quakespasm/Misc/Todo.txt
Ozkan Sezer db613ab35d initial import of SDL port of Fitzquake-0.85 / 20090510 sources.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-02-15 23:26:55 +00:00

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- Implement TCP networking.
- Clean up in vidsdl: remove windowed and determine window state from modestate ?
- Fix Sys_Error behaviour (what is quake double error?)
- Open Console with Circomflex or Shift-Escape
- Change SDL cursor to resemble the OS cursor (John)
- Sensitivity is off (SDL related? Or can I try and replicate the original behaviour?) (John)
- Paste doesn't work (needs to be implemented in platform.h) (John)
- Keybindings are not loaded correctly upon first start? (spirit)
- Log everything to the shell as well as to the console (spirit)
- make esc work after a map tried changeleveling to a non-existant map (like e1m2quoth)
- Launch Fitzquake, switch to other game via game (I tried Quoth and Marcher), load any map (I tried quoth's startmap and marcher): segfault
- My "toggle r_showtris" bind causes the screen to be filled with the brown hud/viewsize texture. The only way to make the screen visible again was to delete the config. (works fine for me)