quakespasm/Windows/SDL2
Ozkan Sezer f493939483 oslibs: rebuilt all win64 libraries with an updated toolchain.
toolchain updates include :
- applies the pseudo-reloc patch from mingw-w64 git/master (commit 1259532)
- fixes a badly merged bfd patch.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1426 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-07-14 00:05:35 +00:00
..
bin - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00
include rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10881 2017-02-12 08:20:38 +00:00
lib oslibs: rebuilt all win64 libraries with an updated toolchain. 2017-07-14 00:05:35 +00:00
lib64 oslibs: rebuilt all win64 libraries with an updated toolchain. 2017-07-14 00:05:35 +00:00
BUGS.txt - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00
COPYING.txt rebuilt SDL2 from SDL2-2.04 release version. 2016-01-03 10:51:44 +00:00
README-SDL.txt - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00
README.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
WhatsNew.txt - rebuilt SDL2 for windows and osx from SDL hg rev.10541 2016-10-15 19:28:47 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)