mirror of
https://github.com/Shpoike/Quakespasm.git
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eaafb0906f
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@487 af15c1b1-3010-417e-b628-4374ebc0bcbd
1860 lines
42 KiB
C
1860 lines
42 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2007-2008 Kristian Duske
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Copyright (C) 2010 Ozkan Sezer and Steven Atkinson
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// gl_vidnt.c -- NT GL vid component
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#include "quakedef.h"
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#include "bgmusic.h"
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#include "resource.h"
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#include "SDL.h"
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#define MAX_MODE_LIST 600 //johnfitz -- was 30
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#define VID_ROW_SIZE 3
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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#define MAXWIDTH 10000
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#define MAXHEIGHT 10000
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#define BASEWIDTH 320
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#define BASEHEIGHT 200
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#define SDL_DEFAULT_FLAGS SDL_OPENGL
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typedef struct {
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modestate_t type;
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int width;
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int height;
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int modenum;
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int dib;
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int fullscreen;
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int bpp;
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// int refreshrate; //johnfitz
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int halfscreen;
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char modedesc[17];
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} vmode_t;
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typedef struct {
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int width;
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int height;
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} lmode_t;
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lmode_t lowresmodes[] = {
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{320, 200},
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{320, 240},
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{400, 300},
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{512, 384},
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};
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const char *gl_vendor;
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const char *gl_renderer;
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const char *gl_version;
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const char *gl_extensions;
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qboolean DDActive;
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qboolean scr_skipupdate;
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static vmode_t modelist[MAX_MODE_LIST];
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static int nummodes;
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static vmode_t badmode;
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static qboolean vid_initialized = false;
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static qboolean windowed, leavecurrentmode;
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static qboolean vid_canalttab = false;
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static qboolean vid_toggle_works = true;
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extern qboolean mouseactive; // from in_win.c
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SDL_Surface *draw_context;
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int vid_modenum = NO_MODE;
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int vid_realmode;
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int vid_default = MODE_WINDOWED;
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unsigned char vid_curpal[256*3];
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static qboolean fullsbardraw = false;
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glvert_t glv;
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viddef_t vid; // global video state
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//unsigned short d_8to16table[256]; //johnfitz -- never used
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//unsigned char d_15to8table[65536]; //johnfitz -- never used
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modestate_t modestate = MODE_WINDOWED;
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void VID_Menu_Init (void); //johnfitz
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void VID_Menu_f (void); //johnfitz
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void VID_MenuDraw (void);
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void VID_MenuKey (int key);
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const char *VID_GetModeDescription (int mode);
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void ClearAllStates (void);
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void VID_UpdateWindowStatus (void);
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void GL_Init (void);
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PFNGLARRAYELEMENTEXTPROC glArrayElementEXT = NULL;
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PFNGLCOLORPOINTEREXTPROC glColorPointerEXT = NULL;
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PFNGLTEXCOORDPOINTEREXTPROC glTexCoordPointerEXT = NULL;
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PFNGLVERTEXPOINTEREXTPROC glVertexPointerEXT = NULL;
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PFNGLMULTITEXCOORD2FARBPROC GL_MTexCoord2fFunc = NULL; //johnfitz
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PFNGLACTIVETEXTUREARBPROC GL_SelectTextureFunc = NULL; //johnfitz
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qboolean isPermedia = false;
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qboolean isIntelVideo = false; //johnfitz -- intel video workarounds from Baker
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qboolean gl_mtexable = false;
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qboolean gl_texture_env_combine = false; //johnfitz
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qboolean gl_texture_env_add = false; //johnfitz
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qboolean gl_swap_control = false; //johnfitz
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qboolean gl_anisotropy_able = false; //johnfitz
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float gl_max_anisotropy; //johnfitz
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int gl_stencilbits; //johnfitz
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qboolean vid_locked = false; //johnfitz
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qboolean vid_changed = false;
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void GL_SetupState (void); //johnfitz
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//====================================
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//johnfitz -- new cvars
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cvar_t vid_fullscreen = {"vid_fullscreen", "0", true}; // QuakeSpasm, was "1"
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cvar_t vid_width = {"vid_width", "800", true}; // QuakeSpasm, was 640
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cvar_t vid_height = {"vid_height", "600", true}; // QuakeSpasm, was 480
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cvar_t vid_bpp = {"vid_bpp", "16", true};
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cvar_t vid_refreshrate = {"vid_refreshrate", "60", true};
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cvar_t vid_vsync = {"vid_vsync", "0", true};
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//johnfitz
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cvar_t _windowed_mouse = {"_windowed_mouse","1", true};
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cvar_t vid_gamma = {"gamma", "1", true}; //johnfitz -- moved here from view.c
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//==========================================================================
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//
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// HARDWARE GAMMA -- johnfitz
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//
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//==========================================================================
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unsigned short vid_gamma_red[256];
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unsigned short vid_gamma_green[256];
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unsigned short vid_gamma_blue[256];
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unsigned short vid_sysgamma_red[256];
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unsigned short vid_sysgamma_green[256];
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unsigned short vid_sysgamma_blue[256];
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int vid_gammaworks;
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/*
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================
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VID_Gamma_SetGamma -- apply gamma correction
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================
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*/
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void VID_Gamma_SetGamma (void)
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{
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if (draw_context && vid_gammaworks)
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if (SDL_SetGammaRamp(&vid_gamma_red[0], &vid_gamma_green[0], &vid_gamma_blue[0]) == -1)
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Con_Printf ("VID_Gamma_SetGamma: failed on SDL_SetGammaRamp\n");
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}
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/*
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================
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VID_Gamma_Restore -- restore system gamma
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================
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*/
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void VID_Gamma_Restore (void)
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{
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if (draw_context && vid_gammaworks)
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if (SDL_SetGammaRamp(&vid_sysgamma_red[0], &vid_sysgamma_green[0], &vid_sysgamma_blue[0]) == -1)
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Con_Printf ("VID_Gamma_Restore: failed on SDL_SetGammaRamp\n");
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}
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/*
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================
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VID_Gamma_Shutdown -- called on exit
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================
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*/
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void VID_Gamma_Shutdown (void)
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{
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VID_Gamma_Restore ();
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}
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/*
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================
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VID_Gamma_f -- callback when the cvar changes
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================
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*/
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void VID_Gamma_f (void)
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{
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static float oldgamma;
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int i;
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if (vid_gamma.value == oldgamma)
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return;
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oldgamma = vid_gamma.value;
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for (i=0; i<256; i++)
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{
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vid_gamma_red[i] =
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CLAMP(0, (int) (255 * pow ((i+0.5)/255.5, vid_gamma.value) + 0.5), 255) << 8;
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vid_gamma_green[i] = vid_gamma_red[i];
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vid_gamma_blue[i] = vid_gamma_red[i];
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}
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VID_Gamma_SetGamma ();
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}
