mirror of
https://github.com/Shpoike/Quakespasm.git
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16b9fd13ea
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h, menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h, net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h, render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h, vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
35 lines
1.2 KiB
C
35 lines
1.2 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __GL_IMAGE_H
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#define __GL_IMAGE_H
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//image.h -- image reading / writing
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//be sure to free the hunk after using these loading functions
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byte *Image_LoadTGA (FILE *f, int *width, int *height);
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byte *Image_LoadPCX (FILE *f, int *width, int *height);
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byte *Image_LoadImage (char *name, int *width, int *height);
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qboolean Image_WriteTGA (char *name, byte *data, int width, int height, int bpp, qboolean upsidedown);
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#endif /* __GL_IMAGE_H */
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