mirror of
https://github.com/Shpoike/Quakespasm.git
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c8ebc6ce64
By doing this we still adapt to widescreen resolutions automatically, but we now keep the horizontal FOV a constant for any given resolution. E.g. if the aspect of the viewport changes (for instance when the user changes the statusbar from transparent to solid) we adapt the vertical FOV instead of the horizontal FOV (like original GLQuake does). For any 4:3 screen resolution quakespasm now behaves the same with or without fov_adapt set, regardless of viewport size/aspect. This fixes the issue reported by mh at http://forums.inside3d.com/viewtopic.php?f=1&t=5166. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@872 af15c1b1-3010-417e-b628-4374ebc0bcbd
1073 lines
23 KiB
C
1073 lines
23 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2007-2008 Kristian Duske
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// screen.c -- master for refresh, status bar, console, chat, notify, etc
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#include "quakedef.h"
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/*
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background clear
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rendering
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turtle/net/ram icons
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sbar
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centerprint / slow centerprint
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notify lines
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intermission / finale overlay
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loading plaque
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console
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menu
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required background clears
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required update regions
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syncronous draw mode or async
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One off screen buffer, with updates either copied or xblited
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Need to double buffer?
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async draw will require the refresh area to be cleared, because it will be
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xblited, but sync draw can just ignore it.
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sync
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draw
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CenterPrint ()
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SlowPrint ()
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Screen_Update ();
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Con_Printf ();
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net
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turn off messages option
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the refresh is allways rendered, unless the console is full screen
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console is:
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notify lines
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half
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full
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*/
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int glx, gly, glwidth, glheight;
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float scr_con_current;
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float scr_conlines; // lines of console to display
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//johnfitz -- new cvars
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cvar_t scr_menuscale = {"scr_menuscale", "1", CVAR_ARCHIVE};
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cvar_t scr_sbarscale = {"scr_sbarscale", "1", CVAR_ARCHIVE};
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cvar_t scr_sbaralpha = {"scr_sbaralpha", "0.75", CVAR_ARCHIVE};
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cvar_t scr_conwidth = {"scr_conwidth", "0", CVAR_ARCHIVE};
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cvar_t scr_conscale = {"scr_conscale", "1", CVAR_ARCHIVE};
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cvar_t scr_crosshairscale = {"scr_crosshairscale", "1", CVAR_ARCHIVE};
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cvar_t scr_showfps = {"scr_showfps", "0", CVAR_NONE};
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cvar_t scr_clock = {"scr_clock", "0", CVAR_NONE};
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//johnfitz
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cvar_t scr_viewsize = {"viewsize","100", CVAR_ARCHIVE};
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cvar_t scr_fov = {"fov","90",CVAR_NONE}; // 10 - 170
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cvar_t scr_fov_adapt = {"fov_adapt","1",CVAR_ARCHIVE};
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cvar_t scr_conspeed = {"scr_conspeed","500",CVAR_ARCHIVE};
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cvar_t scr_centertime = {"scr_centertime","2",CVAR_NONE};
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cvar_t scr_showram = {"showram","1",CVAR_NONE};
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cvar_t scr_showturtle = {"showturtle","0",CVAR_NONE};
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cvar_t scr_showpause = {"showpause","1",CVAR_NONE};
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cvar_t scr_printspeed = {"scr_printspeed","8",CVAR_NONE};
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cvar_t gl_triplebuffer = {"gl_triplebuffer", "1", CVAR_ARCHIVE};
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extern cvar_t crosshair;
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qboolean scr_initialized; // ready to draw
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qpic_t *scr_ram;
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qpic_t *scr_net;
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qpic_t *scr_turtle;
