mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-14 00:50:38 +00:00
1b6abd0e04
1. Remove Key_IgnoreTextInput(), and simple always send a Char_Event when we receive TEXTINPUT (SDL2) or the unicode field of a KEYDOWN event is filled (SDL1.). 2. Remove handling of K_KP_* in the menu/console, since they cannot be relied on to not also send text (see issue described above). The handling of K_KP_ENTER can stay, since we do know that it never sends text. 3. Remove the interpretation hack for the numpad, since it will no longer be needed (and doesn't currently work for SDL2 anyway); if a numpad key generates text we will handle it (because of "1"), if not then it will simply be if ignored (because of "2”). git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1110 af15c1b1-3010-417e-b628-4374ebc0bcbd
2709 lines
54 KiB
C
2709 lines
54 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "bgmusic.h"
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void (*vid_menucmdfn)(void); //johnfitz
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void (*vid_menudrawfn)(void);
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void (*vid_menukeyfn)(int key);
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enum m_state_e m_state;
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void M_Menu_Main_f (void);
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void M_Menu_SinglePlayer_f (void);
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void M_Menu_Load_f (void);
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void M_Menu_Save_f (void);
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void M_Menu_MultiPlayer_f (void);
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void M_Menu_Setup_f (void);
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void M_Menu_Net_f (void);
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void M_Menu_LanConfig_f (void);
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void M_Menu_GameOptions_f (void);
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void M_Menu_Search_f (void);
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void M_Menu_ServerList_f (void);
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void M_Menu_Options_f (void);
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void M_Menu_Keys_f (void);
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void M_Menu_Video_f (void);
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void M_Menu_Help_f (void);
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void M_Menu_Quit_f (void);
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void M_Main_Draw (void);
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void M_SinglePlayer_Draw (void);
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void M_Load_Draw (void);
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void M_Save_Draw (void);
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void M_MultiPlayer_Draw (void);
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void M_Setup_Draw (void);
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void M_Net_Draw (void);
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void M_LanConfig_Draw (void);
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void M_GameOptions_Draw (void);
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void M_Search_Draw (void);
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void M_ServerList_Draw (void);
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void M_Options_Draw (void);
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void M_Keys_Draw (void);
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void M_Video_Draw (void);
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void M_Help_Draw (void);
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void M_Quit_Draw (void);
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void M_Main_Key (int key);
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void M_SinglePlayer_Key (int key);
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void M_Load_Key (int key);
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void M_Save_Key (int key);
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void M_MultiPlayer_Key (int key);
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void M_Setup_Key (int key);
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void M_Net_Key (int key);
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void M_LanConfig_Key (int key);
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void M_GameOptions_Key (int key);
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void M_Search_Key (int key);
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void M_ServerList_Key (int key);
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void M_Options_Key (int key);
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void M_Keys_Key (int key);
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void M_Video_Key (int key);
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void M_Help_Key (int key);
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void M_Quit_Key (int key);
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qboolean m_entersound; // play after drawing a frame, so caching
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// won't disrupt the sound
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qboolean m_recursiveDraw;
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enum m_state_e m_return_state;
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qboolean m_return_onerror;
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char m_return_reason [32];
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#define StartingGame (m_multiplayer_cursor == 1)
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#define JoiningGame (m_multiplayer_cursor == 0)
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#define IPXConfig (m_net_cursor == 0)
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#define TCPIPConfig (m_net_cursor == 1)
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void M_ConfigureNetSubsystem(void);
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/*
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================
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M_DrawCharacter
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Draws one solid graphics character
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================
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*/
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void M_DrawCharacter (int cx, int line, int num)
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{
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Draw_Character (cx, line, num);
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}
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void M_Print (int cx, int cy, const char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, (*str)+128);
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str++;
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cx += 8;
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}
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}
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void M_PrintWhite (int cx, int cy, const char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, *str);
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str++;
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cx += 8;
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}
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}
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void M_DrawTransPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x, y, pic); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x, y, pic); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawTransPicTranslate (int x, int y, qpic_t *pic, int top, int bottom) //johnfitz -- more parameters
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{
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Draw_TransPicTranslate (x, y, pic, top, bottom); //johnfitz -- simplified becuase centering is handled elsewhere
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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qpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = Draw_CachePic ("gfx/box_tl.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_ml.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bl.lmp");
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M_DrawTransPic (cx, cy+8, p);
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// draw middle
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cx += 8;
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while (width > 0)
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{
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cy = y;
