quakespasm/Windows/SDL2
Ozkan Sezer 43223ffd93 SDL2 rebuild: forgot updating SDL_revision.h.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1270 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-28 10:15:04 +00:00
..
bin fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
include SDL2 rebuild: forgot updating SDL_revision.h. 2015-12-28 10:15:04 +00:00
lib rebuilt SDL2 from SDL hg repo r9972 (2015-12-28) to catch a few small fixes. 2015-12-28 10:11:42 +00:00
lib64 rebuilt SDL2 from SDL hg repo r9972 (2015-12-28) to catch a few small fixes. 2015-12-28 10:11:42 +00:00
BUGS.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
COPYING.txt rebuilt SDL2 for windows and macosx from SDL hg rev.9861 2015-09-11 23:32:18 +00:00
README-SDL.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
README.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
WhatsNew.txt oslibs: rebuilt opusfile library from current xiph.org to catch the 2015-12-11 15:47:41 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)