mirror of
https://github.com/Shpoike/Quakespasm.git
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3323 lines
70 KiB
C
3323 lines
70 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// common.c -- misc functions used in client and server
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#include "quakedef.h"
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#include "q_ctype.h"
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#include <errno.h>
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#include <sys/stat.h>
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#ifndef _WIN32
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#include <dirent.h>
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#include <fnmatch.h>
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#ifndef FNM_CASEFOLD
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#define FNM_CASEFOLD 0 //not available. I guess we're not on gnu/linux
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#endif
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#endif
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static char *largv[MAX_NUM_ARGVS + 1];
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static char argvdummy[] = " ";
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int safemode;
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cvar_t registered = {"registered","1",CVAR_ROM}; /* set to correct value in COM_CheckRegistered() */
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cvar_t cmdline = {"cmdline","",CVAR_ROM/*|CVAR_SERVERINFO*/}; /* sending cmdline upon CCREQ_RULE_INFO is evil */
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cvar_t allow_download = {"allow_download", "1"}; /*set to 0 to block file downloads, both client+server*/
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static qboolean com_modified; // set true if using non-id files
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qboolean fitzmode;
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static void COM_Path_f (void);
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// if a packfile directory differs from this, it is assumed to be hacked
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#define PAK0_COUNT 339 /* id1/pak0.pak - v1.0x */
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#define PAK0_CRC_V100 13900 /* id1/pak0.pak - v1.00 */
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#define PAK0_CRC_V101 62751 /* id1/pak0.pak - v1.01 */
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#define PAK0_CRC_V106 32981 /* id1/pak0.pak - v1.06 */
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#define PAK0_CRC (PAK0_CRC_V106)
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#define PAK0_COUNT_V091 308 /* id1/pak0.pak - v0.91/0.92, not supported */
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#define PAK0_CRC_V091 28804 /* id1/pak0.pak - v0.91/0.92, not supported */
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char com_token[1024];
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int com_argc;
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char **com_argv;
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#define CMDLINE_LENGTH 256 /* johnfitz -- mirrored in cmd.c */
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char com_cmdline[CMDLINE_LENGTH];
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qboolean standard_quake = true, rogue, hipnotic;
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// this graphic needs to be in the pak file to use registered features
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static unsigned short pop[] =
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{
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0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
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0x0000,0x0000,0x6600,0x0000,0x0000,0x0000,0x6600,0x0000,
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0x0000,0x0066,0x0000,0x0000,0x0000,0x0000,0x0067,0x0000,
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0x0000,0x6665,0x0000,0x0000,0x0000,0x0000,0x0065,0x6600,
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0x0063,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6563,
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0x0064,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6564,
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0x0064,0x6564,0x0000,0x6469,0x6969,0x6400,0x0064,0x6564,
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0x0063,0x6568,0x6200,0x0064,0x6864,0x0000,0x6268,0x6563,
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0x0000,0x6567,0x6963,0x0064,0x6764,0x0063,0x6967,0x6500,
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0x0000,0x6266,0x6769,0x6a68,0x6768,0x6a69,0x6766,0x6200,
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0x0000,0x0062,0x6566,0x6666,0x6666,0x6666,0x6562,0x0000,
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0x0000,0x0000,0x0062,0x6364,0x6664,0x6362,0x0000,0x0000,
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0x0000,0x0000,0x0000,0x0062,0x6662,0x0000,0x0000,0x0000,
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0x0000,0x0000,0x0000,0x0061,0x6661,0x0000,0x0000,0x0000,
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0x0000,0x0000,0x0000,0x0000,0x6500,0x0000,0x0000,0x0000,
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0x0000,0x0000,0x0000,0x0000,0x6400,0x0000,0x0000,0x0000
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};
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/*
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All of Quake's data access is through a hierchal file system, but the contents
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of the file system can be transparently merged from several sources.
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The "base directory" is the path to the directory holding the quake.exe and all
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game directories. The sys_* files pass this to host_init in quakeparms_t->basedir.
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This can be overridden with the "-basedir" command line parm to allow code
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debugging in a different directory. The base directory is only used during
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filesystem initialization.
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The "game directory" is the first tree on the search path and directory that all
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generated files (savegames, screenshots, demos, config files) will be saved to.
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This can be overridden with the "-game" command line parameter. The game
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directory can never be changed while quake is executing. This is a precacution
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against having a malicious server instruct clients to write files over areas they
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shouldn't.
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The "cache directory" is only used during development to save network bandwidth,
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especially over ISDN / T1 lines. If there is a cache directory specified, when
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a file is found by the normal search path, it will be mirrored into the cache
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directory, then opened there.
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FIXME:
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The file "parms.txt" will be read out of the game directory and appended to the
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current command line arguments to allow different games to initialize startup
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parms differently. This could be used to add a "-sspeed 22050" for the high
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quality sound edition. Because they are added at the end, they will not
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override an explicit setting on the original command line.
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*/
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//============================================================================
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// ClearLink is used for new headnodes
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void ClearLink (link_t *l)
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{
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l->prev = l->next = l;
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}
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void RemoveLink (link_t *l)
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{
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l->next->prev = l->prev;
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l->prev->next = l->next;
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}
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void InsertLinkBefore (link_t *l, link_t *before)
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{
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l->next = before;
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l->prev = before->prev;
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l->prev->next = l;
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l->next->prev = l;
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}
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void InsertLinkAfter (link_t *l, link_t *after)
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{
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l->next = after->next;
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l->prev = after;
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l->prev->next = l;
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l->next->prev = l;
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}
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/*
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============================================================================
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LIBRARY REPLACEMENT FUNCTIONS
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============================================================================
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*/
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int q_strcasecmp(const char * s1, const char * s2)
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{
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const char * p1 = s1;
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const char * p2 = s2;
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char c1, c2;
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if (p1 == p2)
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return 0;
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do
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{
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c1 = q_tolower (*p1++);
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c2 = q_tolower (*p2++);
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if (c1 == '\0')
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break;
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} while (c1 == c2);
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return (int)(c1 - c2);
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}
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int q_strncasecmp(const char *s1, const char *s2, size_t n)
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{
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const char * p1 = s1;
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const char * p2 = s2;
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char c1, c2;
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if (p1 == p2 || n == 0)
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return 0;
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do
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{
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c1 = q_tolower (*p1++);
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c2 = q_tolower (*p2++);
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if (c1 == '\0' || c1 != c2)
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break;
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} while (--n > 0);
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return (int)(c1 - c2);
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}
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//spike -- grabbed this from fte, because its useful to me
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char *q_strcasestr(const char *haystack, const char *needle)
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{
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int c1, c2, c2f;
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int i;
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c2f = *needle;
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if (c2f >= 'a' && c2f <= 'z')
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c2f -= ('a' - 'A');
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if (!c2f)
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return (char*)haystack;
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while (1)
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{
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c1 = *haystack;
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if (!c1)
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return NULL;
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if (c1 >= 'a' && c1 <= 'z')
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c1 -= ('a' - 'A');
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if (c1 == c2f)
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{
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for (i = 1; ; i++)
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{
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c1 = haystack[i];
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c2 = needle[i];
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if (c1 >= 'a' && c1 <= 'z')
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c1 -= ('a' - 'A');
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if (c2 >= 'a' && c2 <= 'z')
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c2 -= ('a' - 'A');
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if (!c2)
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return (char*)haystack; //end of needle means we found a complete match
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if (!c1) //end of haystack means we can't possibly find needle in it any more
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return NULL;
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if (c1 != c2) //mismatch means no match starting at haystack[0]
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break;
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}
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}
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haystack++;
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}
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return NULL; //didn't find it
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}
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char *q_strlwr (char *str)
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{
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char *c;
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c = str;
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while (*c)
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{
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*c = q_tolower(*c);
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c++;
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}
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return str;
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}
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char *q_strupr (char *str)
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{
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char *c;
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c = str;
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while (*c)
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{
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*c = q_toupper(*c);
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c++;
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}
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return str;
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}
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/* platform dependant (v)snprintf function names: */
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#if defined(_WIN32)
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#define snprintf_func _snprintf
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#define vsnprintf_func _vsnprintf
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#else
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#define snprintf_func snprintf
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#define vsnprintf_func vsnprintf
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#endif
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int q_vsnprintf(char *str, size_t size, const char *format, va_list args)
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{
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int ret;
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ret = vsnprintf_func (str, size, format, args);
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if (ret < 0)
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ret = (int)size;
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if (size == 0) /* no buffer */
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return ret;
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if ((size_t)ret >= size)
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str[size - 1] = '\0';
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return ret;
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}
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int q_snprintf (char *str, size_t size, const char *format, ...)
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{
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int ret;
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va_list argptr;
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va_start (argptr, format);
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ret = q_vsnprintf (str, size, format, argptr);
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va_end (argptr);
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return ret;
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}
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void Q_memset (void *dest, int fill, size_t count)
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{
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size_t i;
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if ( (((size_t)dest | count) & 3) == 0)
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{
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count >>= 2;
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fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
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for (i = 0; i < count; i++)
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((int *)dest)[i] = fill;
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}
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else
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for (i = 0; i < count; i++)
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((byte *)dest)[i] = fill;
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}
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void Q_memcpy (void *dest, const void *src, size_t count)
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{
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size_t i;
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if (( ( (size_t)dest | (size_t)src | count) & 3) == 0 )
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{
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count >>= 2;
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for (i = 0; i < count; i++)
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((int *)dest)[i] = ((int *)src)[i];
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}
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else
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for (i = 0; i < count; i++)
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((byte *)dest)[i] = ((byte *)src)[i];
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}
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int Q_memcmp (const void *m1, const void *m2, size_t count)
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{
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while(count)
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{
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count--;
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if (((byte *)m1)[count] != ((byte *)m2)[count])
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return -1;
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}
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return 0;
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}
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void Q_strcpy (char *dest, const char *src)
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{
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while (*src)
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{
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*dest++ = *src++;
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}
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*dest++ = 0;
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}
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void Q_strncpy (char *dest, const char *src, int count)
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{
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while (*src && count--)
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{
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*dest++ = *src++;
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}
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if (count)
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*dest++ = 0;
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}
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int Q_strlen (const char *str)
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{
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int count;
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count = 0;
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while (str[count])
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count++;
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return count;
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}
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char *Q_strrchr(const char *s, char c)
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{
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int len = Q_strlen(s);
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s += len;
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while (len--)
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{
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if (*--s == c)
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return (char *)s;
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}
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return NULL;
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}
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void Q_strcat (char *dest, const char *src)
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{
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dest += Q_strlen(dest);
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Q_strcpy (dest, src);
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}
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int Q_strcmp (const char *s1, const char *s2)
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{
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while (1)
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{
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_strncmp (const char *s1, const char *s2, int count)
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{
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while (1)
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{
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if (!count--)
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return 0;
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_atoi (const char *str)
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{
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int val;
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int sign;
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int c;
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if (*str == '-')
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
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{
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str += 2;
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val<<4) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val<<4) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val<<4) + c - 'A' + 10;
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else
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return val*sign;
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}
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}
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|
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//
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// check for character
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//
|
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if (str[0] == '\'')
|
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{
|
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return sign * str[1];
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}
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|
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//
|
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// assume decimal
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//
|
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while (1)
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{
|
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c = *str++;
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if (c <'0' || c > '9')
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return val*sign;
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val = val*10 + c - '0';
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}
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return 0;
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}
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|
|
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float Q_atof (const char *str)
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{
|
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double val;
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int sign;
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int c;
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int decimal, total;
|
|
|
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if (*str == '-')
|
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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|
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
|
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{
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str += 2;
|
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val*16) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val*16) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val*16) + c - 'A' + 10;
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else
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return val*sign;
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}
|
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}
|
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|
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//
|
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// check for character
|
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//
|
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if (str[0] == '\'')
|
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{
|
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return sign * str[1];
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}
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|
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//
|
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// assume decimal
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|
//
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decimal = -1;
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total = 0;
|
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while (1)
|
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{
|
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c = *str++;
|
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if (c == '.')