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int clearconsole;
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int clearnotify;
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vrect_t scr_vrect;
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qboolean scr_disabled_for_loading;
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qboolean scr_drawloading;
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float scr_disabled_time;
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int scr_tileclear_updates = 0; //johnfitz
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void SCR_ScreenShot_f (void);
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/*
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===============================================================================
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CENTER PRINTING
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===============================================================================
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*/
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char scr_centerstring[1024];
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float scr_centertime_start; // for slow victory printing
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float scr_centertime_off;
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int scr_center_lines;
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int scr_erase_lines;
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int scr_erase_center;
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/*
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==============
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SCR_CenterPrint
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Called for important messages that should stay in the center of the screen
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for a few moments
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==============
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*/
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void SCR_CenterPrint (const char *str) //update centerprint data
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{
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strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
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scr_centertime_off = scr_centertime.value;
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scr_centertime_start = cl.time;
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// count the number of lines for centering
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scr_center_lines = 1;
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str = scr_centerstring;
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while (*str)
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{
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if (*str == '\n')
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scr_center_lines++;
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str++;
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}
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}
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void SCR_DrawCenterString (void) //actually do the drawing
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{
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char *start;
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int l;
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int j;
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int x, y;
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int remaining;
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GL_SetCanvas (CANVAS_MENU); //johnfitz
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// the finale prints the characters one at a time
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if (cl.intermission)
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remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
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else
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remaining = 9999;
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scr_erase_center = 0;
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start = scr_centerstring;
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if (scr_center_lines <= 4)
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y = 200*0.35; //johnfitz -- 320x200 coordinate system
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else
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y = 48;
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do
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{
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// scan the width of the line
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for (l=0 ; l<40 ; l++)
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if (start[l] == '\n' || !start[l])
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break;
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x = (320 - l*8)/2; //johnfitz -- 320x200 coordinate system
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for (j=0 ; j<l ; j++, x+=8)
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{
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Draw_Character (x, y, start[j]); //johnfitz -- stretch overlays
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if (!remaining--)
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return;
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}
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y += 8;
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while (*start && *start != '\n')
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start++;
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if (!*start)
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break;
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start++; // skip the \n
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} while (1);
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}
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void SCR_CheckDrawCenterString (void)
