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ded49555b1
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@683 af15c1b1-3010-417e-b628-4374ebc0bcbd
80 lines
1.8 KiB
C
80 lines
1.8 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _QUAKE_MENU_H
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#define _QUAKE_MENU_H
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//
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// the net drivers should just set the apropriate bits in m_activenet,
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// instead of having the menu code look through their internal tables
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//
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#define MNET_IPX 1
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#define MNET_TCP 2
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extern int m_activenet;
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enum m_state_e {
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m_none,
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m_main,
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m_singleplayer,
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m_load,
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m_save,
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m_multiplayer,
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m_setup,
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m_net,
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m_options,
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m_video,
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m_keys,
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m_help,
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m_quit,
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m_lanconfig,
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m_gameoptions,
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m_search,
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m_slist
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};
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extern enum m_state_e m_state;
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extern enum m_state_e m_return_state;
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extern qboolean m_entersound;
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extern qboolean m_keys_bind_grab;
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//
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// menus
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//
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void M_Init (void);
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void M_Keydown (int key);
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void M_Draw (void);
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void M_ToggleMenu_f (void);
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void M_Menu_Options_f (void);
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void M_Menu_Quit_f (void);
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void M_Print (int cx, int cy, const char *str);
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void M_PrintWhite (int cx, int cy, const char *str);
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void M_DrawCharacter (int cx, int line, int num);
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void M_DrawTransPic (int x, int y, qpic_t *pic);
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void M_DrawPic (int x, int y, qpic_t *pic);
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void M_DrawCheckbox (int x, int y, int on);
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#endif /* _QUAKE_MENU_H */
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