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/*
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================
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VID_Gamma_Init -- call on init
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================
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*/
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void VID_Gamma_Init (void)
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{
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vid_gammaworks = false;
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if (SDL_GetGammaRamp (&vid_sysgamma_red[0], &vid_sysgamma_green[0], &vid_sysgamma_blue[0]) != -1)
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vid_gammaworks = true;
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Cvar_RegisterVariable (&vid_gamma, VID_Gamma_f);
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}
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/*
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================
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VID_SetMode
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================
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*/
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int VID_SetMode (int modenum)
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{
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int temp;
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qboolean stat = false;
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Uint32 flags = SDL_DEFAULT_FLAGS;
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char caption[50];
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// TODO: check if video mode is supported using SDL_VideoModeOk
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if ((windowed && (modenum != 0)) ||
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(!windowed && (modenum < 1)) ||
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(!windowed && (modenum >= nummodes)))
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{
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Sys_Error ("Bad video mode\n");
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}
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// so Con_Printfs don't mess us up by forcing vid and snd updates
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temp = scr_disabled_for_loading;
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scr_disabled_for_loading = true;
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CDAudio_Pause ();
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BGM_Pause ();
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// set vertical sync
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if (gl_swap_control)
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{
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if (vid_vsync.value)
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{
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if (SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1) == -1)
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Con_Printf ("VID_Vsync_f: failed on SDL_GL_SetAttribute\n");
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}
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else
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{
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if (SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 0) == -1)
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Con_Printf ("VID_Vsync_f: failed on SDL_GL_SetAttribute\n");
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}
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}
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if (modelist[modenum].type == MODE_WINDOWED)
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{
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if (_windowed_mouse.value && key_dest == key_game)
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{
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draw_context = SDL_SetVideoMode(modelist[modenum].width,
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modelist[modenum].height,
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modelist[modenum].bpp, flags);
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stat = true;
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}
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else
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{
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draw_context = SDL_SetVideoMode(modelist[modenum].width,
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modelist[modenum].height,
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modelist[modenum].bpp, flags);
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stat = true;
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}
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modestate = MODE_WINDOWED;
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// TODO set icon and title
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}
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else if (modelist[modenum].type == MODE_FULLSCREEN_DEFAULT)
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{
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flags |= SDL_FULLSCREEN;
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draw_context = SDL_SetVideoMode(modelist[modenum].width,
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modelist[modenum].height,
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modelist[modenum].bpp, flags);
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stat = true;
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modestate = MODE_FULLSCREEN_DEFAULT;
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}
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else
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{
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Sys_Error ("VID_SetMode: Bad mode type in modelist");
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}
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if (!stat)
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{
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Sys_Error ("Couldn't set video mode");
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}
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//kristian -- set window caption
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sprintf(caption, "QuakeSpasm %1.2f.%d", (float)FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
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SDL_WM_SetCaption(caption, caption);
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vid.width = modelist[modenum].width;
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vid.height = modelist[modenum].height;
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vid.conwidth = vid.width & 0xFFFFFFF8;
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vid.conheight = vid.conwidth * vid.height / vid.width;
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vid.numpages = 2;
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vid.type = modelist[modenum].type;
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VID_UpdateWindowStatus ();
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CDAudio_Resume ();
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BGM_Resume ();
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scr_disabled_for_loading = temp;
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vid_modenum = modenum;
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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ClearAllStates ();
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Con_SafePrintf ("Video mode %s initialized\n", VID_GetModeDescription (vid_modenum));
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vid.recalc_refdef = 1;
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// with SDL, this needs to be done every time the render context is recreated, so I moved it here
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TexMgr_ReloadImages ();
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GL_SetupState ();
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// no pending changes
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vid_changed = false;
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return true;
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}
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/*
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===================
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VID_Changed_f -- kristian -- notify us that a value has changed that requires a vid_restart
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===================
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*/
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void VID_Changed_f (void)
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{
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vid_changed = true;
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}
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/*
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===================
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VID_Restart -- johnfitz -- change video modes on the fly
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===================
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*/
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void VID_Restart (void)
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{
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int i;
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if (vid_locked || !vid_changed)
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return;
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//
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// decide which mode to set
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//
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if (vid_fullscreen.value)
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{
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for (i=1; i<nummodes; i++)
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{
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if (modelist[i].width == (int)vid_width.value &&
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modelist[i].height == (int)vid_height.value &&
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modelist[i].bpp == (int)vid_bpp.value)
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{
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break;
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}
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}
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if (i == nummodes)
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{
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Con_Printf ("%dx%dx%d %dHz is not a valid fullscreen mode\n",
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(int)vid_width.value,
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(int)vid_height.value,
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(int)vid_bpp.value,
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(int)vid_refreshrate.value);
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return;
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}
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windowed = false;
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vid_default = i;
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}
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else //not fullscreen
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{
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if (vid_width.value < 320)
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{
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Con_Printf ("Window width can't be less than 320\n");
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return;
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}
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if (vid_height.value < 200)
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{
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Con_Printf ("Window height can't be less than 200\n");
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return;
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}
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modelist[0].width = (int)vid_width.value;
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modelist[0].height = (int)vid_height.value;
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sprintf (modelist[0].modedesc, "%dx%dx%d",
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modelist[0].width,
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modelist[0].height,
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modelist[0].bpp);
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windowed = true;
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vid_default = 0;
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}
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//
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// set new mode
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//
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VID_SetMode (vid_default);
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vid_canalttab = true;