|
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{
|
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decimal = total;
|
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continue;
|
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}
|
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if (c <'0' || c > '9')
|
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break;
|
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val = val*10 + c - '0';
|
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total++;
|
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}
|
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|
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if (decimal == -1)
|
|
return val*sign;
|
|
while (total > decimal)
|
|
{
|
|
val /= 10;
|
|
total--;
|
|
}
|
|
|
|
return val*sign;
|
|
}
|
|
|
|
// Q_ftoa: convert IEEE 754 float to a base-10 string with "infinite" decimal places
|
|
void Q_ftoa(char *str, float in)
|
|
{
|
|
struct {
|
|
float f;
|
|
unsigned int i;
|
|
} u = {in};
|
|
|
|
int signbit = (u.i & 0x80000000) >> 31;
|
|
int exp = (signed int)((u.i & 0x7F800000) >> 23) - 127;
|
|
int mantissa = (u.i & 0x007FFFFF);
|
|
|
|
if (exp == 128) // 255(NaN/Infinity bits) - 127(bias)
|
|
{
|
|
if (signbit)
|
|
{
|
|
*str = '-';
|
|
str++;
|
|
}
|
|
if (mantissa == 0) // infinity
|
|
strcpy(str, "1.#INF");
|
|
else // NaN or indeterminate
|
|
strcpy(str, "1.#NAN");
|
|
return;
|
|
}
|
|
|
|
exp = -exp;
|
|
exp = (int)(exp * 0.30102999957f); // convert base 2 to base 10
|
|
exp += 8;
|
|
|
|
if (exp <= 0)
|
|
sprintf(str, "%.0f", in);
|
|
else
|
|
{
|
|
char tstr[32];
|
|
char *lsig = str - 1;
|
|
sprintf(tstr, "%%.%if", exp);
|
|
sprintf(str, tstr, in);
|
|
// find last significant digit and trim
|
|
while (*str)
|
|
{
|
|
if (*str >= '1' && *str <= '9')
|
|
lsig = str;
|
|
else if (*str == '.')
|
|
lsig = str - 1;
|
|
str++;
|
|
}
|
|
lsig[1] = '\0';
|
|
}
|
|
}
|
|
|
|
int wildcmp(const char *wild, const char *string)
|
|
{ //case-insensitive string compare with wildcards. returns true for a match.
|
|
while (*string)
|
|
{
|
|
if (*wild == '*')
|
|
{
|
|
if (*string == '/' || *string == '\\')
|
|
{
|
|
//* terminates if we get a match on the char following it, or if its a \ or / char
|
|
wild++;
|
|
continue;
|
|
}
|
|
if (wildcmp(wild+1, string))
|
|
return true;
|
|
string++;
|
|
}
|
|
else if ((q_tolower(*wild) == q_tolower(*string)) || (*wild == '?'))
|
|
{
|
|
//this char matches
|
|
wild++;
|
|
string++;
|
|
}
|
|
else
|
|
{
|
|
//failure
|
|
return false;
|
|
}
|
|
}
|
|
|
|
while (*wild == '*')
|
|
{
|
|
wild++;
|
|
}
|
|
return !*wild;
|
|
}
|
|
|
|
void Info_RemoveKey(char *info, const char *key)
|
|
{ //only shrinks, so no need for max size.
|
|
size_t keylen = strlen(key);
|
|
|
|
while(*info)
|
|
{
|
|
char *l = info;
|
|
if (*info++ != '\\')
|
|
break; //error / end-of-string
|
|
|
|
if (!strncmp(info, key, keylen) && info[keylen] == '\\')
|
|
{
|
|
//skip the key name
|
|
info += keylen+1;
|
|
//this is the old value for the key. skip over it
|
|
while (*info && *info != '\\')
|
|
info++;
|
|
|
|
//okay, we found it. strip it out now.
|
|
memmove(l, info, strlen(info)+1);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
//skip the key
|
|
while (*info && *info != '\\')
|
|
info++;
|
|
|
|
//validate that its a value now
|
|
if (*info++ != '\\')
|
|
break; //error
|
|
//skip the value
|
|
while (*info && *info != '\\')
|
|
info++;
|
|
}
|
|
}
|
|
}
|
|
void Info_SetKey(char *info, size_t infosize, const char *key, const char *val)
|
|
{
|
|
size_t keylen = strlen(key);
|
|
size_t vallen = strlen(val);
|
|
|
|
Info_RemoveKey(info, key);
|
|
|
|
if (vallen)
|
|
{
|
|
char *o = info + strlen(info);
|
|
char *e = info + infosize-1;
|
|
|
|
if (!*key || strchr(key, '\\') || strchr(val, '\\'))
|
|
Con_Warning("Info_SetKey(%s): invalid key/value\n", key);
|
|
else if (o + 2 + keylen + vallen >= e)
|
|
Con_Warning("Info_SetKey(%s): length exceeds max\n", key);
|
|
else
|
|
{
|
|
*o++ = '\\';
|
|
memcpy(o, key, keylen);
|
|
o += keylen;
|
|
*o++ = '\\';
|
|
memcpy(o, val, vallen);
|
|
o += vallen;
|
|
|
|
*o = 0;
|
|
}
|
|
}
|
|
}
|
|
const char *Info_GetKey(const char *info, const char *key, char *out, size_t outsize)
|
|
{
|
|
const char *r = out;
|
|
size_t keylen = strlen(key);
|
|
|
|
outsize--;
|
|
|
|
while(*info)
|
|
{
|
|
if (*info++ != '\\')
|
|
break; //error / end-of-string
|
|
|
|
if (!strncmp(info, key, keylen) && info[keylen] == '\\')
|
|
{
|
|
//skip the key name
|
|
info += keylen+1;
|
|
//this is the value for the key. copy it out
|
|
while (*info && *info != '\\' && outsize-->0)
|
|
*out++ = *info++;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
//skip the key
|
|
while (*info && *info != '\\')
|
|
info++;
|
|
|
|
//validate that its a value now
|
|
if (*info++ != '\\')
|
|
break; //error
|
|
//skip the value
|
|
while (*info && *info != '\\')
|
|
info++;
|
|
}
|
|
}
|
|
*out = 0;
|
|
return r;
|
|
}
|
|
|
|
void Info_Enumerate(const char *info, void(*cb)(void *ctx, const char *key, const char *value), void *cbctx)
|
|
{
|
|
char key[1024];
|
|
char val[1024];
|
|
size_t kl, vl;
|
|
while(*info)
|
|
{
|
|
kl=vl=0;
|
|
if (*info++ != '\\')
|
|
break; //error / end-of-string
|
|
|
|
//skip the key
|
|
while (*info && *info != '\\')
|
|
{
|
|
if (kl < sizeof(key)-1)
|
|
key[kl++] = *info;
|
|
info++;
|
|
}
|
|
|
|
//validate that its a value now
|
|
if (*info++ != '\\')
|
|
break; //error
|
|
//skip the value
|
|
while (*info && *info != '\\')
|
|
{
|
|
if (vl < sizeof(val)-1)
|
|
val[vl++] = *info;
|
|
info++;
|
|
}
|
|
|
|
key[kl] = 0;
|
|
val[vl] = 0;
|
|
cb(cbctx, key, val);
|
|
}
|
|
}
|
|
static void Info_Print_Callback(void *ctx, const char *key, const char *val)
|
|
{
|
|
Con_Printf("%20s: %s\n", key, val);
|
|
}
|
|
void Info_Print(const char *info)
|
|
{
|
|
Info_Enumerate(info, Info_Print_Callback, NULL);
|
|
}
|
|
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
BYTE ORDER FUNCTIONS
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
qboolean host_bigendian;
|
|
|
|
short (*BigShort) (short l);
|
|
short (*LittleShort) (short l);
|
|
int (*BigLong) (int l);
|
|
int (*LittleLong) (int l);
|
|
float (*BigFloat) (float l);
|
|
float (*LittleFloat) (float l);
|
|
|
|
short ShortSwap (short l)
|
|
{
|
|
byte b1, b2;
|
|
|
|
b1 = l&255;
|
|
b2 = (l>>8)&255;
|
|
|
|
return (b1<<8) + b2;
|
|
}
|
|
|
|
short ShortNoSwap (short l)
|
|
{
|
|
return l;
|
|
}
|
|
|
|
int LongSwap (int l)
|
|
{
|
|
byte b1, b2, b3, b4;
|
|
|
|
b1 = l&255;
|
|
b2 = (l>>8)&255;
|
|
b3 = (l>>16)&255;
|
|
b4 = (l>>24)&255;
|
|
|
|
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
|
|
}
|
|
|
|
int LongNoSwap (int l)
|
|
{
|
|
return l;
|
|
}
|
|
|
|
float FloatSwap (float f)
|
|
{
|
|
union
|
|
{
|
|
float f;
|
|
byte b[4];
|
|
} dat1, dat2;
|
|
|
|
|
|
dat1.f = f;
|
|
dat2.b[0] = dat1.b[3];
|
|
dat2.b[1] = dat1.b[2];
|
|
dat2.b[2] = dat1.b[1];
|
|
dat2.b[3] = dat1.b[0];
|
|
return dat2.f;
|
|
}
|
|
|
|
float FloatNoSwap (float f)
|
|
{
|
|
return f;
|
|
}
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
MESSAGE IO FUNCTIONS
|
|
|
|
Handles byte ordering and avoids alignment errors
|
|
==============================================================================
|
|
*/
|
|
|
|
//
|
|
// writing functions
|
|
//
|
|
|
|
void MSG_WriteChar (sizebuf_t *sb, int c)
|
|
{
|
|
byte *buf;
|
|
|
|
#ifdef PARANOID
|
|
if (c < -128 || c > 127)
|
|
Sys_Error ("MSG_WriteChar: range error");
|
|
#endif
|
|
|
|
buf = (byte *) SZ_GetSpace (sb, 1);
|
|
buf[0] = c;
|
|
}
|
|
|
|
void MSG_WriteByte (sizebuf_t *sb, int c)
|
|
{
|
|
byte *buf;
|
|
|
|
#ifdef PARANOID
|
|
if (c < 0 || c > 255)
|
|
Sys_Error ("MSG_WriteByte: range error");
|
|
#endif
|
|
|
|
buf = (byte *) SZ_GetSpace (sb, 1);
|
|
buf[0] = c;
|
|
}
|
|
|
|
void MSG_WriteShort (sizebuf_t *sb, int c)
|
|
{
|
|
byte *buf;
|
|
|
|
#ifdef PARANOID
|
|
if (c < ((short)0x8000) || c > (short)0x7fff)
|
|
Sys_Error ("MSG_WriteShort: range error");
|
|
#endif
|
|
|
|
buf = (byte *) SZ_GetSpace (sb, 2);
|
|
buf[0] = c&0xff;
|
|
buf[1] = c>>8;
|
|
}
|
|
|
|
void MSG_WriteLong (sizebuf_t *sb, int c)
|
|
{
|
|
byte *buf;
|
|
|
|
buf = (byte *) SZ_GetSpace (sb, 4);
|
|
buf[0] = c&0xff;
|
|
buf[1] = (c>>8)&0xff;
|
|
buf[2] = (c>>16)&0xff;
|
|
buf[3] = c>>24;
|
|
}
|
|
|
|
void MSG_WriteFloat (sizebuf_t *sb, float f)
|
|
{
|
|
union
|
|
{
|
|
float f;
|
|
int l;
|
|
} dat;
|
|
|
|
dat.f = f;
|
|
dat.l = LittleLong (dat.l);
|
|
|
|
SZ_Write (sb, &dat.l, 4);
|
|
}
|
|
|
|
void MSG_WriteString (sizebuf_t *sb, const char *s)
|
|
{
|
|
if (!s)
|
|
SZ_Write (sb, "", 1);
|
|
else
|
|
SZ_Write (sb, s, Q_strlen(s)+1);
|
|
}
|
|
void MSG_WriteStringUnterminated (sizebuf_t *sb, const char *s)
|
|
{
|
|
SZ_Write (sb, s, Q_strlen(s));
|
|
}
|
|
|
|
//johnfitz -- original behavior, 13.3 fixed point coords, max range +-4096
|
|
void MSG_WriteCoord16 (sizebuf_t *sb, float f)
|
|
{
|
|
MSG_WriteShort (sb, Q_rint(f*8));
|
|
}
|
|
|
|
//johnfitz -- 16.8 fixed point coords, max range +-32768
|
|
void MSG_WriteCoord24 (sizebuf_t *sb, float f)
|
|
{
|
|
MSG_WriteShort (sb, f);
|
|
MSG_WriteByte (sb, (int)(f*255)%255);
|
|
}
|
|
|
|
//johnfitz -- 32-bit float coords
|
|
void MSG_WriteCoord32f (sizebuf_t *sb, float f)
|
|
{
|
|
MSG_WriteFloat (sb, f);
|
|
}
|
|
|
|
void MSG_WriteCoord (sizebuf_t *sb, float f, unsigned int flags)
|
|
{
|
|
if (flags & PRFL_FLOATCOORD)
|
|
MSG_WriteFloat (sb, f);
|
|
else if (flags & PRFL_INT32COORD)
|
|
MSG_WriteLong (sb, Q_rint (f * 16));
|
|
else if (flags & PRFL_24BITCOORD)
|
|
MSG_WriteCoord24 (sb, f);
|
|
else MSG_WriteCoord16 (sb, f);
|
|
}
|
|
|
|
void MSG_WriteAngle (sizebuf_t *sb, float f, unsigned int flags)
|
|
{
|
|
if (flags & PRFL_FLOATANGLE)
|
|
MSG_WriteFloat (sb, f);
|
|
else if (flags & PRFL_SHORTANGLE)
|
|
MSG_WriteShort (sb, Q_rint(f * 65536.0 / 360.0) & 65535);
|
|
else MSG_WriteByte (sb, Q_rint(f * 256.0 / 360.0) & 255); //johnfitz -- use Q_rint instead of (int) }
|
|
}
|
|
|
|
//johnfitz -- for PROTOCOL_FITZQUAKE
|
|
void MSG_WriteAngle16 (sizebuf_t *sb, float f, unsigned int flags)
|
|
{
|
|
if (flags & PRFL_FLOATANGLE)
|
|
MSG_WriteFloat (sb, f);
|
|