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{
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if (scr_center_lines > scr_erase_lines)
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scr_erase_lines = scr_center_lines;
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scr_centertime_off -= host_frametime;
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if (scr_centertime_off <= 0 && !cl.intermission)
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return;
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if (key_dest != key_game)
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return;
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if (cl.paused) //johnfitz -- don't show centerprint during a pause
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return;
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SCR_DrawCenterString ();
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}
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//=============================================================================
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/*
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====================
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AdaptFovx
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Adapt a 4:3 horizontal FOV to the current screen size using the "Hor+" scaling:
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2.0 * atan(width / height * 3.0 / 4.0 * tan(fov_x / 2.0))
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====================
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*/
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float AdaptFovx (float fov_x, float width, float height)
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{
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float a, x;
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if (fov_x < 1 || fov_x > 179)
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Sys_Error ("Bad fov: %f", fov_x);
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if (!scr_fov_adapt.value)
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return fov_x;
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if ((x = height / width) == 0.75)
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return fov_x;
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a = atan(0.75 / x * tan(fov_x / 360 * M_PI));
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a = a * 360 / M_PI;
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return a;
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}
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/*
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====================
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CalcFovy
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====================
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*/
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float CalcFovy (float fov_x, float width, float height)
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{
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float a, x;
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if (fov_x < 1 || fov_x > 179)
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Sys_Error ("Bad fov: %f", fov_x);
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x = width / tan(fov_x / 360 * M_PI);
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a = atan(height / x);
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a = a * 360 / M_PI;
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return a;
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}
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/*
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=================
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SCR_CalcRefdef
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Must be called whenever vid changes
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Internal use only
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=================
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*/
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static void SCR_CalcRefdef (void)
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{
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float size, scale; //johnfitz -- scale
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// force the status bar to redraw
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Sbar_Changed ();
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scr_tileclear_updates = 0; //johnfitz
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// bound viewsize
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if (scr_viewsize.value < 30)
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Cvar_SetQuick (&scr_viewsize, "30");
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if (scr_viewsize.value > 120)
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Cvar_SetQuick (&scr_viewsize, "120");
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// bound fov
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if (scr_fov.value < 10)
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Cvar_SetQuick (&scr_fov, "10");
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if (scr_fov.value > 170)
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Cvar_SetQuick (&scr_fov, "170");
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vid.recalc_refdef = 0;
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//johnfitz -- rewrote this section
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size = scr_viewsize.value;
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scale = CLAMP (1.0, scr_sbarscale.value, (float)glwidth / 320.0);
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if (size >= 120 || cl.intermission || scr_sbaralpha.value < 1) //johnfitz -- scr_sbaralpha.value
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sb_lines = 0;
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else if (size >= 110)
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sb_lines = 24 * scale;
