mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-14 00:50:38 +00:00
470 lines
17 KiB
C
470 lines
17 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef QUAKE_PROGS_H
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#define QUAKE_PROGS_H
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#include "pr_comp.h" /* defs shared with qcc */
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#include "progdefs.h" /* generated by program cdefs */
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typedef union eval_s
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{
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string_t string;
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float _float;
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float vector[3];
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func_t function;
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int32_t _int;
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uint32_t _uint32;
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qcsint64_t _sint64;
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qcuint64_t _uint64;
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qcdouble_t _double;
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int edict;
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} eval_t;
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#define MAX_ENT_LEAFS 32
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typedef struct edict_s
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{
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qboolean free;
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link_t area; /* linked to a division node or leaf */
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unsigned int num_leafs;
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int leafnums[MAX_ENT_LEAFS];
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entity_state_t baseline;
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unsigned char alpha; /* johnfitz -- hack to support alpha since it's not part of entvars_t */
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qboolean sendinterval; /* johnfitz -- send time until nextthink to client for better lerp timing */
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qboolean onladder; /* spike -- content_ladder stuff */
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float freetime; /* sv.time when the object was freed */
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entvars_t v; /* C exported fields from progs */
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/* other fields from progs come immediately after */
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} edict_t;
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#define EDICT_FROM_AREA(l) STRUCT_FROM_LINK(l,edict_t,area)
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//============================================================================
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typedef void (*builtin_t) (void);
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typedef struct qcvm_s qcvm_t;
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void PR_Init (void);
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void PR_ExecuteProgram (func_t fnum);
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void PR_ClearProgs(qcvm_t *vm);
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qboolean PR_LoadProgs (const char *filename, qboolean fatal, unsigned int needcrc, const builtin_t *builtins, size_t numbuiltins);
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//from pr_ext.c
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void PR_InitExtensions(void);
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void PR_EnableExtensions(ddef_t *pr_globaldefs); //adds in the extra builtins etc
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void PR_AutoCvarChanged(cvar_t *var); //updates the autocvar_ globals when their cvar is changed
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void PR_ShutdownExtensions(void); //nooooes!
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void PR_ReloadPics(qboolean purge); //for gamedir or video changes
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func_t PR_FindExtFunction(const char *entryname);
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void PR_DumpPlatform_f(void); //console command: writes out a qsextensions.qc file
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//special hacks...
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int PF_SV_ForceParticlePrecache(const char *s);
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int SV_Precache_Model(const char *s);
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int SV_Precache_Sound(const char *s);
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void PR_spawnfunc_misc_model(edict_t *self);
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//from pr_edict, for pr_ext. reflection is messy.
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qboolean ED_ParseEpair (void *base, ddef_t *key, const char *s, qboolean zoned);
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const char *PR_UglyValueString (int type, eval_t *val);
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ddef_t *ED_FindField (const char *name);
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ddef_t *ED_FindGlobal (const char *name);
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dfunction_t *ED_FindFunction (const char *fn_name);
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const char *PR_GetString (int num);
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int PR_SetEngineString (const char *s);
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int PR_AllocString (int bufferlength, char **ptr);
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void PR_ClearEngineString(int num);
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void PR_Profile_f (void);
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edict_t *ED_Alloc (void);
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void ED_Free (edict_t *ed);
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void ED_Print (edict_t *ed);
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void ED_Write (FILE *f, edict_t *ed);
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const char *ED_ParseEdict (const char *data, edict_t *ent);
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void ED_WriteGlobals (FILE *f);
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const char *ED_ParseGlobals (const char *data);
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void ED_LoadFromFile (const char *data);
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/*
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#define EDICT_NUM(n) ((edict_t *)(sv.edicts+ (n)*pr_edict_size))
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#define NUM_FOR_EDICT(e) (((byte *)(e) - sv.edicts) / pr_edict_size)
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*/
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edict_t *EDICT_NUM(int);