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//warpimages needs to be recalculated
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TexMgr_RecalcWarpImageSize ();
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//conwidth and conheight need to be recalculated
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vid.conwidth = (scr_conwidth.value > 0) ? (int)scr_conwidth.value : (scr_conscale.value > 0) ? (int)(vid.width/scr_conscale.value) : vid.width;
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vid.conwidth = CLAMP (320, vid.conwidth, vid.width);
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vid.conwidth &= 0xFFFFFFF8;
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vid.conheight = vid.conwidth * vid.height / vid.width;
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//
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// keep cvars in line with actual mode
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//
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Cvar_Set ("vid_width", va("%i", modelist[vid_default].width));
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Cvar_Set ("vid_height", va("%i", modelist[vid_default].height));
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Cvar_Set ("vid_bpp", va("%i", modelist[vid_default].bpp));
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Cvar_Set ("vid_fullscreen", (windowed) ? "0" : "1");
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}
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/*
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================
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VID_Test -- johnfitz -- like vid_restart, but asks for confirmation after switching modes
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================
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*/
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void VID_Test (void)
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{
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vmode_t oldmode;
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if (vid_locked || !vid_changed)
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return;
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//
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// now try the switch
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//
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oldmode = modelist[vid_default];
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VID_Restart ();
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//pop up confirmation dialoge
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if (!SCR_ModalMessage("Would you like to keep this\nvideo mode? (y/n)\n", 5.0f))
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{
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//revert cvars and mode
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Cvar_Set ("vid_width", va("%i", oldmode.width));
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Cvar_Set ("vid_height", va("%i", oldmode.height));
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Cvar_Set ("vid_bpp", va("%i", oldmode.bpp));
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Cvar_Set ("vid_fullscreen", (oldmode.type == MODE_WINDOWED) ? "0" : "1");
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VID_Restart ();
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}
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}
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/*
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================
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VID_Unlock -- johnfitz
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================
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*/
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void VID_Unlock (void)
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{
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vid_locked = false;
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//sync up cvars in case they were changed during the lock
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Cvar_Set ("vid_width", va("%i", modelist[vid_default].width));
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Cvar_Set ("vid_height", va("%i", modelist[vid_default].height));
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Cvar_Set ("vid_bpp", va("%i", modelist[vid_default].bpp));
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Cvar_Set ("vid_fullscreen", (windowed) ? "0" : "1");
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}
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|
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/*
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================
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VID_UpdateWindowStatus
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================
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*/
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void VID_UpdateWindowStatus (void)
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{
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//IN_UpdateClipCursor ();
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}
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//==============================================================================
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//
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// OPENGL STUFF
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//
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//==============================================================================
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|
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/*
|
|
===============
|
|
GL_MakeNiceExtensionsList -- johnfitz
|
|
===============
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|
*/
|
|
char *GL_MakeNiceExtensionsList (const char *in)
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|
{
|
|
char *copy, *token, *out;
|
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int i, count;
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|
|
//each space will be replaced by 4 chars, so count the spaces before we malloc
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for (i = 0, count = 1; i < strlen(in); i++)
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if (in[i] == ' ')
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count++;
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out = (char *) Z_Malloc (strlen(in) + count*3 + 1); //usually about 1-2k
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out[0] = 0;
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copy = (char *) Z_Strdup(in);
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|
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for (token = strtok(copy, " "); token; token = strtok(NULL, " "))
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{
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strcat(out, "\n ");
|
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strcat(out, token);
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|
}
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|
Z_Free (copy);
|
|
return out;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GL_Info_f -- johnfitz
|
|
===============
|
|
*/
|
|
void GL_Info_f (void)
|
|
{
|
|
static char *gl_extensions_nice = NULL;
|
|
|
|
if (!gl_extensions_nice)
|
|
gl_extensions_nice = GL_MakeNiceExtensionsList (gl_extensions);
|
|
|
|
Con_SafePrintf ("GL_VENDOR: %s\n", gl_vendor);
|
|
Con_SafePrintf ("GL_RENDERER: %s\n", gl_renderer);
|
|
Con_SafePrintf ("GL_VERSION: %s\n", gl_version);
|
|
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions_nice);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GL_CheckExtensions -- johnfitz
|
|
===============
|
|
*/
|
|
void GL_CheckExtensions (void)
|
|
{
|
|
int swap_control;
|
|
|
|
//
|
|
// multitexture
|
|
//
|
|
if (COM_CheckParm("-nomtex"))
|
|
Con_Warning ("Mutitexture disabled at command line\n");
|
|
else if (strstr(gl_extensions, "GL_ARB_multitexture"))
|
|
{
|
|
GL_MTexCoord2fFunc = (PFNGLMULTITEXCOORD2FARBPROC) SDL_GL_GetProcAddress("glMultiTexCoord2fARB");
|
|
GL_SelectTextureFunc = (PFNGLACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glActiveTextureARB");
|
|
if (GL_MTexCoord2fFunc && GL_SelectTextureFunc)
|
|
{
|
|
Con_Printf("FOUND: ARB_multitexture\n");
|
|
TEXTURE0 = GL_TEXTURE0_ARB;
|
|
TEXTURE1 = GL_TEXTURE1_ARB;
|
|
gl_mtexable = true;
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("Couldn't link to multitexture functions\n");
|
|
}
|
|
}
|
|
else if (strstr(gl_extensions, "GL_SGIS_multitexture"))
|
|
{
|
|
GL_MTexCoord2fFunc = (PFNGLMULTITEXCOORD2FARBPROC) SDL_GL_GetProcAddress("glMTexCoord2fSGIS");
|
|
GL_SelectTextureFunc = (PFNGLACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glSelectTextureSGIS");
|
|
if (GL_MTexCoord2fFunc && GL_SelectTextureFunc)
|
|
{
|
|
Con_Printf("FOUND: SGIS_multitexture\n");
|
|
TEXTURE0 = TEXTURE0_SGIS;
|
|
TEXTURE1 = TEXTURE1_SGIS;
|
|
gl_mtexable = true;
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("Couldn't link to multitexture functions\n");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("multitexture not supported (extension not found)\n");
|
|
}
|
|
|
|
//
|
|
// texture_env_combine
|
|
//
|
|
if (COM_CheckParm("-nocombine"))
|
|
Con_Warning ("texture_env_combine disabled at command line\n");
|
|
else if (strstr(gl_extensions, "GL_ARB_texture_env_combine"))
|
|
{
|
|
Con_Printf("FOUND: ARB_texture_env_combine\n");
|
|
gl_texture_env_combine = true;
|
|
}
|
|
else if (strstr(gl_extensions, "GL_EXT_texture_env_combine"))
|
|
{
|
|
Con_Printf("FOUND: EXT_texture_env_combine\n");
|
|
gl_texture_env_combine = true;
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("texture_env_combine not supported\n");
|
|
}
|
|
|
|
//
|
|
// texture_env_add
|
|
//
|
|
if (COM_CheckParm("-noadd"))
|
|
Con_Warning ("texture_env_add disabled at command line\n");
|
|
else if (strstr(gl_extensions, "GL_ARB_texture_env_add"))
|
|
{
|
|
Con_Printf("FOUND: ARB_texture_env_add\n");
|
|
gl_texture_env_add = true;
|
|
}
|
|
else if (strstr(gl_extensions, "GL_EXT_texture_env_add"))
|
|
{
|
|
Con_Printf("FOUND: EXT_texture_env_add\n");
|
|
gl_texture_env_add = true;
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("texture_env_add not supported\n");
|
|
}
|
|
|
|
//
|
|
// swap control
|
|
//
|
|
if (strstr(gl_extensions, "GL_EXT_swap_control"))
|
|
{
|
|
if (SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 0) == -1)
|
|
{
|
|
Con_Warning ("vertical sync not supported (SDL_GL_SetAttribute failed)\n");
|
|
}
|
|
else
|
|
{
|
|
if (SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL, &swap_control) == -1)
|
|
{
|
|
Con_Warning ("vertical sync not supported (SDL_GL_GetAttribute failed). Make sure you don't have vertical sync disabled in your driver settings.\n");
|
|
}
|
|
else if (swap_control == -1)
|
|
{
|
|
// TODO: check if this is correct - I don't know what SDL returns if vertical sync is disabled
|
|
Con_Warning ("vertical sync not supported (swap interval is -1.) Make sure you don't have vertical sync disabled in your driver settings.\n");
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("FOUND: WGL_EXT_swap_control\n");
|
|
gl_swap_control = true;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("vertical sync not supported (extension not found)\n");
|
|
}
|
|
|
|
//
|
|
// anisotropic filtering
|
|
//
|
|
if (strstr(gl_extensions, "GL_EXT_texture_filter_anisotropic"))
|
|
{
|
|
float test1,test2;
|
|
GLuint tex;
|
|
|
|
// test to make sure we really have control over it
|
|
// 1.0 and 2.0 should always be legal values
|
|
glGenTextures(1, &tex);
|
|
glBindTexture (GL_TEXTURE_2D, tex);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f);
|
|
glGetTexParameterfv (GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, &test1);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 2.0f);
|
|
glGetTexParameterfv (GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, &test2);
|
|
glDeleteTextures(1, &tex);
|
|
|
|
if (test1 == 1 && test2 == 2)
|
|
{
|
|
Con_Printf("FOUND: EXT_texture_filter_anisotropic\n");
|
|
gl_anisotropy_able = true;
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("anisotropic filtering locked by driver. Current driver setting is %f\n", test1);
|
|
}
|
|
|
|
//get max value either way, so the menu and stuff know it
|
|
glGetFloatv (GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &gl_max_anisotropy);
|
|
}
|
|
else
|
|
{
|
|
Con_Warning ("texture_filter_anisotropic not supported\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GL_SetupState -- johnfitz
|
|
|
|
does all the stuff from GL_Init that needs to be done every time a new GL render context is created
|
|
GL_Init will still do the stuff that only needs to be done once
|
|
===============
|
|
*/
|
|
void GL_SetupState (void)
|
|
{
|
|
glClearColor (0.15,0.15,0.15,0); //johnfitz -- originally 1,0,0,0
|
|
glCullFace(GL_BACK); //johnfitz -- glquake used CCW with backwards culling -- let's do it right
|
|
glFrontFace(GL_CW); //johnfitz -- glquake used CCW with backwards culling -- let's do it right
|
|
glEnable(GL_TEXTURE_2D);
|
|
glEnable(GL_ALPHA_TEST);
|
|
glAlphaFunc(GL_GREATER, 0.666);
|
|
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
|
glShadeModel (GL_FLAT);
|
|
glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); //johnfitz
|
|
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
glDepthRange (0, 1); //johnfitz -- moved here becuase gl_ztrick is gone.