else MSG_WriteShort (sb, Q_rint(f * 65536.0 / 360.0) & 65535);
|
|
}
|
|
//johnfitz
|
|
|
|
//spike -- for PEXT2_REPLACEMENTDELTAS
|
|
void MSG_WriteEntity (sizebuf_t *sb, unsigned int entnum, unsigned int pext2)
|
|
{
|
|
//high short, low byte
|
|
if (entnum > 0x7fff && (pext2 & PEXT2_REPLACEMENTDELTAS))
|
|
{
|
|
MSG_WriteShort(sb, 0x8000|(entnum>>8));
|
|
MSG_WriteByte(sb, entnum&0xff);
|
|
}
|
|
else
|
|
MSG_WriteShort(sb, entnum);
|
|
}
|
|
|
|
//
|
|
// reading functions
|
|
//
|
|
int msg_readcount;
|
|
qboolean msg_badread;
|
|
|
|
void MSG_BeginReading (void)
|
|
{
|
|
msg_readcount = 0;
|
|
msg_badread = false;
|
|
}
|
|
|
|
// returns -1 and sets msg_badread if no more characters are available
|
|
int MSG_ReadChar (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+1 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (signed char)net_message.data[msg_readcount];
|
|
msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadByte (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+1 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (unsigned char)net_message.data[msg_readcount];
|
|
msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadShort (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+2 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (short)(net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount+1]<<8));
|
|
|
|
msg_readcount += 2;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadLong (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+4 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount+1]<<8)
|
|
+ (net_message.data[msg_readcount+2]<<16)
|
|
+ (net_message.data[msg_readcount+3]<<24);
|
|
|
|
msg_readcount += 4;
|
|
|
|
return c;
|
|
}
|
|
|
|
float MSG_ReadFloat (void)
|
|
{
|
|
union
|
|
{
|
|
byte b[4];
|
|
float f;
|
|
int l;
|
|
} dat;
|
|
|
|
dat.b[0] = net_message.data[msg_readcount];
|
|
dat.b[1] = net_message.data[msg_readcount+1];
|
|
dat.b[2] = net_message.data[msg_readcount+2];
|
|
dat.b[3] = net_message.data[msg_readcount+3];
|
|
msg_readcount += 4;
|
|
|
|
dat.l = LittleLong (dat.l);
|
|
|
|
return dat.f;
|
|
}
|
|
|
|
const char *MSG_ReadString (void)
|
|
{
|
|
static char string[2048];
|
|
int c;
|
|
size_t l;
|
|
|
|
l = 0;
|
|
do
|
|
{
|
|
c = MSG_ReadByte ();
|
|
if (c == -1 || c == 0)
|
|
break;
|
|
string[l] = c;
|
|
l++;
|
|
} while (l < sizeof(string) - 1);
|
|
|
|
string[l] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
//johnfitz -- original behavior, 13.3 fixed point coords, max range +-4096
|
|
float MSG_ReadCoord16 (void)
|
|
{
|
|
return MSG_ReadShort() * (1.0/8);
|
|
}
|
|
|
|
//johnfitz -- 16.8 fixed point coords, max range +-32768
|
|
float MSG_ReadCoord24 (void)
|
|
{
|
|
return MSG_ReadShort() + MSG_ReadByte() * (1.0/255);
|
|
}
|
|
|
|
//johnfitz -- 32-bit float coords
|
|
float MSG_ReadCoord32f (void)
|
|
{
|
|
return MSG_ReadFloat();
|
|
}
|
|
|
|
float MSG_ReadCoord (unsigned int flags)
|
|
{
|
|
if (flags & PRFL_FLOATCOORD)
|
|
return MSG_ReadFloat ();
|
|
else if (flags & PRFL_INT32COORD)
|
|
return MSG_ReadLong () * (1.0 / 16.0);
|
|
else if (flags & PRFL_24BITCOORD)
|
|
return MSG_ReadCoord24 ();
|
|
else return MSG_ReadCoord16 ();
|
|
}
|
|
|
|
float MSG_ReadAngle (unsigned int flags)
|
|
{
|
|
if (flags & PRFL_FLOATANGLE)
|
|
return MSG_ReadFloat ();
|
|
else if (flags & PRFL_SHORTANGLE)
|
|
return MSG_ReadShort () * (360.0 / 65536);
|
|
else return MSG_ReadChar () * (360.0 / 256);
|
|
}
|
|
|
|
//johnfitz -- for PROTOCOL_FITZQUAKE
|
|
float MSG_ReadAngle16 (unsigned int flags)
|
|
{
|
|
if (flags & PRFL_FLOATANGLE)
|
|
return MSG_ReadFloat (); // make sure
|
|
else return MSG_ReadShort () * (360.0 / 65536);
|
|
}
|
|
//johnfitz
|
|
|
|
unsigned int MSG_ReadEntity(unsigned int pext2)
|
|
{
|
|
unsigned int e = (unsigned short)MSG_ReadShort();
|
|
if (pext2 & PEXT2_REPLACEMENTDELTAS)
|
|
{
|
|
if (e & 0x8000)
|
|
{
|
|
e = (e & 0x7fff) << 8;
|
|
e |= MSG_ReadByte();
|
|
}
|
|
}
|
|
return e;
|
|
}
|
|
|
|
//spike -- for downloads
|
|
byte *MSG_ReadData (unsigned int length)
|
|
{
|
|
byte *data;
|
|
|
|
if (msg_readcount+length > (unsigned int)net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return NULL;
|
|
}
|
|
|
|
data = net_message.data+msg_readcount;
|
|
msg_readcount += length;
|
|
return data;
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void SZ_Alloc (sizebuf_t *buf, int startsize)
|
|
{
|
|
if (startsize < 256)
|
|
startsize = 256;
|
|
buf->data = (byte *) Hunk_AllocName (startsize, "sizebuf");
|
|
buf->maxsize = startsize;
|
|
buf->cursize = 0;
|
|
}
|
|
|
|
|
|
void SZ_Free (sizebuf_t *buf)
|
|
{
|
|
// Z_Free (buf->data);
|
|
// buf->data = NULL;
|
|
// buf->maxsize = 0;
|
|
buf->cursize = 0;
|
|
}
|
|
|
|
void SZ_Clear (sizebuf_t *buf)
|
|
{
|
|
buf->cursize = 0;
|
|
buf->overflowed = false;
|
|
}
|
|
|
|
void *SZ_GetSpace (sizebuf_t *buf, int length)
|
|
{
|
|
void *data;
|
|
|
|
if (buf->cursize + length > buf->maxsize)
|
|
{
|
|
if (!buf->allowoverflow)
|
|
Host_Error ("SZ_GetSpace: overflow without allowoverflow set"); // ericw -- made Host_Error to be less annoying
|
|
|
|
if (length > buf->maxsize)
|
|
Sys_Error ("SZ_GetSpace: %i is > full buffer size", length);
|
|
|
|
Con_Printf ("SZ_GetSpace: overflow\n");
|
|
SZ_Clear (buf);
|
|
buf->overflowed = true;
|
|
}
|
|
|
|
data = buf->data + buf->cursize;
|
|
buf->cursize += length;
|
|
|
|
return data;
|
|
}
|
|
|
|
void SZ_Write (sizebuf_t *buf, const void *data, int length)
|
|
{
|
|
Q_memcpy (SZ_GetSpace(buf,length),data,length);
|
|
}
|
|
|
|
void SZ_Print (sizebuf_t *buf, const char *data)
|
|
{
|
|
int len = Q_strlen(data) + 1;
|
|
|
|
if (buf->data[buf->cursize-1])
|
|
{ /* no trailing 0 */
|
|
Q_memcpy ((byte *)SZ_GetSpace(buf, len ) , data, len);
|
|
}
|
|
else
|
|
{ /* write over trailing 0 */
|
|
Q_memcpy ((byte *)SZ_GetSpace(buf, len-1)-1, data, len);
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
============
|
|
COM_SkipPath
|
|
============
|
|
*/
|
|
const char *COM_SkipPath (const char *pathname)
|
|
{
|
|
const char *last;
|
|
|
|
last = pathname;
|
|
while (*pathname)
|
|
{
|
|
if (*pathname == '/')
|
|
last = pathname + 1;
|
|
pathname++;
|
|
}
|
|
return last;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_StripExtension
|
|
============
|
|
*/
|
|
void COM_StripExtension (const char *in, char *out, size_t outsize)
|
|
{
|
|
int length;
|
|
|
|
if (!*in)
|
|
{
|
|
*out = '\0';
|
|
return;
|
|
}
|
|
if (in != out) /* copy when not in-place editing */
|
|
q_strlcpy (out, in, outsize);
|
|
length = (int)strlen(out) - 1;
|
|
while (length > 0 && out[length] != '.')
|
|
{
|
|
--length;
|
|
if (out[length] == '/' || out[length] == '\\')
|
|
return; /* no extension */
|
|
}
|
|
if (length > 0)
|
|
out[length] = '\0';
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileGetExtension - doesn't return NULL
|
|
============
|
|
*/
|
|
const char *COM_FileGetExtension (const char *in)
|
|
{
|
|
const char *src;
|
|
size_t len;
|
|
|
|
len = strlen(in);
|
|
if (len < 2) /* nothing meaningful */
|
|
return "";
|
|
|
|
src = in + len - 1;
|
|
while (src != in && src[-1] != '.')
|
|
src--;
|
|
if (src == in || strchr(src, '/') != NULL || strchr(src, '\\') != NULL)
|
|
return ""; /* no extension, or parent directory has a dot */
|
|
|
|
return src;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_ExtractExtension
|
|
============
|
|
*/
|
|
void COM_ExtractExtension (const char *in, char *out, size_t outsize)
|
|
{
|
|
const char *ext = COM_FileGetExtension (in);
|
|
if (! *ext)
|
|
*out = '\0';
|
|
else
|
|
q_strlcpy (out, ext, outsize);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileBase
|
|
take 'somedir/otherdir/filename.ext',
|
|
write only 'filename' to the output
|
|
============
|
|
*/
|
|
void COM_FileBase (const char *in, char *out, size_t outsize)
|
|
{
|
|
const char *dot, *slash, *s;
|
|
|
|
s = in;
|
|
slash = in;
|
|
dot = NULL;
|
|
while (*s)
|
|
{
|
|
if (*s == '/')
|
|
slash = s + 1;
|
|
if (*s == '.')
|
|
dot = s;
|
|
s++;
|
|
}
|
|
if (dot == NULL)
|
|
dot = s;
|
|
|
|
if (dot - slash < 2)
|
|
q_strlcpy (out, "?model?", outsize);
|
|
else
|
|
{
|
|
size_t len = dot - slash;
|
|
if (len >= outsize)
|
|
len = outsize - 1;
|
|
memcpy (out, slash, len);
|
|
out[len] = '\0';
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
COM_DefaultExtension
|
|
if path doesn't have a .EXT, append extension
|
|
(extension should include the leading ".")
|
|
==================
|
|
*/
|
|
#if 0 /* can be dangerous */
|
|
void COM_DefaultExtension (char *path, const char *extension, size_t len)
|
|
{
|
|
char *src;
|
|
|
|
if (!*path) return;
|
|
src = path + strlen(path) - 1;
|
|
|
|
while (*src != '/' && *src != '\\' && src != path)
|
|
{
|
|
if (*src == '.')
|
|
return; // it has an extension
|
|
src--;
|
|
}
|
|
|
|
q_strlcat(path, extension, len);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==================
|
|
COM_AddExtension
|
|
if path extension doesn't match .EXT, append it
|
|
(extension should include the leading ".")
|
|
==================
|
|
*/
|
|
void COM_AddExtension (char *path, const char *extension, size_t len)
|
|
{
|
|
if (strcmp(COM_FileGetExtension(path), extension + 1) != 0)
|
|
q_strlcat(path, extension, len);
|
|
}
|
|
|
|
/*
|
|
spike -- this function simply says whether a filename is acceptable for downloading (used by both client+server)
|
|
*/
|
|
qboolean COM_DownloadNameOkay(const char *filename)
|
|
{
|
|
if (!allow_download.value)
|
|
return false;
|
|
|
|
//quickly test the prefix to ensure that its in one of the allowed subdirs
|
|
if (strncmp(filename, "sound/", 6) &&
|
|
strncmp(filename, "progs/", 6) &&
|
|
strncmp(filename, "maps/", 5) &&
|
|
strncmp(filename, "models/", 7))
|
|
return false;
|
|
//windows paths are NOT permitted, nor are alternative data streams, nor wildcards, and double quotes are always bad(which allows for spaces)
|
|
if (strchr(filename, '\\') || strchr(filename, ':') || strchr(filename, '*') || strchr(filename, '?') || strchr(filename, '\"'))
|
|
return false;
|
|
//some operating systems interpret this as 'parent directory'
|
|
if (strstr(filename, "//"))
|
|
return false;
|
|
//block unix hidden files, also blocks relative paths.
