quakespasm/Quake/Makefile.w32

106 lines
3.2 KiB
Makefile

# GNU Makefile for cross-compiling fitzquake.exe (Win32 : MinGW)
# using cross-toolchains on a linux host / Jan. 31, 2010
# "make DEBUG=1" builds debug client
# "make SDL_CONFIG=/path/to/sdl-config" for sdl-config from cross-compiled SDL
# ============================================================================
# Helper functions
# ============================================================================
check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;)
# ============================================================================
DEBUG ?= 0
TOPDIR := $(shell pwd)
# ---------------------------------------
# Define some build variables
# ---------------------------------------
CC = i686-pc-mingw32-gcc
WINDRES = i686-pc-mingw32-windres
STRIP = i686-pc-mingw32-strip
#CPUFLAGS= -mtune=i686
#CPUFLAGS= -march=pentium4
CPUFLAGS=
DFLAGS ?=
CFLAGS ?= -Wall -Wno-trigraphs
# CFLAGS += -Werror
CFLAGS += $(CPUFLAGS)
ifneq ($(DEBUG),0)
DFLAGS += -DDEBUG
CFLAGS += -g
#STRIP_CMD := @echo "not stripping"
STRIP_CMD := @/bin/true
else
DFLAGS += -DNDEBUG
CFLAGS += -O2
CFLAGS += $(call check_gcc,-fweb,)
CFLAGS += $(call check_gcc,-frename-registers,)
STRIP_CMD := $(STRIP)
endif
SDL_CONFIG ?= sdl-config
SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs)
SDL_LIBS := SDL_net
# link to what SDL_net.dll already is linked to:
# win32: wsock32.dll, win64 (mingw-w64): ws2_32.dll
NET_LIBS := wsock32
COMMON_LIBS:= m opengl32 $(NET_LIBS)
LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(SDL_LIBS))
# ---------------------------
# targets
# ---------------------------
.PHONY: clean debug release
DEFAULT_TARGET := fitzquake.exe
# ---------------------------
# rules
# ---------------------------
%.o: %.c
$(CC) $(DFLAGS) -c $(CFLAGS) $(SDL_CFLAGS) -o $@ $^
%.res: ../Windows/%.rc
$(WINDRES) --output-format=coff -I../Windows -o $@ $^
# ----------------------------------------------------------------------------
# FitzQuake SDL objects
# ----------------------------------------------------------------------------
OBJS := \
cd_sdl.o console.o gl_rmain.o host.o net_main.o r_part.o sv_move.o \
chase.o crc.o gl_rmisc.o image.o net_sdlnet.o r_sprite.o sv_phys.o \
cl_demo.o cvar.o gl_screen.o in_sdl.o net_sdl.o r_world.o sv_user.o \
cl_input.o gl_draw.o gl_sky.o keys.o pl_win.o sbar.o sys_sdl.o \
cl_main.o gl_fog.o gl_test.o main.o pr_cmds.o snd_dma.o view.o \
cl_parse.o gl_mesh.o gl_texmgr.o mathlib.o pr_edict.o snd_mem.o wad.o \
cl_tent.o gl_model.o gl_vidsdl.o menu.o pr_exec.o snd_mix.o world.o \
cmd.o gl_refrag.o gl_warp.o net_dgrm.o r_alias.o snd_sdl.o zone.o \
common.o gl_rlight.o host_cmd.o net_loop.o r_brush.o sv_main.o Fitzquake.res
# ------------------------
# build rules for mingw :
# ------------------------
fitzquake.exe: $(OBJS)
$(CC) $(CFLAGS) -o fitzquake.exe $(OBJS) $(SDL_LFLAGS) $(LIBS)
$(STRIP_CMD) fitzquake.exe
release: fitzquake.exe
debug:
$(error Use "make DEBUG=1")
clean:
rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print)