|
|
glDepthFunc (GL_LEQUAL); //johnfitz -- moved here becuase gl_ztrick is gone.
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GL_Init
|
|
===============
|
|
*/
|
|
void GL_Init (void)
|
|
{
|
|
gl_vendor = (const char *) glGetString (GL_VENDOR);
|
|
gl_renderer = (const char *) glGetString (GL_RENDERER);
|
|
gl_version = (const char *) glGetString (GL_VERSION);
|
|
gl_extensions = (const char *) glGetString (GL_EXTENSIONS);
|
|
|
|
GL_CheckExtensions (); //johnfitz
|
|
|
|
Cmd_AddCommand ("gl_info", GL_Info_f); //johnfitz
|
|
|
|
Cvar_RegisterVariable (&vid_vsync, VID_Changed_f); //johnfitz
|
|
|
|
if (SDL_strncasecmp(gl_renderer,"PowerVR",7)==0)
|
|
fullsbardraw = true;
|
|
if (SDL_strncasecmp(gl_renderer,"Permedia",8)==0)
|
|
isPermedia = true;
|
|
//johnfitz -- intel video workarounds from Baker
|
|
if (!strcmp(gl_vendor, "Intel"))
|
|
{
|
|
Con_Printf ("Intel Display Adapter detected\n");
|
|
isIntelVideo = true;
|
|
}
|
|
//johnfitz
|
|
|
|
#if 0
|
|
//johnfitz -- confirm presence of stencil buffer
|
|
glGetIntegerv(GL_STENCIL_BITS, &gl_stencilbits);
|
|
if(!gl_stencilbits)
|
|
Con_Warning ("Could not create stencil buffer\n");
|
|
else
|
|
Con_Printf ("%i bit stencil buffer\n", gl_stencilbits);
|
|
#endif
|
|
|
|
GL_SetupState (); //johnfitz
|
|
}
|
|
|
|
/*
|
|
=================
|
|
GL_BeginRendering -- sets values of glx, gly, glwidth, glheight
|
|
=================
|
|
*/
|
|
void GL_BeginRendering (int *x, int *y, int *width, int *height)
|
|
{
|
|
*x = *y = 0;
|
|
*width = vid.width;
|
|
*height = vid.height;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
GL_EndRendering
|
|
=================
|
|
*/
|
|
void GL_EndRendering (void)
|
|
{
|
|
if (!scr_skipupdate || block_drawing)
|
|
SDL_GL_SwapBuffers();
|
|
|
|
if (fullsbardraw)
|
|
Sbar_Changed();
|
|
}
|
|
|
|
void VID_SetDefaultMode (void)
|
|
{
|
|
}
|
|
|
|
|
|
void VID_Shutdown (void)
|
|
{
|
|
if (vid_initialized)
|
|
{
|
|
vid_canalttab = false;
|
|
VID_Gamma_Shutdown (); //johnfitz
|
|
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
draw_context = NULL;
|
|
|
|
PL_VID_Shutdown();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
|
|
/*
|
|
===================================================================
|
|
|
|
MAIN WINDOW
|
|
|
|
===================================================================
|
|
*/
|
|
|
|
/*
|
|
================
|
|
ClearAllStates
|
|
================
|
|
*/
|
|
void ClearAllStates (void)
|
|
{
|
|
int i;
|
|
|
|
// send an up event for each key, to make sure the server clears them all
|
|
for (i=0 ; i<256 ; i++)
|
|
{
|
|
Key_Event (i, false);
|
|
}
|
|
|
|
Key_ClearStates ();
|
|
IN_ClearStates ();
|
|
}
|
|
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// COMMANDS
|
|
//
|
|
//==========================================================================
|
|
|
|
/*
|
|
=================
|
|
VID_NumModes
|
|
=================
|
|
*/
|
|
int VID_NumModes (void)
|
|
{
|
|
return nummodes;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModePtr
|
|
=================
|
|
*/
|
|
vmode_t *VID_GetModePtr (int modenum)
|
|
{
|
|
|
|
if ((modenum >= 0) && (modenum < nummodes))
|
|
return &modelist[modenum];
|
|
else
|
|
return &badmode;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModeDescription
|
|
=================
|
|
*/
|
|
const char *VID_GetModeDescription (int mode)
|
|
{
|
|
const char *pinfo;
|
|
vmode_t *pv;
|
|
static char temp[100];
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
if (!leavecurrentmode)
|
|
{
|
|
pv = VID_GetModePtr (mode);
|
|
pinfo = pv->modedesc;
|
|
}
|
|
else
|
|
{
|
|
sprintf (temp, "Desktop resolution (%ix%ix%i)", //johnfitz -- added bpp
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].bpp); //johnfitz -- added bpp
|
|
pinfo = temp;
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
// KJB: Added this to return the mode driver name in description for console
|
|
/*
|
|
=================
|
|
VID_GetExtModeDescription
|
|
=================
|
|
*/
|
|
const char *VID_GetExtModeDescription (int mode)
|
|
{
|
|
static char pinfo[40];
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
if (modelist[mode].type == MODE_FULLSCREEN_DEFAULT)
|
|
{
|
|
if (!leavecurrentmode)
|
|
{
|
|
sprintf(pinfo,"%s fullscreen", pv->modedesc);
|
|
}
|
|
else
|
|
{
|
|
sprintf (pinfo, "Desktop resolution (%ix%ix%i)", //johnfitz -- added bpp
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].bpp); //johnfitz -- added bpp
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (modestate == MODE_WINDOWED)
|
|
sprintf(pinfo, "%s windowed", pv->modedesc);
|
|
else
|
|
sprintf(pinfo, "windowed");
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeCurrentMode_f
|
|
=================
|
|
*/
|
|
void VID_DescribeCurrentMode_f (void)
|
|
{
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeModes_f -- johnfitz -- changed formatting, and added refresh rates after each mode.
