mirror of
https://github.com/Shpoike/Quakespasm.git
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d76ca606bf
md3 support quoth/etc bug fix strzone bug fix png/jpg replacement wall textures rewrote mdl rendering to always use arrays, relaxing vertex+tri limits. removed static ents limit fixed ambient_level not working at high framerates.
71 lines
2 KiB
C
71 lines
2 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _QUAKE_SYS_H
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#define _QUAKE_SYS_H
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// sys.h -- non-portable functions
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void Sys_Init (void);
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//
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// file IO
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//
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// returns the file size or -1 if file is not present.
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// the file should be in BINARY mode for stupid OSs that care
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int Sys_FileOpenRead (const char *path, int *hndl);
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int Sys_FileOpenWrite (const char *path);
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int Sys_FileOpenStdio (FILE *file);
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void Sys_FileClose (int handle);
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void Sys_FileSeek (int handle, int position);
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int Sys_FileRead (int handle, void *dest, int count);
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int Sys_FileWrite (int handle,const void *data, int count);
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int Sys_FileTime (const char *path);
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void Sys_mkdir (const char *path);
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//
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// system IO
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//
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FUNC_NORETURN void Sys_Quit (void);
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FUNC_NORETURN void Sys_Error (const char *error, ...) FUNC_PRINTF(1,2);
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// an error will cause the entire program to exit
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#ifdef __WATCOMC__
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#pragma aux Sys_Error aborts;
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#pragma aux Sys_Quit aborts;
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#endif
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void Sys_Printf (const char *fmt, ...) FUNC_PRINTF(1,2);
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// send text to the console
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double Sys_DoubleTime (void);
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const char *Sys_ConsoleInput (void);
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void Sys_Sleep (unsigned long msecs);
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// yield for about 'msecs' milliseconds.
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void Sys_SendKeyEvents (void);
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// Perform Key_Event () callbacks until the input que is empty
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#endif /* _QUAKE_SYS_H */
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