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int NUM_FOR_EDICT(edict_t*);
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#define NEXT_EDICT(e) ((edict_t *)( (byte *)e + qcvm->edict_size))
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#define EDICT_TO_PROG(e) ((byte *)e - (byte *)qcvm->edicts)
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#define PROG_TO_EDICT(e) ((edict_t *)((byte *)qcvm->edicts + e))
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#define G_FLOAT(o) (qcvm->globals[o])
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#define G_INT(o) (*(int *)&qcvm->globals[o])
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#define G_UINT(o) (*(unsigned int *)&qcvm->globals[o])
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#define G_INT64(o) (*(qcsint64_t *)&qcvm->globals[o])
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#define G_UINT64(o) (*(qcuint64_t *)&qcvm->globals[o])
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#define G_DOUBLE(o) (*(qcdouble_t *)&qcvm->globals[o])
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#define G_EDICT(o) ((edict_t *)((byte *)qcvm->edicts+ *(int *)&qcvm->globals[o]))
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#define G_EDICTNUM(o) NUM_FOR_EDICT(G_EDICT(o))
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#define G_VECTOR(o) (&qcvm->globals[o])
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#define G_STRING(o) (PR_GetString(*(string_t *)&qcvm->globals[o]))
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#define G_FUNCTION(o) (*(func_t *)&qcvm->globals[o])
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#define G_VECTORSET(r,x,y,z) do{G_FLOAT((r)+0) = x; G_FLOAT((r)+1) = y;G_FLOAT((r)+2) = z;}while(0)
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#define E_FLOAT(e,o) (((float*)&e->v)[o])
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#define E_INT(e,o) (*(int *)&((float*)&e->v)[o])
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#define E_VECTOR(e,o) (&((float*)&e->v)[o])
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#define E_STRING(e,o) (PR_GetString(*(string_t *)&((float*)&e->v)[o]))
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extern int type_size[8];
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FUNC_NORETURN void PR_RunError (const char *error, ...) FUNC_PRINTF(1,2);
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void PR_RunWarning (const char *error, ...) FUNC_PRINTF(1,2);
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#ifdef __WATCOMC__
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#pragma aux PR_RunError aborts;
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#endif
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void ED_PrintEdicts (void);
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void ED_PrintNum (int ent);
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eval_t *GetEdictFieldValue(edict_t *ed, int fldofs); //handles invalid offsets with a null
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int ED_FindFieldOffset (const char *name);
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#define GetEdictFieldValid(fld) (qcvm->extfields.fld>=0)
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#define GetEdictFieldEval(ed,fld) ((eval_t *)((char *)&ed->v + qcvm->extfields.fld*4)) //caller must validate the field first
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//from pr_cmds, no longer static so that pr_ext can use them.
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sizebuf_t *WriteDest (void);
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char *PR_GetTempString (void);
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int PR_MakeTempString (const char *val);
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char *PF_VarString (int first);
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#define STRINGTEMP_BUFFERS 1024
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#define STRINGTEMP_LENGTH 1024
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void PF_Fixme(void); //the 'unimplemented' builtin. woot.
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struct pr_extfuncs_s
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{
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/*all vms*/
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#define QCEXTFUNCS_COMMON \
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QCEXTFUNC(GameCommand, "void(string cmdtext)") /*obsoleted by m_consolecommand, included for dp compat.*/ \
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/*csqc+ssqc*/
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#define QCEXTFUNCS_GAME \
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QCEXTFUNC(EndFrame, "void()") \
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/*ssqc*/
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#define QCEXTFUNCS_SV \
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QCEXTFUNC(SV_ParseClientCommand, "void(string cmd)") \
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QCEXTFUNC(SV_RunClientCommand, "void()") \
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/*csqc*/
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#define QCEXTFUNCS_CS \
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QCEXTFUNC(CSQC_Init, "void(float apilevel, string enginename, float engineversion)") \
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QCEXTFUNC(CSQC_Shutdown, "void()") \
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QCEXTFUNC(CSQC_DrawHud, "void(vector virtsize, float showscores)") /*simple: for the simple(+limited) hud-only csqc interface.*/ \
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QCEXTFUNC(CSQC_DrawScores, "void(vector virtsize, float showscores)") /*simple: (optional) for the simple hud-only csqc interface.*/ \
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QCEXTFUNC(CSQC_InputEvent, "float(float evtype, float scanx, float chary, float devid)") \
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QCEXTFUNC(CSQC_ConsoleCommand, "float(string cmdstr)") \
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QCEXTFUNC(CSQC_Parse_Event, "void()") \
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QCEXTFUNC(CSQC_Parse_Damage, "float(float save, float take, vector dir)") \
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QCEXTFUNC(CSQC_UpdateView, "void(float vwidth, float vheight, float notmenu)") /*full only: for the full csqc-draws-entire-screen interface*/ \
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QCEXTFUNC(CSQC_UpdateViewLoading, "void(float vwidth, float vheight, float notmenu)") /*full only: for the full csqc-draws-entire-screen interface*/ \
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QCEXTFUNC(CSQC_Input_Frame, "void()") /*full only: input angles stuff.*/ \
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QCEXTFUNC(CSQC_Parse_CenterPrint, "float(string msg)") \
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QCEXTFUNC(CSQC_Parse_Print, "void(string printmsg, float printlvl)") \
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QCEXTFUNC(CSQC_Ent_Update, "void(float isnew)") /*full: lots of reads needed to interpret the bytestream*/ \
