRAFE, lookstrafe.value);
|
|
|
|
// OPT_VIDEO:
|
|
if (vid_menudrawfn)
|
|
M_Print (16, 32 + 8*OPT_VIDEO, " Video Options");
|
|
|
|
// cursor
|
|
M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Options_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
m_entersound = true;
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_CUSTOMIZE:
|
|
M_Menu_Keys_f ();
|
|
break;
|
|
case OPT_CONSOLE:
|
|
m_state = m_none;
|
|
Con_ToggleConsole_f ();
|
|
break;
|
|
case OPT_DEFAULTS:
|
|
if (SCR_ModalMessage("This will reset all controls\n"
|
|
"and stored cvars. Continue? (y/n)\n", 15.0f))
|
|
{
|
|
Cbuf_AddText ("resetcfg\n");
|
|
Cbuf_AddText ("exec default.cfg\n");
|
|
}
|
|
break;
|
|
case OPT_VIDEO:
|
|
M_Menu_Video_f ();
|
|
break;
|
|
default:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor--;
|
|
if (options_cursor < 0)
|
|
options_cursor = OPTIONS_ITEMS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor++;
|
|
if (options_cursor >= OPTIONS_ITEMS)
|
|
options_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
M_AdjustSliders (-1);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
|
|
if (options_cursor == OPTIONS_ITEMS - 1 && vid_menudrawfn == NULL)
|
|
{
|
|
if (k == K_UPARROW)
|
|
options_cursor = OPTIONS_ITEMS - 2;
|
|
else
|
|
options_cursor = 0;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
const char *bindnames[][2] =
|
|
{
|
|
{"+attack", "attack"},
|
|
{"impulse 10", "next weapon"},
|
|
{"impulse 12", "prev weapon"},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward"},
|
|
{"+back", "backpedal"},
|
|
{"+left", "turn left"},
|
|
{"+right", "turn right"},
|
|
{"+speed", "run"},
|
|
{"+moveleft", "step left"},
|
|
{"+moveright", "step right"},
|
|
{"+strafe", "sidestep"},
|
|
{"+lookup", "look up"},
|
|
{"+lookdown", "look down"},
|
|
{"centerview", "center view"},
|
|
{"+mlook", "mouse look"},
|
|
{"+klook", "keyboard look"},
|
|
{"+moveup", "swim up"},
|
|
{"+movedown", "swim down"}
|
|
};
|
|
|
|
#define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
|
|
|
|
static int keys_cursor;
|
|
static qboolean bind_grab;
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_keys;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_FindKeysForCommand (const char *command, int *threekeys)
|
|
{
|
|
int count;
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
threekeys[0] = threekeys[1] = threekeys[2] = -1;
|
|
l = strlen(command);
|
|
count = 0;
|
|
|
|
for (j = 0; j < MAX_KEYS; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
{
|
|
threekeys[count] = j;
|
|
count++;
|
|
if (count == 3)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void M_UnbindCommand (const char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j = 0; j < MAX_KEYS; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, NULL);
|
|
}
|
|
}
|
|
|
|
extern qpic_t *pic_up, *pic_down;
|
|
|
|
void M_Keys_Draw (void)
|
|
{
|
|
int i, x, y;
|
|
int keys[3];
|
|
const char *name;
|
|
qpic_t *p;
|
|
|
|
p = Draw_CachePic ("gfx/ttl_cstm.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
if (bind_grab)
|
|
M_Print (12, 32, "Press a key or button for this action");
|
|
else
|
|
M_Print (18, 32, "Enter to change, backspace to clear");
|
|
|
|
// search for known bindings
|
|
for (i = 0; i < (int)NUMCOMMANDS; i++)
|
|
{
|
|
y = 48 + 8*i;
|
|
|
|
M_Print (16, y, bindnames[i][1]);
|
|
|
|
M_FindKeysForCommand (bindnames[i][0], keys);
|
|
|
|
if (keys[0] == -1)
|
|
{
|
|
M_Print (140, y, "???");
|
|
}
|
|
else
|
|
{
|
|
name = Key_KeynumToString (keys[0]);
|
|
M_Print (140, y, name);
|
|
x = strlen(name) * 8;
|
|
if (keys[1] != -1)
|
|
{
|
|
name = Key_KeynumToString (keys[1]);
|
|
M_Print (140 + x + 8, y, "or");
|
|
M_Print (140 + x + 32, y, name);
|
|
x = x + 32 + strlen(name) * 8;
|
|