|
|
if (*filename == '.' || strstr(filename, "/."))
|
|
return false;
|
|
//test the extension to ensure that its in one of the allowed file types
|
|
//(no .dll, .so, .com, .exe, .bat, .vbs, .xls, .doc, etc please)
|
|
//also don't allow config files.
|
|
filename = COM_FileGetExtension(filename);
|
|
if (
|
|
//model formats
|
|
q_strcasecmp(filename, "bsp") &&
|
|
q_strcasecmp(filename, "mdl") &&
|
|
q_strcasecmp(filename, "iqm") && //in case we ever support these later
|
|
q_strcasecmp(filename, "md3") &&
|
|
q_strcasecmp(filename, "spr") &&
|
|
q_strcasecmp(filename, "spr32") &&
|
|
//audio formats
|
|
q_strcasecmp(filename, "wav") &&
|
|
q_strcasecmp(filename, "ogg") &&
|
|
//image formats (if we ever need that)
|
|
q_strcasecmp(filename, "tga") &&
|
|
q_strcasecmp(filename, "png") &&
|
|
//misc stuff
|
|
q_strcasecmp(filename, "lux") &&
|
|
q_strcasecmp(filename, "lit2") &&
|
|
q_strcasecmp(filename, "lit"))
|
|
return false;
|
|
//okay, well, we didn't throw a hissy fit, so whatever dude, go ahead and download
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
COM_Parse
|
|
|
|
Parse a token out of a string
|
|
==============
|
|
*/
|
|
const char *COM_Parse (const char *data)
|
|
{
|
|
int c;
|
|
int len;
|
|
|
|
len = 0;
|
|
com_token[0] = 0;
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ((c = *data) <= ' ')
|
|
{
|
|
if (c == 0)
|
|
return NULL; // end of file
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c == '/' && data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
|
|
// skip /*..*/ comments
|
|
if (c == '/' && data[1] == '*')
|
|
{
|
|
data += 2;
|
|
while (*data && !(*data == '*' && data[1] == '/'))
|
|
data++;
|
|
if (*data)
|
|
data += 2;
|
|
goto skipwhite;
|
|
}
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
data++;
|
|
while (1)
|
|
{
|
|
if ((c = *data) != 0)
|
|
++data;
|
|
if (c == '\"' || !c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
// parse single characters
|
|
if (c == '{' || c == '}'|| c == '('|| c == ')' || c == '\'' || c == ':')
|
|
{
|
|
com_token[len] = c;
|
|
len++;
|
|
com_token[len] = 0;
|
|
return data+1;
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
com_token[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
/* commented out the check for ':' so that ip:port works */
|
|
if (c == '{' || c == '}'|| c == '('|| c == ')' || c == '\''/* || c == ':' */)
|
|
break;
|
|
} while (c > 32);
|
|
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_CheckParm
|
|
|
|
Returns the position (1 to argc-1) in the program's argument list
|
|
where the given parameter apears, or 0 if not present
|
|
================
|
|
*/
|
|
int COM_CheckParmNext (int last, const char *parm)
|
|
{
|
|
int i;
|
|
|
|
for (i = last+1; i < com_argc; i++)
|
|
{
|
|
if (!com_argv[i])
|
|
continue; // NEXTSTEP sometimes clears appkit vars.
|
|
if (!Q_strcmp (parm,com_argv[i]))
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
int COM_CheckParm (const char *parm)
|
|
{
|
|
return COM_CheckParmNext(0, parm);
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_CheckRegistered
|
|
|
|
Looks for the pop.txt file and verifies it.
|
|
Sets the "registered" cvar.
|
|
Immediately exits out if an alternate game was attempted to be started without
|
|
being registered.
|
|
================
|
|
*/
|
|
static void COM_CheckRegistered (void)
|
|
{
|
|
int h;
|
|
unsigned short check[128];
|
|
int i;
|
|
|
|
COM_OpenFile("gfx/pop.lmp", &h, NULL);
|
|
|
|
if (h == -1)
|
|
{
|
|
Cvar_SetROM ("registered", "0");
|
|
Con_Printf ("Playing shareware version.\n");
|
|
if (com_modified)
|
|
Sys_Error ("You must have the registered version to use modified games.\n\n"
|
|
"Basedir is: %s\n\n"
|
|
"Check that this has an " GAMENAME " subdirectory containing pak0.pak and pak1.pak, "
|
|
"or use the -basedir command-line option to specify another directory.",
|
|
com_basedir);
|
|
return;
|
|
}
|
|
|
|
Sys_FileRead (h, check, sizeof(check));
|
|
COM_CloseFile (h);
|
|
|
|
for (i = 0; i < 128; i++)
|
|
{
|
|
if (pop[i] != (unsigned short)BigShort (check[i]))
|
|
Sys_Error ("Corrupted data file.");
|
|
}
|
|
|
|
for (i = 0; com_cmdline[i]; i++)
|
|
{
|
|
if (com_cmdline[i]!= ' ')
|
|
break;
|
|
}
|
|
|
|
Cvar_SetROM ("cmdline", &com_cmdline[i]);
|
|
Cvar_SetROM ("registered", "1");
|
|
Con_Printf ("Playing registered version.\n");
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_InitArgv
|
|
================
|
|
*/
|
|
void COM_InitArgv (int argc, char **argv)
|
|
{
|
|
int i, j, n;
|
|
|
|
// reconstitute the command line for the cmdline externally visible cvar
|
|
n = 0;
|
|
|
|
for (j = 0; (j<MAX_NUM_ARGVS) && (j< argc); j++)
|
|
{
|
|
i = 0;
|
|
|
|
while ((n < (CMDLINE_LENGTH - 1)) && argv[j][i])
|
|
{
|
|
com_cmdline[n++] = argv[j][i++];
|
|
}
|
|
|
|
if (n < (CMDLINE_LENGTH - 1))
|
|
com_cmdline[n++] = ' ';
|
|
else
|
|
break;
|
|
}
|
|
|
|
if (n > 0 && com_cmdline[n-1] == ' ')
|
|
com_cmdline[n-1] = 0; //johnfitz -- kill the trailing space
|
|
|
|
Con_Printf("Command line: %s\n", com_cmdline);
|
|
|
|
for (com_argc = 0; (com_argc < MAX_NUM_ARGVS) && (com_argc < argc); com_argc++)
|
|
{
|
|
largv[com_argc] = argv[com_argc];
|
|
if (!Q_strcmp ("-safe", argv[com_argc]))
|
|
safemode = 1;
|
|
}
|
|
|
|
largv[com_argc] = argvdummy;
|
|
com_argv = largv;
|
|
|
|
if (COM_CheckParm ("-rogue"))
|
|
{
|
|
rogue = true;
|
|
standard_quake = false;
|
|
}
|
|
|
|
if (COM_CheckParm ("-hipnotic") || COM_CheckParm ("-quoth")) //johnfitz -- "-quoth" support
|
|
{
|
|
hipnotic = true;
|
|
standard_quake = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
Test_f -- johnfitz
|
|
================
|
|
*/
|
|
#ifdef _DEBUG
|
|
static void FitzTest_f (void)
|
|
{
|
|
}
|
|
#endif
|
|
|
|
|
|
entity_state_t nullentitystate;
|
|
static void COM_SetupNullState(void)
|
|
{
|
|
//the null state has some specific default values
|
|
// nullentitystate.drawflags = /*SCALE_ORIGIN_ORIGIN*/96;
|
|
nullentitystate.colormod[0] = 32;
|
|
nullentitystate.colormod[1] = 32;
|
|
nullentitystate.colormod[2] = 32;
|
|
// nullentitystate.glowmod[0] = 32;
|
|
// nullentitystate.glowmod[1] = 32;
|
|
// nullentitystate.glowmod[2] = 32;
|
|
nullentitystate.alpha = 0; //fte has 255 by default, with 0 for invisible. fitz uses 1 for invisible, 0 default, and 255=full alpha
|
|
nullentitystate.scale = 16;
|
|
// nullentitystate.solidsize = 0;//ES_SOLID_BSP;
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_Init
|
|
================
|
|
*/
|
|
void COM_Init (void)
|
|
{
|
|
int i = 0x12345678;
|
|
/* U N I X */
|
|
|
|
/*
|
|
BE_ORDER: 12 34 56 78
|
|
U N I X
|
|
|
|
LE_ORDER: 78 56 34 12
|
|
X I N U
|
|
|
|
PDP_ORDER: 34 12 78 56
|
|
N U X I
|
|
*/
|
|
if ( *(char *)&i == 0x12 )
|
|
host_bigendian = true;
|
|
else if ( *(char *)&i == 0x78 )
|
|
host_bigendian = false;
|
|
else /* if ( *(char *)&i == 0x34 ) */
|
|
Sys_Error ("Unsupported endianism.");
|
|
|
|
if (host_bigendian)
|
|
{
|
|
BigShort = ShortNoSwap;
|
|
LittleShort = ShortSwap;
|
|
BigLong = LongNoSwap;
|
|
LittleLong = LongSwap;
|
|
BigFloat = FloatNoSwap;
|
|
LittleFloat = FloatSwap;
|
|
}
|
|
else /* assumed LITTLE_ENDIAN. */
|
|
{
|
|
BigShort = ShortSwap;
|
|
LittleShort = ShortNoSwap;
|
|
BigLong = LongSwap;
|
|
LittleLong = LongNoSwap;
|
|
BigFloat = FloatSwap;
|
|
LittleFloat = FloatNoSwap;
|
|
}
|
|
|
|
if (COM_CheckParm("-fitz"))
|
|
fitzmode = true;
|
|
#ifdef _DEBUG
|
|
Cmd_AddCommand ("fitztest", FitzTest_f); //johnfitz
|
|
#endif
|
|
|
|
COM_SetupNullState();
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
va
|
|
|
|
does a varargs printf into a temp buffer. cycles between
|
|
4 different static buffers. the number of buffers cycled
|
|
is defined in VA_NUM_BUFFS.
|
|
FIXME: make this buffer size safe someday
|
|
============
|
|
*/
|
|
#define VA_NUM_BUFFS 4
|
|
#define VA_BUFFERLEN 1024
|
|
|
|
static char *get_va_buffer(void)
|
|
{
|
|
static char va_buffers[VA_NUM_BUFFS][VA_BUFFERLEN];
|
|
static int buffer_idx = 0;
|
|
buffer_idx = (buffer_idx + 1) & (VA_NUM_BUFFS - 1);
|
|
return va_buffers[buffer_idx];
|
|
}
|
|
|
|
char *va (const char *format, ...)
|
|
{
|
|
va_list argptr;
|
|
char *va_buf;
|
|
|
|
va_buf = get_va_buffer ();
|
|
va_start (argptr, format);
|
|
q_vsnprintf (va_buf, VA_BUFFERLEN, format, argptr);
|
|
va_end (argptr);
|
|
|
|
return va_buf;
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
QUAKE FILESYSTEM
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
int com_filesize;
|
|
|
|
|
|
//
|
|
// on-disk pakfile
|
|
//
|
|
typedef struct
|
|
{
|
|
char name[56];
|
|
int filepos, filelen;
|
|
} dpackfile_t;
|
|
|
|
typedef struct
|
|
{
|
|
char id[4];
|
|
int dirofs;
|
|
int dirlen;
|
|
} dpackheader_t;
|
|
|
|
#define MAX_FILES_IN_PACK 4096
|
|
|
|
char com_gamenames[1024]; //eg: "hipnotic;quoth;warp", no id1, no private stuff
|
|
char com_gamedir[MAX_OSPATH];
|
|
char com_basedir[MAX_OSPATH];
|
|
int file_from_pak; // ZOID: global indicating that file came from a pak
|
|
|
|
searchpath_t *com_searchpaths;
|
|
searchpath_t *com_base_searchpaths;
|
|
|
|
/*
|
|
============
|
|
COM_Path_f
|
|
============
|
|
*/
|
|
static void COM_Path_f (void)
|
|
{
|
|
searchpath_t *s;
|
|
|
|
Con_Printf ("Current search path:\n");
|
|
for (s = com_searchpaths; s; s = s->next)
|
|
{
|
|
if (s->pack)
|
|
{
|
|
Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
|
|
}
|
|
else
|
|
Con_Printf ("%s\n", s->filename);
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_WriteFile
|
|
|
|
The filename will be prefixed by the current game directory
|
|
============
|
|
*/
|
|
void COM_WriteFile (const char *filename, const void *data, int len)
|
|
{
|
|
int handle;
|
|
char name[MAX_OSPATH];
|
|
|
|
Sys_mkdir (com_gamedir); //johnfitz -- if we've switched to a nonexistant gamedir, create it now so we don't crash
|
|
|
|
q_snprintf (name, sizeof(name), "%s/%s", com_gamedir, filename);
|
|
|
|
handle = Sys_FileOpenWrite (name);
|
|
if (handle == -1)
|
|
{
|
|
Sys_Printf ("COM_WriteFile: failed on %s\n", name);
|
|
return;
|
|
}
|
|
|
|
Sys_Printf ("COM_WriteFile: %s\n", name);
|
|
Sys_FileWrite (handle, data, len);
|
|
Sys_FileClose (handle);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_CreatePath
|
|
============
|
|
*/
|
|
void COM_CreatePath (char *path)
|
|
{
|
|
char *ofs;
|
|
|
|
for (ofs = path + 1; *ofs; ofs++)
|
|
{
|
|
if (*ofs == '/')
|
|
{ // create the directory
|
|
*ofs = 0;
|
|
Sys_mkdir (path);
|
|
*ofs = '/';
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_filelength
|
|
================
|
|
*/
|
|
long COM_filelength (FILE *f)
|
|
{
|
|
long pos, end;
|
|
|
|
pos = ftell (f);
|
|
fseek (f, 0, SEEK_END);
|
|
end = ftell (f);
|
|
fseek (f, pos, SEEK_SET);
|
|
|
|
return end;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_FindFile
|
|
|
|
Finds the file in the search path.