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QCEXTFUNC(CSQC_Ent_Remove, "void()") /*full: basically just remove(self)*/\
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QCEXTFUNC(CSQC_Event_Sound, "void(float entnum, float channel, string soundname, float vol, float attenuation, vector pos, float pitchmod, float flags)") /*full: basically just remove(self)*/\
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QCEXTFUNC(CSQC_Parse_TempEntity, "float()") /*full: evil... This is the bane of all protocol compatibility. Die.*/ \
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QCEXTFUNC(CSQC_Parse_StuffCmd, "void(string msg)") /*full only: not in simple. Too easy to make cheats by ignoring server messages.*/ \
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/*menucsqc*/
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#define QCEXTFUNCS_MENU \
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QCEXTFUNC(m_init, "void()") \
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QCEXTFUNC(m_toggle, "void(float wantmode)") /*-1: toggle, 0: clear, 1: force*/ \
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QCEXTFUNC(m_draw, "void(vector screensize)") \
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QCEXTFUNC(m_keydown, "void(float scan, float chr)") /*obsoleted by Menu_InputEvent, included for dp compat.*/ \
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QCEXTFUNC(m_keyup, "void(float scan, float chr)") /*obsoleted by Menu_InputEvent, included for dp compat.*/ \
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QCEXTFUNC(m_consolecommand, "float(string cmd)") \
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QCEXTFUNC(Menu_InputEvent, "float(float evtype, float scanx, float chary, float devid)") \
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#define QCEXTFUNC(n,t) func_t n;
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QCEXTFUNCS_COMMON
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QCEXTFUNCS_GAME
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QCEXTFUNCS_SV
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QCEXTFUNCS_CS
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QCEXTFUNCS_MENU
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#undef QCEXTFUNC
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};
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extern cvar_t pr_checkextension; //if 0, extensions are disabled (unless they'd be fatal, but they're still spammy)
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struct pr_extglobals_s
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{
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#define QCEXTGLOBALS_COMMON \
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QCEXTGLOBAL_FLOAT(time)\
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QCEXTGLOBAL_FLOAT(frametime)\
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//end
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#define QCEXTGLOBALS_INPUTS \
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QCEXTGLOBAL_FLOAT(input_sequence)\
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QCEXTGLOBAL_FLOAT(input_servertime)\
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QCEXTGLOBAL_FLOAT(input_timelength)\
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QCEXTGLOBAL_VECTOR(input_movevalues)\
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QCEXTGLOBAL_VECTOR(input_angles)\
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QCEXTGLOBAL_FLOAT(input_buttons)\
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QCEXTGLOBAL_FLOAT(input_impulse)\
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QCEXTGLOBAL_INT(input_weapon)\
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QCEXTGLOBAL_VECTOR(input_cursor_screen)\
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QCEXTGLOBAL_VECTOR(input_cursor_trace_start)\
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QCEXTGLOBAL_VECTOR(input_cursor_trace_endpos)\
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QCEXTGLOBAL_FLOAT(input_cursor_entitynumber)\
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//end
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#define QCEXTGLOBALS_GAME \
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QCEXTGLOBALS_INPUTS \
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QCEXTGLOBAL_FLOAT(physics_mode)\
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//end
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#define QCEXTGLOBALS_CSQC \
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QCEXTGLOBAL_FLOAT(cltime)\
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QCEXTGLOBAL_FLOAT(clframetime)\
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QCEXTGLOBAL_FLOAT(maxclients)\
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QCEXTGLOBAL_FLOAT(intermission)\
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QCEXTGLOBAL_FLOAT(intermission_time)\
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QCEXTGLOBAL_FLOAT(player_localnum)\
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QCEXTGLOBAL_FLOAT(player_localentnum)\
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QCEXTGLOBAL_VECTOR(view_angles)\
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QCEXTGLOBAL_FLOAT(clientcommandframe)\
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QCEXTGLOBAL_FLOAT(servercommandframe)\
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//end
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#define QCEXTGLOBAL_FLOAT(n) float *n;
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#define QCEXTGLOBAL_INT(n) int *n;
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#define QCEXTGLOBAL_VECTOR(n) float *n;
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QCEXTGLOBALS_COMMON
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QCEXTGLOBALS_GAME
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QCEXTGLOBALS_CSQC
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#undef QCEXTGLOBAL_FLOAT
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#undef QCEXTGLOBAL_INT
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#undef QCEXTGLOBAL_VECTOR
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};
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struct pr_extfields_s
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{ //various fields that might be wanted by the engine. -1 == invalid
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#define QCEXTFIELDS_ALL \
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/*renderscene means we need a number of fields here*/ \
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QCEXTFIELD(alpha, ".float") /*float*/ \
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QCEXTFIELD(scale, ".float") /*float*/ \
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QCEXTFIELD(colormod, ".vector") /*vector*/ \
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QCEXTFIELD(tag_entity, ".entity") /*entity*/ \
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QCEXTFIELD(tag_index, ".float") /*float*/ \
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QCEXTFIELD(modelflags, ".float") /*float, the upper 8 bits of .effects*/ \