if (keys[2] != -1)
|
|
{
|
|
M_Print (140 + x + 8, y, "or");
|
|
M_Print (140 + x + 32, y, Key_KeynumToString (keys[2]));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bind_grab)
|
|
M_DrawCharacter (130, 48 + keys_cursor*8, '=');
|
|
else
|
|
M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Keys_Key (int k)
|
|
{
|
|
char cmd[80];
|
|
int keys[3];
|
|
|
|
if (bind_grab)
|
|
{ // defining a key
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if ((k != K_ESCAPE) && (k != '`'))
|
|
{
|
|
sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
|
|
Cbuf_InsertText (cmd);
|
|
}
|
|
|
|
bind_grab = false;
|
|
IN_Deactivate(modestate == MS_WINDOWED); // deactivate because we're returning to the menu
|
|
return;
|
|
}
|
|
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor--;
|
|
if (keys_cursor < 0)
|
|
keys_cursor = NUMCOMMANDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor++;
|
|
if (keys_cursor >= (int)NUMCOMMANDS)
|
|
keys_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER: // go into bind mode
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (keys[2] != -1)
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
bind_grab = true;
|
|
IN_Activate(); // activate to allow mouse key binding
|
|
break;
|
|
|
|
case K_BACKSPACE: // delete bindings
|
|
case K_DEL:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* VIDEO MENU */
|
|
|
|
void M_Menu_Video_f (void)
|
|
{
|
|
(*vid_menucmdfn) (); //johnfitz
|
|
}
|
|
|
|
|
|
void M_Video_Draw (void)
|
|
{
|
|
(*vid_menudrawfn) ();
|
|
}
|
|
|
|
|
|
void M_Video_Key (int key)
|
|
{
|
|
(*vid_menukeyfn) (key);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
int help_page;
|
|
#define NUM_HELP_PAGES 6
|
|
|
|
|
|
void M_Menu_Help_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_help;
|
|
m_entersound = true;
|
|
help_page = 0;
|
|
}
|
|
|
|
|
|
|
|
void M_Help_Draw (void)
|
|
{
|
|
M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
|
|
}
|
|
|
|
|
|
void M_Help_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
m_entersound = true;
|
|
if (++help_page >= NUM_HELP_PAGES)
|
|
help_page = 0;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
m_entersound = true;
|
|
if (--help_page < 0)
|
|
help_page = NUM_HELP_PAGES-1;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
int msgNumber;
|
|
enum m_state_e m_quit_prevstate;
|
|
qboolean wasInMenus;
|
|
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
if (m_state == m_quit)
|
|
return;
|
|
wasInMenus = (key_dest == key_menu);
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_quit_prevstate = m_state;
|
|
m_state = m_quit;
|
|
m_entersound = true;
|
|
msgNumber = rand()&7;
|
|
}
|
|
|
|
|
|
void M_Quit_Key (int key)
|
|
{
|
|
if (key == K_ESCAPE)
|
|
{
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void M_Quit_Char (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case 'n':
|
|
case 'N':
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
break;
|
|
|
|
case 'y':
|
|
case 'Y':
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_console;
|
|
Host_Quit_f ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
qboolean M_Quit_TextEntry (void)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
void M_Quit_Draw (void) //johnfitz -- modified for new quit message
|
|
{
|
|
char msg1[40];
|
|
char msg2[] = "by Ozkan, Ericw & Stevenaaus"; /* msg2/msg3 are mostly [40] */
|
|
char msg3[] = "Press y to quit";
|
|
int boxlen;
|
|
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_quit;
|
|
}
|
|
|
|
sprintf(msg1, "QuakeSpasm " QUAKESPASM_VER_STRING);
|
|
|
|
//okay, this is kind of fucked up. M_DrawTextBox will always act as if
|
|
//width is even. Also, the width and lines values are for the interior of the box,
|
|
//but the x and y values include the border.
