mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
16b9fd13ea
d_ifacea.h, draw.h, gl_texmgr.h, glquake.h, image.h, input.h, keys.h, mathlib.h, menu.h, modelgen.h, net.h, net_dgrm.h, net_loop.h, net_sdlnet.h, net_udp.h, net_wins.h, platform.h, pr_comp.h, progdefs.h, progs.h, protocol.h, quakedef.h, render.h, resource.h, sbar.h, screen.h, server.h, sound.h, spritegn.h, sys.h, vid.h, view.h, wad.h, world.h, zone.h: added include guards to the headers. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@84 af15c1b1-3010-417e-b628-4374ebc0bcbd
26 lines
700 B
C
26 lines
700 B
C
#ifndef _QUAKE_RESOURCE_H
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#define _QUAKE_RESOURCE_H
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by winquake.rc
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//
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#define IDS_STRING1 1
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#define IDI_ICON2 1
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#define IDD_DIALOG1 108
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#define IDD_PROGRESS 109
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#define IDC_PROGRESS 1000
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 113
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1004
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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#endif /* _QUAKE_RESOURCE_H */
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