|
|
=================
|
|
*/
|
|
void VID_DescribeModes_f (void)
|
|
{
|
|
int i, lnummodes, t;
|
|
vmode_t *pv;
|
|
int lastwidth=0, lastheight=0, lastbpp=0, count=0;
|
|
|
|
lnummodes = VID_NumModes ();
|
|
|
|
t = leavecurrentmode;
|
|
leavecurrentmode = 0;
|
|
|
|
for (i=1 ; i<lnummodes ; i++)
|
|
{
|
|
pv = VID_GetModePtr (i);
|
|
if (lastwidth != pv->width || lastheight != pv->height || lastbpp != pv->bpp)
|
|
{
|
|
if (count>0)
|
|
Con_SafePrintf ("\n");
|
|
Con_SafePrintf (" %4i x %4i x %i", pv->width, pv->height, pv->bpp);
|
|
lastwidth = pv->width;
|
|
lastheight = pv->height;
|
|
lastbpp = pv->bpp;
|
|
count++;
|
|
}
|
|
}
|
|
Con_Printf ("\n%i modes\n", count);
|
|
|
|
leavecurrentmode = t;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// INIT
|
|
//
|
|
//==========================================================================
|
|
|
|
/*
|
|
=================
|
|
VID_InitDIB
|
|
=================
|
|
*/
|
|
void VID_InitDIB (void)
|
|
{
|
|
const SDL_VideoInfo *info;
|
|
int i;
|
|
|
|
modelist[0].type = MODE_WINDOWED;
|
|
|
|
i = COM_CheckParm("-width");
|
|
if (i && i < com_argc-1)
|
|
modelist[0].width = Q_atoi(com_argv[i+1]);
|
|
else
|
|
modelist[0].width = 800; // QuakeSpasm, was 640
|
|
|
|
if (modelist[0].width < 320)
|
|
modelist[0].width = 320;
|
|
|
|
i = COM_CheckParm("-height");
|
|
if (i && i < com_argc-1)
|
|
modelist[0].height= Q_atoi(com_argv[i+1]);
|
|
else
|
|
modelist[0].height = modelist[0].width * 240/320;
|
|
|
|
if (modelist[0].height < 200) //johnfitz -- was 240
|
|
modelist[0].height = 200; //johnfitz -- was 240
|
|
|
|
info = SDL_GetVideoInfo();
|
|
modelist[0].bpp = info->vfmt->BitsPerPixel;
|
|
|
|
sprintf (modelist[0].modedesc, "%dx%dx%d", //johnfitz -- added bpp
|
|
modelist[0].width,
|
|
modelist[0].height,
|
|
modelist[0].bpp); //johnfitz -- added bpp
|
|
|
|
modelist[0].modenum = MODE_WINDOWED;
|
|
modelist[0].dib = 1;
|
|
modelist[0].fullscreen = 0;
|
|
modelist[0].halfscreen = 0;
|
|
|
|
nummodes = 1;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VID_InitFullDIB
|
|
=================
|
|
*/
|
|
void VID_InitFullDIB (void)
|
|
{
|
|
SDL_PixelFormat format;
|
|
SDL_Rect **modes;
|
|
Uint32 flags;
|
|
int i, j, k, modenum, originalnummodes, existingmode;
|
|
int bpps[3] = {16, 24, 32}; // enumerate >8 bpp modes
|
|
|
|
originalnummodes = nummodes;
|
|
modenum = 0;
|
|
format.palette = NULL;
|
|
|
|
// enumerate fullscreen modes
|
|
flags = SDL_DEFAULT_FLAGS | SDL_FULLSCREEN;
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (nummodes >= MAX_MODE_LIST)
|
|
break;
|
|
|
|
format.BitsPerPixel = bpps[i];
|
|
modes = SDL_ListModes(&format, flags);
|
|
|
|
if (modes == (SDL_Rect **)0 || modes == (SDL_Rect **)-1)
|
|
continue;
|
|
|
|
for (j = 0; modes[j]; j++)
|
|
{
|
|
if (modes[j]->w > MAXWIDTH || modes[j]->h > MAXHEIGHT || nummodes >= MAX_MODE_LIST)
|
|
continue;
|
|
|
|
modelist[nummodes].type = MODE_FULLSCREEN_DEFAULT;
|
|
modelist[nummodes].width = modes[j]->w;
|
|
modelist[nummodes].height = modes[j]->h;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = bpps[i];
|
|
|
|
sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
|
|
modelist[nummodes].width,
|
|
modelist[nummodes].height,
|
|
modelist[nummodes].bpp); //johnfitz -- refreshrate
|
|
|
|
// if the width is more than twice the height, reduce it by half because this
|
|
// is probably a dual-screen monitor
|
|
if (!COM_CheckParm("-noadjustaspect"))
|
|
{
|
|
if (modelist[nummodes].width > (modelist[nummodes].height << 1))
|
|
{
|
|
modelist[nummodes].width >>= 1;
|
|
modelist[nummodes].halfscreen = 1;
|
|
sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
|
|
modelist[nummodes].width,
|
|
modelist[nummodes].height,
|
|
modelist[nummodes].bpp);
|
|
}
|
|
}
|
|
|
|
for (k=originalnummodes, existingmode = 0 ; k < nummodes ; k++)
|
|
{
|
|
if ((modelist[nummodes].width == modelist[k].width) &&
|
|
(modelist[nummodes].height == modelist[k].height) &&
|
|
(modelist[nummodes].bpp == modelist[k].bpp))
|
|
{
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode)
|
|
{
|
|
nummodes++;
|
|
}
|
|
}
|
|
modenum++;
|
|
}
|
|
|
|
if (nummodes == originalnummodes)
|
|
Con_SafePrintf ("No fullscreen DIB modes found\n");
|
|
}
|
|
|
|
/*
|
|
===================
|
|
VID_Init
|
|
===================
|
|
*/
|
|
void VID_Init (void)
|
|
{
|
|
static char vid_center[] = "SDL_VIDEO_CENTERED=center";
|
|
const SDL_VideoInfo *info;
|
|
int i, existingmode;
|
|
int width, height, bpp, findbpp, done;
|
|
int p;
|
|
|
|
//johnfitz -- clean up init readouts
|
|
//Con_Printf("------------- Init Video -------------\n");
|
|
//Con_Printf("%cVideo Init\n", 2);
|
|
//johnfitz
|
|
|
|
Cvar_RegisterVariable (&vid_fullscreen, VID_Changed_f); //johnfitz
|
|
Cvar_RegisterVariable (&vid_width, VID_Changed_f); //johnfitz
|
|
Cvar_RegisterVariable (&vid_height, VID_Changed_f); //johnfitz
|
|
Cvar_RegisterVariable (&vid_bpp, VID_Changed_f); //johnfitz
|
|
//Cvar_RegisterVariable (&vid_refreshrate, NULL); //johnfitz
|
|
Cvar_RegisterVariable (&_windowed_mouse, NULL);
|
|
|
|