|
|
boxlen = q_max(strlen(msg1), q_max((sizeof(msg2)-1),(sizeof(msg3)-1))) + 1;
|
|
if (boxlen & 1) boxlen++;
|
|
M_DrawTextBox (160-4*(boxlen+2), 76, boxlen, 4);
|
|
|
|
//now do the text
|
|
M_Print (160-4*strlen(msg1), 88, msg1);
|
|
M_Print (160-4*(sizeof(msg2)-1), 96, msg2);
|
|
M_PrintWhite (160-4*(sizeof(msg3)-1), 104, msg3);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* LAN CONFIG MENU */
|
|
|
|
int lanConfig_cursor = -1;
|
|
int lanConfig_cursor_table [] = {72, 92, 124};
|
|
#define NUM_LANCONFIG_CMDS 3
|
|
|
|
int lanConfig_port;
|
|
char lanConfig_portname[6];
|
|
char lanConfig_joinname[22];
|
|
|
|
void M_Menu_LanConfig_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_lanconfig;
|
|
m_entersound = true;
|
|
if (lanConfig_cursor == -1)
|
|
{
|
|
if (JoiningGame && TCPIPConfig)
|
|
lanConfig_cursor = 2;
|
|
else
|
|
lanConfig_cursor = 1;
|
|
}
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
lanConfig_cursor = 1;
|
|
lanConfig_port = DEFAULTnet_hostport;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
}
|
|
|
|
|
|
void M_LanConfig_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int basex;
|
|
const char *startJoin;
|
|
const char *protocol;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
basex = (320-p->width)/2;
|
|
M_DrawPic (basex, 4, p);
|
|
|
|
if (StartingGame)
|
|
startJoin = "New Game";
|
|
else
|
|
startJoin = "Join Game";
|
|
if (IPXConfig)
|
|
protocol = "IPX";
|
|
else
|
|
protocol = "TCP/IP";
|
|
M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
|
|
basex += 8;
|
|
|
|
M_Print (basex, 52, "Address:");
|
|
if (IPXConfig)
|
|
M_Print (basex+9*8, 52, my_ipx_address);
|
|
else
|
|
M_Print (basex+9*8, 52, my_tcpip_address);
|
|
|
|
M_Print (basex, lanConfig_cursor_table[0], "Port");
|
|
M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
|
|
M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
|
|
|
|
if (JoiningGame)
|
|
{
|
|
M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
|
|
M_Print (basex, 108, "Join game at:");
|
|
M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
|
|
M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
|
|
}
|
|
else
|
|
{
|
|
M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
|
|
M_Print (basex+8, lanConfig_cursor_table[1], "OK");
|
|
}
|
|
|
|
M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 0)
|
|
M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 2)
|
|
M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhite (basex, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_LanConfig_Key (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
lanConfig_cursor--;
|
|
if (lanConfig_cursor < 0)
|
|
lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
lanConfig_cursor++;
|
|
if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
|
|
lanConfig_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
if (lanConfig_cursor == 0)
|
|
break;
|
|
|
|
m_entersound = true;
|
|
|
|
M_ConfigureNetSubsystem ();
|
|
|
|
if (lanConfig_cursor == 1)
|
|
{
|
|
if (StartingGame)
|
|
{
|
|
M_Menu_GameOptions_f ();
|
|
break;
|
|
}
|
|
M_Menu_Search_f();
|
|
break;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (lanConfig_cursor == 0)
|
|
{
|
|
if (strlen(lanConfig_portname))
|
|
lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
if (strlen(lanConfig_joinname))
|
|
lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
{
|
|
if (key == K_UPARROW)
|
|
lanConfig_cursor = 1;
|
|
else
|
|
lanConfig_cursor = 0;
|
|
}
|
|
|
|
l = Q_atoi(lanConfig_portname);
|
|
if (l > 65535)
|
|
