mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-14 00:50:38 +00:00
485 lines
13 KiB
C
485 lines
13 KiB
C
/*
|
|
Copyright (C) 1996-2001 Id Software, Inc.
|
|
Copyright (C) 2002-2009 John Fitzgibbons and others
|
|
Copyright (C) 2010-2014 QuakeSpasm developers
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#ifndef _CLIENT_H_
|
|
#define _CLIENT_H_
|
|
|
|
// client.h
|
|
|
|
typedef struct
|
|
{
|
|
int length;
|
|
char map[MAX_STYLESTRING];
|
|
char average; //johnfitz
|
|
char peak; //johnfitz
|
|
} lightstyle_t;
|
|
|
|
typedef struct
|
|
{
|
|
char name[MAX_SCOREBOARDNAME];
|
|
float entertime;
|
|
int frags;
|
|
plcolour_t shirt;
|
|
plcolour_t pants;
|
|
int ping;
|
|
int spectator; //support for fte's hybrid servers.
|
|
//FIXME: handle quakeworld's teams.
|
|
//FIXME: handle quakeworld's skins (QWTF may require it).
|
|
|
|
char userinfo[8192];
|
|
} scoreboard_t;
|
|
|
|
typedef struct
|
|
{
|
|
int destcolor[3];
|
|
float percent; // 0-256
|
|
} cshift_t;
|
|
|
|
#define CSHIFT_CONTENTS 0
|
|
#define CSHIFT_DAMAGE 1
|
|
#define CSHIFT_BONUS 2
|
|
#define CSHIFT_POWERUP 3
|
|
#define NUM_CSHIFTS 4
|
|
|
|
#define NAME_LENGTH 64
|
|
|
|
|
|
//
|
|
// client_state_t should hold all pieces of the client state
|
|
//
|
|
|
|
#define SIGNONS 4 // signon messages to receive before connected
|
|
|
|
#define MAX_DLIGHTS 64 //johnfitz -- was 32
|
|
typedef struct
|
|
{
|
|
vec3_t origin;
|
|
float radius;
|
|
double die; // stop lighting after this time
|
|
float decay; // drop this each second
|
|
float minlight; // don't add when contributing less
|
|
int key;
|
|
vec3_t color; //johnfitz -- lit support via lordhavoc
|
|
} dlight_t;
|
|
|
|
|
|
#define MAX_BEAMS 32 //johnfitz -- was 24
|
|
typedef struct
|
|
{
|
|
int entity;
|
|
struct qmodel_s *model;
|
|
float endtime;
|
|
vec3_t start, end;
|
|
const char *trailname;
|
|
struct trailstate_s *trailstate;
|
|
} beam_t;
|
|
|
|
#define MAX_MAPSTRING 2048
|
|
#define MAX_DEMOS 8
|
|
#define MAX_DEMONAME 16
|
|
|
|
typedef enum {
|
|
ca_dedicated, // a dedicated server with no ability to start a client
|
|
ca_disconnected, // full screen console with no connection
|
|
ca_connected // valid netcon, talking to a server
|
|
} cactive_t;
|
|
|
|
//
|
|
// the client_static_t structure is persistant through an arbitrary number
|
|
// of server connections
|
|
//
|
|
typedef struct
|
|
{
|
|
cactive_t state;
|
|
|
|
// personalization data sent to server
|
|
char spawnparms[MAX_MAPSTRING]; // to restart a level
|
|
|
|
// demo loop control
|
|
int demonum; // -1 = don't play demos
|
|
char demos[MAX_DEMOS][MAX_DEMONAME]; // when not playing
|
|
|
|
// demo recording info must be here, because record is started before
|
|
// entering a map (and clearing client_state_t)
|
|
qboolean demorecording;
|
|
qboolean demoplayback;
|
|
|
|
// did the user pause demo playback? (separate from cl.paused because we don't
|
|
// want a svc_setpause inside the demo to actually pause demo playback).
|
|
qboolean demopaused;
|
|
|
|
qboolean timedemo;
|
|
int forcetrack; // -1 = use normal cd track
|
|
FILE *demofile;
|
|
int td_lastframe; // to meter out one message a frame
|
|
int td_startframe; // host_framecount at start
|
|
float td_starttime; // realtime at second frame of timedemo
|
|
|
|
// connection information
|
|
int signon; // 0 to SIGNONS
|
|
struct qsocket_s *netcon;
|
|
sizebuf_t message; // writing buffer to send to server
|
|
|
|
//downloads don't restart/fail when the server sends random serverinfo packets
|
|
struct
|
|
{
|
|
qboolean active;
|
|
unsigned int size;
|
|
FILE *file;
|
|
char current[MAX_QPATH]; //also prevents us from repeatedly trying to download the same file
|
|
char temp[MAX_OSPATH]; //the temp filename for the download, will be renamed to current
|
|
float starttime;
|
|
} download;
|
|
|
|
char userinfo[8192];
|
|
//Spike -- menuqc stuff.
