quakespasm/Quake/Makefile.w64
Ozkan Sezer 4adada3d85 Makefile.w32, Makefile.w64: now that net_sdlnet.c is properly cleaned up
and is not messing with socket api functions, windows versions no longer
need linking to wsock32.dll or ws2_32.dll.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@55 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-18 22:02:13 +00:00

104 lines
3.1 KiB
Text

# GNU Makefile for cross-compiling quakespasm.exe (Win64 : MinGW-w64)
# using cross-toolchains on a linux host / Feb. 18, 2010.
# "make DEBUG=1" builds debug client
# "make SDL_CONFIG=/path/to/sdl-config" for sdl-config from cross-compiled SDL
# ============================================================================
# Helper functions
# ============================================================================
check_gcc = $(shell if echo | $(CC) $(1) -S -o /dev/null -xc - > /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi;)
# ============================================================================
DEBUG ?= 0
TOPDIR := $(shell pwd)
# ---------------------------------------
# Define some build variables
# ---------------------------------------
CC = x86_64-w64-mingw32-gcc
WINDRES = x86_64-w64-mingw32-windres
STRIP = x86_64-w64-mingw32-strip
#CPUFLAGS= -mtune=k8
#CPUFLAGS= -march=atom
CPUFLAGS=
DFLAGS ?=
CFLAGS ?= -Wall -Wno-trigraphs
# CFLAGS += -Werror
CFLAGS += $(CPUFLAGS)
ifneq ($(DEBUG),0)
DFLAGS += -DDEBUG
CFLAGS += -g
#STRIP_CMD := @echo "not stripping"
STRIP_CMD := @/bin/true
else
DFLAGS += -DNDEBUG
CFLAGS += -O2
CFLAGS += $(call check_gcc,-fweb,)
CFLAGS += $(call check_gcc,-frename-registers,)
STRIP_CMD := $(STRIP)
endif
SDL_CONFIG ?= sdl-config
SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
SDL_LFLAGS := $(shell $(SDL_CONFIG) --libs)
SDL_LIBS := SDL_net
COMMON_LIBS:= m opengl32
LIBS := $(patsubst %,-l%,$(COMMON_LIBS) $(SDL_LIBS))
# ---------------------------
# targets
# ---------------------------
.PHONY: clean debug release
DEFAULT_TARGET := quakespasm.exe
# ---------------------------
# rules
# ---------------------------
%.o: %.c
$(CC) $(DFLAGS) -c $(CFLAGS) $(SDL_CFLAGS) -o $@ $^
%.res: ../Windows/%.rc
$(WINDRES) --output-format=coff -I../Windows -o $@ $^
# ----------------------------------------------------------------------------
# objects
# ----------------------------------------------------------------------------
OBJS := \
cd_sdl.o console.o gl_rmain.o host.o net_main.o r_part.o sv_move.o \
chase.o crc.o gl_rmisc.o image.o net_sdlnet.o r_sprite.o sv_phys.o \
cl_demo.o cvar.o gl_screen.o in_sdl.o net_sdl.o r_world.o sv_user.o \
cl_input.o gl_draw.o gl_sky.o keys.o pl_win.o sbar.o sys_sdl.o \
cl_main.o gl_fog.o gl_test.o main.o pr_cmds.o snd_dma.o view.o \
cl_parse.o gl_mesh.o gl_texmgr.o mathlib.o pr_edict.o snd_mem.o wad.o \
cl_tent.o gl_model.o gl_vidsdl.o menu.o pr_exec.o snd_mix.o world.o \
cmd.o gl_refrag.o gl_warp.o net_dgrm.o r_alias.o snd_sdl.o zone.o \
common.o gl_rlight.o host_cmd.o net_loop.o r_brush.o sv_main.o conback.o \
Fitzquake.res
# ------------------------
# build rules for mingw-w64 :
# ------------------------
quakespasm.exe: $(OBJS)
$(CC) $(CFLAGS) -o quakespasm.exe $(OBJS) $(SDL_LFLAGS) $(LIBS)
$(STRIP_CMD) quakespasm.exe
release: quakespasm.exe
debug:
$(error Use "make DEBUG=1")
clean:
rm -f $(shell find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' -o -name $(DEFAULT_TARGET) \) -print)