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else
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sb_lines = 48 * scale;
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size = fmin(scr_viewsize.value, 100) / 100;
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//johnfitz
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//johnfitz -- rewrote this section
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r_refdef.vrect.width = fmax(glwidth * size, 96); //no smaller than 96, for icons
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r_refdef.vrect.height = fmin(glheight * size, glheight - sb_lines); //make room for sbar
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r_refdef.vrect.x = (glwidth - r_refdef.vrect.width)/2;
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r_refdef.vrect.y = (glheight - sb_lines - r_refdef.vrect.height)/2;
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//johnfitz
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r_refdef.fov_x = AdaptFovx(scr_fov.value, vid.width, vid.height);
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r_refdef.fov_y = CalcFovy (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
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scr_vrect = r_refdef.vrect;
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}
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/*
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=================
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SCR_SizeUp_f
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Keybinding command
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=================
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*/
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void SCR_SizeUp_f (void)
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{
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Cvar_SetValueQuick (&scr_viewsize, scr_viewsize.value+10);
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}
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/*
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=================
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SCR_SizeDown_f
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Keybinding command
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=================
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*/
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void SCR_SizeDown_f (void)
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{
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Cvar_SetValueQuick (&scr_viewsize, scr_viewsize.value-10);
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}
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static void SCR_Callback_refdef (cvar_t *var)
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{
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vid.recalc_refdef = 1;
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}
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/*
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==================
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SCR_Conwidth_f -- johnfitz -- called when scr_conwidth or scr_conscale changes
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==================
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*/
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void SCR_Conwidth_f (cvar_t *var)
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{
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vid.recalc_refdef = 1;
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vid.conwidth = (scr_conwidth.value > 0) ? (int)scr_conwidth.value : (scr_conscale.value > 0) ? (int)(vid.width/scr_conscale.value) : vid.width;
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vid.conwidth = CLAMP (320, vid.conwidth, vid.width);
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vid.conwidth &= 0xFFFFFFF8;
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vid.conheight = vid.conwidth * vid.height / vid.width;
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}
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//============================================================================
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/*
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==================
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SCR_LoadPics -- johnfitz
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==================
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*/
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void SCR_LoadPics (void)
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{
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scr_ram = Draw_PicFromWad ("ram");
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scr_net = Draw_PicFromWad ("net");
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scr_turtle = Draw_PicFromWad ("turtle");
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}
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/*
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==================
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SCR_Init
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==================
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*/
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void SCR_Init (void)
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{
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//johnfitz -- new cvars
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Cvar_RegisterVariable (&scr_menuscale);
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Cvar_RegisterVariable (&scr_sbarscale);
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Cvar_SetCallback (&scr_sbaralpha, SCR_Callback_refdef);
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Cvar_RegisterVariable (&scr_sbaralpha);
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Cvar_SetCallback (&scr_conwidth, &SCR_Conwidth_f);
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Cvar_SetCallback (&scr_conscale, &SCR_Conwidth_f);
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Cvar_RegisterVariable (&scr_conwidth);