Cmd_AddCommand ("vid_unlock", VID_Unlock); //johnfitz
|
|
Cmd_AddCommand ("vid_restart", VID_Restart); //johnfitz
|
|
Cmd_AddCommand ("vid_test", VID_Test); //johnfitz
|
|
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
|
|
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
|
|
|
|
if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1)
|
|
Sys_Error("Could not initialize SDL Video");
|
|
|
|
putenv (vid_center); /* SDL_putenv is problematic in versions <= 1.2.9 */
|
|
|
|
VID_InitDIB();
|
|
nummodes = 1;
|
|
VID_InitFullDIB();
|
|
|
|
// Config file is not read yet, so we don't know vid_fullscreen.value
|
|
// Changed this to default to -window as otherwise it occasionally forces
|
|
// two switches of video mode (window->fullscreen->window) which is bad S.A
|
|
// It's still not perfect but, hell, this ancient code can be a pain
|
|
if (!COM_CheckParm("-fullscreen") && !COM_CheckParm ("-f"))
|
|
{
|
|
windowed = true;
|
|
vid_default = MODE_WINDOWED;
|
|
}
|
|
else
|
|
{
|
|
Cvar_Set ("vid_fullscreen", "1");
|
|
if (nummodes == 1)
|
|
Sys_Error ("No RGB fullscreen modes available");
|
|
|
|
windowed = false;
|
|
|
|
p = COM_CheckParm("-mode");
|
|
if (p && p < com_argc-1)
|
|
{
|
|
vid_default = Q_atoi(com_argv[p+1]);
|
|
}
|
|
else
|
|
{
|
|
if (COM_CheckParm("-current"))
|
|
{
|
|
info = SDL_GetVideoInfo();
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width = info->current_w;
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height = info->current_h;
|
|
vid_default = MODE_FULLSCREEN_DEFAULT;
|
|
leavecurrentmode = 1;
|
|
}
|
|
else
|
|
{
|
|
p = COM_CheckParm("-width");
|
|
if (p && p < com_argc-1)
|
|
{
|
|
width = Q_atoi(com_argv[p+1]);
|
|
}
|
|
else
|
|
{
|
|
width = 800; // QuakeSpasm, was 640
|
|
}
|
|
|
|
p = COM_CheckParm("-bpp");
|
|
if (p && p < com_argc-1)
|
|
{
|
|
bpp = Q_atoi(com_argv[p+1]);
|
|
findbpp = 0;
|
|
}
|
|
else
|
|
{
|
|
bpp = 15;
|
|
findbpp = 1;
|
|
}
|
|
|
|
p = COM_CheckParm("-height");
|
|
if (p && p < com_argc-1)
|
|
height = Q_atoi(com_argv[p+1]);
|
|
else
|
|
height = width * 3 / 4; // assume 4:3 aspect ratio
|
|
|
|
// if they want to force it, add the specified mode to the list
|
|
if (COM_CheckParm("-force") && (nummodes < MAX_MODE_LIST))
|
|
{
|
|
modelist[nummodes].type = MODE_FULLSCREEN_DEFAULT;
|
|
modelist[nummodes].width = width;
|
|
modelist[nummodes].height = height;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = bpp;
|
|
sprintf (modelist[nummodes].modedesc, "%dx%dx%d",
|
|
modelist[nummodes].width,
|
|
modelist[nummodes].height,
|
|
modelist[nummodes].bpp);
|
|
|
|
for (i=nummodes, existingmode = 0 ; i<nummodes ; i++)
|
|
{
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp))
|
|
{
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode)
|
|
{
|
|
nummodes++;
|
|
}
|
|
}
|
|
|
|
done = 0;
|
|
|
|
do
|
|
{
|
|
p = COM_CheckParm("-height");
|
|
if (p && p < com_argc-1)
|
|
{
|
|
height = Q_atoi(com_argv[p+1]);
|
|
|
|
for (i=1, vid_default=0 ; i<nummodes ; i++)
|
|
{
|
|
if ((modelist[i].width == width) &&
|
|
(modelist[i].height == height) &&
|
|
(modelist[i].bpp == bpp))
|
|
{
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i=1, vid_default=0 ; i<nummodes ; i++)
|
|
{
|
|
if ((modelist[i].width == width) && (modelist[i].bpp == bpp))
|
|
{
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!done)
|
|
{
|
|
if (findbpp)
|
|
{
|
|
switch (bpp)
|
|
{
|
|
case 15:
|
|
bpp = 16;
|
|
break;
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
case 32:
|
|
bpp = 24;
|
|
break;
|
|
case 24:
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
done = 1;
|
|
}
|
|
}
|
|
} while (!done);
|
|
|
|
if (!vid_default)
|
|
{
|
|
Sys_Error ("Specified video mode not available");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
vid_initialized = true;
|
|
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
vid.colormap = host_colormap;
|
|
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
|
|
|
// set window icon
|
|
PL_SetWindowIcon();
|
|
|
|
VID_SetMode (vid_default);
|
|
|
|
GL_Init ();
|
|
|
|
//johnfitz -- removed code creating "glquake" subdirectory
|
|
|
|
vid_realmode = vid_modenum;
|
|
|
|
vid_menucmdfn = VID_Menu_f; //johnfitz
|
|
vid_menudrawfn = VID_MenuDraw;
|
|
vid_menukeyfn = VID_MenuKey;
|
|
|
|
strcpy (badmode.modedesc, "Bad mode");
|
|
vid_canalttab = true;
|
|
|
|
if (COM_CheckParm("-fullsbar"))
|
|
fullsbardraw = true;
|
|
|
|
VID_Gamma_Init(); //johnfitz
|
|
VID_Menu_Init(); //johnfitz
|
|
|
|
//johnfitz -- command line vid settings should override config file settings.
|
|
//so we have to lock the vid mode from now until after all config files are read.
|
|
if (COM_CheckParm("-width") || COM_CheckParm("-height") ||
|
|
COM_CheckParm("-bpp") ||
|
|
COM_CheckParm("-window") || COM_CheckParm("-w") ||
|
|
COM_CheckParm("-fullscreen") || COM_CheckParm("-f"))
|
|
{
|
|
vid_locked = true;
|
|
}
|
|
//johnfitz
|
|
|
|
// The problem here is (say) previous video mode is 1024x768 windowed
|
|
// And we call "fitzquake -w". This disables setting of 1024x768, and when video lock
|
|
// is removed, we get 800x600.