|
|
qcvm_t menu_qcvm;
|
|
} client_static_t;
|
|
|
|
extern client_static_t cls;
|
|
|
|
//
|
|
// the client_state_t structure is wiped completely at every
|
|
// server signon
|
|
//
|
|
typedef struct
|
|
{
|
|
int movemessages; // since connecting to this server
|
|
// throw out the first couple, so the player
|
|
// doesn't accidentally do something the
|
|
// first frame
|
|
int ackedmovemessages; // echo of movemessages from the server.
|
|
usercmd_t movecmds[64]; // ringbuffer of previous movement commands (journal for prediction)
|
|
#define MOVECMDS_MASK (countof(cl.movecmds)-1)
|
|
usercmd_t pendingcmd; // accumulated state from mice+joysticks.
|
|
vec3_t accummoves; //mostly to accumulate mouse movement for mouse-strafe
|
|
float lastcmdtime; //should use movecmds... mneh, might be uninitialised.
|
|
|
|
// information for local display
|
|
int stats[MAX_CL_STATS]; // health, etc
|
|
float statsf[MAX_CL_STATS];
|
|
char *statss[MAX_CL_STATS];
|
|
int items; // inventory bit flags
|
|
float item_gettime[32]; // cl.time of aquiring item, for blinking
|
|
float faceanimtime; // use anim frame if cl.time < this
|
|
|
|
cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups
|
|
cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
|
|
|
|
// the client maintains its own idea of view angles, which are
|
|
// sent to the server each frame. The server sets punchangle when
|
|
// the view is temporarliy offset, and an angle reset commands at the start
|
|
// of each level and after teleporting.
|
|
vec3_t mviewangles[2]; // during demo playback viewangles is lerped
|
|
// between these
|
|
vec3_t viewangles;
|
|
|
|
vec3_t mvelocity[2]; // update by server, used for lean+bob
|
|
// (0 is newest)
|
|
vec3_t velocity; // lerped between mvelocity[0] and [1]
|
|
|
|
vec3_t punchangle; // temporary offset
|
|
|
|
// pitch drifting vars
|
|
float pitchvel;
|
|
qboolean nodrift;
|
|
float driftmove;
|
|
double laststop;
|
|
|
|
float crouch; // local amount for smoothing stepups
|
|
|
|
qboolean paused; // send over by server
|
|
qboolean onground;
|
|
qboolean inwater;
|
|
|
|
int intermission; // don't change view angle, full screen, etc
|
|
int completed_time; // latched at intermission start
|
|
|
|
double mtime[2]; // the timestamp of last two messages
|
|
double time; // clients view of time, should be between
|
|
// servertime and oldservertime to generate
|
|
// a lerp point for other data
|
|
double oldtime; // previous cl.time, time-oldtime is used
|
|
// to decay light values and smooth step ups
|
|
|
|
|
|
float last_received_message; // (realtime) for net trouble icon
|
|
|
|
//
|
|
// information that is static for the entire time connected to a server
|
|
//
|
|
struct qmodel_s *model_precache[MAX_MODELS];
|
|
struct qmodel_s *model_precache_csqc[MAX_MODELS];
|
|
struct sfx_s *sound_precache[MAX_SOUNDS];
|
|
|
|
char mapname[128];
|
|
char levelname[128]; // for display on solo scoreboard //johnfitz -- was 40.