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Cvar_RegisterVariable (&scr_conscale);
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Cvar_RegisterVariable (&scr_crosshairscale);
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Cvar_RegisterVariable (&scr_showfps);
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Cvar_RegisterVariable (&scr_clock);
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//johnfitz
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Cvar_SetCallback (&scr_fov, SCR_Callback_refdef);
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Cvar_SetCallback (&scr_fov_adapt, SCR_Callback_refdef);
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Cvar_SetCallback (&scr_viewsize, SCR_Callback_refdef);
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Cvar_RegisterVariable (&scr_fov);
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Cvar_RegisterVariable (&scr_fov_adapt);
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Cvar_RegisterVariable (&scr_viewsize);
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Cvar_RegisterVariable (&scr_conspeed);
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Cvar_RegisterVariable (&scr_showram);
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Cvar_RegisterVariable (&scr_showturtle);
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Cvar_RegisterVariable (&scr_showpause);
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Cvar_RegisterVariable (&scr_centertime);
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Cvar_RegisterVariable (&scr_printspeed);
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Cvar_RegisterVariable (&gl_triplebuffer);
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Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
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Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
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Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
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SCR_LoadPics (); //johnfitz
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scr_initialized = true;
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}
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//============================================================================
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/*
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==============
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SCR_DrawFPS -- johnfitz
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==============
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*/
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void SCR_DrawFPS (void)
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{
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static double oldtime = 0;
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static double lastfps = 0;
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static int oldframecount = 0;
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double elapsed_time;
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int frames;
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elapsed_time = realtime - oldtime;
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frames = r_framecount - oldframecount;
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if (elapsed_time < 0 || frames < 0)
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{
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oldtime = realtime;
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oldframecount = r_framecount;
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return;
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}
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// update value every 3/4 second
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if (elapsed_time > 0.75)
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{
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lastfps = frames / elapsed_time;
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oldtime = realtime;
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oldframecount = r_framecount;
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}
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if (scr_showfps.value)
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{
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char st[16];
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int x, y;
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sprintf (st, "%4.0f fps", lastfps);
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x = 320 - (strlen(st)<<3);
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y = 200 - 8;
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if (scr_clock.value) y -= 8; //make room for clock
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GL_SetCanvas (CANVAS_BOTTOMRIGHT);
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Draw_String (x, y, st);
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scr_tileclear_updates = 0;
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}
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}
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/*
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==============
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SCR_DrawClock -- johnfitz
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==============
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*/
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void SCR_DrawClock (void)
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{
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char str[12];
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if (scr_clock.value == 1)
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{
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int minutes, seconds;
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minutes = cl.time / 60;
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seconds = ((int)cl.time)%60;
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sprintf (str,"%i:%i%i", minutes, seconds/10, seconds%10);
