mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-14 00:50:38 +00:00
b9032b7815
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1059 af15c1b1-3010-417e-b628-4374ebc0bcbd
87 lines
2.8 KiB
C
87 lines
2.8 KiB
C
/*
|
|
Copyright (C) 1996-2001 Id Software, Inc.
|
|
Copyright (C) 2002-2009 John Fitzgibbons and others
|
|
Copyright (C) 2010-2014 QuakeSpasm developers
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#ifndef _QUAKE_WORLD_H
|
|
#define _QUAKE_WORLD_H
|
|
|
|
typedef struct
|
|
{
|
|
vec3_t normal;
|
|
float dist;
|
|
} plane_t;
|
|
|
|
typedef struct
|
|
{
|
|
qboolean allsolid; // if true, plane is not valid
|
|
qboolean startsolid; // if true, the initial point was in a solid area
|
|
qboolean inopen, inwater;
|
|
float fraction; // time completed, 1.0 = didn't hit anything
|
|
vec3_t endpos; // final position
|
|
plane_t plane; // surface normal at impact
|
|
edict_t *ent; // entity the surface is on
|
|
} trace_t;
|
|
|
|
|
|
#define MOVE_NORMAL 0
|
|
#define MOVE_NOMONSTERS 1
|
|
#define MOVE_MISSILE 2
|
|
|
|
|
|
void SV_ClearWorld (void);
|
|
// called after the world model has been loaded, before linking any entities
|
|
|
|
void SV_UnlinkEdict (edict_t *ent);
|
|
// call before removing an entity, and before trying to move one,
|
|
// so it doesn't clip against itself
|
|
// flags ent->v.modified
|
|
|
|
void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
|
|
// Needs to be called any time an entity changes origin, mins, maxs, or solid
|
|
// flags ent->v.modified
|
|
// sets ent->v.absmin and ent->v.absmax
|
|
// if touchtriggers, calls prog functions for the intersected triggers
|
|
|
|
int SV_PointContents (vec3_t p);
|
|
int SV_TruePointContents (vec3_t p);
|
|
// returns the CONTENTS_* value from the world at the given point.
|
|
// does not check any entities at all
|
|
// the non-true version remaps the water current contents to content_water
|
|
|
|
edict_t *SV_TestEntityPosition (edict_t *ent);
|
|
|
|
trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
|
|
// mins and maxs are reletive
|
|
|
|
// if the entire move stays in a solid volume, trace.allsolid will be set
|
|
|
|
// if the starting point is in a solid, it will be allowed to move out
|
|
// to an open area
|
|
|
|
// nomonsters is used for line of sight or edge testing, where mosnters
|
|
// shouldn't be considered solid objects
|
|
|
|
// passedict is explicitly excluded from clipping checks (normally NULL)
|
|
|
|
qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);
|
|
|
|
#endif /* _QUAKE_WORLD_H */
|
|
|