|
|
int viewentity; // cl_entitites[cl.viewentity] = player
|
|
int maxclients;
|
|
int gametype;
|
|
|
|
// refresh related state
|
|
struct qmodel_s *worldmodel; // cl_entitites[0].model
|
|
struct efrag_s *free_efrags;
|
|
int num_efrags;
|
|
// int num_entities; // held in cl_entities array
|
|
// int num_statics; // held in cl_staticentities array
|
|
entity_t viewent; // the gun model
|
|
|
|
entity_t *entities; //spike -- moved into here
|
|
int max_edicts;
|
|
int num_entities;
|
|
|
|
struct cl_static_entities_s
|
|
{
|
|
entity_t *ent;
|
|
unsigned int num_clusters;
|
|
int clusternums[MAX_ENT_LEAFS];
|
|
vec3_t absmin, absmax;
|
|
} *static_entities; //spike -- was static
|
|
int max_static_entities;
|
|
int num_statics;
|
|
|
|
int cdtrack, looptrack; // cd audio
|
|
|
|
// frag scoreboard
|
|
scoreboard_t *scores; // [cl.maxclients]
|
|
|
|
unsigned protocol; //johnfitz
|
|
unsigned protocolflags;
|
|
unsigned protocol_pext1; //spike -- flag of fte protocol extensions
|
|
unsigned protocol_pext2; //spike -- flag of fte protocol extensions
|
|
qboolean protocol_dpdownload;
|
|
|
|
#ifdef PSET_SCRIPT
|
|
qboolean protocol_particles;
|
|
struct
|
|
{
|
|
const char *name;
|
|
int index;
|
|
} particle_precache[MAX_PARTICLETYPES];
|
|
struct
|
|
{
|
|
const char *name;
|
|
int index;
|
|
} local_particle_precache[MAX_PARTICLETYPES];
|
|
#endif
|
|
int ackframes[8]; //big enough to cover burst
|
|
unsigned int ackframes_count;
|
|
qboolean requestresend;
|
|
|
|
char stuffcmdbuf[1024]; //comment-extensions are a thing with certain servers, make sure we can handle them properly without further hacks/breakages. there's also some server->client only console commands that we might as well try to handle a bit better, like reconnect
|
|
char printbuffer[1024];
|
|
enum
|
|
{
|
|
PRINT_NONE,
|
|
PRINT_PINGS,
|
|
// PRINT_STATUSINFO,
|
|
// PRINT_STATUSPLAYER,
|
|
// PRINT_STATUSIP,
|
|
} printtype;
|
|
int printplayer;
|
|
float expectingpingtimes;
|
|
float printversionresponse;
|
|
|
|
//spike -- moved this stuff here to deal with downloading content named by the server
|
|
qboolean sendprespawn; //download+load content, send the prespawn command once done
|
|
int model_count;
|
|
int model_download;
|
|
char model_name[MAX_MODELS][MAX_QPATH];
|
|
char model_name_csqc[MAX_MODELS][MAX_QPATH]; //negative indexes in the csqc are csqc ones.
|
|
int sound_count;
|
|
int sound_download;
|
|
char sound_name[MAX_SOUNDS][MAX_QPATH];
|
|
//spike -- end downloads
|
|
|
|
qcvm_t qcvm; //for csqc.
|
|
float csqc_sensitivity; //scaler for sensitivity
|
|
size_t ssqc_to_csqc_max;
|
|
edict_t **ssqc_to_csqc; //to find the csqc ent for an ssqc index.
|
|
|
|
qboolean listener_defined;
|
|
vec3_t listener_origin;
|
|
vec3_t listener_axis[3];
|
|
|
|
char serverinfo[8192]; // \key\value infostring data.
|
|
} client_state_t;
|
|
|
|
|
|
//
|
|
// cvars
|
|
//
|
|
extern cvar_t cl_name;
|
|
extern cvar_t cl_topcolor, cl_bottomcolor;
|
|
|
|
extern cvar_t cl_upspeed;
|
|
extern cvar_t cl_forwardspeed;
|
|
extern cvar_t cl_backspeed;
|
|
extern cvar_t cl_sidespeed;
|
|
|
|
extern cvar_t cl_movespeedkey;
|
|
|
|
extern cvar_t cl_yawspeed;
|
|
extern cvar_t cl_pitchspeed;
|
|
|
|
extern cvar_t cl_anglespeedkey;
|
|
|
|
extern cvar_t cl_alwaysrun; // QuakeSpasm
|
|
|
|
extern cvar_t cl_autofire;
|
|
|
|
extern cvar_t cl_recordingdemo;
|
|
extern cvar_t cl_shownet;
|
|
extern cvar_t cl_nolerp;
|
|
extern cvar_t cl_demoreel;
|
|
|
|