l = lanConfig_port;
|
|
else
|
|
lanConfig_port = l;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
}
|
|
|
|
|
|
void M_LanConfig_Char (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (lanConfig_cursor)
|
|
{
|
|
case 0:
|
|
if (key < '0' || key > '9')
|
|
return;
|
|
l = strlen(lanConfig_portname);
|
|
if (l < 5)
|
|
{
|
|
lanConfig_portname[l+1] = 0;
|
|
lanConfig_portname[l] = key;
|
|
}
|
|
break;
|
|
case 2:
|
|
l = strlen(lanConfig_joinname);
|
|
if (l < 21)
|
|
{
|
|
lanConfig_joinname[l+1] = 0;
|
|
lanConfig_joinname[l] = key;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_LanConfig_TextEntry (void)
|
|
{
|
|
return (lanConfig_cursor == 0 || lanConfig_cursor == 2);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* GAME OPTIONS MENU */
|
|
|
|
typedef struct
|
|
{
|
|
const char *name;
|
|
const char *description;
|
|
} level_t;
|
|
|
|
level_t levels[] =
|
|
{
|
|
{"start", "Entrance"}, // 0
|
|
|
|
{"e1m1", "Slipgate Complex"}, // 1
|
|
{"e1m2", "Castle of the Damned"},
|
|
{"e1m3", "The Necropolis"},
|
|
{"e1m4", "The Grisly Grotto"},
|
|
{"e1m5", "Gloom Keep"},
|
|
{"e1m6", "The Door To Chthon"},
|
|
{"e1m7", "The House of Chthon"},
|
|
{"e1m8", "Ziggurat Vertigo"},
|
|
|
|
{"e2m1", "The Installation"}, // 9
|
|
{"e2m2", "Ogre Citadel"},
|
|
{"e2m3", "Crypt of Decay"},
|
|
{"e2m4", "The Ebon Fortress"},
|
|
{"e2m5", "The Wizard's Manse"},
|
|
{"e2m6", "The Dismal Oubliette"},
|
|
{"e2m7", "Underearth"},
|
|
|
|
{"e3m1", "Termination Central"}, // 16
|
|
{"e3m2", "The Vaults of Zin"},
|
|
{"e3m3", "The Tomb of Terror"},
|
|
{"e3m4", "Satan's Dark Delight"},
|
|
{"e3m5", "Wind Tunnels"},
|
|
{"e3m6", "Chambers of Torment"},
|
|
{"e3m7", "The Haunted Halls"},
|
|
|
|
{"e4m1", "The Sewage System"}, // 23
|
|
{"e4m2", "The Tower of Despair"},
|
|
{"e4m3", "The Elder God Shrine"},
|
|
{"e4m4", "The Palace of Hate"},
|
|
{"e4m5", "Hell's Atrium"},
|
|
{"e4m6", "The Pain Maze"},
|
|
{"e4m7", "Azure Agony"},
|
|
{"e4m8", "The Nameless City"},
|
|
|
|
{"end", "Shub-Niggurath's Pit"}, // 31
|
|
|
|
{"dm1", "Place of Two Deaths"}, // 32
|
|
{"dm2", "Claustrophobopolis"},
|
|
{"dm3", "The Abandoned Base"},
|
|
{"dm4", "The Bad Place"},
|
|
{"dm5", "The Cistern"},
|
|
{"dm6", "The Dark Zone"}
|
|
};
|
|
|
|
//MED 01/06/97 added hipnotic levels
|
|
level_t hipnoticlevels[] =
|
|
{
|
|
{"start", "Command HQ"}, // 0
|
|
|
|
{"hip1m1", "The Pumping Station"}, // 1
|
|
{"hip1m2", "Storage Facility"},
|
|
{"hip1m3", "The Lost Mine"},
|
|
{"hip1m4", "Research Facility"},
|
|
{"hip1m5", "Military Complex"},
|
|
|
|
{"hip2m1", "Ancient Realms"}, // 6
|
|
{"hip2m2", "The Black Cathedral"},
|
|
{"hip2m3", "The Catacombs"},
|
|
{"hip2m4", "The Crypt"},
|
|
{"hip2m5", "Mortum's Keep"},
|
|
{"hip2m6", "The Gremlin's Domain"},
|
|
|
|
{"hip3m1", "Tur Torment"}, // 12
|
|
{"hip3m2", "Pandemonium"},
|
|
{"hip3m3", "Limbo"},
|
|
{"hip3m4", "The Gauntlet"},
|
|
|
|
{"hipend", "Armagon's Lair"}, // 16
|
|
|
|
{"hipdm1", "The Edge of Oblivion"} // 17
|
|
};
|
|
|
|
//PGM 01/07/97 added rogue levels
|
|
//PGM 03/02/97 added dmatch level
|
|
level_t roguelevels[] =
|
|
{
|
|
{"start", "Split Decision"},
|
|
{"r1m1", "Deviant's Domain"},
|
|
{"r1m2", "Dread Portal"},
|
|
{"r1m3", "Judgement Call"},
|
|
{"r1m4", "Cave of Death"},
|
|
{"r1m5", "Towers of Wrath"},
|
|
{"r1m6", "Temple of Pain"},
|
|
{"r1m7", "Tomb of the Overlord"},
|
|
{"r2m1", "Tempus Fugit"},
|
|
{"r2m2", "Elemental Fury I"},
|
|
{"r2m3", "Elemental Fury II"},
|
|
{"r2m4", "Curse of Osiris"},
|
|
{"r2m5", "Wizard's Keep"},