|
|
}
|
|
|
|
// new proc by S.A., called by alt-return key binding.
|
|
void VID_Toggle (void)
|
|
{
|
|
S_ClearBuffer ();
|
|
|
|
if (!vid_toggle_works)
|
|
goto vrestart;
|
|
if (SDL_WM_ToggleFullScreen(draw_context) == 1)
|
|
{
|
|
Sbar_Changed (); // Sbar seems to need refreshing
|
|
windowed = !windowed;
|
|
if (vid.type == MODE_FULLSCREEN_DEFAULT)
|
|
vid.type = MODE_WINDOWED;
|
|
else
|
|
vid.type = MODE_FULLSCREEN_DEFAULT;
|
|
|
|
Cvar_SetValue ("vid_fullscreen", ! (int)vid_fullscreen.value);
|
|
}
|
|
else
|
|
{
|
|
vid_toggle_works = false;
|
|
Con_Printf ("ToggleFullScreen failed, attempting VID_Restart\n");
|
|
vrestart:
|
|
Cvar_SetValue ("vid_fullscreen", ! (int)vid_fullscreen.value);
|
|
Cbuf_AddText ("vid_restart\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_SyncCvars -- johnfitz -- set vid cvars to match current video mode
|
|
================
|
|
*/
|
|
void VID_SyncCvars (void)
|
|
{
|
|
int swap_control;
|
|
|
|
Cvar_Set ("vid_width", va("%i", modelist[vid_default].width));
|
|
Cvar_Set ("vid_height", va("%i", modelist[vid_default].height));
|
|
Cvar_Set ("vid_bpp", va("%i", modelist[vid_default].bpp));
|
|
Cvar_Set ("vid_fullscreen", (windowed) ? "0" : "1");
|
|
|
|
if (SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL, &swap_control) == 0)
|
|
Cvar_Set ("vid_vsync", (swap_control) ? "1" : "0");
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NEW VIDEO MENU -- johnfitz
|
|
//
|
|
//==========================================================================
|
|
|
|
#define VIDEO_OPTIONS_ITEMS 7
|
|
int video_cursor_table[] = {48, 56, 64, 72, 80, 96, 104};
|
|
int video_options_cursor = 0;
|
|
|
|
typedef struct {int width,height;} vid_menu_mode;
|
|
|
|
//TODO: replace these fixed-length arrays with hunk_allocated buffers
|
|
|
|
vid_menu_mode vid_menu_modes[MAX_MODE_LIST];
|
|
int vid_menu_nummodes=0;
|
|
|
|
int vid_menu_bpps[4];
|
|
int vid_menu_numbpps=0;
|
|
|
|
int vid_menu_rates[20];
|
|
int vid_menu_numrates=0;
|
|
|
|
/*
|
|
================
|
|
VID_Menu_Init
|
|
================
|
|
*/
|
|
void VID_Menu_Init (void)
|
|
{
|
|
int i,j,h,w;
|
|
|
|
for (i=1;i<nummodes;i++) //start i at mode 1 because 0 is windowed mode
|
|
{
|
|
w = modelist[i].width;
|
|
h = modelist[i].height;
|
|
|
|
for (j=0;j<vid_menu_nummodes;j++)
|
|
{
|
|
if (vid_menu_modes[j].width == w &&
|
|
vid_menu_modes[j].height == h)
|
|
break;
|
|
}
|
|
|
|
if (j==vid_menu_nummodes)
|
|
{
|
|
vid_menu_modes[j].width = w;
|
|
vid_menu_modes[j].height = h;
|
|
vid_menu_nummodes++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_Menu_RebuildBppList
|
|
|
|
regenerates bpp list based on current vid_width and vid_height
|
|
================
|
|
*/
|
|
void VID_Menu_RebuildBppList (void)
|
|
{
|
|
int i,j,b;
|
|
|
|
vid_menu_numbpps=0;
|
|
|
|
for (i=1;i<nummodes;i++) //start i at mode 1 because 0 is windowed mode
|
|
{
|
|
//bpp list is limited to bpps available with current width/height
|
|
if (modelist[i].width != vid_width.value ||
|
|
modelist[i].height != vid_height.value)
|
|
continue;
|
|
|
|
b = modelist[i].bpp;
|
|
|
|
for (j=0;j<vid_menu_numbpps;j++)
|
|
{
|
|
if (vid_menu_bpps[j] == b)
|
|
break;
|
|
}
|
|
|
|
if (j==vid_menu_numbpps)
|
|
{
|
|
vid_menu_bpps[j] = b;
|
|
vid_menu_numbpps++;
|
|
}
|
|
}
|
|
|
|
//if there are no valid fullscreen bpps for this width/height, just pick one
|
|
if (vid_menu_numbpps == 0)
|
|
{
|
|
Cvar_SetValue ("vid_bpp",(float)modelist[0].bpp);
|
|
return;
|
|
}
|
|
|
|
//if vid_bpp is not in the new list, change vid_bpp
|
|
for (i=0;i<vid_menu_numbpps;i++)
|
|
if (vid_menu_bpps[i] == (int)(vid_bpp.value))
|
|
break;
|
|
|
|
if (i==vid_menu_numbpps)
|
|
Cvar_SetValue ("vid_bpp",(float)vid_menu_bpps[0]);
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_Menu_ChooseNextMode
|
|
|
|
chooses next resolution in order, then updates vid_width and
|
|
vid_height cvars, then updates bpp and refreshrate lists
|
|
================
|
|
*/
|
|
void VID_Menu_ChooseNextMode (int dir)
|
|
{
|
|
int i;
|
|
|
|
for (i=0;i<vid_menu_nummodes;i++)
|
|
{
|
|
if (vid_menu_modes[i].width == vid_width.value &&
|
|
vid_menu_modes[i].height == vid_height.value)
|
|
break;
|
|
}
|
|
|
|
if (i==vid_menu_nummodes) //can't find it in list, so it must be a custom windowed res
|
|
{
|
|
i = 0;
|
|
}
|
|
else
|
|
{
|
|
i+=dir;
|
|
if (i>=vid_menu_nummodes)
|
|
i = 0;
|
|
else if (i<0)
|
|
i = vid_menu_nummodes-1;
|
|
}
|
|
|
|
Cvar_SetValue ("vid_width",(float)vid_menu_modes[i].width);
|
|
Cvar_SetValue ("vid_height",(float)vid_menu_modes[i].height);
|
|
VID_Menu_RebuildBppList ();
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_Menu_ChooseNextBpp
|
|
|
|
chooses next bpp in order, then updates vid_bpp cvar, then updates refreshrate list
|
|
================
|
|
*/
|
|
void VID_Menu_ChooseNextBpp (int dir)
|
|
{
|
|
int i;
|
|
|
|
for (i=0;i<vid_menu_numbpps;i++)
|
|
{
|
|
if (vid_menu_bpps[i] == vid_bpp.value)
|
|
break;
|
|
}
|
|
|
|
if (i==vid_menu_numbpps) //can't find it in list
|
|
{
|
|
i = 0;
|
|
}
|
|
else
|
|
{
|
|
i+=dir;
|
|
if (i>=vid_menu_numbpps)
|
|
i = 0;
|
|
else if (i<0)
|
|
i = vid_menu_numbpps-1;
