quakespasm/Quake/winquake.h
Ozkan Sezer 94767a4e6d added windows version detection back from original sources
with extra bits from uhexen2. we may use the information some
day.. (or not..)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@354 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 17:00:19 +00:00

78 lines
2.1 KiB
C

/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2009 John Fitzgibbons and others
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// winquake.h: Win32-specific Quake header file
#ifndef __WINQUAKE_H
#define __WINQUAKE_H
/* include windows.h here, because we need the data types */
#include <windows.h>
/* required compatibility versions for directx components */
#define DIRECTDRAW_VERSION 0x0300
#define DIRECTSOUND_VERSION 0x0300
#define DIRECTINPUT_VERSION 0x0300
#ifndef WM_MOUSEWHEEL
#define WM_MOUSEWHEEL 0x020A
#endif
extern qboolean Win95, Win95old, WinNT, WinVista;
extern HINSTANCE global_hInstance;
extern int global_nCmdShow;
extern qboolean DDActive;
extern HWND mainwindow;
extern qboolean ActiveApp, Minimized;
void VID_LockBuffer (void);
void VID_UnlockBuffer (void);
int VID_ForceUnlockedAndReturnState (void);
void VID_ForceLockState (int lk);
void IN_ShowMouse (void);
void IN_DeactivateMouse (void);
void IN_HideMouse (void);
void IN_ActivateMouse (void);
void IN_RestoreOriginalMouseState (void);
void IN_SetQuakeMouseState (void);
void IN_MouseEvent (int mstate);
extern cvar_t _windowed_mouse;
extern int window_center_x, window_center_y;
extern RECT window_rect;
extern qboolean mouseinitialized;
extern HWND hwnd_dialog;
extern HANDLE hinput, houtput;
void IN_UpdateClipCursor (void);
void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify);
void VID_SetDefaultMode (void);
#endif /* __WINQUAKE_H */