quakespasm/MacOSX
Ozkan Sezer 89a966d3c7 recompile some cdoecs from latest sources
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1237 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-07-13 16:56:29 +00:00
..
codecs recompile some cdoecs from latest sources 2015-07-13 16:56:29 +00:00
English.lproj bumped version to 0.91.0 for future development 2015-06-15 08:21:14 +00:00
QuakeSpasm.xcodeproj xcode project: add indentation settings 2015-05-25 19:55:58 +00:00
SDL.framework recompiled SDL-1.2 with a fix for sdl bug #2049 backported. 2015-03-28 20:40:36 +00:00
SDL2.framework rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage 2015-06-04 17:04:54 +00:00
AppController.h Removed Sparkle auto updates from OS X build and increased version numbers to 0.85.7. 2012-01-01 16:50:33 +00:00
AppController.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00
Build_Instructions.md renamed the file with spaces in its name 2012-02-11 16:00:35 +00:00
Info.plist bumped version to 0.91.0 for future development 2015-06-15 08:21:14 +00:00
Launcher-Info.plist renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArgument.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
QuakeArguments.h Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeArguments.m Mac OS X launcher can be suppressed by passing "-nolauncher" on the command line. 2010-08-12 15:41:15 +00:00
QuakeSpasm.icns (Untested) Use new transparent icon for macosx (16, 32, 64, 128 and 256). 2012-05-10 21:38:50 +00:00
ScreenInfo.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
ScreenInfo.m renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLApplication.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLApplication.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00
SDLMain.h renamed the "Mac OS X" directory to MacOSX (without spaces). 2010-02-16 15:54:59 +00:00
SDLMain.m SDL2 support, if USE_SDL2 defined. 2014-09-05 19:34:43 +00:00