|
|
}
|
|
|
|
Cvar_SetValue ("vid_bpp",(float)vid_menu_bpps[i]);
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_Menu_ChooseNextRate
|
|
|
|
chooses next refresh rate in order, then updates vid_refreshrate cvar
|
|
================
|
|
*/
|
|
void VID_Menu_ChooseNextRate (int dir)
|
|
{
|
|
#if 0 /* not implemented for SDL */
|
|
int i;
|
|
|
|
for (i=0;i<vid_menu_numrates;i++)
|
|
{
|
|
if (vid_menu_rates[i] == vid_refreshrate.value)
|
|
break;
|
|
}
|
|
|
|
if (i==vid_menu_numrates) //can't find it in list
|
|
{
|
|
i = 0;
|
|
}
|
|
else
|
|
{
|
|
i+=dir;
|
|
if (i>=vid_menu_numrates)
|
|
i = 0;
|
|
else if (i<0)
|
|
i = vid_menu_numrates-1;
|
|
}
|
|
|
|
Cvar_SetValue ("vid_refreshrate",(float)vid_menu_rates[i]);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_MenuKey
|
|
================
|
|
*/
|
|
void VID_MenuKey (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
VID_SyncCvars (); //sync cvars before leaving menu. FIXME: there are other ways to leave menu
|
|
S_LocalSound ("misc/menu1.wav");
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
video_options_cursor--;
|
|
if (video_options_cursor < 0)
|
|
video_options_cursor = VIDEO_OPTIONS_ITEMS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
video_options_cursor++;
|
|
if (video_options_cursor >= VIDEO_OPTIONS_ITEMS)
|
|
video_options_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu3.wav");
|
|
switch (video_options_cursor)
|
|
{
|
|
case 0:
|
|
VID_Menu_ChooseNextMode (1);
|
|
break;
|
|
case 1:
|
|
VID_Menu_ChooseNextBpp (1);
|
|
break;
|
|
case 2:
|
|
VID_Menu_ChooseNextRate (1);
|
|
break;
|
|
case 3:
|
|
Cbuf_AddText ("toggle vid_fullscreen\n");
|
|
break;
|
|
case 4:
|
|
Cbuf_AddText ("toggle vid_vsync\n"); // kristian
|
|
break;
|
|
case 5:
|
|
case 6:
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu3.wav");
|
|
switch (video_options_cursor)
|
|
{
|
|
case 0:
|
|
VID_Menu_ChooseNextMode (-1);
|
|
break;
|
|
case 1:
|
|
VID_Menu_ChooseNextBpp (-1);
|
|
break;
|
|
case 2:
|
|
VID_Menu_ChooseNextRate (-1);
|
|
break;
|
|
case 3:
|
|
Cbuf_AddText ("toggle vid_fullscreen\n");
|
|
break;
|
|
case 4:
|
|
Cbuf_AddText ("toggle vid_vsync\n");
|
|
break;
|
|
case 5:
|
|
case 6:
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (video_options_cursor)
|
|
{
|
|
case 0:
|
|
VID_Menu_ChooseNextMode (1);
|
|
break;
|
|
case 1:
|
|
VID_Menu_ChooseNextBpp (1);
|
|
break;
|
|
case 2:
|
|
VID_Menu_ChooseNextRate (1);
|
|
break;
|
|
case 3:
|
|
Cbuf_AddText ("toggle vid_fullscreen\n");
|
|
break;
|
|
case 4:
|
|
Cbuf_AddText ("toggle vid_vsync\n");
|
|
break;
|
|
case 5:
|
|
Cbuf_AddText ("vid_test\n");
|
|
break;
|
|
case 6:
|
|
Cbuf_AddText ("vid_restart\n");
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
IN_Activate();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_MenuDraw
|
|
================
|
|
*/
|
|
void VID_MenuDraw (void)
|
|
{
|
|
int i = 0;
|
|
qpic_t *p;
|
|
const char *title;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp"));
|
|
|
|
//p = Draw_CachePic ("gfx/vidmodes.lmp");
|
|
p = Draw_CachePic ("gfx/p_option.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
// title
|
|
title = "Video Options";
|
|
M_PrintWhite ((320-8*strlen(title))/2, 32, title);
|
|
|
|
// options
|
|
M_Print (16, video_cursor_table[i], " Video mode");
|
|
M_Print (184, video_cursor_table[i], va("%ix%i", (int)vid_width.value, (int)vid_height.value));
|
|
i++;
|
|
|
|
M_Print (16, video_cursor_table[i], " Color depth");
|
|
M_Print (184, video_cursor_table[i], va("%i", (int)vid_bpp.value));
|
|
i++;
|
|
|
|
M_Print (16, video_cursor_table[i], " Refresh rate");
|
|
// refresh rates not implemented -- kristian
|
|
// M_Print (184, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value));
|
|
M_Print (184, video_cursor_table[i], "N/A");
|
|
i++;
|
|
|
|
M_Print (16, video_cursor_table[i], " Fullscreen");
|
|
M_DrawCheckbox (184, video_cursor_table[i], (int)vid_fullscreen.value);
|
|
i++;
|
|
|
|
// added vsync to the video menu -- kristian
|
|
M_Print (16, video_cursor_table[i], " Vertical Sync");
|
|
if (gl_swap_control)
|
|
M_DrawCheckbox (184, video_cursor_table[i], (int)vid_vsync.value);
|
|
else
|
|
M_Print (184, video_cursor_table[i], "N/A");
|
|
|
|
i++;
|
|
|
|
M_Print (16, video_cursor_table[i], " Test changes");
|
|
i++;
|
|
|
|
M_Print (16, video_cursor_table[i], " Apply changes");
|
|
|
|
// cursor
|
|
M_DrawCharacter (168, video_cursor_table[video_options_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
// notes "345678901234567890123456789012345678"
|
|
// M_Print (16, 172, "Windowed modes always use the desk- ");
|
|
// M_Print (16, 180, "top color depth, and can never be ");
|
|
// M_Print (16, 188, "larger than the desktop resolution. ");
|
|
}
|
|
|
|
/*
|
|
================
|
|
VID_Menu_f
|
|
================
|
|
*/
|
|
void VID_Menu_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_video;
|
|
m_entersound = true;
|
|
|
|
//set all the cvars to match the current mode when entering the menu
|
|
VID_SyncCvars ();
|
|
|
|
//set up bpp and rate lists based on current cvars
|
|
VID_Menu_RebuildBppList ();
|
|
}
|