|
|
{"r2m6", "Blood Sacrifice"},
|
|
{"r2m7", "Last Bastion"},
|
|
{"r2m8", "Source of Evil"},
|
|
{"ctf1", "Division of Change"}
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
const char *description;
|
|
int firstLevel;
|
|
int levels;
|
|
} episode_t;
|
|
|
|
episode_t episodes[] =
|
|
{
|
|
{"Welcome to Quake", 0, 1},
|
|
{"Doomed Dimension", 1, 8},
|
|
{"Realm of Black Magic", 9, 7},
|
|
{"Netherworld", 16, 7},
|
|
{"The Elder World", 23, 8},
|
|
{"Final Level", 31, 1},
|
|
{"Deathmatch Arena", 32, 6}
|
|
};
|
|
|
|
//MED 01/06/97 added hipnotic episodes
|
|
episode_t hipnoticepisodes[] =
|
|
{
|
|
{"Scourge of Armagon", 0, 1},
|
|
{"Fortress of the Dead", 1, 5},
|
|
{"Dominion of Darkness", 6, 6},
|
|
{"The Rift", 12, 4},
|
|
{"Final Level", 16, 1},
|
|
{"Deathmatch Arena", 17, 1}
|
|
};
|
|
|
|
//PGM 01/07/97 added rogue episodes
|
|
//PGM 03/02/97 added dmatch episode
|
|
episode_t rogueepisodes[] =
|
|
{
|
|
{"Introduction", 0, 1},
|
|
{"Hell's Fortress", 1, 7},
|
|
{"Corridors of Time", 8, 8},
|
|
{"Deathmatch Arena", 16, 1}
|
|
};
|
|
|
|
int startepisode;
|
|
int startlevel;
|
|
int maxplayers;
|
|
qboolean m_serverInfoMessage = false;
|
|
double m_serverInfoMessageTime;
|
|
|
|
void M_Menu_GameOptions_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_gameoptions;
|
|
m_entersound = true;
|
|
if (maxplayers == 0)
|
|
maxplayers = svs.maxclients;
|
|
if (maxplayers < 2)
|
|
maxplayers = svs.maxclientslimit;
|
|
}
|
|
|
|
|
|
int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
|
|
#define NUM_GAMEOPTIONS 9
|
|
int gameoptions_cursor;
|
|
|
|
void M_GameOptions_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int x;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
M_DrawTextBox (152, 32, 10, 1);
|
|
M_Print (160, 40, "begin game");
|
|
|
|
M_Print (0, 56, " Max players");
|
|
M_Print (160, 56, va("%i", maxplayers) );
|
|
|
|
M_Print (0, 64, " Game Type");
|
|
if (coop.value)
|
|
M_Print (160, 64, "Cooperative");
|
|
else
|
|
M_Print (160, 64, "Deathmatch");
|
|
|
|
M_Print (0, 72, " Teamplay");
|
|
if (rogue)
|
|
{
|
|
const char *msg;
|
|
|
|
switch((int)teamplay.value)
|
|
{
|
|
case 1: msg = "No Friendly Fire"; break;
|
|
case 2: msg = "Friendly Fire"; break;
|
|
case 3: msg = "Tag"; break;
|
|
case 4: msg = "Capture the Flag"; break;
|
|
case 5: msg = "One Flag CTF"; break;
|
|
case 6: msg = "Three Team CTF"; break;
|
|
default: msg = "Off"; break;
|
|
}
|
|
M_Print (160, 72, msg);
|
|
}
|
|
else
|
|
{
|
|
const char *msg;
|
|
|
|
switch((int)teamplay.value)
|
|
{
|
|
case 1: msg = "No Friendly Fire"; break;
|
|
case 2: msg = "Friendly Fire"; break;
|
|
default: msg = "Off"; break;
|
|
}
|
|
M_Print (160, 72, msg);
|
|
}
|
|
|
|
M_Print (0, 80, " Skill");
|
|
if (skill.value == 0)
|
|
M_Print (160, 80, "Easy difficulty");
|
|
else if (skill.value == 1)
|
|
M_Print (160, 80, "Normal difficulty");
|
|
else if (skill.value == 2)
|
|
M_Print (160, 80, "Hard difficulty");
|
|
else
|
|
M_Print (160, 80, "Nightmare difficulty");
|
|
|
|
M_Print (0, 88, " Frag Limit");
|
|
if (fraglimit.value == 0)
|
|
M_Print (160, 88, "none");
|
|
else
|
|
M_Print (160, 88, va("%i frags", (int)fraglimit.value));
|
|
|
|
M_Print (0, 96, " Time Limit");
|
|
if (timelimit.value == 0)
|
|
M_Print (160, 96, "none");
|
|
else
|
|
M_Print (160, 96, va("%i minutes", (int)timelimit.value));
|
|
|
|
M_Print (0, 112, " Episode");
|
|
// MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
M_Print (160, 112, hipnoticepisodes[startepisode].description);
|
|