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p = Draw_CachePic ("gfx/box_tm.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mm.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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if (n == 1)
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p = Draw_CachePic ("gfx/box_mm2.lmp");
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bm.lmp");
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M_DrawTransPic (cx, cy+8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = Draw_CachePic ("gfx/box_tr.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mr.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_br.lmp");
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M_DrawTransPic (cx, cy+8, p);
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}
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//=============================================================================
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int m_save_demonum;
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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m_entersound = true;
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if (key_dest == key_menu)
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{
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if (m_state != m_main)
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{
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M_Menu_Main_f ();
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return;
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}
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IN_Activate();
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key_dest = key_game;
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m_state = m_none;
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return;
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}
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if (key_dest == key_console)
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{
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Con_ToggleConsole_f ();
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}
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else
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{
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M_Menu_Main_f ();
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}
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}
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//=============================================================================
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/* MAIN MENU */
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int m_main_cursor;
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#define MAIN_ITEMS 5
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void M_Menu_Main_f (void)
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{
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if (key_dest != key_menu)
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{
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m_save_demonum = cls.demonum;
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cls.demonum = -1;
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}
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_main;
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m_entersound = true;
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}
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void M_Main_Draw (void)
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{
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int f;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
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p = Draw_CachePic ("gfx/ttl_main.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp") );
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f = (int)(realtime * 10)%6;
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M_DrawTransPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
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}
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void M_Main_Key (int key)
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{
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switch (key)
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{
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case K_ESCAPE:
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IN_Activate();
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key_dest = key_game;
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m_state = m_none;
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cls.demonum = m_save_demonum;
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if (!fitzmode) /* QuakeSpasm customization: */
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break;
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if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
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CL_NextDemo ();
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break;
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case K_DOWNARROW:
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S_LocalSound ("misc/menu1.wav");
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if (++m_main_cursor >= MAIN_ITEMS)
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m_main_cursor = 0;
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break;
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case K_UPARROW:
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S_LocalSound ("misc/menu1.wav");
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if (--m_main_cursor < 0)
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m_main_cursor = MAIN_ITEMS - 1;
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break;
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case K_ENTER:
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case K_KP_ENTER:
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m_entersound = true;
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switch (m_main_cursor)
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{
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case 0:
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M_Menu_SinglePlayer_f ();
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break;
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case 1:
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M_Menu_MultiPlayer_f ();
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break;
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case 2:
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M_Menu_Options_f ();
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break;
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case 3:
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M_Menu_Help_f ();
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break;
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case 4:
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M_Menu_Quit_f ();
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break;
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}
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}
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}
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//=============================================================================
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/* SINGLE PLAYER MENU */
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int m_singleplayer_cursor;
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#define SINGLEPLAYER_ITEMS 3
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void M_Menu_SinglePlayer_f (void)
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{
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_singleplayer;
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m_entersound = true;
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}
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void M_SinglePlayer_Draw (void)
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{
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int f;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
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p = Draw_CachePic ("gfx/ttl_sgl.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
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f = (int)(realtime * 10)%6;
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M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
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}
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void M_SinglePlayer_Key (int key)
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{
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switch (key)
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{