|
|
Sets com_filesize and one of handle or file
|
|
If neither of file or handle is set, this
|
|
can be used for detecting a file's presence.
|
|
===========
|
|
*/
|
|
static int COM_FindFile (const char *filename, int *handle, FILE **file,
|
|
unsigned int *path_id)
|
|
{
|
|
searchpath_t *search;
|
|
char netpath[MAX_OSPATH];
|
|
pack_t *pak;
|
|
int i, findtime;
|
|
const char *ext;
|
|
|
|
if (file && handle)
|
|
Sys_Error ("COM_FindFile: both handle and file set");
|
|
|
|
file_from_pak = 0;
|
|
|
|
//
|
|
// search through the path, one element at a time
|
|
//
|
|
for (search = com_searchpaths; search; search = search->next)
|
|
{
|
|
if (search->pack) /* look through all the pak file elements */
|
|
{
|
|
pak = search->pack;
|
|
for (i = 0; i < pak->numfiles; i++)
|
|
{
|
|
if (strcmp(pak->files[i].name, filename) != 0)
|
|
continue;
|
|
// found it!
|
|
com_filesize = pak->files[i].filelen;
|
|
file_from_pak = 1;
|
|
if (path_id)
|
|
*path_id = search->path_id;
|
|
if (handle)
|
|
{
|
|
if (pak->files[i].deflatedsize)
|
|
{
|
|
FILE *f;
|
|
f = fopen (pak->filename, "rb");
|
|
if (f)
|
|
{
|
|
fseek (f, pak->files[i].filepos, SEEK_SET);
|
|
f = FSZIP_Deflate(f, pak->files[i].deflatedsize, pak->files[i].filelen);
|
|
*handle = Sys_FileOpenStdio(f);
|
|
}
|
|
else
|
|
{ //error!
|
|
com_filesize = -1;
|
|
*handle = -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
*handle = pak->handle;
|
|
Sys_FileSeek (pak->handle, pak->files[i].filepos);
|
|
}
|
|
return com_filesize;
|
|
}
|
|
else if (file)
|
|
{ /* open a new file on the pakfile */
|
|
*file = fopen (pak->filename, "rb");
|
|
if (*file)
|
|
{
|
|
fseek (*file, pak->files[i].filepos, SEEK_SET);
|
|
if (pak->files[i].deflatedsize)
|
|
*file = FSZIP_Deflate(*file, pak->files[i].deflatedsize, pak->files[i].filelen);
|
|
}
|
|
return com_filesize;
|
|
}
|
|
else /* for COM_FileExists() */
|
|
{
|
|
return com_filesize;
|
|
}
|
|
}
|
|
}
|
|
else /* check a file in the directory tree */
|
|
{
|
|
if (!registered.value)
|
|
{ /* if not a registered version, don't ever go beyond base */
|
|
if ( strchr (filename, '/') || strchr (filename,'\\'))
|
|
continue;
|
|
if (q_strcasecmp(COM_FileGetExtension(filename), "dat")) //don't load custom progs.dats either
|
|
continue;
|
|
}
|
|
|
|
q_snprintf (netpath, sizeof(netpath), "%s/%s",search->filename, filename);
|
|
findtime = Sys_FileTime (netpath);
|
|
if (findtime == -1)
|
|
continue;
|
|
|
|
if (path_id)
|
|
*path_id = search->path_id;
|
|
if (handle)
|
|
{
|
|
com_filesize = Sys_FileOpenRead (netpath, &i);
|
|
*handle = i;
|
|
return com_filesize;
|
|
}
|
|
else if (file)
|
|
{
|
|
*file = fopen (netpath, "rb");
|
|
com_filesize = (*file == NULL) ? -1 : COM_filelength (*file);
|
|
return com_filesize;
|
|
}
|
|
else
|
|
{
|
|
return 0; /* dummy valid value for COM_FileExists() */
|
|
}
|
|
}
|
|
}
|
|
|
|
ext = COM_FileGetExtension(filename);
|
|
if (strcmp(ext, "pcx") != 0
|
|
&& strcmp(ext, "tga") != 0
|
|
&& strcmp(ext, "png") != 0
|
|
&& strcmp(ext, "jpg") != 0
|
|
&& strcmp(ext, "jpeg") != 0
|
|
&& strcmp(ext, "dds") != 0
|
|
&& strcmp(ext, "lit") != 0
|
|
&& strcmp(ext, "ent") != 0)
|
|
Con_DPrintf ("FindFile: can't find %s\n", filename);
|
|
else Con_DPrintf2("FindFile: can't find %s\n", filename);
|
|
// Log pcx, tga, lit, ent misses only if (developer.value >= 2)
|
|
|
|
if (handle)
|
|
*handle = -1;
|
|
if (file)
|
|
*file = NULL;
|
|
com_filesize = -1;
|
|
return com_filesize;
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
COM_FileExists
|
|
|
|
Returns whether the file is found in the quake filesystem.
|
|
===========
|
|
*/
|
|
qboolean COM_FileExists (const char *filename, unsigned int *path_id)
|
|
{
|
|
int ret = COM_FindFile (filename, NULL, NULL, path_id);
|
|
return (ret == -1) ? false : true;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_OpenFile
|
|
|
|
filename never has a leading slash, but may contain directory walks
|
|
returns a handle and a length
|
|
it may actually be inside a pak file
|
|
===========
|
|
*/
|
|
int COM_OpenFile (const char *filename, int *handle, unsigned int *path_id)
|
|
{
|
|
return COM_FindFile (filename, handle, NULL, path_id);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_FOpenFile
|
|
|
|
If the requested file is inside a packfile, a new FILE * will be opened
|
|
into the file.
|
|
===========
|
|
*/
|
|
int COM_FOpenFile (const char *filename, FILE **file, unsigned int *path_id)
|
|
{
|
|
return COM_FindFile (filename, NULL, file, path_id);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_CloseFile
|
|
|
|
If it is a pak file handle, don't really close it
|
|
============
|
|
*/
|
|
void COM_CloseFile (int h)
|
|
{
|
|
searchpath_t *s;
|
|
|
|
for (s = com_searchpaths; s; s = s->next)
|
|
if (s->pack && s->pack->handle == h)
|
|
return;
|
|
|
|
Sys_FileClose (h);
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
COM_LoadFile
|
|
|
|
Filename are reletive to the quake directory.
|
|
Allways appends a 0 byte.
|
|
============
|
|
*/
|
|
#define LOADFILE_ZONE 0
|
|
#define LOADFILE_HUNK 1
|
|
#define LOADFILE_TEMPHUNK 2
|
|
#define LOADFILE_CACHE 3
|
|
#define LOADFILE_STACK 4
|
|
#define LOADFILE_MALLOC 5
|
|
|
|
static byte *loadbuf;
|
|
static cache_user_t *loadcache;
|
|
static int loadsize;
|
|
|
|
byte *COM_LoadFile (const char *path, int usehunk, unsigned int *path_id)
|
|
{
|
|
int h;
|
|
byte *buf;
|
|
char base[32];
|
|
int len;
|
|
|
|
buf = NULL; // quiet compiler warning
|
|
|
|
// look for it in the filesystem or pack files
|
|
len = COM_OpenFile (path, &h, path_id);
|
|
if (h == -1)
|
|
return NULL;
|
|
|
|
// extract the filename base name for hunk tag
|
|
COM_FileBase (path, base, sizeof(base));
|
|
|
|
switch (usehunk)
|
|
{
|
|
case LOADFILE_HUNK:
|
|
buf = (byte *) Hunk_AllocName (len+1, base);
|
|
break;
|
|
case LOADFILE_TEMPHUNK:
|
|
buf = (byte *) Hunk_TempAlloc (len+1);
|
|
break;
|
|
case LOADFILE_ZONE:
|
|
buf = (byte *) Z_Malloc (len+1);
|
|
break;
|
|
case LOADFILE_CACHE:
|
|
buf = (byte *) Cache_Alloc (loadcache, len+1, base);
|
|
break;
|
|
case LOADFILE_STACK:
|
|
if (len < loadsize)
|
|
buf = loadbuf;
|
|
else
|
|
buf = (byte *) Hunk_TempAlloc (len+1);
|
|
break;
|
|
case LOADFILE_MALLOC:
|
|
buf = (byte *) malloc (len+1);
|
|
break;
|
|
default:
|
|
Sys_Error ("COM_LoadFile: bad usehunk");
|
|
}
|
|
|
|
if (!buf)
|
|
Sys_Error ("COM_LoadFile: not enough space for %s", path);
|
|
|
|
((byte *)buf)[len] = 0;
|
|
|
|
Sys_FileRead (h, buf, len);
|
|
COM_CloseFile (h);
|
|
|
|
return buf;
|
|
}
|
|
|
|
byte *COM_LoadHunkFile (const char *path, unsigned int *path_id)
|
|
{
|
|
return COM_LoadFile (path, LOADFILE_HUNK, path_id);
|
|
}
|
|
|
|
byte *COM_LoadZoneFile (const char *path, unsigned int *path_id)
|
|
{
|
|
return COM_LoadFile (path, LOADFILE_ZONE, path_id);
|
|
}
|
|
|
|
byte *COM_LoadTempFile (const char *path, unsigned int *path_id)
|
|
{
|
|
return COM_LoadFile (path, LOADFILE_TEMPHUNK, path_id);
|
|
}
|
|
|
|
void COM_LoadCacheFile (const char *path, struct cache_user_s *cu, unsigned int *path_id)
|
|
{
|
|
loadcache = cu;
|
|
COM_LoadFile (path, LOADFILE_CACHE, path_id);
|
|
}
|
|
|
|
// uses temp hunk if larger than bufsize
|
|
byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize, unsigned int *path_id)
|
|
{
|
|
byte *buf;
|
|
|
|
loadbuf = (byte *)buffer;
|
|
loadsize = bufsize;
|
|
buf = COM_LoadFile (path, LOADFILE_STACK, path_id);
|
|
|
|
return buf;
|
|
}
|
|
|
|
// returns malloc'd memory
|
|
byte *COM_LoadMallocFile (const char *path, unsigned int *path_id)
|
|
{
|
|
return COM_LoadFile (path, LOADFILE_MALLOC, path_id);
|
|
}
|
|
|
|
byte *COM_LoadMallocFile_TextMode_OSPath (const char *path, long *len_out)
|
|
{
|
|
FILE *f;
|
|
byte *data;
|
|
long len, actuallen;
|
|
|
|
// ericw -- this is used by Host_Loadgame_f. Translate CRLF to LF on load games,
|
|
// othewise multiline messages have a garbage character at the end of each line.
|
|
// TODO: could handle in a way that allows loading CRLF savegames on mac/linux
|
|
// without the junk characters appearing.
|
|
f = fopen (path, "rt");
|
|
if (f == NULL)
|
|
return NULL;
|
|
|
|
len = COM_filelength (f);
|
|
if (len < 0)
|
|
return NULL;
|
|
|
|
data = (byte *) malloc (len + 1);
|
|
if (data == NULL)
|
|
return NULL;
|
|
|
|
// (actuallen < len) if CRLF to LF translation was performed
|
|
actuallen = fread (data, 1, len, f);
|
|
if (ferror(f))
|
|
{
|
|
free (data);
|
|
return NULL;
|
|
}
|
|
data[actuallen] = '\0';
|
|
|
|
if (len_out != NULL)
|
|
*len_out = actuallen;
|
|
return data;
|
|
}
|
|
|
|
const char *COM_ParseIntNewline(const char *buffer, int *value)
|
|
{
|
|
int consumed = 0;
|
|
sscanf (buffer, "%i\n%n", value, &consumed);
|
|
return buffer + consumed;
|
|
}
|
|
|
|
const char *COM_ParseFloatNewline(const char *buffer, float *value)
|
|
{
|
|
int consumed = 0;
|
|
sscanf (buffer, "%f\n%n", value, &consumed);
|
|
return buffer + consumed;
|
|
}
|
|
|
|
const char *COM_ParseStringNewline(const char *buffer)
|
|
{
|
|
int consumed = 0;
|
|
com_token[0] = '\0';
|
|
sscanf (buffer, "%1023s\n%n", com_token, &consumed);
|
|
return buffer + consumed;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
COM_LoadPackFile -- johnfitz -- modified based on topaz's tutorial
|
|
|
|
Takes an explicit (not game tree related) path to a pak file.