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}
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else
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return;
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//draw it
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GL_SetCanvas (CANVAS_BOTTOMRIGHT);
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Draw_String (320 - (strlen(str)<<3), 200 - 8, str);
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scr_tileclear_updates = 0;
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}
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/*
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==============
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SCR_DrawDevStats
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==============
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*/
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void SCR_DrawDevStats (void)
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{
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char str[40];
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int y = 25-9; //9=number of lines to print
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int x = 0; //margin
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if (!devstats.value)
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return;
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GL_SetCanvas (CANVAS_BOTTOMLEFT);
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Draw_Fill (x, y*8, 19*8, 9*8, 0, 0.5); //dark rectangle
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sprintf (str, "devstats |Curr Peak");
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Draw_String (x, (y++)*8-x, str);
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sprintf (str, "---------+---------");
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Draw_String (x, (y++)*8-x, str);
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sprintf (str, "Edicts |%4i %4i", dev_stats.edicts, dev_peakstats.edicts);
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Draw_String (x, (y++)*8-x, str);
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sprintf (str, "Packet |%4i %4i", dev_stats.packetsize, dev_peakstats.packetsize);
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Draw_String (x, (y++)*8-x, str);
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|
|
sprintf (str, "Visedicts|%4i %4i", dev_stats.visedicts, dev_peakstats.visedicts);
|
|
Draw_String (x, (y++)*8-x, str);
|
|
|
|
sprintf (str, "Efrags |%4i %4i", dev_stats.efrags, dev_peakstats.efrags);
|
|
Draw_String (x, (y++)*8-x, str);
|
|
|
|
sprintf (str, "Dlights |%4i %4i", dev_stats.dlights, dev_peakstats.dlights);
|
|
Draw_String (x, (y++)*8-x, str);
|
|
|
|
sprintf (str, "Beams |%4i %4i", dev_stats.beams, dev_peakstats.beams);
|
|
Draw_String (x, (y++)*8-x, str);
|
|
|
|
sprintf (str, "Tempents |%4i %4i", dev_stats.tempents, dev_peakstats.tempents);
|
|
Draw_String (x, (y++)*8-x, str);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawRam
|
|
==============
|
|
*/
|
|
void SCR_DrawRam (void)
|
|
{
|
|
if (!scr_showram.value)
|
|
return;
|
|
|
|
if (!r_cache_thrash)
|
|
return;
|
|
|
|
GL_SetCanvas (CANVAS_DEFAULT); //johnfitz
|
|
|
|
Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawTurtle
|
|
==============
|
|
*/
|
|
void SCR_DrawTurtle (void)
|
|
{
|
|
static int count;
|
|
|
|
if (!scr_showturtle.value)
|
|
return;
|
|
|
|
if (host_frametime < 0.1)
|
|
{
|
|
count = 0;
|
|
return;
|
|
}
|
|
|
|
count++;
|
|
if (count < 3)
|
|
return;
|
|
|
|
GL_SetCanvas (CANVAS_DEFAULT); //johnfitz
|
|
|
|
Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawNet
|
|
==============
|
|
*/
|
|
void SCR_DrawNet (void)
|
|
{
|
|
if (realtime - cl.last_received_message < 0.3)
|
|
return;
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
GL_SetCanvas (CANVAS_DEFAULT); //johnfitz
|
|
|
|
Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
DrawPause
|
|
==============
|
|
*/
|
|
void SCR_DrawPause (void)
|
|
{
|
|
qpic_t *pic;
|
|
|
|
if (!cl.paused)
|
|
return;
|
|
|
|
if (!scr_showpause.value) // turn off for screenshots
|
|
return;
|
|
|
|
GL_SetCanvas (CANVAS_MENU); //johnfitz
|
|
|
|
pic = Draw_CachePic ("gfx/pause.lmp");
|
|
Draw_Pic ( (320 - pic->width)/2, (240 - 48 - pic->height)/2, pic); //johnfitz -- stretched menus
|
|
|
|
scr_tileclear_updates = 0; //johnfitz
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawLoading
|
|
==============
|
|
*/
|
|
void SCR_DrawLoading (void)
|
|
{
|
|
qpic_t *pic;
|
|
|
|
if (!scr_drawloading)
|
|
return;
|
|
|
|
GL_SetCanvas (CANVAS_MENU); //johnfitz
|
|
|
|
pic = Draw_CachePic ("gfx/loading.lmp");
|
|
Draw_Pic ( (320 - pic->width)/2, (240 - 48 - pic->height)/2, pic); //johnfitz -- stretched menus
|
|
|
|
scr_tileclear_updates = 0; //johnfitz
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SCR_DrawCrosshair -- johnfitz
|
|
==============
|
|
*/
|
|
void SCR_DrawCrosshair (void)
|
|
{
|
|
if (!crosshair.value)
|
|
return;
|
|
|
|
GL_SetCanvas (CANVAS_CROSSHAIR);
|
|
Draw_Character (-4, -4, '+'); //0,0 is center of viewport
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_SetUpToDrawConsole
|
|
==================
|
|
*/
|
|
void SCR_SetUpToDrawConsole (void)
|
|
{
|
|
//johnfitz -- let's hack away the problem of slow console when host_timescale is <0
|
|
extern cvar_t host_timescale;
|
|
float timescale;
|
|
//johnfitz
|
|
|
|
Con_CheckResize ();
|
|
|
|
if (scr_drawloading)
|
|
return; // never a console with loading plaque
|
|
|
|
// decide on the height of the console
|
|
con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
|
|
|
|
if (con_forcedup)
|
|
{
|
|
scr_conlines = glheight; //full screen //johnfitz -- glheight instead of vid.height
|
|
scr_con_current = scr_conlines;
|
|
}
|
|
else if (key_dest == key_console)
|
|
scr_conlines = glheight/2; //half screen //johnfitz -- glheight instead of vid.height
|
|
else
|
|
scr_conlines = 0; //none visible
|
|
|
|
timescale = (host_timescale.value > 0) ? host_timescale.value : 1; //johnfitz -- timescale
|
|
|
|
if (scr_conlines < scr_con_current)
|
|
{
|
|