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case K_ESCAPE:
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M_Menu_Main_f ();
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break;
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case K_DOWNARROW:
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S_LocalSound ("misc/menu1.wav");
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if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
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m_singleplayer_cursor = 0;
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break;
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case K_UPARROW:
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S_LocalSound ("misc/menu1.wav");
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if (--m_singleplayer_cursor < 0)
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m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
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break;
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case K_ENTER:
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case K_KP_ENTER:
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m_entersound = true;
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switch (m_singleplayer_cursor)
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{
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case 0:
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if (sv.active)
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if (!SCR_ModalMessage("Are you sure you want to\nstart a new game?\n", 0.0f))
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break;
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IN_Activate();
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key_dest = key_game;
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if (sv.active)
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Cbuf_AddText ("disconnect\n");
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Cbuf_AddText ("maxplayers 1\n");
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Cbuf_AddText ("deathmatch 0\n"); //johnfitz
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Cbuf_AddText ("coop 0\n"); //johnfitz
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Cbuf_AddText ("map start\n");
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break;
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case 1:
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M_Menu_Load_f ();
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break;
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case 2:
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M_Menu_Save_f ();
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break;
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}
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}
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}
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//=============================================================================
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/* LOAD/SAVE MENU */
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int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
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#define MAX_SAVEGAMES 20 /* johnfitz -- increased from 12 */
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char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
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int loadable[MAX_SAVEGAMES];
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void M_ScanSaves (void)
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{
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int i, j;
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char name[MAX_OSPATH];
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FILE *f;
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int version;
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for (i = 0; i < MAX_SAVEGAMES; i++)
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{
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strcpy (m_filenames[i], "--- UNUSED SLOT ---");
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loadable[i] = false;
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q_snprintf (name, sizeof(name), "%s/s%i.sav", com_gamedir, i);
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f = fopen (name, "r");
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if (!f)
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continue;
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fscanf (f, "%i\n", &version);
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fscanf (f, "%79s\n", name);
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strncpy (m_filenames[i], name, sizeof(m_filenames[i])-1);
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// change _ back to space
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for (j = 0; j < SAVEGAME_COMMENT_LENGTH; j++)
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{
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if (m_filenames[i][j] == '_')
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m_filenames[i][j] = ' ';
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}
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loadable[i] = true;
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fclose (f);
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}
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}
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void M_Menu_Load_f (void)
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{
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m_entersound = true;
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m_state = m_load;
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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M_ScanSaves ();
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}
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void M_Menu_Save_f (void)
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{
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if (!sv.active)
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return;
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if (cl.intermission)
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return;
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if (svs.maxclients != 1)
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return;
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m_entersound = true;
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m_state = m_save;
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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M_ScanSaves ();
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}
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void M_Load_Draw (void)
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{
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int i;
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qpic_t *p;
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p = Draw_CachePic ("gfx/p_load.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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for (i = 0; i < MAX_SAVEGAMES; i++)
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M_Print (16, 32 + 8*i, m_filenames[i]);
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// line cursor
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M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
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}
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void M_Save_Draw (void)
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{
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int i;
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qpic_t *p;
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p = Draw_CachePic ("gfx/p_save.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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for (i = 0; i < MAX_SAVEGAMES; i++)
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M_Print (16, 32 + 8*i, m_filenames[i]);
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// line cursor
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M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));
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}
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|
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void M_Load_Key (int k)
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{
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switch (k)
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{
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case K_ESCAPE:
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M_Menu_SinglePlayer_f ();