|
|
|
|
Loads the header and directory, adding the files at the beginning
|
|
of the list so they override previous pack files.
|
|
=================
|
|
*/
|
|
static pack_t *COM_LoadPackFile (const char *packfile)
|
|
{
|
|
dpackheader_t header;
|
|
int i;
|
|
packfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
int packhandle;
|
|
dpackfile_t info[MAX_FILES_IN_PACK];
|
|
unsigned short crc;
|
|
|
|
if (Sys_FileOpenRead (packfile, &packhandle) == -1)
|
|
return NULL;
|
|
|
|
Sys_FileRead (packhandle, (void *)&header, sizeof(header));
|
|
if (header.id[0] != 'P' || header.id[1] != 'A' || header.id[2] != 'C' || header.id[3] != 'K')
|
|
Sys_Error ("%s is not a packfile", packfile);
|
|
|
|
header.dirofs = LittleLong (header.dirofs);
|
|
header.dirlen = LittleLong (header.dirlen);
|
|
|
|
numpackfiles = header.dirlen / sizeof(dpackfile_t);
|
|
|
|
if (header.dirlen < 0 || header.dirofs < 0)
|
|
{
|
|
Sys_Error ("Invalid packfile %s (dirlen: %i, dirofs: %i)",
|
|
packfile, header.dirlen, header.dirofs);
|
|
}
|
|
if (!numpackfiles)
|
|
{
|
|
Sys_Printf ("WARNING: %s has no files, ignored\n", packfile);
|
|
Sys_FileClose (packhandle);
|
|
return NULL;
|
|
}
|
|
if (numpackfiles > MAX_FILES_IN_PACK)
|
|
Sys_Error ("%s has %i files", packfile, numpackfiles);
|
|
|
|
newfiles = (packfile_t *) Z_Malloc(numpackfiles * sizeof(packfile_t));
|
|
|
|
Sys_FileSeek (packhandle, header.dirofs);
|
|
Sys_FileRead (packhandle, (void *)info, header.dirlen);
|
|
|
|
if (numpackfiles != PAK0_COUNT)
|
|
com_modified = true; // not the original file
|
|
else
|
|
{
|
|
// crc the directory to check for modifications
|
|
CRC_Init (&crc);
|
|
for (i = 0; i < header.dirlen; i++)
|
|
CRC_ProcessByte (&crc, ((byte *)info)[i]);
|
|
if (crc != PAK0_CRC_V106 && crc != PAK0_CRC_V101 && crc != PAK0_CRC_V100)
|
|
com_modified = true;
|
|
}
|
|
|
|
// parse the directory
|
|
for (i = 0; i < numpackfiles; i++)
|
|
{
|
|
q_strlcpy (newfiles[i].name, info[i].name, sizeof(newfiles[i].name));
|
|
newfiles[i].filepos = LittleLong(info[i].filepos);
|
|
newfiles[i].filelen = LittleLong(info[i].filelen);
|
|
}
|
|
|
|
pack = (pack_t *) Z_Malloc (sizeof (pack_t));
|
|
q_strlcpy (pack->filename, packfile, sizeof(pack->filename));
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
|
|
//Sys_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
|
|
return pack;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
static time_t Sys_FileTimeToTime(FILETIME ft)
|
|
{
|
|
ULARGE_INTEGER ull;
|
|
ull.LowPart = ft.dwLowDateTime;
|
|
ull.HighPart = ft.dwHighDateTime;
|
|
return ull.QuadPart / 10000000u - 11644473600u;
|
|
}
|
|
#endif
|
|
|
|
void COM_ListSystemFiles(void *ctx, const char *gamedir, const char *ext, qboolean (*cb)(void *ctx, const char *fname))
|
|
{
|
|
#ifdef _WIN32
|
|
WIN32_FIND_DATA fdat;
|
|
HANDLE fhnd;
|
|
char filestring[MAX_OSPATH];
|
|
q_snprintf (filestring, sizeof(filestring), "%s/*.%s", gamedir, ext);
|
|
fhnd = FindFirstFile(filestring, &fdat);
|
|
if (fhnd == INVALID_HANDLE_VALUE)
|
|
return;
|
|
do
|
|
{
|
|
cb (ctx, fdat.cFileName);
|
|
} while (FindNextFile(fhnd, &fdat));
|
|
FindClose(fhnd);
|
|
#else
|
|
DIR *dir_p;
|
|
struct dirent *dir_t;
|
|
dir_p = opendir(gamedir);
|
|
if (dir_p == NULL)
|
|
return;
|
|
while ((dir_t = readdir(dir_p)) != NULL)
|
|
{
|
|
if (q_strcasecmp(COM_FileGetExtension(dir_t->d_name), ext) != 0)
|
|
continue;
|
|
cb (ctx, dir_t->d_name);
|
|
}
|
|
closedir(dir_p);
|
|
#endif
|
|
}
|
|
|
|
static void COM_ListFiles(void *ctx, searchpath_t *spath, const char *pattern, qboolean (*cb)(void *ctx, const char *fname, time_t mtime, size_t fsize, searchpath_t *spath))
|
|
{
|
|
char prefixdir[MAX_OSPATH];
|
|
char *sl;
|
|
sl = strrchr(pattern, '/');
|
|
if (sl)
|
|
{
|
|
sl++;
|
|
if (sl-pattern >= MAX_OSPATH)
|
|
return;
|
|
memcpy(prefixdir, pattern, sl-pattern);
|
|
prefixdir[sl-pattern] = 0;
|
|
pattern = sl;
|
|
}
|
|
else
|
|
*prefixdir = 0;
|
|
|
|
#ifdef _WIN32
|
|
{
|
|
char filestring[MAX_OSPATH];
|
|
WIN32_FIND_DATA fdat;
|
|
HANDLE fhnd;
|
|
q_snprintf (filestring, sizeof(filestring), "%s/%s%s", spath->filename, prefixdir, pattern);
|
|
fhnd = FindFirstFile(filestring, &fdat);
|
|
if (fhnd == INVALID_HANDLE_VALUE)
|
|
return;
|
|
do
|
|
{
|
|
q_snprintf (filestring, sizeof(filestring), "%s%s", prefixdir, fdat.cFileName);
|
|
cb (ctx, filestring, Sys_FileTimeToTime(fdat.ftLastWriteTime), fdat.nFileSizeLow, spath);
|
|
} while (FindNextFile(fhnd, &fdat));
|
|
FindClose(fhnd);
|
|
}
|
|
#else
|
|
{
|
|
char filestring[MAX_OSPATH];
|
|
DIR *dir_p;
|
|
struct dirent *dir_t;
|
|
|
|
q_snprintf (filestring, sizeof(filestring), "%s/%s", spath->filename, prefixdir);
|
|
dir_p = opendir(filestring);
|
|
if (dir_p == NULL)
|
|
return;
|
|
while ((dir_t = readdir(dir_p)) != NULL)
|
|
{
|
|
if (*dir_t->d_name == '.') //ignore hidden paths... and parent etc weirdness.
|
|
continue;
|
|
if (!fnmatch(pattern, dir_t->d_name, FNM_NOESCAPE|FNM_PATHNAME|FNM_CASEFOLD))
|
|
{
|
|
struct stat s;
|
|
q_snprintf (filestring, sizeof(filestring), "%s/%s%s", spath->filename, prefixdir, dir_t->d_name);
|
|
if (stat(filestring, &s) < 0)
|
|
memset(&s, 0, sizeof(s));
|
|
|
|
q_snprintf (filestring, sizeof(filestring), "%s%s", prefixdir, dir_t->d_name);
|
|
cb (ctx, filestring, s.st_mtime, s.st_size, spath);
|
|
}
|
|
}
|
|
closedir(dir_p);
|
|
}
|
|
#endif
|
|
}
|
|
void COM_ListAllFiles(void *ctx, const char *pattern, qboolean (*cb)(void *ctx, const char *fname, time_t mtime, size_t fsize, searchpath_t *spath), unsigned int flags, const char *pkgfilter)
|
|
{
|
|
searchpath_t *search;
|
|
const char *sp;
|
|
qboolean foundpackage = false;
|
|
|
|
if (*pattern == '/' || strchr(pattern, ':') //block absolute paths
|
|
|| strchr(pattern, '\\') //block unportable paths (also ones that mess up other checks)
|
|
|| strstr(pattern, "./")) //block evil relative paths (any kind)
|
|
{
|
|
Con_Printf("Blocking absolute/non-portable/dodgy search pattern: %s\n", pattern);
|
|
return;
|
|
}
|
|
|
|
//don't add the same pak twice.
|
|
for (search = com_searchpaths; search; search = search->next)
|
|
{
|
|
if (pkgfilter)
|
|
{
|
|
if (flags & (1u<<1))
|
|
sp = search->purename;
|
|
else
|
|
{
|
|
sp = strchr(search->purename, '/');
|
|
if (sp && !strchr(++sp, '/'))
|
|
;
|
|
else
|
|
continue; //ignore packages inside other packages. they're just too weird.
|
|
}
|
|
if (strcmp(pkgfilter, sp))
|
|
continue; //ignore this package
|
|
}
|
|
foundpackage = true;
|
|
|
|
if (search->pack)
|
|
{
|
|
pack_t *pak = search->pack;
|
|
int i;
|
|
for (i = 0; i < pak->numfiles; i++)
|
|
{
|
|
if (wildcmp(pattern, pak->files[i].name))
|
|
cb(ctx, pak->files[i].name, pak->mtime, pak->files[i].filelen, search);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
COM_ListFiles(ctx, search, pattern, cb);
|
|
}
|
|
}
|
|
|
|
if (flags & (1u<<1) && (flags & (1u<<2)) && pkgfilter && foundpackage)
|
|
{ //if we're using full package paths, and we're trying to force the search, then be prepared to search gamedirs which are not currently active too if we didn't already search it.
|
|
// searchpath_t dummy;
|
|
// dummy.filename =
|
|
Con_Printf("search_begin: SB_FORCESEARCH not supported\n");
|
|
}
|
|
}
|
|
|
|
static qboolean COM_AddPackage(searchpath_t *basepath, const char *pakfile, const char *purename)
|
|
{
|
|
searchpath_t *search;
|
|
pack_t *pak;
|
|
const char *ext = COM_FileGetExtension(pakfile);
|
|
|
|
//don't add the same pak twice.
|
|
for (search = com_searchpaths; search; search = search->next)
|
|
{
|
|
if (search->pack)
|
|
if (!q_strcasecmp(pakfile, search->pack->filename))
|
|
return true;
|
|
}
|
|
|
|
if (!q_strcasecmp(ext, "pak"))
|
|
pak = COM_LoadPackFile (pakfile);
|
|
else if (!q_strcasecmp(ext, "pk3") || !q_strcasecmp(ext, "pk4") || !q_strcasecmp(ext, "zip") || !q_strcasecmp(ext, "apk"))
|
|
{
|
|
pak = FSZIP_LoadArchive(pakfile);
|
|
if (pak)
|
|
com_modified = true; //would always be true, so we don't bother with crcs.
|
|
}
|
|
else
|
|
pak = NULL;
|
|
|
|
if (!pak)
|
|
return false;
|
|
|
|
{
|
|
struct stat s;
|
|
if (stat(pakfile, &s) >= 0)
|
|
pak->mtime = s.st_mtime;
|
|
}
|
|
|
|
search = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
|
|
q_strlcpy(search->filename, pakfile, sizeof(search->filename));
|
|
q_strlcpy(search->purename, purename, sizeof(search->purename));
|
|
search->path_id = basepath->path_id;
|
|
search->pack = pak;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
return true;
|
|
}
|
|
|
|
static qboolean COM_AddEnumeratedPackage(void *ctx, const char *pakfile)
|
|
{
|
|
searchpath_t *basepath = ctx;
|
|
char fullpakfile[MAX_OSPATH];
|
|
char purepakfile[MAX_OSPATH];
|
|
q_snprintf (fullpakfile, sizeof(fullpakfile), "%s/%s", basepath->filename, pakfile);
|
|
q_snprintf (purepakfile, sizeof(purepakfile), "%s/%s", basepath->purename, pakfile);
|
|
return COM_AddPackage(basepath, fullpakfile, purepakfile);
|
|
}
|
|
|
|
const char *COM_GetGameNames(qboolean full)
|
|
{
|
|
if (full)
|
|
{
|
|
if (*com_gamenames)
|
|
return va("%s;%s", GAMENAME, com_gamenames);
|
|
else
|
|
return GAMENAME;
|
|
}
|
|
return com_gamenames;
|
|
// return COM_SkipPath(com_gamedir);
|
|
}
|
|
//if either contain id1 then that gets ignored
|
|
qboolean COM_GameDirMatches(const char *tdirs)
|
|
{
|
|
int gnl = strlen(GAMENAME);
|
|
const char *odirs = COM_GetGameNames(false);
|
|
|
|
//ignore any core paths.