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QCEXTFIELD(origin, ".vector") /*for menuqc's addentity builtin.*/ \
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QCEXTFIELD(angles, ".vector") /*for menuqc's addentity builtin.*/ \
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QCEXTFIELD(frame, ".float") /*for menuqc's addentity builtin.*/ \
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QCEXTFIELD(skin, ".float") /*for menuqc's addentity builtin.*/ \
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/*end of list*/
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#define QCEXTFIELDS_GAME \
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/*stuff used by csqc+ssqc, but not menu*/ \
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QCEXTFIELD(customphysics, ".void()")/*function*/ \
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QCEXTFIELD(gravity, ".float") /*float*/ \
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QCEXTFIELD(pmove_flags, ".float") /*float, mostly to hold jump_held*/ \
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//end of list
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#define QCEXTFIELDS_CL \
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QCEXTFIELD(frame2, ".float") /*for csqc's addentity builtin.*/ \
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QCEXTFIELD(lerpfrac, ".float") /*for csqc's addentity builtin.*/ \
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QCEXTFIELD(frame1time, ".float") /*for csqc's addentity builtin.*/ \
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QCEXTFIELD(frame2time, ".float") /*for csqc's addentity builtin.*/ \
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QCEXTFIELD(renderflags, ".float") /*for csqc's addentity builtin.*/ \
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//end of list
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#define QCEXTFIELDS_CS \
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/*csqc-only*/ \
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QCEXTFIELD(entnum, ".float") /*for csqc.*/ \
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QCEXTFIELD(drawmask, ".float") /*for csqc's addentities builtin.*/ \
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QCEXTFIELD(predraw, ".float()") /*for csqc's addentities builtin.*/ \
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//end of list
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#define QCEXTFIELDS_SS \
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/*ssqc-only*/ \
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QCEXTFIELD(items2, "//.float") /*float*/ \
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QCEXTFIELD(movement, ".vector") /*vector*/ \
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QCEXTFIELD(viewmodelforclient, ".entity") /*entity*/ \
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QCEXTFIELD(exteriormodeltoclient, ".entity") /*entity*/ \
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QCEXTFIELD(nodrawtoclient, ".entity") \
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QCEXTFIELD(drawonlytoclient, ".entity") \
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QCEXTFIELD(customizeentityforclient,".float()") \
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QCEXTFIELD(traileffectnum, ".float") /*float*/ \
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QCEXTFIELD(emiteffectnum, ".float") /*float*/ \
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QCEXTFIELD(button3, ".float") /*float*/ \
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QCEXTFIELD(button4, ".float") /*float*/ \
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QCEXTFIELD(button5, ".float") /*float*/ \
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QCEXTFIELD(button6, ".float") /*float*/ \
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QCEXTFIELD(button7, ".float") /*float*/ \
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QCEXTFIELD(button8, ".float") /*float*/ \
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QCEXTFIELD(viewzoom, ".float") /*float*/ \
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QCEXTFIELD(SendEntity, ".float(entity to, float changedflags)") /*function*/ \
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QCEXTFIELD(SendFlags, ".float") /*float. :( */ \
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//end of list
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#define QCEXTFIELD(n,t) int n;
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QCEXTFIELDS_ALL
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QCEXTFIELDS_GAME
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QCEXTFIELDS_CL
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QCEXTFIELDS_CS
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QCEXTFIELDS_SS
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#undef QCEXTFIELD
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};
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typedef struct
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{
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int s;
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dfunction_t *f;
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} prstack_t;
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typedef struct areanode_s
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{
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int axis; // -1 = leaf node
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float dist;
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struct areanode_s *children[2];
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link_t trigger_edicts;
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link_t solid_edicts;
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} areanode_t;
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#define AREA_DEPTH 4
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#define AREA_NODES 32
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#define CSIE_KEYDOWN 0
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#define CSIE_KEYUP 1
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#define CSIE_MOUSEDELTA 2
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#define CSIE_MOUSEABS 3
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//#define CSIE_ACCELEROMETER 4
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//#define CSIE_FOCUS 5
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#define CSIE_JOYAXIS 6
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//#define CSIE_GYROSCOPE 7
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struct qcvm_s
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{
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dprograms_t *progs;
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dfunction_t *functions;
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dstatement_t *statements;
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float *globals; /* same as pr_global_struct */
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ddef_t *fielddefs; //yay reflection.