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break;
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case K_ENTER:
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case K_KP_ENTER:
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S_LocalSound ("misc/menu2.wav");
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if (!loadable[load_cursor])
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return;
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m_state = m_none;
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IN_Activate();
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key_dest = key_game;
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// Host_Loadgame_f can't bring up the loading plaque because too much
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// stack space has been used, so do it now
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SCR_BeginLoadingPlaque ();
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// issue the load command
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Cbuf_AddText (va ("load s%i\n", load_cursor) );
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return;
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case K_UPARROW:
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case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor--;
|
|
if (load_cursor < 0)
|
|
load_cursor = MAX_SAVEGAMES-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor++;
|
|
if (load_cursor >= MAX_SAVEGAMES)
|
|
load_cursor = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_Save_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_SinglePlayer_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
m_state = m_none;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
Cbuf_AddText (va("save s%i\n", load_cursor));
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor--;
|
|
if (load_cursor < 0)
|
|
load_cursor = MAX_SAVEGAMES-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
load_cursor++;
|
|
if (load_cursor >= MAX_SAVEGAMES)
|
|
load_cursor = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* MULTIPLAYER MENU */
|
|
|
|
int m_multiplayer_cursor;
|
|
#define MULTIPLAYER_ITEMS 3
|
|
|
|
|
|
void M_Menu_MultiPlayer_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_multiplayer;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_MultiPlayer_Draw (void)
|
|
{
|
|
int f;
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
|
|
|
|
f = (int)(realtime * 10)%6;
|
|
|
|
M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
|
|
if (ipxAvailable || tcpipAvailable)
|
|
return;
|
|
M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
|
|
}
|
|
|
|
|
|
void M_MultiPlayer_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
|
|
m_multiplayer_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (--m_multiplayer_cursor < 0)
|
|
m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
m_entersound = true;
|
|
switch (m_multiplayer_cursor)
|
|
{
|
|
case 0:
|
|
if (ipxAvailable || tcpipAvailable)
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case 1:
|
|
if (ipxAvailable || tcpipAvailable)
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case 2:
|
|
M_Menu_Setup_f ();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SETUP MENU */
|
|
|
|
int setup_cursor = 4;
|
|
int setup_cursor_table[] = {40, 56, 80, 104, 140};
|
|
|
|
char setup_hostname[16];
|
|
char setup_myname[16];
|
|
int setup_oldtop;
|
|
int setup_oldbottom;
|
|
int setup_top;
|
|
int setup_bottom;
|
|
|
|
#define NUM_SETUP_CMDS 5
|
|
|
|
void M_Menu_Setup_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_setup;
|
|
m_entersound = true;
|
|
Q_strcpy(setup_myname, cl_name.string);
|
|
Q_strcpy(setup_hostname, hostname.string);
|
|
setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
|
|
setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
|
|
}
|
|
|
|
|
|
void M_Setup_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
M_Print (64, 40, "Hostname");
|
|
M_DrawTextBox (160, 32, 16, 1);
|
|
M_Print (168, 40, setup_hostname);
|
|
|
|
M_Print (64, 56, "Your name");
|
|
M_DrawTextBox (160, 48, 16, 1);
|
|
M_Print (168, 56, setup_myname);
|
|
|
|
M_Print (64, 80, "Shirt color");
|
|
M_Print (64, 104, "Pants color");
|
|
|
|
M_DrawTextBox (64, 140-8, 14, 1);
|
|
M_Print (72, 140, "Accept Changes");
|
|
|
|
p = Draw_CachePic ("gfx/bigbox.lmp");
|
|
M_DrawTransPic (160, 64, p);
|
|
p = Draw_CachePic ("gfx/menuplyr.lmp");
|
|
M_DrawTransPicTranslate (172, 72, p, setup_top, setup_bottom);
|
|
|
|
M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (setup_cursor == 0)
|
|
M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
|
|
|
|
if (setup_cursor == 1)
|
|
M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Setup_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
setup_cursor--;
|
|
if (setup_cursor < 0)
|
|
setup_cursor = NUM_SETUP_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
setup_cursor++;
|
|
if (setup_cursor >= NUM_SETUP_CMDS)
|
|
setup_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (setup_cursor < 2)
|
|
return;
|
|
S_LocalSound ("misc/menu3.wav");
|
|
if (setup_cursor == 2)
|
|
setup_top = setup_top - 1;
|
|
if (setup_cursor == 3)
|
|
setup_bottom = setup_bottom - 1;
|
|
break;
|
|
case K_RIGHTARROW:
|
|
if (setup_cursor < 2)
|
|
return;
|
|
forward:
|
|
S_LocalSound ("misc/menu3.wav");
|
|
if (setup_cursor == 2)
|
|
setup_top = setup_top + 1;
|
|
if (setup_cursor == 3)
|
|
setup_bottom = setup_bottom + 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
if (setup_cursor == 0 || setup_cursor == 1)
|
|
return;
|
|
|
|
if (setup_cursor == 2 || setup_cursor == 3)
|
|
goto forward;
|
|
|
|
// setup_cursor == 4 (OK)
|
|
if (Q_strcmp(cl_name.string, setup_myname) != 0)
|
|
Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
|
|
if (Q_strcmp(hostname.string, setup_hostname) != 0)
|
|
Cvar_Set("hostname", setup_hostname);
|
|
if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
|
|
Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
|
|
m_entersound = true;
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (setup_cursor == 0)
|
|
{
|
|
if (strlen(setup_hostname))
|
|
setup_hostname[strlen(setup_hostname)-1] = 0;
|
|
}
|
|
|
|
if (setup_cursor == 1)
|
|
{
|
|
if (strlen(setup_myname))
|
|
setup_myname[strlen(setup_myname)-1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (setup_top > 13)
|
|
setup_top = 0;
|
|
if (setup_top < 0)
|
|
setup_top = 13;
|
|
if (setup_bottom > 13)
|
|
setup_bottom = 0;
|
|
if (setup_bottom < 0)
|
|
setup_bottom = 13;
|
|
}
|
|
|
|
|
|
void M_Setup_Char (int k)
|
|
{
|
|
int l;
|
|
|
|
switch (setup_cursor)
|
|
{
|
|
case 0:
|
|
l = strlen(setup_hostname);
|
|
if (l < 15)
|
|
{
|
|
setup_hostname[l+1] = 0;
|
|
setup_hostname[l] = k;
|
|
}
|
|
break;
|
|
case 1:
|
|
l = strlen(setup_myname);
|
|
if (l < 15)
|
|
{
|
|
setup_myname[l+1] = 0;
|
|
setup_myname[l] = k;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_Setup_TextEntry (void)
|
|
{
|
|
return (setup_cursor == 0 || setup_cursor == 1);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* NET MENU */
|
|
|
|
int m_net_cursor;
|
|
int m_net_items;
|
|
|
|
const char *net_helpMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
" Novell network LANs ",
|
|
" or Windows 95 DOS-box. ",
|
|
" ",
|
|
"(LAN=Local Area Network)",
|
|
|
|
" Commonly used to play ",
|
|
" over the Internet, but ",
|
|
" also used on a Local ",
|
|
" Area Network. "
|
|
};
|
|
|
|
void M_Menu_Net_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_net;
|
|
m_entersound = true;
|
|
m_net_items = 2;
|
|
|
|
if (m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
m_net_cursor--;
|
|
M_Net_Key (K_DOWNARROW);
|
|
}
|
|
|
|
|
|
void M_Net_Draw (void)
|
|
{
|
|
int f;
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
f = 32;
|
|
|
|
if (ipxAvailable)
|
|
p = Draw_CachePic ("gfx/netmen3.lmp");
|
|
else
|
|
p = Draw_CachePic ("gfx/dim_ipx.lmp");
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
f += 19;
|
|
if (tcpipAvailable)
|
|
p = Draw_CachePic ("gfx/netmen4.lmp");
|
|
else
|
|
p = Draw_CachePic ("gfx/dim_tcp.lmp");
|
|
M_DrawTransPic (72, f, p);
|
|
|
|
f = (320-26*8)/2;
|
|
M_DrawTextBox (f, 96, 24, 4);
|
|
f += 8;
|
|
M_Print (f, 104, net_helpMessage[m_net_cursor*4+0]);
|
|
M_Print (f, 112, net_helpMessage[m_net_cursor*4+1]);
|
|
M_Print (f, 120, net_helpMessage[m_net_cursor*4+2]);
|
|
M_Print (f, 128, net_helpMessage[m_net_cursor*4+3]);
|
|
|
|
f = (int)(realtime * 10)%6;
|
|
M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
|
|
}
|
|
|
|
|
|
void M_Net_Key (int k)
|
|
{
|
|
again:
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_MultiPlayer_f ();
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (++m_net_cursor >= m_net_items)
|
|
m_net_cursor = 0;
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (--m_net_cursor < 0)
|
|
m_net_cursor = m_net_items - 1;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
m_entersound = true;