|
|
if (!strncmp(tdirs, GAMENAME, gnl) && (tdirs[gnl] == ';' || !tdirs[gnl]))
|
|
{
|
|
tdirs+=gnl;
|
|
if (*tdirs == ';')
|
|
tdirs++;
|
|
}
|
|
if (!strncmp(odirs, GAMENAME, gnl) && (odirs[gnl] == ';' || !odirs[gnl]))
|
|
{
|
|
odirs+=gnl;
|
|
if (*odirs == ';')
|
|
odirs++;
|
|
}
|
|
//skip any qw in there from quakeworld (remote servers should really be skipping this, unless its maybe the only one in the path).
|
|
if (!strncmp(tdirs, "qw;", 3) || !strcmp(tdirs, "qw"))
|
|
{
|
|
tdirs+=2;
|
|
if (*tdirs==';')
|
|
tdirs++;
|
|
}
|
|
if (!strncmp(odirs, "qw;", 3) || !strcmp(odirs, "qw")) //need to cope with ourselves setting it that way too, just in case.
|
|
{
|
|
odirs+=2;
|
|
if (*odirs==';')
|
|
odirs++;
|
|
}
|
|
|
|
//okay, now check it properly
|
|
if (!strcmp(odirs, tdirs))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
COM_AddGameDirectory -- johnfitz -- modified based on topaz's tutorial
|
|
=================
|
|
*/
|
|
static void COM_AddGameDirectory (const char *dir)
|
|
{
|
|
const char *base = com_basedir;
|
|
int i;
|
|
unsigned int path_id;
|
|
searchpath_t *searchdir;
|
|
char pakfile[MAX_OSPATH];
|
|
char purename[MAX_OSPATH];
|
|
qboolean been_here = false;
|
|
FILE *listing;
|
|
qboolean found;
|
|
const char *enginepackname = "quakespasm";
|
|
|
|
if (*dir == '*')
|
|
dir++;
|
|
else if (!strchr(dir, '/') && !strchr(dir, '\\'))
|
|
{
|
|
//fixme: block dupes
|
|
if (*com_gamenames)
|
|
q_strlcat(com_gamenames, ";", sizeof(com_gamenames));
|
|
q_strlcat(com_gamenames, dir, sizeof(com_gamenames));
|
|
}
|
|
|
|
//quakespasm enables mission pack flags automatically, so -game rogue works without breaking the hud
|
|
//we might as well do that here to simplify the code.
|
|
if (!q_strcasecmp(dir,"rogue")) {
|
|
rogue = true;
|
|
standard_quake = false;
|
|
}
|
|
if (!q_strcasecmp(dir,"hipnotic") || !q_strcasecmp(dir,"quoth")) {
|
|
hipnotic = true;
|
|
standard_quake = false;
|
|
}
|
|
|
|
q_strlcpy (com_gamedir, va("%s/%s", base, dir), sizeof(com_gamedir));
|
|
|
|
// assign a path_id to this game directory
|
|
if (com_searchpaths)
|
|
path_id = com_searchpaths->path_id << 1;
|
|
else path_id = 1U;
|
|
|
|
_add_path:
|
|
searchdir = (searchpath_t *) Z_Malloc(sizeof(searchpath_t));
|
|
searchdir->path_id = path_id;
|
|
q_strlcpy (searchdir->filename, com_gamedir, sizeof(searchdir->filename));
|
|
q_strlcpy (searchdir->purename, dir, sizeof(searchdir->purename));
|
|
|
|
q_snprintf (pakfile, sizeof(pakfile), "%s/pak.lst", com_gamedir);
|
|
listing = fopen(pakfile, "rb");
|
|
if (listing)
|
|
{
|
|
int len;
|
|
char *buffer;
|
|
const char *name;
|
|
fseek(listing, 0, SEEK_END);
|
|
len = ftell(listing);
|
|
fseek(listing, 0, SEEK_SET);
|
|
buffer = Z_Malloc(len+1);
|
|
fread(buffer, 1, len, listing);
|
|
buffer[len] = 0;
|
|
fclose(listing);
|
|
|
|
name = buffer;
|
|
com_modified = true; //any reordering of paks should be frowned upon
|
|
while ((name = COM_Parse(name)))
|
|
{
|
|
if (!*com_token)
|
|
continue;
|
|
if (strchr(com_token, '/') || strchr(com_token, '\\') || strchr(com_token, ':'))
|
|
continue;
|
|
q_snprintf (pakfile, sizeof(pakfile), "%s/%s", com_gamedir, com_token);
|
|
q_snprintf (purename, sizeof(purename), "%s/%s", dir, com_token);
|
|
COM_AddPackage(searchdir, pakfile, purename);
|
|
|
|
if (path_id == 1 && !fitzmode && !q_strncasecmp(com_token, "pak0.", 5))
|
|
{ //add this now, to try to retain correct ordering.
|
|
qboolean old = com_modified;
|
|
if (been_here) base = host_parms->userdir;
|
|
q_snprintf (pakfile, sizeof(pakfile), "%s/%s.%s", base, enginepackname, COM_FileGetExtension(com_token));
|
|
q_snprintf (purename, sizeof(purename), "%s.%s", enginepackname, COM_FileGetExtension(com_token));
|
|
COM_AddPackage(searchdir, pakfile, purename);
|
|
com_modified = old;
|
|
}
|
|
}
|
|
}
|
|
|
|
// add any pak files in the format pak0.pak pak1.pak, ...
|
|
for (i = 0; ; i++)
|
|
{
|
|
found = false;
|
|
|
|
q_snprintf (pakfile, sizeof(pakfile), "%s/pak%i.pak", com_gamedir, i);
|
|
q_snprintf (purename, sizeof(purename), "%s/pak%i.pak", dir, i);
|
|
found |= COM_AddPackage(searchdir, pakfile, purename);
|
|
q_snprintf (pakfile, sizeof(pakfile), "%s/pak%i.pk3", com_gamedir, i);
|
|
q_snprintf (purename, sizeof(purename), "%s/pak%i.pk3", dir, i);
|
|
found |= COM_AddPackage(searchdir, pakfile, purename);
|
|
|
|
if (i == 0 && path_id == 1 && !fitzmode)
|
|
{
|
|
qboolean old = com_modified;
|
|
if (been_here) base = host_parms->userdir;
|
|
|
|
q_snprintf (pakfile, sizeof(pakfile), "%s/%s.pak", base, enginepackname);
|
|
q_snprintf (purename, sizeof(purename), "%s.pak", enginepackname);
|
|
COM_AddPackage(searchdir, pakfile, purename);
|
|
q_snprintf (pakfile, sizeof(pakfile), "%s/%s.pk3", base, enginepackname);
|
|
q_snprintf (purename, sizeof(purename), "%s.pk3", enginepackname);
|
|
COM_AddPackage(searchdir, pakfile, purename);
|
|
|
|
com_modified = old;
|
|
}
|
|
if (!found)
|
|
break;
|
|
}
|
|
|
|
i = COM_CheckParm ("-nowildpaks");
|
|
if (!i)
|
|
{
|
|
COM_ListSystemFiles(searchdir, com_gamedir, "pak", COM_AddEnumeratedPackage);
|
|
COM_ListSystemFiles(searchdir, com_gamedir, "pk3", COM_AddEnumeratedPackage);
|
|
}
|
|
|
|
// then finally link the directory to the search path
|
|
//spike -- moved this last (also explicitly blocked loading progs.dat from system paths when running the demo)
|
|
searchdir->next = com_searchpaths;
|
|
com_searchpaths = searchdir;
|
|
|
|
if (!been_here && host_parms->userdir != host_parms->basedir)
|
|
{
|
|
been_here = true;
|
|
q_strlcpy(com_gamedir, va("%s/%s", host_parms->userdir, dir), sizeof(com_gamedir));
|
|
Sys_mkdir(com_gamedir);
|
|
goto _add_path;
|
|
}
|
|
}
|
|
|
|
void COM_ResetGameDirectories(char *newgamedirs)
|
|
{
|
|
char *newpath, *path;
|
|
searchpath_t *search;
|
|
//Kill the extra game if it is loaded
|
|
while (com_searchpaths != com_base_searchpaths)
|
|
{
|
|
if (com_searchpaths->pack)
|
|
{
|
|
Sys_FileClose (com_searchpaths->pack->handle);
|
|
Z_Free (com_searchpaths->pack->files);
|
|
Z_Free (com_searchpaths->pack);
|
|
}
|
|
search = com_searchpaths->next;
|
|
Z_Free (com_searchpaths);
|
|
com_searchpaths = search;
|
|
}
|
|
hipnotic = false;
|
|
rogue = false;
|
|
standard_quake = true;
|
|
//wipe the list of mod gamedirs
|
|
*com_gamenames = 0;
|
|
//reset this too
|
|
q_strlcpy (com_gamedir, va("%s/%s", (host_parms->userdir != host_parms->basedir)?host_parms->userdir:com_basedir, GAMENAME), sizeof(com_gamedir));
|
|
|
|
for(newpath = newgamedirs; newpath && *newpath; )
|
|
{
|
|
char *e = strchr(newpath, ';');
|
|
if (e)
|
|
*e++ = 0;
|
|
|
|
if (!q_strcasecmp(GAMENAME, newpath))
|
|
path = NULL;
|
|
else for (path = newgamedirs; path < newpath; path += strlen(path)+1)
|
|
{
|
|
if (!q_strcasecmp(path, newpath))
|
|
break;
|
|
}
|
|
|
|
if (path == newpath) //not already loaded
|
|
COM_AddGameDirectory(newpath);
|
|
newpath = e;
|
|
}
|
|
}
|
|
|
|
//==============================================================================
|
|
//johnfitz -- dynamic gamedir stuff -- modified by QuakeSpasm team.
|
|
//==============================================================================
|
|
void ExtraMaps_NewGame (void);
|
|
static void COM_Game_f (void)
|
|
{
|
|
if (Cmd_Argc() > 1)
|
|
{
|
|
int i, pri;
|
|
char paths[1024];
|
|
|
|
if (!registered.value) //disable shareware quake
|
|
{
|
|
Con_Printf("You must have the registered version to use modified games\n");
|
|
return;
|
|
}
|
|
|
|
*paths = 0;
|
|
q_strlcat(paths, GAMENAME, sizeof(paths));
|
|
for (pri = 0; pri <= 1; pri++)
|
|
{
|
|
for (i = 1; i < Cmd_Argc(); i++)
|
|
{
|
|
const char *p = Cmd_Argv(i);
|
|
if (!*p)
|
|
p = GAMENAME;
|
|
if (pri == 0)
|
|
{
|
|
if (*p != '-')
|
|
continue;
|
|
p++;
|
|
}
|
|
else if (*p == '-')
|
|
continue;
|
|
|
|
if (!*p || !strcmp(p, ".") || strstr(p, "..") || strstr(p, "/") || strstr(p, "\\") || strstr(p, ":"))
|
|
{
|
|
Con_Printf ("gamedir should be a single directory name, not a path\n");
|
|
return;
|
|
}
|
|
|
|
if (!q_strcasecmp(p, GAMENAME))
|
|
continue; //don't add id1, its not interesting enough.
|
|
|
|
if (*paths)
|
|
q_strlcat(paths, ";", sizeof(paths));
|
|
q_strlcat(paths, p, sizeof(paths));
|
|
}
|
|
}
|
|
|
|
if (!q_strcasecmp(paths, COM_GetGameNames(true)))
|
|
{
|
|
Con_Printf("\"game\" is already \"%s\"\n", COM_GetGameNames(true));
|
|
return;
|
|
}
|
|
|
|
com_modified = true;
|
|
|
|
//Kill the server
|
|
CL_Disconnect ();
|
|
Host_ShutdownServer(true);
|
|
|
|
//Write config file
|
|
//fixme -- writing configs without reloading when switching between many mods is SERIOUSLY dangerous. ignore if no 'exec default.cfg' commands were used?