scr_con_current -= scr_conspeed.value*host_frametime/timescale; //johnfitz -- timescale
|
|
if (scr_conlines > scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
|
|
}
|
|
else if (scr_conlines > scr_con_current)
|
|
{
|
|
scr_con_current += scr_conspeed.value*host_frametime/timescale; //johnfitz -- timescale
|
|
if (scr_conlines < scr_con_current)
|
|
scr_con_current = scr_conlines;
|
|
}
|
|
|
|
if (clearconsole++ < vid.numpages)
|
|
Sbar_Changed ();
|
|
|
|
if (!con_forcedup && scr_con_current)
|
|
scr_tileclear_updates = 0; //johnfitz
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_DrawConsole
|
|
==================
|
|
*/
|
|
void SCR_DrawConsole (void)
|
|
{
|
|
if (scr_con_current)
|
|
{
|
|
Con_DrawConsole (scr_con_current, true);
|
|
clearconsole = 0;
|
|
}
|
|
else
|
|
{
|
|
if (key_dest == key_game || key_dest == key_message)
|
|
Con_DrawNotify (); // only draw notify in game
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
SCREEN SHOTS
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*
|
|
==================
|
|
SCR_ScreenShot_f -- johnfitz -- rewritten to use Image_WriteTGA
|
|
==================
|
|
*/
|
|
void SCR_ScreenShot_f (void)
|
|
{
|
|
byte *buffer;
|
|
char tganame[16]; //johnfitz -- was [80]
|
|
char checkname[MAX_OSPATH];
|
|
int i;
|
|
|
|
// find a file name to save it to
|
|
for (i=0; i<10000; i++)
|
|
{
|
|
q_snprintf (tganame, sizeof(tganame), "spasm%04i.tga", i); // "fitz%04i.tga"
|
|
q_snprintf (checkname, sizeof(checkname), "%s/%s", com_gamedir, tganame);
|
|
if (Sys_FileTime(checkname) == -1)
|
|
break; // file doesn't exist
|
|
}
|
|
if (i == 10000)
|
|
{
|
|
Con_Printf ("SCR_ScreenShot_f: Couldn't find an unused filename\n");
|
|
return;
|
|
}
|
|
|
|
//get data
|
|
buffer = (byte *) malloc(glwidth*glheight*3);
|
|
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer);
|
|
|
|
// now write the file
|
|
if (Image_WriteTGA (tganame, buffer, glwidth, glheight, 24, false))
|
|
Con_Printf ("Wrote %s\n", tganame);
|
|
else
|
|
Con_Printf ("SCR_ScreenShot_f: Couldn't create a TGA file\n");
|
|
|
|
free (buffer);
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
/*
|
|
===============
|
|
SCR_BeginLoadingPlaque
|
|
|
|
================
|
|
*/
|
|
void SCR_BeginLoadingPlaque (void)
|
|
{
|
|
S_StopAllSounds (true);
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
if (cls.signon != SIGNONS)
|
|
return;
|
|
|
|
// redraw with no console and the loading plaque
|
|
Con_ClearNotify ();
|
|
scr_centertime_off = 0;
|
|
scr_con_current = 0;
|
|
|
|
scr_drawloading = true;
|
|
Sbar_Changed ();
|
|
SCR_UpdateScreen ();
|
|
scr_drawloading = false;
|
|
|
|
scr_disabled_for_loading = true;
|
|
scr_disabled_time = realtime;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
SCR_EndLoadingPlaque
|
|
|
|
================
|
|
*/
|
|
void SCR_EndLoadingPlaque (void)
|
|
{
|
|
scr_disabled_for_loading = false;
|
|
Con_ClearNotify ();
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
const char *scr_notifystring;
|
|
qboolean scr_drawdialog;
|
|
|
|
void SCR_DrawNotifyString (void)
|
|
{
|
|
const char *start;
|
|
int l;
|
|
int j;
|
|
int x, y;
|
|
|
|
GL_SetCanvas (CANVAS_MENU); //johnfitz
|
|
|
|
start = scr_notifystring;
|
|
|
|
y = 200 * 0.35; //johnfitz -- stretched overlays
|
|
|
|
do
|
|
{
|
|
// scan the width of the line
|
|
for (l=0 ; l<40 ; l++)
|
|
if (start[l] == '\n' || !start[l])
|
|
break;
|
|
x = (320 - l*8)/2; //johnfitz -- stretched overlays
|
|
for (j=0 ; j<l ; j++, x+=8)
|
|
Draw_Character (x, y, start[j]);
|
|
|
|
y += 8;
|
|
|
|
while (*start && *start != '\n')
|
|
start++;
|
|
|
|
if (!*start)
|
|
break;
|
|
start++; // skip the \n
|
|
} while (1);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_ModalMessage
|
|
|
|
Displays a text string in the center of the screen and waits for a Y or N
|
|
keypress.
|
|
==================
|
|
*/
|
|
int SCR_ModalMessage (const char *text, float timeout) //johnfitz -- timeout
|
|
{
|
|
double time1, time2; //johnfitz -- timeout
|
|
|
|
if (cls.state == ca_dedicated)
|
|
return true;
|
|
|
|
scr_notifystring = text;
|
|
|
|
// draw a fresh screen
|
|
scr_drawdialog = true;
|
|
SCR_UpdateScreen ();
|
|
scr_drawdialog = false;
|
|
|
|
S_ClearBuffer (); // so dma doesn't loop current sound
|
|
|
|
time1 = Sys_DoubleTime () + timeout; //johnfitz -- timeout
|
|
time2 = 0.0f; //johnfitz -- timeout
|
|
|
|
do
|
|
{
|
|
key_count = -1; // wait for a key down and up
|
|
Sys_SendKeyEvents ();
|
|
Sys_Sleep(16);
|
|
if (timeout) time2 = Sys_DoubleTime (); //johnfitz -- zero timeout means wait forever.
|
|
} while (key_lastpress != 'y' &&
|
|
key_lastpress != 'n' &&
|
|
key_lastpress != K_ESCAPE &&
|
|
time2 <= time1);
|
|
|
|
// make sure we don't ignore the next keypress
|
|
if (key_count < 0)
|
|
key_count = 0;
|
|
|
|
// SCR_UpdateScreen (); //johnfitz -- commented out
|
|
|
|
//johnfitz -- timeout
|
|
if (time2 > time1)
|
|
return false;
|
|
//johnfitz
|
|
|
|
return key_lastpress == 'y';
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
//johnfitz -- deleted SCR_BringDownConsole
|
|
|
|
|
|
/*
|
|
==================
|
|
SCR_TileClear -- johnfitz -- modified to use glwidth/glheight instead of vid.width/vid.height
|
|
also fixed the dimentions of right and top panels
|
|
also added scr_tileclear_updates
|
|
==================
|
|
*/
|
|
void SCR_TileClear (void)
|
|
{
|
|
if (scr_tileclear_updates >= vid.numpages && !gl_clear.value)
|
|
return;
|
|
scr_tileclear_updates++;
|
|
|
|
if (r_refdef.vrect.x > 0)
|
|
{
|
|
// left
|
|
Draw_TileClear (0,
|
|
0,
|
|
r_refdef.vrect.x,
|
|
glheight - sb_lines);
|
|
// right
|
|
Draw_TileClear (r_refdef.vrect.x + r_refdef.vrect.width,
|
|
0,
|
|
glwidth - r_refdef.vrect.x - r_refdef.vrect.width,
|
|
glheight - sb_lines);
|
|
}
|
|
|
|
if (r_refdef.vrect.y > 0)
|
|
{
|
|
// top
|
|
Draw_TileClear (r_refdef.vrect.x,
|
|
0,
|
|
r_refdef.vrect.width,
|
|
r_refdef.vrect.y);
|
|
// bottom
|
|
Draw_TileClear (r_refdef.vrect.x,
|
|
r_refdef.vrect.y + r_refdef.vrect.height,
|
|
r_refdef.vrect.width,
|
|
glheight - r_refdef.vrect.y - r_refdef.vrect.height - sb_lines);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SCR_UpdateScreen
|
|
|
|
This is called every frame, and can also be called explicitly to flush
|
|
text to the screen.
