mirror of
https://github.com/Shpoike/Quakespasm.git
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94767a4e6d
with extra bits from uhexen2. we may use the information some day.. (or not..) git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@354 af15c1b1-3010-417e-b628-4374ebc0bcbd
78 lines
2.1 KiB
C
78 lines
2.1 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// winquake.h: Win32-specific Quake header file
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#ifndef __WINQUAKE_H
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#define __WINQUAKE_H
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/* include windows.h here, because we need the data types */
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#include <windows.h>
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/* required compatibility versions for directx components */
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#define DIRECTDRAW_VERSION 0x0300
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#define DIRECTSOUND_VERSION 0x0300
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#define DIRECTINPUT_VERSION 0x0300
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0x020A
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#endif
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extern qboolean Win95, Win95old, WinNT, WinVista;
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extern HINSTANCE global_hInstance;
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extern int global_nCmdShow;
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extern qboolean DDActive;
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extern HWND mainwindow;
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extern qboolean ActiveApp, Minimized;
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void VID_LockBuffer (void);
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void VID_UnlockBuffer (void);
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int VID_ForceUnlockedAndReturnState (void);
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void VID_ForceLockState (int lk);
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void IN_ShowMouse (void);
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void IN_DeactivateMouse (void);
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void IN_HideMouse (void);
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void IN_ActivateMouse (void);
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void IN_RestoreOriginalMouseState (void);
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void IN_SetQuakeMouseState (void);
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void IN_MouseEvent (int mstate);
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extern cvar_t _windowed_mouse;
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extern int window_center_x, window_center_y;
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extern RECT window_rect;
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extern qboolean mouseinitialized;
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extern HWND hwnd_dialog;
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extern HANDLE hinput, houtput;
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void IN_UpdateClipCursor (void);
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void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify);
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void VID_SetDefaultMode (void);
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#endif /* __WINQUAKE_H */
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