|
|
Host_WriteConfiguration ();
|
|
|
|
COM_ResetGameDirectories(paths);
|
|
|
|
//clear out and reload appropriate data
|
|
Cache_Flush ();
|
|
Mod_ResetAll();
|
|
if (!isDedicated)
|
|
Draw_ReloadTextures(true);
|
|
ExtraMaps_NewGame ();
|
|
DemoList_Rebuild ();
|
|
|
|
Con_Printf("\"game\" changed to \"%s\"\n", COM_GetGameNames(true));
|
|
|
|
VID_Lock ();
|
|
Cbuf_AddText ("exec quake.rc\n");
|
|
Cbuf_AddText ("vid_unlock\n");
|
|
}
|
|
else //Diplay the current gamedir
|
|
Con_Printf("\"game\" is \"%s\"\n", COM_GetGameNames(true));
|
|
}
|
|
|
|
//
|
|
//Spike -- so people can more easily see where their files are actually coming from (to help resolve file conflicts)
|
|
//lack of mouse-coy makes this a pain to report still, however
|
|
//
|
|
static qboolean COM_Dir_Result2(void *ctx, const char *fname, time_t mtime, size_t fsize, searchpath_t *spath)
|
|
{
|
|
searchpath_t **primary = ctx;
|
|
if (!*primary)
|
|
*primary = spath;
|
|
return false;
|
|
}
|
|
static qboolean COM_Dir_Result(void *ctx, const char *fname, time_t mtime, size_t fsize, searchpath_t *spath)
|
|
{
|
|
searchpath_t *primary = NULL;
|
|
const char *prefix;
|
|
COM_ListAllFiles(&primary, fname, COM_Dir_Result2, 0, NULL);
|
|
|
|
if (primary == spath)
|
|
prefix = "^m"; //file that will be opened.
|
|
else
|
|
prefix = ""; //file that will be ignored.
|
|
|
|
if (fsize > 1024*1024*1024)
|
|
Con_SafePrintf("%s %6.1fgb %-32s %s\n", prefix, (double)fsize/(1024*1024*1024), fname, spath->filename);
|
|
else if (fsize > 1024*1024)
|
|
Con_SafePrintf("%s %6.1fmb %-32s %s\n", prefix, (double)fsize/(1024*1024), fname, spath->filename);
|
|
else if (fsize > 1024)
|
|
Con_SafePrintf("%s %6.1fkb %-32s %s\n", prefix, (double)fsize/1024, fname, spath->filename);
|
|
else
|
|
Con_SafePrintf("%s %4.0fb %-32s %s\n", prefix, (double)fsize, fname, spath->filename);
|
|
return true;
|
|
}
|
|
static void COM_Dir_f(void)
|
|
{
|
|
int i;
|
|
for (i = 1; i < Cmd_Argc(); i++)
|
|
COM_ListAllFiles(NULL, Cmd_Argv(i), COM_Dir_Result, 0, NULL);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
COM_InitFilesystem
|
|
=================
|
|
*/
|
|
void COM_InitFilesystem (void) //johnfitz -- modified based on topaz's tutorial
|
|
{
|
|
int i, j;
|
|
const char *p;
|
|
|
|
Cvar_RegisterVariable (&allow_download);
|
|
Cvar_RegisterVariable (®istered);
|
|
Cvar_RegisterVariable (&cmdline);
|
|
Cmd_AddCommand ("path", COM_Path_f);
|
|
Cmd_AddCommand ("dir", COM_Dir_f);
|
|
Cmd_AddCommand ("ls", COM_Dir_f);
|
|
Cmd_AddCommand ("which", COM_Dir_f);
|
|
Cmd_AddCommand ("flocate", COM_Dir_f);
|
|
Cmd_AddCommand ("game", COM_Game_f); //johnfitz
|
|
Cmd_AddCommand ("gamedir", COM_Game_f); //Spike -- alternative name for it, consistent with quakeworld and a few other engines
|
|
|
|
i = COM_CheckParm ("-basedir");
|
|
if (i && i < com_argc-1)
|
|
q_strlcpy (com_basedir, com_argv[i + 1], sizeof(com_basedir));
|
|
else
|
|
q_strlcpy (com_basedir, host_parms->basedir, sizeof(com_basedir));
|
|
|
|
j = strlen (com_basedir);
|
|
if (j < 1) Sys_Error("Bad argument to -basedir");
|
|
if ((com_basedir[j-1] == '\\') || (com_basedir[j-1] == '/'))
|
|
com_basedir[j-1] = 0;
|
|
|
|
i = COM_CheckParmNext (i, "-basegame");
|
|
if (i)
|
|
{ //-basegame:
|
|
// a) replaces all hardcoded dirs (read: alternative to id1)
|
|
// b) isn't flushed on normal gamedir switches (like id1).
|
|
com_modified = true; //shouldn't be relevant when not using id content... but we don't really know.
|
|
for(;; i = COM_CheckParmNext (i, "-basegame"))
|
|
{
|
|
if (!i || i >= com_argc-1)
|
|
break;
|
|
|
|
p = com_argv[i + 1];
|
|
if (!*p || !strcmp(p, ".") || strstr(p, "..") || *p=='/' || *p=='\\' || strstr(p, ":"))
|
|
Sys_Error ("gamedir should be a single directory name, not a path\n");
|
|
if (p != NULL)
|
|
COM_AddGameDirectory (p);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// start up with GAMENAME by default (id1)
|
|
COM_AddGameDirectory (GAMENAME);
|
|
}
|
|
|
|
/* this is the end of our base searchpath:
|
|
* any set gamedirs, such as those from -game command line
|
|
* arguments or by the 'game' console command will be freed
|
|
* up to here upon a new game command. */
|
|
com_base_searchpaths = com_searchpaths;
|
|
COM_ResetGameDirectories("");
|
|
|
|
// add mission pack requests (only one should be specified)
|
|
if (COM_CheckParm ("-rogue"))
|
|
COM_AddGameDirectory ("rogue");
|
|
if (COM_CheckParm ("-hipnotic"))
|
|
COM_AddGameDirectory ("hipnotic");
|
|
if (COM_CheckParm ("-quoth"))
|
|
COM_AddGameDirectory ("quoth");
|
|
|
|
|
|
for(i = 0;;)
|
|
{
|
|
i = COM_CheckParmNext (i, "-game");
|
|
if (!i || i >= com_argc-1)
|
|
break;
|
|
|
|
p = com_argv[i + 1];
|
|
if (!*p || !strcmp(p, ".") || strstr(p, "..") || *p=='/' || *p=='\\' || strstr(p, ":"))
|
|
Sys_Error ("gamedir should be a single directory name, not a path\n");
|
|
com_modified = true;
|
|
if (p != NULL)
|
|
COM_AddGameDirectory (p);
|
|
}
|
|
|
|
COM_CheckRegistered ();
|
|
}
|
|
|
|
|
|
/* The following FS_*() stdio replacements are necessary if one is
|
|
* to perform non-sequential reads on files reopened on pak files
|
|
* because we need the bookkeeping about file start/end positions.
|
|
* Allocating and filling in the fshandle_t structure is the users'
|
|
* responsibility when the file is initially opened. */
|
|
|
|
size_t FS_fread(void *ptr, size_t size, size_t nmemb, fshandle_t *fh)
|
|
{
|
|
long byte_size;
|
|
long bytes_read;
|
|
size_t nmemb_read;
|
|
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return 0;
|
|
}
|
|
if (!ptr) {
|
|
errno = EFAULT;
|
|
return 0;
|
|
}
|
|
if (!size || !nmemb) { /* no error, just zero bytes wanted */
|
|
errno = 0;
|
|
return 0;
|
|
}
|
|
|
|
byte_size = nmemb * size;
|
|
if (byte_size > fh->length - fh->pos) /* just read to end */
|
|
byte_size = fh->length - fh->pos;
|
|
bytes_read = fread(ptr, 1, byte_size, fh->file);
|
|
fh->pos += bytes_read;
|
|
|
|
/* fread() must return the number of elements read,
|
|
* not the total number of bytes. */
|
|
nmemb_read = bytes_read / size;
|
|
/* even if the last member is only read partially
|
|
* it is counted as a whole in the return value. */
|
|
if (bytes_read % size)
|
|
nmemb_read++;
|
|
|
|
return nmemb_read;
|
|
}
|
|
|
|
int FS_fseek(fshandle_t *fh, long offset, int whence)
|
|
{
|
|
/* I don't care about 64 bit off_t or fseeko() here.
|
|
* the quake/hexen2 file system is 32 bits, anyway. */
|
|
int ret;
|
|
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
|
|
/* the relative file position shouldn't be smaller
|
|
* than zero or bigger than the filesize. */
|
|
switch (whence)
|
|
{
|
|
case SEEK_SET:
|
|
break;
|
|
case SEEK_CUR:
|
|
offset += fh->pos;
|
|
break;
|
|
case SEEK_END:
|
|
offset = fh->length + offset;
|
|
break;
|
|
default:
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
|
|
if (offset < 0) {
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
|
|
if (offset > fh->length) /* just seek to end */
|
|
offset = fh->length;
|
|
|
|
ret = fseek(fh->file, fh->start + offset, SEEK_SET);
|
|
if (ret < 0)
|
|
return ret;
|
|
|
|
fh->pos = offset;
|
|
return 0;
|
|
}
|
|
|
|
int FS_fclose(fshandle_t *fh)
|
|
{
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return fclose(fh->file);
|
|
}
|
|
|
|
long FS_ftell(fshandle_t *fh)
|
|
{
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return fh->pos;
|
|
}
|
|
|
|
void FS_rewind(fshandle_t *fh)
|
|
{
|
|
if (!fh) return;
|
|
clearerr(fh->file);
|
|
fseek(fh->file, fh->start, SEEK_SET);
|
|
fh->pos = 0;
|
|
}
|
|
|
|
int FS_feof(fshandle_t *fh)
|
|
{
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
if (fh->pos >= fh->length)
|
|
return -1;
|
|
return 0;
|
|
}
|
|
|
|
int FS_ferror(fshandle_t *fh)
|
|
{
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return ferror(fh->file);
|
|
}
|
|
|
|
int FS_fgetc(fshandle_t *fh)
|
|
{
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return EOF;
|
|
}
|
|
if (fh->pos >= fh->length)
|
|
return EOF;
|
|
fh->pos += 1;
|
|
return fgetc(fh->file);
|
|
}
|
|
|
|
char *FS_fgets(char *s, int size, fshandle_t *fh)
|
|
{
|
|
char *ret;
|
|
|
|
if (FS_feof(fh))
|
|
return NULL;
|
|
|
|
if (size > (fh->length - fh->pos) + 1)
|
|
size = (fh->length - fh->pos) + 1;
|
|
|
|
ret = fgets(s, size, fh->file);
|
|
fh->pos = ftell(fh->file) - fh->start;
|
|
|
|
return ret;
|
|
}
|
|
|
|
long FS_filelength (fshandle_t *fh)
|
|
{
|
|
if (!fh) {
|
|
errno = EBADF;
|
|
return -1;
|
|
}
|
|
return fh->length;
|
|
}
|
|
|
|
//for compat with dpp7 protocols, and mods that cba to precache things.
|
|
void COM_Effectinfo_Enumerate(int (*cb)(const char *pname))
|
|
{
|
|
int i;
|
|
const char *f, *e;
|
|
char *buf;
|
|
static const char *dpnames[] =
|
|
{
|
|
"TE_GUNSHOT",
|
|
"TE_GUNSHOTQUAD",
|
|
"TE_SPIKE",
|
|
"TE_SPIKEQUAD",
|
|
"TE_SUPERSPIKE",
|
|
"TE_SUPERSPIKEQUAD",
|
|
"TE_WIZSPIKE",
|
|
"TE_KNIGHTSPIKE",
|
|
"TE_EXPLOSION",
|
|
"TE_EXPLOSIONQUAD",
|
|
"TE_TAREXPLOSION",
|
|
"TE_TELEPORT",
|
|
"TE_LAVASPLASH",
|
|
"TE_SMALLFLASH",
|
|
"TE_FLAMEJET",
|
|
"EF_FLAME",
|
|
"TE_BLOOD",
|
|
"TE_SPARK",
|
|
"TE_PLASMABURN",
|
|
"TE_TEI_G3",
|
|
"TE_TEI_SMOKE",
|
|
"TE_TEI_BIGEXPLOSION",
|
|
"TE_TEI_PLASMAHIT",
|
|
"EF_STARDUST",
|
|
"TR_ROCKET",
|
|
"TR_GRENADE",
|
|
"TR_BLOOD",
|
|
"TR_WIZSPIKE",
|
|
"TR_SLIGHTBLOOD",
|
|
"TR_KNIGHTSPIKE",
|
|
"TR_VORESPIKE",
|
|
"TR_NEHAHRASMOKE",
|
|
"TR_NEXUIZPLASMA",
|
|
"TR_GLOWTRAIL",
|
|
"SVC_PARTICLE",
|
|
NULL
|
|
};
|
|
|
|
buf = (char*)COM_LoadMallocFile("effectinfo.txt", NULL);
|
|
if (!buf)
|
|
return;
|
|
|
|
for (i = 0; dpnames[i]; i++)
|
|
cb(dpnames[i]);
|
|
|
|
for (f = buf; f; f = e)
|
|
{
|
|
e = COM_Parse (f);
|
|
if (!strcmp(com_token, "effect"))
|
|
{
|
|
e = COM_Parse (e);
|
|
cb(com_token);
|
|
}
|
|
while (e && *e && *e != '\n')
|
|
e++;
|
|
}
|
|
free(buf);
|
|
}
|