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git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@2 af15c1b1-3010-417e-b628-4374ebc0bcbd
14 lines
980 B
Text
14 lines
980 B
Text
- Implement TCP networking.
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- Clean up in vidsdl: remove windowed and determine window state from modestate ?
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- Fix Sys_Error behaviour (what is quake double error?)
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- Open Console with Circomflex or Shift-Escape
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- Change SDL cursor to resemble the OS cursor (John)
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- Sensitivity is off (SDL related? Or can I try and replicate the original behaviour?) (John)
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- Paste doesn't work (needs to be implemented in platform.h) (John)
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- Keybindings are not loaded correctly upon first start? (spirit)
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- Log everything to the shell as well as to the console (spirit)
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- make esc work after a map tried changeleveling to a non-existant map (like e1m2quoth)
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- Launch Fitzquake, switch to other game via game (I tried Quoth and Marcher), load any map (I tried quoth's startmap and marcher): segfault
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- My "toggle r_showtris" bind causes the screen to be filled with the brown hud/viewsize texture. The only way to make the screen visible again was to delete the config. (works fine for me)
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