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
}
|
|
|
|
if (m_net_cursor == 0 && !ipxAvailable)
|
|
goto again;
|
|
if (m_net_cursor == 1 && !tcpipAvailable)
|
|
goto again;
|
|
}
|
|
|
|
//=============================================================================
|
|
/* OPTIONS MENU */
|
|
|
|
enum
|
|
{
|
|
OPT_CUSTOMIZE = 0,
|
|
OPT_CONSOLE, // 1
|
|
OPT_DEFAULTS, // 2
|
|
OPT_SCALE,
|
|
OPT_SCRSIZE,
|
|
OPT_GAMMA,
|
|
OPT_MOUSESPEED,
|
|
OPT_SBALPHA,
|
|
OPT_SNDVOL,
|
|
OPT_MUSICVOL,
|
|
OPT_MUSICEXT,
|
|
OPT_ALWAYRUN,
|
|
OPT_INVMOUSE,
|
|
OPT_ALWAYSMLOOK,
|
|
OPT_LOOKSPRING,
|
|
OPT_LOOKSTRAFE,
|
|
//#ifdef _WIN32
|
|
// OPT_USEMOUSE,
|
|
//#endif
|
|
OPT_VIDEO, // This is the last before OPTIONS_ITEMS
|
|
OPTIONS_ITEMS
|
|
};
|
|
|
|
#define SLIDER_RANGE 10
|
|
|
|
int options_cursor;
|
|
|
|
void M_Menu_Options_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_options;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_AdjustSliders (int dir)
|
|
{
|
|
float f, l;
|
|
|
|
S_LocalSound ("misc/menu3.wav");
|
|
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_SCALE: // console and menu scale
|
|
l = ((vid.width + 31) / 32) / 10.0;
|
|
f = scr_conscale.value + dir * .1;
|
|
if (f < 1) f = 1;
|
|
else if(f > l) f = l;
|
|
Cvar_SetValue ("scr_conscale", f);
|
|
Cvar_SetValue ("scr_menuscale", f);
|
|
Cvar_SetValue ("scr_sbarscale", f);
|
|
break;
|
|
case OPT_SCRSIZE: // screen size
|
|
f = scr_viewsize.value + dir * 10;
|
|
if (f > 120) f = 120;
|
|
else if(f < 30) f = 30;
|
|
Cvar_SetValue ("viewsize", f);
|
|
break;
|
|
case OPT_GAMMA: // gamma
|
|
f = vid_gamma.value - dir * 0.05;
|
|
if (f < 0.5) f = 0.5;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("gamma", f);
|
|
break;
|
|
case OPT_MOUSESPEED: // mouse speed
|
|
f = sensitivity.value + dir * 0.5;
|
|
if (f > 11) f = 11;
|
|
else if (f < 1) f = 1;
|
|
Cvar_SetValue ("sensitivity", f);
|
|
break;
|
|
case OPT_SBALPHA: // statusbar alpha
|
|
f = scr_sbaralpha.value - dir * 0.05;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("scr_sbaralpha", f);
|
|
break;
|
|
case OPT_MUSICVOL: // music volume
|
|
f = bgmvolume.value + dir * 0.1;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("bgmvolume", f);
|
|
break;
|
|
case OPT_MUSICEXT: // enable external music vs cdaudio
|
|
Cvar_Set ("bgm_extmusic", bgm_extmusic.value ? "0" : "1");
|
|
break;
|
|
case OPT_SNDVOL: // sfx volume
|
|
f = sfxvolume.value + dir * 0.1;
|
|
if (f < 0) f = 0;
|
|
else if (f > 1) f = 1;
|
|
Cvar_SetValue ("volume", f);
|
|
break;
|
|
|
|
case OPT_ALWAYRUN: // always run
|
|
if (cl_movespeedkey.value <= 1)
|
|
Cvar_Set ("cl_movespeedkey", "2.0");
|
|
if (cl_forwardspeed.value > 200)
|
|
{
|
|
Cvar_Set ("cl_forwardspeed", "200");
|
|
Cvar_Set ("cl_backspeed", "200");
|
|
}
|
|
else
|
|
{
|
|
Cvar_SetValue ("cl_forwardspeed", 200 * cl_movespeedkey.value);
|
|
Cvar_SetValue ("cl_backspeed", 200 * cl_movespeedkey.value);
|
|
}
|
|
break;
|
|
|
|
case OPT_INVMOUSE: // invert mouse
|
|
Cvar_SetValue ("m_pitch", -m_pitch.value);
|
|
break;
|
|
|
|
case OPT_ALWAYSMLOOK:
|
|
if (in_mlook.state & 1)
|
|
Cbuf_AddText("-mlook");
|
|
else
|
|
Cbuf_AddText("+mlook");
|
|
break;
|
|
|
|
case OPT_LOOKSPRING: // lookspring
|
|
Cvar_Set ("lookspring", lookspring.value ? "0" : "1");
|
|
break;
|
|
|
|
case OPT_LOOKSTRAFE: // lookstrafe
|
|
Cvar_Set ("lookstrafe", lookstrafe.value ? "0" : "1");
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_DrawSlider (int x, int y, float range)
|
|
{
|
|
int i;
|
|
|
|
if (range < 0)
|
|
range = 0;
|
|
if (range > 1)
|
|
range = 1;
|
|
M_DrawCharacter (x-8, y, 128);
|
|
for (i = 0; i < SLIDER_RANGE; i++)
|
|
M_DrawCharacter (x + i*8, y, 129);
|
|
M_DrawCharacter (x+i*8, y, 130);
|
|
M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
|
|
}
|
|
|
|
void M_DrawCheckbox (int x, int y, int on)
|
|
{
|
|
#if 0
|
|
if (on)
|
|
M_DrawCharacter (x, y, 131);
|
|
else
|
|
M_DrawCharacter (x, y, 129);
|
|
#endif
|
|
if (on)
|
|
M_Print (x, y, "on");
|
|
else
|
|
M_Print (x, y, "off");
|
|
}
|
|
|
|
void M_Options_Draw (void)
|
|
{
|
|
float r, l;
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_option.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
// Draw the items in the order of the enum defined above:
|
|
// OPT_CUSTOMIZE:
|
|
M_Print (16, 32, " Controls");
|
|
// OPT_CONSOLE:
|
|
M_Print (16, 32 + 8*OPT_CONSOLE, " Goto console");
|
|
// OPT_DEFAULTS:
|
|
M_Print (16, 32 + 8*OPT_DEFAULTS, " Reset config");
|
|
|
|
// OPT_SCALE:
|
|
M_Print (16, 32 + 8*OPT_SCALE, " Scale");
|
|
l = (vid.width / 320.0) - 1;
|
|
r = l > 0 ? (scr_conscale.value - 1) / l : 0;
|
|
M_DrawSlider (220, 32 + 8*OPT_SCALE, r);
|
|
|
|
// OPT_SCRSIZE:
|
|
M_Print (16, 32 + 8*OPT_SCRSIZE, " Screen size");
|
|
r = (scr_viewsize.value - 30) / (120 - 30);
|
|
M_DrawSlider (220, 32 + 8*OPT_SCRSIZE, r);
|
|
|
|
// OPT_GAMMA:
|
|
M_Print (16, 32 + 8*OPT_GAMMA, " Brightness");
|
|
r = (1.0 - vid_gamma.value) / 0.5;
|
|
M_DrawSlider (220, 32 + 8*OPT_GAMMA, r);
|
|
|
|
// OPT_MOUSESPEED:
|
|
M_Print (16, 32 + 8*OPT_MOUSESPEED, " Mouse Speed");
|
|
r = (sensitivity.value - 1)/10;
|
|
M_DrawSlider (220, 32 + 8*OPT_MOUSESPEED, r);
|
|
|
|
// OPT_SBALPHA:
|
|
M_Print (16, 32 + 8*OPT_SBALPHA, " Statusbar alpha");
|
|
r = (1.0 - scr_sbaralpha.value) ; // scr_sbaralpha range is 1.0 to 0.0
|
|
M_DrawSlider (220, 32 + 8*OPT_SBALPHA, r);
|
|
|
|
// OPT_SNDVOL:
|
|
M_Print (16, 32 + 8*OPT_SNDVOL, " Sound Volume");
|
|
r = sfxvolume.value;
|
|
M_DrawSlider (220, 32 + 8*OPT_SNDVOL, r);
|
|
|
|
// OPT_MUSICVOL:
|
|
M_Print (16, 32 + 8*OPT_MUSICVOL, " Music Volume");
|
|
r = bgmvolume.value;
|
|
M_DrawSlider (220, 32 + 8*OPT_MUSICVOL, r);
|
|
|
|
// OPT_MUSICEXT:
|
|
M_Print (16, 32 + 8*OPT_MUSICEXT, " External Music");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_MUSICEXT, bgm_extmusic.value);
|
|
|
|
// OPT_ALWAYRUN:
|
|
M_Print (16, 32 + 8*OPT_ALWAYRUN, " Always Run");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_ALWAYRUN, cl_forwardspeed.value > 200);
|
|
|
|
// OPT_INVMOUSE:
|
|
M_Print (16, 32 + 8*OPT_INVMOUSE, " Invert Mouse");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_INVMOUSE, m_pitch.value < 0);
|
|
|
|
// OPT_ALWAYSMLOOK:
|
|
M_Print (16, 32 + 8*OPT_ALWAYSMLOOK, " Mouse Look");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_ALWAYSMLOOK, in_mlook.state & 1);
|
|
|
|
// OPT_LOOKSPRING:
|
|
M_Print (16, 32 + 8*OPT_LOOKSPRING, " Lookspring");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_LOOKSPRING, lookspring.value);
|
|
|
|
// OPT_LOOKSTRAFE:
|
|
M_Print (16, 32 + 8*OPT_LOOKSTRAFE, " Lookstrafe");
|
|
M_DrawCheckbox (220, 32 + 8*OPT_LOOKSTRAFE, lookstrafe.value);
|
|
|
|
// OPT_VIDEO:
|
|
if (vid_menudrawfn)
|
|
M_Print (16, 32 + 8*OPT_VIDEO, " Video Options");
|
|
|
|
// cursor
|
|
M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Options_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
m_entersound = true;
|
|
switch (options_cursor)
|
|
{
|
|
case OPT_CUSTOMIZE:
|
|
M_Menu_Keys_f ();
|
|
break;
|
|
case OPT_CONSOLE:
|
|
m_state = m_none;
|
|
Con_ToggleConsole_f ();
|
|
break;
|
|
case OPT_DEFAULTS:
|
|
if (SCR_ModalMessage("This will reset all controls\n"
|
|
"and stored cvars. Continue? (y/n)\n", 15.0f))
|
|
{
|
|
Cbuf_AddText ("resetcfg\n");
|
|
Cbuf_AddText ("exec default.cfg\n");
|
|
}
|
|
break;
|
|
case OPT_VIDEO:
|
|
M_Menu_Video_f ();
|
|
break;
|
|
default:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
return;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor--;
|
|
if (options_cursor < 0)
|
|
options_cursor = OPTIONS_ITEMS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor++;
|
|
if (options_cursor >= OPTIONS_ITEMS)
|
|
options_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
M_AdjustSliders (-1);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
|
|
if (options_cursor == OPTIONS_ITEMS - 1 && vid_menudrawfn == NULL)
|
|
{
|
|
if (k == K_UPARROW)
|
|
options_cursor = OPTIONS_ITEMS - 2;
|
|
else
|
|
options_cursor = 0;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
const char *bindnames[][2] =
|
|
{
|
|
{"+attack", "attack"},
|
|
{"impulse 10", "next weapon"},
|
|
{"impulse 12", "prev weapon"},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward"},
|
|
{"+back", "backpedal"},
|
|
{"+left", "turn left"},
|
|
{"+right", "turn right"},
|
|
{"+speed", "run"},
|
|
{"+moveleft", "step left"},
|
|
{"+moveright", "step right"},
|
|
{"+strafe", "sidestep"},
|
|
{"+lookup", "look up"},
|
|
{"+lookdown", "look down"},
|
|
{"centerview", "center view"},
|
|
{"+mlook", "mouse look"},
|
|
{"+klook", "keyboard look"},
|
|
{"+moveup", "swim up"},
|
|
{"+movedown", "swim down"}
|
|
};
|
|
|
|
#define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
|
|
|
|
static int keys_cursor;
|
|
static qboolean bind_grab;
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_keys;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_FindKeysForCommand (const char *command, int *twokeys)
