quakespasm/Quake
Eric Wasylishen ffa1463a9c Fix up sound mixing code so we can control
music volume and sfx volume independently
2011-01-16 17:46:02 -07:00
..
anorm_dots.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
anorms.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
arch_def.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
bspfile.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cd_null.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cd_ogg.c play static, with volume controlled by the music volume slider 2011-01-01 23:58:26 -07:00
cd_sdl.c Start to setup ogg music system: 2010-12-28 15:39:03 -07:00
cd_shared.c Start to setup ogg music system: 2010-12-28 15:39:03 -07:00
cdaudio.h Start to setup ogg music system: 2010-12-28 15:39:03 -07:00
chase.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cl_demo.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cl_input.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cl_main.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cl_parse.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cl_tent.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
client.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cmd.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cmd.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
common.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
common.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
conback.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
conback.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
console.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
console.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
crc.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
crc.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cvar.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
cvar.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
d_ifacea.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
draw.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_draw.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_fog.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_mesh.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_model.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_model.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_refrag.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_rlight.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_rmain.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_rmisc.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_screen.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_sky.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_texmgr.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_texmgr.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_vidnt.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_vidsdl.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_warp.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
gl_warp_sin.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
glquake.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
host.c Only autosave when health is picked up 2010-12-22 15:05:53 -07:00
host_cmd.c Increase health required for autosave to 40. 2010-12-17 00:17:26 -07:00
image.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
image.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
in_sdl.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
input.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
keys.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
keys.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
main_sdl.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
Makefile Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
Makefile.darwin Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
Makefile.w32 Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
Makefile.w64 Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
mathlib.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
mathlib.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
menu.c Start to setup ogg music system: 2010-12-28 15:39:03 -07:00
menu.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
modelgen.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_bsd.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_defs.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_dgrm.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_dgrm.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_loop.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_loop.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_main.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_sdl.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_sdlnet.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_sdlnet.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_sys.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_udp.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_udp.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_win.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_wins.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_wins.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_wipx.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
net_wipx.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
pl_linux.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
pl_osx.m Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
pl_win.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
platform.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
pr_cmds.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
pr_comp.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
pr_edict.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
pr_exec.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
progdefs.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
progdefs.q1 Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
progs.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
protocol.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
q_stdinc.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
qs_bmp.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
quakedef.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
r_alias.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
r_brush.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
r_part.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
r_sprite.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
r_world.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
render.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
resource.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sbar.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sbar.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
screen.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
server.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
snd_dma.c Start to setup ogg music system: 2010-12-28 15:39:03 -07:00
snd_mem.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
snd_mix.c Fix up sound mixing code so we can control 2011-01-16 17:46:02 -07:00
snd_sdl.c Print SDL sound format. From ioquake3. 2011-01-16 16:26:53 -07:00
sound.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
spritegn.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sv_main.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sv_move.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sv_phys.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sv_user.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sys.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sys_sdl_unix.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
sys_sdl_win.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
vid.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
view.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
view.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
wad.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
wad.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
winquake.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
world.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
world.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
wsaerror.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
zone.c Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00
zone.h Quakespasm 0.85.3 2010-12-16 17:37:07 -07:00