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int edict_size; /* in bytes */
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builtin_t builtins[1024];
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int numbuiltins;
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int argc;
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qboolean trace;
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dfunction_t *xfunction;
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int xstatement;
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unsigned short progscrc; //crc16 of the entire file
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unsigned int progshash; //folded file md4
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unsigned int progssize; //file size (bytes)
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struct pr_extglobals_s extglobals;
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struct pr_extfuncs_s extfuncs;
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struct pr_extfields_s extfields;
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qboolean cursorforced;
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void *cursorhandle; //video code.
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qboolean nogameaccess; //simplecsqc isn't allowed to poke properties of the actual game (to prevent cheats when there's no restrictions on what it can access)
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qboolean brokenbouncemissile; //2021 rerelease redefined it, breaking any mod that depends on it.
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qboolean rotatingbmodel; //2021 rerelease fucks over avelocity on movetype_push. broken by lots of other defective maps too.
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qboolean brokeneffects; //2021 rerelease redefined EF_RED and EF_BLUE.
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qboolean precacheanytime; //mod queried for support. this is used to spam warnings to anyone that doesn't bother checking for it first. this annoyance is to reduce compat issues.
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qboolean warned_rotatingbmodel; //to enable warnings if the map looks like it this extension should have been enabled.
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//was static inside pr_edict
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char *strings;
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int stringssize;
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const char **knownstrings;
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int maxknownstrings;
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int numknownstrings;
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int freeknownstrings;
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ddef_t *globaldefs;
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unsigned char *knownzone;
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size_t knownzonesize;
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//originally defined in pr_exec, but moved into the switchable qcvm struct
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#define MAX_STACK_DEPTH 1024 /*was 64*/ /* was 32 */
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prstack_t stack[MAX_STACK_DEPTH];
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int depth;
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#define LOCALSTACK_SIZE 16384 /* was 2048*/
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int localstack[LOCALSTACK_SIZE];
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int localstack_used;
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//originally part of the sv_state_t struct
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//FIXME: put worldmodel in here too.
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double time;
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double frametime;
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int num_edicts;
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int reserved_edicts;
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int max_edicts;
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edict_t *edicts; // can NOT be array indexed, because edict_t is variable sized, but can be used to reference the world ent
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qboolean worldlocked;
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struct qmodel_s *worldmodel;
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struct qmodel_s *(*GetModel)(int modelindex); //returns the model for the given index, or null.
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//originally from world.c
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areanode_t areanodes[AREA_NODES];
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int numareanodes;
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#define QCEXTGLOBAL_FLOAT(n) float fallback_##n;
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#define QCEXTGLOBAL_VECTOR(n) vec3_t fallback_##n;
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#define QCEXTGLOBAL_INT(n) int fallback_##n;
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#define QCEXTGLOBAL_UINT64(n) uint64_t fallback_##n;
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QCEXTGLOBALS_INPUTS
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#undef QCEXTGLOBAL_FLOAT
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#undef QCEXTGLOBAL_VECTOR
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#undef QCEXTGLOBAL_INT
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#undef QCEXTGLOBAL_UINT64
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};
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extern globalvars_t *pr_global_struct;
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#if 0
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extern qcvm_t ssqcvm;
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#define qcvm (&ssqcvm)
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#define PR_SwitchQCVM(n)
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#else
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extern qcvm_t *qcvm;
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void PR_SwitchQCVM(qcvm_t *nvm);
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#endif
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void PR_GetSetInputs(usercmd_t *cmd, qboolean set);
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extern const builtin_t pr_ssqcbuiltins[];
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extern const int pr_ssqcnumbuiltins;
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extern const builtin_t pr_csqcbuiltins[];
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extern const int pr_csqcnumbuiltins;
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extern const builtin_t pr_menubuiltins[];
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extern int const pr_menunumbuiltins;
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#endif /* QUAKE_PROGS_H */
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