|
|
{
|
|
int count;
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
twokeys[0] = twokeys[1] = -1;
|
|
l = strlen(command);
|
|
count = 0;
|
|
|
|
for (j = 0; j < 256; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
{
|
|
twokeys[count] = j;
|
|
count++;
|
|
if (count == 2)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void M_UnbindCommand (const char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j = 0; j < 256; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, NULL);
|
|
}
|
|
}
|
|
|
|
extern qpic_t *pic_up, *pic_down;
|
|
|
|
void M_Keys_Draw (void)
|
|
{
|
|
int i, x, y;
|
|
int keys[2];
|
|
const char *name;
|
|
qpic_t *p;
|
|
|
|
p = Draw_CachePic ("gfx/ttl_cstm.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
if (bind_grab)
|
|
M_Print (12, 32, "Press a key or button for this action");
|
|
else
|
|
M_Print (18, 32, "Enter to change, backspace to clear");
|
|
|
|
// search for known bindings
|
|
for (i = 0; i < (int)NUMCOMMANDS; i++)
|
|
{
|
|
y = 48 + 8*i;
|
|
|
|
M_Print (16, y, bindnames[i][1]);
|
|
|
|
M_FindKeysForCommand (bindnames[i][0], keys);
|
|
|
|
if (keys[0] == -1)
|
|
{
|
|
M_Print (140, y, "???");
|
|
}
|
|
else
|
|
{
|
|
name = Key_KeynumToString (keys[0]);
|
|
M_Print (140, y, name);
|
|
x = strlen(name) * 8;
|
|
if (keys[1] != -1)
|
|
{
|
|
M_Print (140 + x + 8, y, "or");
|
|
M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bind_grab)
|
|
M_DrawCharacter (130, 48 + keys_cursor*8, '=');
|
|
else
|
|
M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Keys_Key (int k)
|
|
{
|
|
char cmd[80];
|
|
int keys[2];
|
|
|
|
if (bind_grab)
|
|
{ // defining a key
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if ((k != K_ESCAPE) && (k != '`'))
|
|
{
|
|
sprintf (cmd, "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
|
|
Cbuf_InsertText (cmd);
|
|
}
|
|
|
|
bind_grab = false;
|
|
IN_Deactivate(modestate == MS_WINDOWED); // deactivate because we're returning to the menu
|
|
return;
|
|
}
|
|
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor--;
|
|
if (keys_cursor < 0)
|
|
keys_cursor = NUMCOMMANDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor++;
|
|
if (keys_cursor >= (int)NUMCOMMANDS)
|
|
keys_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER: // go into bind mode
|
|
case K_KP_ENTER:
|
|
M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (keys[1] != -1)
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
bind_grab = true;
|
|
IN_Activate(); // activate to allow mouse key binding
|
|
break;
|
|
|
|
case K_BACKSPACE: // delete bindings
|
|
case K_DEL:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* VIDEO MENU */
|
|
|
|
void M_Menu_Video_f (void)
|
|
{
|
|
(*vid_menucmdfn) (); //johnfitz
|
|
}
|
|
|
|
|
|
void M_Video_Draw (void)
|
|
{
|
|
(*vid_menudrawfn) ();
|
|
}
|
|
|
|
|
|
void M_Video_Key (int key)
|
|
{
|
|
(*vid_menukeyfn) (key);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
int help_page;
|
|
#define NUM_HELP_PAGES 6
|
|
|
|
|
|
void M_Menu_Help_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_help;
|
|
m_entersound = true;
|
|
help_page = 0;
|
|
}
|
|
|
|
|
|
|
|
void M_Help_Draw (void)
|
|
{
|
|
M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
|
|
}
|
|
|
|
|
|
void M_Help_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
m_entersound = true;
|
|
if (++help_page >= NUM_HELP_PAGES)
|
|
help_page = 0;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
m_entersound = true;
|
|
if (--help_page < 0)
|
|
help_page = NUM_HELP_PAGES-1;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
int msgNumber;
|
|
enum m_state_e m_quit_prevstate;
|
|
qboolean wasInMenus;
|
|
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
if (m_state == m_quit)
|
|
return;
|
|
wasInMenus = (key_dest == key_menu);
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_quit_prevstate = m_state;
|
|
m_state = m_quit;
|
|
m_entersound = true;
|
|
msgNumber = rand()&7;
|
|
}
|
|
|
|
|
|
void M_Quit_Key (int key)
|
|
{
|
|
if (key == K_ESCAPE)
|
|
{
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void M_Quit_Char (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case 'n':
|
|
case 'N':
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
break;
|
|
|
|
case 'y':
|
|
case 'Y':
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_console;
|
|
Host_Quit_f ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
qboolean M_Quit_TextEntry (void)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
void M_Quit_Draw (void) //johnfitz -- modified for new quit message
|
|
{
|
|
char msg1[40];
|
|
char msg2[] = "by Ozkan Sezer & Stevenaaus"; /* msg2/msg3 are mostly [40] */
|
|
char msg3[] = "Press y to quit";
|
|
int boxlen;
|
|
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_quit;
|
|
}
|
|
|
|
sprintf(msg1, "QuakeSpasm %1.2f.%d", (float)QUAKESPASM_VERSION, QUAKESPASM_VER_PATCH);
|
|
|
|
//okay, this is kind of fucked up. M_DrawTextBox will always act as if
|
|
//width is even. Also, the width and lines values are for the interior of the box,
|
|
//but the x and y values include the border.
|
|
boxlen = q_max(strlen(msg1), q_max((sizeof(msg2)-1),(sizeof(msg3)-1))) + 1;
|
|
if (boxlen & 1) boxlen++;
|
|
M_DrawTextBox (160-4*(boxlen+2), 76, boxlen, 4);
|
|
|
|
//now do the text
|
|
M_Print (160-4*strlen(msg1), 88, msg1);
|
|
M_Print (160-4*(sizeof(msg2)-1), 96, msg2);
|
|
M_PrintWhite (160-4*(sizeof(msg3)-1), 104, msg3);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* LAN CONFIG MENU */
|
|
|
|
int lanConfig_cursor = -1;
|
|
int lanConfig_cursor_table [] = {72, 92, 124};
|
|
#define NUM_LANCONFIG_CMDS 3
|
|
|
|
int lanConfig_port;
|
|
char lanConfig_portname[6];
|
|
char lanConfig_joinname[22];
|
|
|
|
void M_Menu_LanConfig_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_lanconfig;
|
|
m_entersound = true;
|
|
if (lanConfig_cursor == -1)
|
|
{
|
|
if (JoiningGame && TCPIPConfig)
|
|
lanConfig_cursor = 2;
|
|
else
|
|
lanConfig_cursor = 1;
|
|
}
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
lanConfig_cursor = 1;
|
|
lanConfig_port = DEFAULTnet_hostport;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
}
|
|
|
|
|
|
void M_LanConfig_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int basex;
|
|
const char *startJoin;
|
|
const char *protocol;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
basex = (320-p->width)/2;
|
|
M_DrawPic (basex, 4, p);
|
|
|
|
if (StartingGame)
|
|
startJoin = "New Game";
|
|
else
|
|
startJoin = "Join Game";
|
|
if (IPXConfig)
|
|
protocol = "IPX";
|
|
else
|
|
protocol = "TCP/IP";
|
|
M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
|
|
basex += 8;
|
|
|
|
M_Print (basex, 52, "Address:");
|
|
if (IPXConfig)
|
|
M_Print (basex+9*8, 52, my_ipx_address);
|
|
else
|
|
M_Print (basex+9*8, 52, my_tcpip_address);
|
|
|
|
M_Print (basex, lanConfig_cursor_table[0], "Port");
|
|
M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
|
|
M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
|
|
|
|
if (JoiningGame)
|
|
{
|
|
M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
|
|
M_Print (basex, 108, "Join game at:");
|
|
M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
|
|
M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
|
|
}
|
|
else
|
|
{
|
|
M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
|
|
M_Print (basex+8, lanConfig_cursor_table[1], "OK");
|
|
}
|
|
|
|
M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 0)
|
|
M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
|
|
|
|
if (lanConfig_cursor == 2)
|
|
M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhite (basex, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_LanConfig_Key (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
lanConfig_cursor--;
|
|
if (lanConfig_cursor < 0)
|
|
lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
lanConfig_cursor++;
|
|
if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
|
|
lanConfig_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
if (lanConfig_cursor == 0)
|
|
break;
|
|
|
|
m_entersound = true;
|
|
|
|
M_ConfigureNetSubsystem ();
|
|
|
|
if (lanConfig_cursor == 1)
|
|
{
|
|
if (StartingGame)
|
|
{
|
|
M_Menu_GameOptions_f ();
|
|
break;
|
|
}
|
|
M_Menu_Search_f();
|
|
break;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case K_BACKSPACE:
|
|
if (lanConfig_cursor == 0)
|
|
{
|
|
if (strlen(lanConfig_portname))
|
|
lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
|
|
}
|
|
|
|
if (lanConfig_cursor == 2)
|
|
{
|
|
if (strlen(lanConfig_joinname))
|
|
lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (StartingGame && lanConfig_cursor == 2)
|
|
{
|
|
if (key == K_UPARROW)
|
|
lanConfig_cursor = 1;
|
|
else
|
|
lanConfig_cursor = 0;
|
|
}
|
|
|
|
l = Q_atoi(lanConfig_portname);
|
|
if (l > 65535)
|
|
l = lanConfig_port;
|
|
else
|
|
lanConfig_port = l;
|
|
sprintf(lanConfig_portname, "%u", lanConfig_port);
|
|
}
|
|
|
|
|
|
void M_LanConfig_Char (int key)
|
|
{
|
|
int l;
|
|
|
|
switch (lanConfig_cursor)