// PGM 01/07/97 added rogue episodes
|
|
else if (rogue)
|
|
M_Print (160, 112, rogueepisodes[startepisode].description);
|
|
else
|
|
M_Print (160, 112, episodes[startepisode].description);
|
|
|
|
M_Print (0, 120, " Level");
|
|
// MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
{
|
|
M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
// PGM 01/07/97 added rogue episodes
|
|
else if (rogue)
|
|
{
|
|
M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
else
|
|
{
|
|
M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
|
|
// line cursor
|
|
M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (m_serverInfoMessage)
|
|
{
|
|
if ((realtime - m_serverInfoMessageTime) < 5.0)
|
|
{
|
|
x = (320-26*8)/2;
|
|
M_DrawTextBox (x, 138, 24, 4);
|
|
x += 8;
|
|
M_Print (x, 146, " More than 4 players ");
|
|
M_Print (x, 154, " requires using command ");
|
|
M_Print (x, 162, "line parameters; please ");
|
|
M_Print (x, 170, " see techinfo.txt. ");
|
|
}
|
|
else
|
|
{
|
|
m_serverInfoMessage = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void M_NetStart_Change (int dir)
|
|
{
|
|
int count;
|
|
float f;
|
|
|
|
switch (gameoptions_cursor)
|
|
{
|
|
case 1:
|
|
maxplayers += dir;
|
|
if (maxplayers > svs.maxclientslimit)
|
|
{
|
|
maxplayers = svs.maxclientslimit;
|
|
m_serverInfoMessage = true;
|
|
m_serverInfoMessageTime = realtime;
|
|
}
|
|
if (maxplayers < 2)
|
|
maxplayers = 2;
|
|
break;
|
|
|
|
case 2:
|
|
Cvar_Set ("coop", coop.value ? "0" : "1");
|
|
break;
|
|
|
|
case 3:
|
|
count = (rogue) ? 6 : 2;
|
|
f = teamplay.value + dir;
|
|
if (f > count) f = 0;
|
|
else if (f < 0) f = count;
|
|
Cvar_SetValue ("teamplay", f);
|
|
break;
|
|
|
|
case 4:
|
|
f = skill.value + dir;
|
|
if (f > 3) f = 0;
|
|
else if (f < 0) f = 3;
|
|
Cvar_SetValue ("skill", f);
|
|
break;
|
|
|
|
case 5:
|
|
f = fraglimit.value + dir * 10;
|
|
if (f > 100) f = 0;
|
|
else if (f < 0) f = 100;
|
|
Cvar_SetValue ("fraglimit", f);
|
|
break;
|
|
|
|
case 6:
|
|
f = timelimit.value + dir * 5;
|
|
if (f > 60) f = 0;
|
|
else if (f < 0) f = 60;
|
|
Cvar_SetValue ("timelimit", f);
|
|
break;
|
|
|
|
case 7:
|
|
startepisode += dir;
|
|
//MED 01/06/97 added hipnotic count
|
|
if (hipnotic)
|
|
count = 6;
|
|
//PGM 01/07/97 added rogue count
|
|
//PGM 03/02/97 added 1 for dmatch episode
|
|
else if (rogue)
|
|
count = 4;
|
|
else if (registered.value)
|
|
count = 7;
|
|
else
|
|
count = 2;
|
|
|
|
if (startepisode < 0)
|
|
startepisode = count - 1;
|
|
|
|
if (startepisode >= count)
|
|
startepisode = 0;
|
|
|
|
startlevel = 0;
|
|
break;
|
|
|
|
case 8:
|
|
startlevel += dir;
|
|
//MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
count = hipnoticepisodes[startepisode].levels;
|
|
//PGM 01/06/97 added hipnotic episodes
|
|
else if (rogue)
|
|
count = rogueepisodes[startepisode].levels;
|
|
else
|
|
count = episodes[startepisode].levels;
|
|
|
|
if (startlevel < 0)
|
|
startlevel = count - 1;
|
|
|
|
if (startlevel >= count)
|
|
startlevel = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void M_GameOptions_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
gameoptions_cursor--;
|
|
if (gameoptions_cursor < 0)
|
|
gameoptions_cursor = NUM_GAMEOPTIONS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
gameoptions_cursor++;
|
|
if (gameoptions_cursor >= NUM_GAMEOPTIONS)
|
|
gameoptions_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("misc/menu3.wav");
|
|
M_NetStart_Change (-1);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("misc/menu3.wav");
|
|
M_NetStart_Change (1);