extern cvar_t cfg_unbindall;
|
|
|
|
extern cvar_t cl_pitchdriftspeed;
|
|
extern cvar_t lookspring;
|
|
extern cvar_t lookstrafe;
|
|
extern cvar_t sensitivity;
|
|
|
|
extern cvar_t m_pitch;
|
|
extern cvar_t m_yaw;
|
|
extern cvar_t m_forward;
|
|
extern cvar_t m_side;
|
|
|
|
|
|
#define MAX_TEMP_ENTITIES 256 //johnfitz -- was 64
|
|
|
|
extern client_state_t cl;
|
|
|
|
// FIXME, allocate dynamically
|
|
extern lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
|
|
extern dlight_t cl_dlights[MAX_DLIGHTS];
|
|
extern entity_t cl_temp_entities[MAX_TEMP_ENTITIES];
|
|
extern beam_t cl_beams[MAX_BEAMS];
|
|
extern entity_t **cl_visedicts;
|
|
extern int cl_numvisedicts;
|
|
extern int cl_maxvisedicts; //extended if we exceeded it the previous frame
|
|
|
|
//=============================================================================
|
|
|
|
//
|
|
// cl_main
|
|
//
|
|
dlight_t *CL_AllocDlight (int key);
|
|
void CL_DecayLights (void);
|
|
|
|
void CL_Init (void);
|
|
|
|
void CL_EstablishConnection (const char *host);
|
|
void CL_Signon1 (void);
|
|
void CL_Signon2 (void);
|
|
void CL_Signon3 (void);
|
|
void CL_Signon4 (void);
|
|
|
|
void CL_Disconnect (void);
|
|
void CL_Disconnect_f (void);
|
|
void CL_NextDemo (void);
|
|
|
|
void SV_UpdateInfo(int edict, const char *keyname, const char *value);
|
|
|
|
//
|
|
// cl_input
|
|
//
|
|
typedef struct
|
|
{
|
|
int down[2]; // key nums holding it down
|
|
int state; // low bit is down state
|
|
} kbutton_t;
|
|
|
|
extern kbutton_t in_mlook, in_klook;
|
|
extern kbutton_t in_strafe;
|
|
extern kbutton_t in_speed;
|
|
|
|
void CL_InitInput (void);
|
|
void CL_AccumulateCmd (void);
|
|
void CL_SendCmd (void);
|
|
void CL_SendMove (const usercmd_t *cmd);
|
|
int CL_ReadFromServer (void);
|
|
void CL_AdjustAngles (void);
|
|
void CL_BaseMove (usercmd_t *cmd, qboolean isfinal);
|
|
void CL_FinishMove(usercmd_t *cmd, qboolean isfinal);
|
|
|
|
void CL_Download_Data(void);
|
|
qboolean CL_CheckDownloads(void);
|
|
|
|
void CL_ParseEffect (qboolean big);
|
|
void CL_UpdateBeam (struct qmodel_s *m, const char *trailname, const char *impactname, int ent, float *start, float *end);
|
|
void CL_ParseTEnt (void);
|
|
void CL_UpdateTEnts (void);
|
|
|
|
void CL_FreeState(void);
|
|
void CL_ClearState (void);
|
|
void CL_ClearTrailStates(void);
|
|
|
|
//
|
|
// cl_demo.c
|
|
//
|
|
void CL_StopPlayback (void);
|
|
int CL_GetMessage (void);
|
|
|
|
void CL_Stop_f (void);
|
|
void CL_Record_f (void);
|
|
void CL_PlayDemo_f (void);
|
|
void CL_TimeDemo_f (void);
|
|
|
|
//
|
|
// cl_parse.c
|
|
//
|
|
void CL_ParseServerMessage (void);
|
|
void CL_RegisterParticles(void);
|
|
//void CL_NewTranslation (int slot);
|
|
|
|
//
|
|
// view
|
|
//
|
|
void V_StartPitchDrift (void);
|
|
void V_StopPitchDrift (void);
|
|
|
|
void V_RenderView (void);
|
|
//void V_UpdatePalette (void); //johnfitz
|
|
void V_Register (void);
|
|
void V_ParseDamage (void);
|
|
void V_SetContentsColor (int contents);
|
|
|
|
//
|
|
// cl_tent
|
|
//
|
|
void CL_InitTEnts (void);
|
|
void CL_SignonReply (void);
|
|
float CL_TraceLine (vec3_t start, vec3_t end, vec3_t impact, vec3_t normal, int *ent);
|
|
|
|
//
|
|
// chase
|
|
//
|
|
extern cvar_t chase_active;
|
|
|
|
void Chase_Init (void);
|
|
void TraceLine (vec3_t start, vec3_t end, float pushoff, vec3_t impact);
|
|
void Chase_UpdateForClient (void); //johnfitz
|
|
void Chase_UpdateForDrawing (void); //johnfitz
|
|
|
|
#endif /* _CLIENT_H_ */
|
|
|