quakespasm/Windows/SDL2
Ozkan Sezer 488b90cf78 oslibs: rebuilt opusfile library from current xiph.org to catch the
recent seek bug fixes. rebuilt SDL2 from current SDL mercurial repo
(2015-12-11, rev. 9959).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-11 15:47:41 +00:00
..
bin fix the cross-build scripts after r1180. 2015-03-02 22:01:12 +00:00
include oslibs: rebuilt opusfile library from current xiph.org to catch the 2015-12-11 15:47:41 +00:00
lib oslibs: rebuilt opusfile library from current xiph.org to catch the 2015-12-11 15:47:41 +00:00
lib64 oslibs: rebuilt opusfile library from current xiph.org to catch the 2015-12-11 15:47:41 +00:00
BUGS.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
COPYING.txt rebuilt SDL2 for windows and macosx from SDL hg rev.9861 2015-09-11 23:32:18 +00:00
README-SDL.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
README.txt Unzip SDL2.zip, SDL.zip into quakespasm/Windows 2015-03-02 03:13:16 +00:00
WhatsNew.txt oslibs: rebuilt opusfile library from current xiph.org to catch the 2015-12-11 15:47:41 +00:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)