|
|
{
|
|
case 0:
|
|
if (key < '0' || key > '9')
|
|
return;
|
|
l = strlen(lanConfig_portname);
|
|
if (l < 5)
|
|
{
|
|
lanConfig_portname[l+1] = 0;
|
|
lanConfig_portname[l] = key;
|
|
}
|
|
break;
|
|
case 2:
|
|
l = strlen(lanConfig_joinname);
|
|
if (l < 21)
|
|
{
|
|
lanConfig_joinname[l+1] = 0;
|
|
lanConfig_joinname[l] = key;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_LanConfig_TextEntry (void)
|
|
{
|
|
return (lanConfig_cursor == 0 || lanConfig_cursor == 2);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* GAME OPTIONS MENU */
|
|
|
|
typedef struct
|
|
{
|
|
const char *name;
|
|
const char *description;
|
|
} level_t;
|
|
|
|
level_t levels[] =
|
|
{
|
|
{"start", "Entrance"}, // 0
|
|
|
|
{"e1m1", "Slipgate Complex"}, // 1
|
|
{"e1m2", "Castle of the Damned"},
|
|
{"e1m3", "The Necropolis"},
|
|
{"e1m4", "The Grisly Grotto"},
|
|
{"e1m5", "Gloom Keep"},
|
|
{"e1m6", "The Door To Chthon"},
|
|
{"e1m7", "The House of Chthon"},
|
|
{"e1m8", "Ziggurat Vertigo"},
|
|
|
|
{"e2m1", "The Installation"}, // 9
|
|
{"e2m2", "Ogre Citadel"},
|
|
{"e2m3", "Crypt of Decay"},
|
|
{"e2m4", "The Ebon Fortress"},
|
|
{"e2m5", "The Wizard's Manse"},
|
|
{"e2m6", "The Dismal Oubliette"},
|
|
{"e2m7", "Underearth"},
|
|
|
|
{"e3m1", "Termination Central"}, // 16
|
|
{"e3m2", "The Vaults of Zin"},
|
|
{"e3m3", "The Tomb of Terror"},
|
|
{"e3m4", "Satan's Dark Delight"},
|
|
{"e3m5", "Wind Tunnels"},
|
|
{"e3m6", "Chambers of Torment"},
|
|
{"e3m7", "The Haunted Halls"},
|
|
|
|
{"e4m1", "The Sewage System"}, // 23
|
|
{"e4m2", "The Tower of Despair"},
|
|
{"e4m3", "The Elder God Shrine"},
|
|
{"e4m4", "The Palace of Hate"},
|
|
{"e4m5", "Hell's Atrium"},
|
|
{"e4m6", "The Pain Maze"},
|
|
{"e4m7", "Azure Agony"},
|
|
{"e4m8", "The Nameless City"},
|
|
|
|
{"end", "Shub-Niggurath's Pit"}, // 31
|
|
|
|
{"dm1", "Place of Two Deaths"}, // 32
|
|
{"dm2", "Claustrophobopolis"},
|
|
{"dm3", "The Abandoned Base"},
|
|
{"dm4", "The Bad Place"},
|
|
{"dm5", "The Cistern"},
|
|
{"dm6", "The Dark Zone"}
|
|
};
|
|
|
|
//MED 01/06/97 added hipnotic levels
|
|
level_t hipnoticlevels[] =
|
|
{
|
|
{"start", "Command HQ"}, // 0
|
|
|
|
{"hip1m1", "The Pumping Station"}, // 1
|
|
{"hip1m2", "Storage Facility"},
|
|
{"hip1m3", "The Lost Mine"},
|
|
{"hip1m4", "Research Facility"},
|
|
{"hip1m5", "Military Complex"},
|
|
|
|
{"hip2m1", "Ancient Realms"}, // 6
|
|
{"hip2m2", "The Black Cathedral"},
|
|
{"hip2m3", "The Catacombs"},
|
|
{"hip2m4", "The Crypt"},
|
|
{"hip2m5", "Mortum's Keep"},
|
|
{"hip2m6", "The Gremlin's Domain"},
|
|
|
|
{"hip3m1", "Tur Torment"}, // 12
|
|
{"hip3m2", "Pandemonium"},
|
|
{"hip3m3", "Limbo"},
|
|
{"hip3m4", "The Gauntlet"},
|
|
|
|
{"hipend", "Armagon's Lair"}, // 16
|
|
|
|
{"hipdm1", "The Edge of Oblivion"} // 17
|
|
};
|
|
|
|
//PGM 01/07/97 added rogue levels
|
|
//PGM 03/02/97 added dmatch level
|
|
level_t roguelevels[] =
|
|
{
|
|
{"start", "Split Decision"},
|
|
{"r1m1", "Deviant's Domain"},
|
|
{"r1m2", "Dread Portal"},
|
|
{"r1m3", "Judgement Call"},
|
|
{"r1m4", "Cave of Death"},
|
|
{"r1m5", "Towers of Wrath"},
|
|
{"r1m6", "Temple of Pain"},
|
|
{"r1m7", "Tomb of the Overlord"},
|
|
{"r2m1", "Tempus Fugit"},
|
|
{"r2m2", "Elemental Fury I"},
|
|
{"r2m3", "Elemental Fury II"},
|
|
{"r2m4", "Curse of Osiris"},
|
|
{"r2m5", "Wizard's Keep"},
|
|
{"r2m6", "Blood Sacrifice"},
|
|
{"r2m7", "Last Bastion"},
|
|
{"r2m8", "Source of Evil"},
|
|
{"ctf1", "Division of Change"}
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
const char *description;
|
|
int firstLevel;
|
|
int levels;
|
|
} episode_t;
|
|
|
|
episode_t episodes[] =
|
|
{
|
|
{"Welcome to Quake", 0, 1},
|
|
{"Doomed Dimension", 1, 8},
|
|
{"Realm of Black Magic", 9, 7},
|
|
{"Netherworld", 16, 7},
|
|
{"The Elder World", 23, 8},
|
|
{"Final Level", 31, 1},
|
|
{"Deathmatch Arena", 32, 6}
|
|
};
|
|
|
|
//MED 01/06/97 added hipnotic episodes
|
|
episode_t hipnoticepisodes[] =
|
|
{
|
|
{"Scourge of Armagon", 0, 1},
|
|
{"Fortress of the Dead", 1, 5},
|
|
{"Dominion of Darkness", 6, 6},
|
|
{"The Rift", 12, 4},
|
|
{"Final Level", 16, 1},
|
|
{"Deathmatch Arena", 17, 1}
|
|
};
|
|
|
|
//PGM 01/07/97 added rogue episodes
|
|
//PGM 03/02/97 added dmatch episode
|
|
episode_t rogueepisodes[] =
|
|
{
|
|
{"Introduction", 0, 1},
|
|
{"Hell's Fortress", 1, 7},
|
|
{"Corridors of Time", 8, 8},
|
|
{"Deathmatch Arena", 16, 1}
|
|
};
|
|
|
|
int startepisode;
|
|
int startlevel;
|
|
int maxplayers;
|
|
qboolean m_serverInfoMessage = false;
|
|
double m_serverInfoMessageTime;
|
|
|
|
void M_Menu_GameOptions_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_gameoptions;
|
|
m_entersound = true;
|
|
if (maxplayers == 0)
|
|
maxplayers = svs.maxclients;
|
|
if (maxplayers < 2)
|
|
maxplayers = svs.maxclientslimit;
|
|
}
|
|
|
|
|
|
int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120};
|
|
#define NUM_GAMEOPTIONS 9
|
|
int gameoptions_cursor;
|
|
|
|
void M_GameOptions_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int x;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
M_DrawTextBox (152, 32, 10, 1);
|
|
M_Print (160, 40, "begin game");
|
|
|
|
M_Print (0, 56, " Max players");
|
|
M_Print (160, 56, va("%i", maxplayers) );
|
|
|
|
M_Print (0, 64, " Game Type");
|
|
if (coop.value)
|
|
M_Print (160, 64, "Cooperative");
|
|
else
|
|
M_Print (160, 64, "Deathmatch");
|
|
|
|
M_Print (0, 72, " Teamplay");
|
|
if (rogue)
|
|
{
|
|
const char *msg;
|
|
|
|
switch((int)teamplay.value)
|
|
{
|
|
case 1: msg = "No Friendly Fire"; break;
|
|
case 2: msg = "Friendly Fire"; break;
|
|
case 3: msg = "Tag"; break;
|
|
case 4: msg = "Capture the Flag"; break;
|
|
case 5: msg = "One Flag CTF"; break;
|
|
case 6: msg = "Three Team CTF"; break;
|
|
default: msg = "Off"; break;
|
|
}
|
|
M_Print (160, 72, msg);
|
|
}
|
|
else
|
|
{
|
|
const char *msg;
|
|
|
|
switch((int)teamplay.value)
|
|
{
|
|
case 1: msg = "No Friendly Fire"; break;
|
|
case 2: msg = "Friendly Fire"; break;
|
|
default: msg = "Off"; break;
|
|
}
|
|
M_Print (160, 72, msg);
|
|
}
|
|
|
|
M_Print (0, 80, " Skill");
|
|
if (skill.value == 0)
|
|
M_Print (160, 80, "Easy difficulty");
|
|
else if (skill.value == 1)
|
|
M_Print (160, 80, "Normal difficulty");
|
|
else if (skill.value == 2)
|
|
M_Print (160, 80, "Hard difficulty");
|
|
else
|
|
M_Print (160, 80, "Nightmare difficulty");
|
|
|
|
M_Print (0, 88, " Frag Limit");
|
|
if (fraglimit.value == 0)
|
|
M_Print (160, 88, "none");
|
|
else
|
|
M_Print (160, 88, va("%i frags", (int)fraglimit.value));
|
|
|
|
M_Print (0, 96, " Time Limit");
|
|
if (timelimit.value == 0)
|
|
M_Print (160, 96, "none");
|
|
else
|
|
M_Print (160, 96, va("%i minutes", (int)timelimit.value));
|
|
|
|
M_Print (0, 112, " Episode");
|
|
// MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
M_Print (160, 112, hipnoticepisodes[startepisode].description);
|
|
// PGM 01/07/97 added rogue episodes
|
|
else if (rogue)
|
|
M_Print (160, 112, rogueepisodes[startepisode].description);
|
|
else
|
|
M_Print (160, 112, episodes[startepisode].description);
|
|
|
|
M_Print (0, 120, " Level");
|
|
// MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
{
|
|
M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
// PGM 01/07/97 added rogue episodes
|
|
else if (rogue)
|
|
{
|
|
M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
else
|
|
{
|
|
M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
|
|
M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
|
|
}
|
|
|
|
// line cursor
|
|
M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
|
|
|
|
if (m_serverInfoMessage)
|
|
{
|
|
if ((realtime - m_serverInfoMessageTime) < 5.0)
|
|
{
|
|
x = (320-26*8)/2;
|
|
M_DrawTextBox (x, 138, 24, 4);
|
|
x += 8;
|
|
M_Print (x, 146, " More than 4 players ");
|
|
M_Print (x, 154, " requires using command ");
|
|
M_Print (x, 162, "line parameters; please ");
|
|
M_Print (x, 170, " see techinfo.txt. ");
|
|
}
|
|
else
|
|
{
|
|
m_serverInfoMessage = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void M_NetStart_Change (int dir)
|
|
{
|
|
int count;
|
|
float f;
|
|
|
|
switch (gameoptions_cursor)
|
|
{
|
|
case 1:
|
|
maxplayers += dir;
|
|
if (maxplayers > svs.maxclientslimit)
|
|
{
|
|
maxplayers = svs.maxclientslimit;
|
|
m_serverInfoMessage = true;
|
|
m_serverInfoMessageTime = realtime;
|
|
}
|
|
if (maxplayers < 2)
|
|
maxplayers = 2;
|
|
break;
|
|
|
|
case 2:
|
|
Cvar_Set ("coop", coop.value ? "0" : "1");
|
|
break;
|
|
|
|
case 3:
|
|
count = (rogue) ? 6 : 2;
|
|
f = teamplay.value + dir;
|
|
if (f > count) f = 0;
|
|
else if (f < 0) f = count;
|
|
Cvar_SetValue ("teamplay", f);
|
|
break;
|
|
|
|
case 4:
|
|
f = skill.value + dir;
|
|
if (f > 3) f = 0;
|
|
else if (f < 0) f = 3;
|
|
Cvar_SetValue ("skill", f);
|
|
break;
|
|
|
|
case 5:
|
|
f = fraglimit.value + dir * 10;
|
|
if (f > 100) f = 0;
|
|
else if (f < 0) f = 100;
|
|
Cvar_SetValue ("fraglimit", f);
|
|
break;
|
|
|
|
case 6:
|
|
f = timelimit.value + dir * 5;
|
|