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (gameoptions_cursor == 0)
|
|
{
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
|
|
Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
|
|
SCR_BeginLoadingPlaque ();
|
|
|
|
if (hipnotic)
|
|
Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
|
|
else if (rogue)
|
|
Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
|
|
else
|
|
Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
|
|
|
|
return;
|
|
}
|
|
|
|
M_NetStart_Change (1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SEARCH MENU */
|
|
|
|
qboolean searchComplete = false;
|
|
double searchCompleteTime;
|
|
|
|
void M_Menu_Search_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_search;
|
|
m_entersound = false;
|
|
slistSilent = true;
|
|
slistLocal = false;
|
|
searchComplete = false;
|
|
NET_Slist_f();
|
|
|
|
}
|
|
|
|
|
|
void M_Search_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int x;
|
|
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
x = (320/2) - ((12*8)/2) + 4;
|
|
M_DrawTextBox (x-8, 32, 12, 1);
|
|
M_Print (x, 40, "Searching...");
|
|
|
|
if(slistInProgress)
|
|
{
|
|
NET_Poll();
|
|
return;
|
|
}
|
|
|
|
if (! searchComplete)
|
|
{
|
|
searchComplete = true;
|
|
searchCompleteTime = realtime;
|
|
}
|
|
|
|
if (hostCacheCount)
|
|
{
|
|
M_Menu_ServerList_f ();
|
|
return;
|
|
}
|
|
|
|
M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
|
|
if ((realtime - searchCompleteTime) < 3.0)
|
|
return;
|
|
|
|
M_Menu_LanConfig_f ();
|
|
}
|
|
|
|
|
|
void M_Search_Key (int key)
|
|
{
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SLIST MENU */
|
|
|
|
int slist_cursor;
|
|
qboolean slist_sorted;
|
|
|
|
void M_Menu_ServerList_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_slist;
|
|
m_entersound = true;
|
|
slist_cursor = 0;
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
slist_sorted = false;
|
|
}
|
|
|
|
|
|
void M_ServerList_Draw (void)
|
|
{
|
|
int n;
|
|
qpic_t *p;
|
|
|
|
if (!slist_sorted)
|
|
{
|
|
slist_sorted = true;
|
|
NET_SlistSort ();
|
|
}
|
|
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
for (n = 0; n < hostCacheCount; n++)
|
|
M_Print (16, 32 + 8*n, NET_SlistPrintServer (n));
|
|
M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhite (16, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_ServerList_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
case K_BBUTTON:
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
|
|
case K_SPACE:
|
|
M_Menu_Search_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
slist_cursor--;
|
|
if (slist_cursor < 0)
|
|
slist_cursor = hostCacheCount - 1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
slist_cursor++;
|
|
if (slist_cursor >= hostCacheCount)
|
|
slist_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_ABUTTON:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
slist_sorted = false;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", NET_SlistPrintServerName(slist_cursor)) );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
|
|
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f);
|
|
Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
|
|
Cmd_AddCommand ("menu_load", M_Menu_Load_f);
|
|
Cmd_AddCommand ("menu_save", M_Menu_Save_f);
|
|
Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
|
|
Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f);
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("menu_video", M_Menu_Video_f);
|
|
Cmd_AddCommand ("help", M_Menu_Help_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