|
|
|
|
WARNING: be very careful calling this from elsewhere, because the refresh
|
|
needs almost the entire 256k of stack space!
|
|
==================
|
|
*/
|
|
void SCR_UpdateScreen (void)
|
|
{
|
|
vid.numpages = (gl_triplebuffer.value) ? 3 : 2;
|
|
|
|
if (scr_disabled_for_loading)
|
|
{
|
|
if (realtime - scr_disabled_time > 60)
|
|
{
|
|
scr_disabled_for_loading = false;
|
|
Con_Printf ("load failed.\n");
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
|
|
if (!scr_initialized || !con_initialized)
|
|
return; // not initialized yet
|
|
|
|
|
|
GL_BeginRendering (&glx, &gly, &glwidth, &glheight);
|
|
|
|
//
|
|
// determine size of refresh window
|
|
//
|
|
if (vid.recalc_refdef)
|
|
SCR_CalcRefdef ();
|
|
|
|
//
|
|
// do 3D refresh drawing, and then update the screen
|
|
//
|
|
SCR_SetUpToDrawConsole ();
|
|
|
|
V_RenderView ();
|
|
|
|
GL_Set2D ();
|
|
|
|
//FIXME: only call this when needed
|
|
SCR_TileClear ();
|
|
|
|
if (scr_drawdialog) //new game confirm
|
|
{
|
|
if (con_forcedup)
|
|
Draw_ConsoleBackground ();
|
|
else
|
|
Sbar_Draw ();
|
|
Draw_FadeScreen ();
|
|
SCR_DrawNotifyString ();
|
|
}
|
|
else if (scr_drawloading) //loading
|
|
{
|
|
SCR_DrawLoading ();
|
|
Sbar_Draw ();
|
|
}
|
|
else if (cl.intermission == 1 && key_dest == key_game) //end of level
|
|
{
|
|
Sbar_IntermissionOverlay ();
|
|
}
|
|
else if (cl.intermission == 2 && key_dest == key_game) //end of episode
|
|
{
|
|
Sbar_FinaleOverlay ();
|
|
SCR_CheckDrawCenterString ();
|
|
}
|
|
else
|
|
{
|
|
SCR_DrawCrosshair (); //johnfitz
|
|
SCR_DrawRam ();
|
|
SCR_DrawNet ();
|
|
SCR_DrawTurtle ();
|
|
SCR_DrawPause ();
|
|
SCR_CheckDrawCenterString ();
|
|
Sbar_Draw ();
|
|
SCR_DrawDevStats (); //johnfitz
|
|
SCR_DrawFPS (); //johnfitz
|
|
SCR_DrawClock (); //johnfitz
|
|
SCR_DrawConsole ();
|
|
M_Draw ();
|
|
}
|
|
|
|
V_UpdateBlend (); //johnfitz -- V_UpdatePalette cleaned up and renamed
|
|
|
|
GL_EndRendering ();
|
|
}
|
|
|