if (f > 60) f = 0;
|
|
else if (f < 0) f = 60;
|
|
Cvar_SetValue ("timelimit", f);
|
|
break;
|
|
|
|
case 7:
|
|
startepisode += dir;
|
|
//MED 01/06/97 added hipnotic count
|
|
if (hipnotic)
|
|
count = 6;
|
|
//PGM 01/07/97 added rogue count
|
|
//PGM 03/02/97 added 1 for dmatch episode
|
|
else if (rogue)
|
|
count = 4;
|
|
else if (registered.value)
|
|
count = 7;
|
|
else
|
|
count = 2;
|
|
|
|
if (startepisode < 0)
|
|
startepisode = count - 1;
|
|
|
|
if (startepisode >= count)
|
|
startepisode = 0;
|
|
|
|
startlevel = 0;
|
|
break;
|
|
|
|
case 8:
|
|
startlevel += dir;
|
|
//MED 01/06/97 added hipnotic episodes
|
|
if (hipnotic)
|
|
count = hipnoticepisodes[startepisode].levels;
|
|
//PGM 01/06/97 added hipnotic episodes
|
|
else if (rogue)
|
|
count = rogueepisodes[startepisode].levels;
|
|
else
|
|
count = episodes[startepisode].levels;
|
|
|
|
if (startlevel < 0)
|
|
startlevel = count - 1;
|
|
|
|
if (startlevel >= count)
|
|
startlevel = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void M_GameOptions_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Net_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
gameoptions_cursor--;
|
|
if (gameoptions_cursor < 0)
|
|
gameoptions_cursor = NUM_GAMEOPTIONS-1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
gameoptions_cursor++;
|
|
if (gameoptions_cursor >= NUM_GAMEOPTIONS)
|
|
gameoptions_cursor = 0;
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("misc/menu3.wav");
|
|
M_NetStart_Change (-1);
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
if (gameoptions_cursor == 0)
|
|
break;
|
|
S_LocalSound ("misc/menu3.wav");
|
|
M_NetStart_Change (1);
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (gameoptions_cursor == 0)
|
|
{
|
|
if (sv.active)
|
|
Cbuf_AddText ("disconnect\n");
|
|
Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
|
|
Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
|
|
SCR_BeginLoadingPlaque ();
|
|
|
|
if (hipnotic)
|
|
Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
|
|
else if (rogue)
|
|
Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
|
|
else
|
|
Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
|
|
|
|
return;
|
|
}
|
|
|
|
M_NetStart_Change (1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SEARCH MENU */
|
|
|
|
qboolean searchComplete = false;
|
|
double searchCompleteTime;
|
|
|
|
void M_Menu_Search_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_search;
|
|
m_entersound = false;
|
|
slistSilent = true;
|
|
slistLocal = false;
|
|
searchComplete = false;
|
|
NET_Slist_f();
|
|
|
|
}
|
|
|
|
|
|
void M_Search_Draw (void)
|
|
{
|
|
qpic_t *p;
|
|
int x;
|
|
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
x = (320/2) - ((12*8)/2) + 4;
|
|
M_DrawTextBox (x-8, 32, 12, 1);
|
|
M_Print (x, 40, "Searching...");
|
|
|
|
if(slistInProgress)
|
|
{
|
|
NET_Poll();
|
|
return;
|
|
}
|
|
|
|
if (! searchComplete)
|
|
{
|
|
searchComplete = true;
|
|
searchCompleteTime = realtime;
|
|
}
|
|
|
|
if (hostCacheCount)
|
|
{
|
|
M_Menu_ServerList_f ();
|
|
return;
|
|
}
|
|
|
|
M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
|
|
if ((realtime - searchCompleteTime) < 3.0)
|
|
return;
|
|
|
|
M_Menu_LanConfig_f ();
|
|
}
|
|
|
|
|
|
void M_Search_Key (int key)
|
|
{
|
|
}
|
|
|
|
//=============================================================================
|
|
/* SLIST MENU */
|
|
|
|
int slist_cursor;
|
|
qboolean slist_sorted;
|
|
|
|
void M_Menu_ServerList_f (void)
|
|
{
|
|
IN_Deactivate(modestate == MS_WINDOWED);
|
|
key_dest = key_menu;
|
|
m_state = m_slist;
|
|
m_entersound = true;
|
|
slist_cursor = 0;
|
|
m_return_onerror = false;
|
|
m_return_reason[0] = 0;
|
|
slist_sorted = false;
|
|
}
|
|
|
|
|
|
void M_ServerList_Draw (void)
|
|
{
|
|
int n;
|
|
qpic_t *p;
|
|
|
|
if (!slist_sorted)
|
|
{
|
|
slist_sorted = true;
|
|
NET_SlistSort ();
|
|
}
|
|
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
for (n = 0; n < hostCacheCount; n++)
|
|
M_Print (16, 32 + 8*n, NET_SlistPrintServer (n));
|
|
M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
|
|
|
|
if (*m_return_reason)
|
|
M_PrintWhite (16, 148, m_return_reason);
|
|
}
|
|
|
|
|
|
void M_ServerList_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_LanConfig_f ();
|
|
break;
|
|
|
|
case K_SPACE:
|
|
M_Menu_Search_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
slist_cursor--;
|
|
if (slist_cursor < 0)
|
|
slist_cursor = hostCacheCount - 1;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
slist_cursor++;
|
|
if (slist_cursor >= hostCacheCount)
|
|
slist_cursor = 0;
|
|
break;
|
|
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
m_return_state = m_state;
|
|
m_return_onerror = true;
|
|
slist_sorted = false;
|
|
IN_Activate();
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
Cbuf_AddText ( va ("connect \"%s\"\n", NET_SlistPrintServerName(slist_cursor)) );
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
|
|
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f);
|
|
Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
|
|
Cmd_AddCommand ("menu_load", M_Menu_Load_f);
|
|
Cmd_AddCommand ("menu_save", M_Menu_Save_f);
|
|
Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
|
|
Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f);
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("menu_video", M_Menu_Video_f);
|
|
Cmd_AddCommand ("help", M_Menu_Help_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
}
|
|
|
|
|
|
void M_Draw (void)
|
|
{
|
|
if (m_state == m_none || key_dest != key_menu)
|
|
return;
|
|
|
|
if (!m_recursiveDraw)
|
|
{
|
|
if (scr_con_current)
|
|
{
|
|
Draw_ConsoleBackground ();
|
|
S_ExtraUpdate ();
|
|
}
|
|
|
|
Draw_FadeScreen (); //johnfitz -- fade even if console fills screen
|
|
}
|
|
else
|
|
{
|
|
m_recursiveDraw = false;
|
|
}
|
|
|
|
GL_SetCanvas (CANVAS_MENU); //johnfitz
|
|
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
break;
|
|
|
|
case m_main:
|
|
M_Main_Draw ();
|
|
break;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Draw ();
|
|
break;
|
|
|
|
case m_load:
|
|
M_Load_Draw ();
|
|
break;
|
|
|
|
case m_save:
|
|
M_Save_Draw ();
|
|
break;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Draw ();
|
|
break;
|
|
|
|
case m_setup:
|
|
M_Setup_Draw ();
|
|
break;
|
|
|
|
case m_net:
|
|
M_Net_Draw ();
|
|
break;
|
|
|
|
case m_options:
|
|
M_Options_Draw ();
|
|
break;
|
|
|
|
case m_keys:
|
|
M_Keys_Draw ();
|
|
break;
|
|
|
|
case m_video:
|
|
M_Video_Draw ();
|
|
break;
|
|
|
|
case m_help:
|
|
M_Help_Draw ();
|
|
break;
|
|
|
|
case m_quit:
|
|
if (!fitzmode)
|
|
{ /* QuakeSpasm customization: */
|
|
/* Quit now! S.A. */
|
|
key_dest = key_console;
|
|
Host_Quit_f ();
|
|
}
|
|
M_Quit_Draw ();
|
|
break;
|
|
|
|
case m_lanconfig:
|
|
M_LanConfig_Draw ();
|
|
break;
|
|
|
|
case m_gameoptions:
|
|
M_GameOptions_Draw ();
|
|
break;
|
|
|
|
case m_search:
|
|
M_Search_Draw ();
|
|
break;
|
|
|
|
case m_slist:
|
|
M_ServerList_Draw ();
|
|
break;
|
|
}
|
|
|
|
if (m_entersound)
|
|
{
|
|
S_LocalSound ("misc/menu2.wav");
|
|
m_entersound = false;
|
|
}
|
|
|
|
S_ExtraUpdate ();
|
|
}
|
|
|
|
|
|
void M_Keydown (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
return;
|
|
|
|
case m_main:
|
|
M_Main_Key (key);
|
|
return;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Key (key);
|
|
return;
|
|
|
|
case m_load:
|
|
M_Load_Key (key);
|
|
return;
|
|
|
|
case m_save:
|
|
M_Save_Key (key);
|
|
return;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Key (key);
|
|
return;
|
|
|
|
case m_setup:
|
|
M_Setup_Key (key);
|
|
return;
|
|
|
|
case m_net:
|
|
M_Net_Key (key);
|
|
return;
|
|
|
|
case m_options:
|
|
M_Options_Key (key);
|
|
return;
|
|
|
|
case m_keys:
|
|
M_Keys_Key (key);
|
|
return;
|
|
|
|
case m_video:
|
|
M_Video_Key (key);
|
|
return;
|
|
|
|
case m_help:
|
|
M_Help_Key (key);
|
|
return;
|
|
|
|
case m_quit:
|
|
M_Quit_Key (key);
|
|
return;
|
|
|
|
case m_lanconfig:
|
|
M_LanConfig_Key (key);
|
|
return;
|
|
|
|
case m_gameoptions:
|
|
M_GameOptions_Key (key);
|
|
return;
|
|
|
|
case m_search:
|
|
M_Search_Key (key);
|
|
break;
|
|
|
|
case m_slist:
|
|
M_ServerList_Key (key);
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
void M_Charinput (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_setup:
|
|
M_Setup_Char (key);
|
|
return;
|
|
case m_quit:
|
|
M_Quit_Char (key);
|
|
return;
|
|
case m_lanconfig:
|
|
M_LanConfig_Char (key);
|
|
return;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
qboolean M_TextEntry (void)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_setup:
|
|
return M_Setup_TextEntry ();
|
|
case m_quit:
|
|
return M_Quit_TextEntry ();
|
|
case m_lanconfig:
|
|
return M_LanConfig_TextEntry ();
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
void M_ConfigureNetSubsystem(void)
|
|
{
|
|
// enable/disable net systems to match desired config
|
|
Cbuf_AddText ("stopdemo\n");
|
|
|
|
if (IPXConfig || TCPIPConfig)
|
|
net_hostport = lanConfig_port;
|
|
}
|
|
|