}
|
|
|
|
|
|
void M_Draw (void)
|
|
{
|
|
if (m_state == m_none || key_dest != key_menu)
|
|
return;
|
|
|
|
if (!m_recursiveDraw)
|
|
{
|
|
if (scr_con_current)
|
|
{
|
|
Draw_ConsoleBackground ();
|
|
S_ExtraUpdate ();
|
|
}
|
|
|
|
Draw_FadeScreen (); //johnfitz -- fade even if console fills screen
|
|
}
|
|
else
|
|
{
|
|
m_recursiveDraw = false;
|
|
}
|
|
|
|
GL_SetCanvas (CANVAS_MENU); //johnfitz
|
|
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
break;
|
|
|
|
case m_main:
|
|
M_Main_Draw ();
|
|
break;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Draw ();
|
|
break;
|
|
|
|
case m_load:
|
|
M_Load_Draw ();
|
|
break;
|
|
|
|
case m_save:
|
|
M_Save_Draw ();
|
|
break;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Draw ();
|
|
break;
|
|
|
|
case m_setup:
|
|
M_Setup_Draw ();
|
|
break;
|
|
|
|
case m_net:
|
|
M_Net_Draw ();
|
|
break;
|
|
|
|
case m_options:
|
|
M_Options_Draw ();
|
|
break;
|
|
|
|
case m_keys:
|
|
M_Keys_Draw ();
|
|
break;
|
|
|
|
case m_video:
|
|
M_Video_Draw ();
|
|
break;
|
|
|
|
case m_help:
|
|
M_Help_Draw ();
|
|
break;
|
|
|
|
case m_quit:
|
|
if (!fitzmode)
|
|
{ /* QuakeSpasm customization: */
|
|
/* Quit now! S.A. */
|
|
key_dest = key_console;
|
|
Host_Quit_f ();
|
|
}
|
|
M_Quit_Draw ();
|
|
break;
|
|
|
|
case m_lanconfig:
|
|
M_LanConfig_Draw ();
|
|
break;
|
|
|
|
case m_gameoptions:
|
|
M_GameOptions_Draw ();
|
|
break;
|
|
|
|
case m_search:
|
|
M_Search_Draw ();
|
|
break;
|
|
|
|
case m_slist:
|
|
M_ServerList_Draw ();
|
|
break;
|
|
}
|
|
|
|
if (m_entersound)
|
|
{
|
|
S_LocalSound ("misc/menu2.wav");
|
|
m_entersound = false;
|
|
}
|
|
|
|
S_ExtraUpdate ();
|
|
}
|
|
|
|
|
|
void M_Keydown (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
return;
|
|
|
|
case m_main:
|
|
M_Main_Key (key);
|
|
return;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Key (key);
|
|
return;
|
|
|
|
case m_load:
|
|
M_Load_Key (key);
|
|
return;
|
|
|
|
case m_save:
|
|
M_Save_Key (key);
|
|
return;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Key (key);
|
|
return;
|
|
|
|
case m_setup:
|
|
M_Setup_Key (key);
|
|
return;
|
|
|
|
case m_net:
|
|
M_Net_Key (key);
|
|
return;
|
|
|
|
case m_options:
|
|
M_Options_Key (key);
|
|
return;
|
|
|
|
case m_keys:
|
|
M_Keys_Key (key);
|
|
return;
|
|
|
|
case m_video:
|
|
M_Video_Key (key);
|
|
return;
|
|
|
|
case m_help:
|
|
M_Help_Key (key);
|
|
return;
|
|
|
|
case m_quit:
|
|
M_Quit_Key (key);
|
|
return;
|
|
|
|
case m_lanconfig:
|
|
M_LanConfig_Key (key);
|
|
return;
|
|
|
|
case m_gameoptions:
|
|
M_GameOptions_Key (key);
|
|
return;
|
|
|
|
case m_search:
|
|
M_Search_Key (key);
|
|
break;
|
|
|
|
case m_slist:
|
|
M_ServerList_Key (key);
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
void M_Charinput (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_setup:
|
|
M_Setup_Char (key);
|
|
return;
|
|
case m_quit:
|
|
M_Quit_Char (key);
|
|
return;
|
|
case m_lanconfig:
|
|
M_LanConfig_Char (key);
|
|
return;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_TextEntry (void)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_setup:
|
|
return M_Setup_TextEntry ();
|
|
case m_quit:
|
|
return M_Quit_TextEntry ();
|
|
case m_lanconfig:
|
|
return M_LanConfig_TextEntry ();
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void M_ConfigureNetSubsystem(void)
|
|
{
|
|
// enable/disable net systems to match desired config
|
|
Cbuf_AddText ("stopdemo\n");
|
|
|
|
if (IPXConfig || TCPIPConfig)
|
|
net_hostport = lanConfig_port;
|
|
}
|
|
|